Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/sanek/CHR1.mhk
56,7 → 56,7
sprite 4824 mdzoff 400000 // tile0049 shotgunammo
sprite 4826 pitch -1 // tile0049 shotgunammo
sprite 4826 mdzoff 1100000 // tile0049 shotgunammo
sprite 4217 angoff 512 // tile0060 accesscard blue
sprite 4217 angoff 512 // tile0060 accesscard [blue]
sprite 4823 angoff 256 // tile0049 shotgunammo
sprite 4822 angoff 768 // tile0051 cola
sprite 1417 pitch -1 // tile1048 (pipes)
96,7 → 96,7
sprite 4835 angoff 512 // tile0051 cola
sprite 4845 pitch -1 // tile0022 chaingunsprite
sprite 4845 mdzoff 900000 // tile0022 chaingunsprite
sprite 4220 angoff 0 // tile0060 accesscard red
sprite 4220 angoff 0 // tile0060 accesscard [red]
sprite 558 angoff -512 // tile0052 sixpack
sprite 4862 angoff 1024 // tile0040 ammo
sprite 4868 angoff 512 // tile1014 bottle8
124,7 → 124,7
sprite 1579 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 1578 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1578 mdzoff 300000 // tile0574 (tile0670 (faucet))
//wall 4574 angoff 0 // tile0060 accesscard pal 17
//wall 4574 angoff 0 // tile0060 accesscard [pal 17]
sprite 1422 notmd // tile0164 dipswitch2
sprite 4843 angoff 1024 // tile0051 cola
sprite 4843 pitch -1 // tile0051 cola
133,7 → 133,7
sprite 1849 mdzoff 200000 // tile0617 pipe1b
sprite 1847 pitch 1 // tile0574 (tile0670 (faucet))
sprite 1847 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1851 angoff 512 // tile0060 accesscard blue
sprite 1851 angoff 512 // tile0060 accesscard [blue]
sprite 212 pitch 1 // tile0617 pipe1b
sprite 212 mdzoff 200000 // tile0617 pipe1b
sprite 220 pitch 1 // tile0574 (tile0670 (faucet))
163,7 → 163,7
 
sprite 4882 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 4832 angoff -768 // tile0052 sixpack
sprite 3823 angoff 512 // tile0060 accesscard yellow
sprite 3823 angoff 512 // tile0060 accesscard [yellow]
sprite 4893 angoff 1024 // tile0045 growammo (multiplayer)
sprite 4635 angoff -512 // tile0044 rpgammo
sprite 4850 angoff -512 // tile0051 cola
/maphacks/sanek/CHR2.mhk
44,7 → 44,7
sprite 2767 angoff 768 // tile1238 explodingbarrel
sprite 2768 angoff 768 // tile1238 explodingbarrel
sprite 2769 angoff 768 // tile1238 explodingbarrel
sprite 2971 angoff 1024 // tile0060 accesscard red
sprite 2971 angoff 1024 // tile0060 accesscard [red]
sprite 2981 nomdanim // tile2404 scrap2
sprite 1636 angoff -512 // tile0040 ammo
sprite 455 roll -1 // tile1165 bottle18
92,7 → 92,7
sprite 140 roll 1 // tile4370 desklamp
sprite 140 mdzoff 400000 // tile4370 desklamp
sprite 558 angoff 896 // tile4454 deskphone
sprite 60 angoff 0 // tile0060 accesscard blue
sprite 60 angoff 0 // tile0060 accesscard [blue]
sprite 2547 angoff -640 // tile1232 canwithsomething
sprite 1518 pitch -1 // tile0909 (treetrunk)
sprite 1518 mdxoff 150000 // tile0909 (treetrunk)
145,7 → 145,7
sprite 2422 nomdanim // tile2407 (tile2404 scrap2)
sprite 2415 nomdanim // tile2403 (tile2400 scrap1)
sprite 2421 nomdanim // tile2403 (tile2400 scrap1)
sprite 4409 angoff 0 // tile0060 accesscard blue
sprite 4409 angoff 0 // tile0060 accesscard [blue]
sprite 4318 angoff 256 // tile0051 cola
sprite 4318 pitch 1 // tile0051 cola
sprite 4318 mdzoff 150000 // tile0051 cola
163,10 → 163,10
sprite 4303 mdzoff 200000 // tile0049 shotgunammo
sprite 2877 angoff 768 // tile4438 coffeemug
sprite 2875 angoff -512 // tile4438 coffeemug
sprite 4864 angoff 0 // tile0060 accesscard blue
sprite 4864 angoff 0 // tile0060 accesscard [blue]
sprite 1944 angoff 768 // tile1160 bottle13
sprite 4481 angoff -512 // tile0023 rpgsprite
sprite 3985 angoff 0 // tile0060 accesscard yellow
sprite 3985 angoff 0 // tile0060 accesscard [yellow]
sprite 4917 angoff 512 // tile0049 shotgunammo
sprite 3905 pitch -1 // tile0909 (treetrunk)
sprite 3905 mdxoff 200000 // tile0909 (treetrunk)
233,7 → 233,7
sprite 3315 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 3313 pitch 1 // tile0574 (tile0670 (faucet))
sprite 3313 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 4403 angoff 0 // tile0060 accesscard red
sprite 4403 angoff 0 // tile0060 accesscard [red]
sprite 4768 angoff 1024 // tile0049 shotgunammo
sprite 4768 pitch -1 // tile0049 shotgunammo
sprite 4768 mdzoff 300000 // tile0049 shotgunammo
/maphacks/sanek/CHR4.mhk
14,7 → 14,7
sprite 165 pitch 1 // tile1062 rubbercan
sprite 165 mdzoff 100000 // tile1062 rubbercan
sprite 162 angoff -512 // tile1163 bottle16
sprite 1412 angoff -512 // tile0060 accesscard blue
sprite 1412 angoff -512 // tile0060 accesscard [blue]
sprite 32 angoff 1024 // tile0044 rpgammo
sprite 31 angoff 1024 // tile0052 sixpack
sprite 15 angoff 256 // tile0049 shotgunammo
26,7 → 26,7
sprite 30 roll 1 // tile0022 chaingunsprite
sprite 30 mdzoff 150000 // tile0022 chaingunsprite
sprite 48 angoff -512 // tile1227 nukebarrel
sprite 246 angoff 0 // tile0060 accesscard yellow
sprite 246 angoff 0 // tile0060 accesscard [yellow]
sprite 1538 angoff 1024 // tile0044 rpgammo
sprite 1539 angoff 1024 // tile0044 rpgammo
sprite 173 angoff -256 // tile0052 sixpack
33,12 → 33,12
sprite 195 angoff -512 // tile0049 shotgunammo
sprite 195 pitch -1 // tile0049 shotgunammo
sprite 195 mdzoff 900000 // tile0049 shotgunammo
sprite 245 angoff 0 // tile0060 accesscard red
sprite 245 angoff 0 // tile0060 accesscard [red]
sprite 220 angoff 512 // tile0556 chair1
sprite 242 angoff -384 // tile4438 coffeemug
sprite 239 pitch 1 // tile1062 rubbercan
sprite 239 mdzoff 200000 // tile1062 rubbercan
sprite 996 angoff 1024 // tile0060 accesscard blue
sprite 996 angoff 1024 // tile0060 accesscard [blue]
sprite 251 angoff 1024 // tile0044 rpgammo
sprite 251 roll -1 // tile0044 rpgammo
sprite 251 mdzoff 200000 // tile0044 rpgammo
58,7 → 58,7
sprite 723 mdxoff 200000 // tile0909 (treetrunk)
sprite 507 angoff -256 // tile1160 bottle13
sprite 349 angoff 128 // tile0021 firstgunsprite
sprite 502 angoff 0 // tile0060 accesscard blue
sprite 502 angoff 0 // tile0060 accesscard [blue]
sprite 1165 angoff -256 // tile1232 canwithsomething
sprite 1167 angoff 1024 // tile1232 canwithsomething
sprite 585 angoff -512 // tile1160 bottle13
68,6 → 68,6
sprite 716 pitch 1 // tile1062 rubbercan
sprite 716 roll -1 // tile1062 rubbercan
sprite 716 mdzoff 100000 // tile1062 rubbercan
sprite 1491 angoff 0 // tile0060 accesscard yellow
sprite 1491 angoff 0 // tile0060 accesscard [yellow]
sprite 1487 angoff -512 // tile0052 sixpack
sprite 1462 angoff 640 // tile0556 chair1
/maphacks/sanek/CHRONIC2-addonpack.mhk
44,7 → 44,7
sprite 3402 angoff 768 // tile1238 explodingbarrel
sprite 3403 angoff 768 // tile1238 explodingbarrel
sprite 3404 angoff 768 // tile1238 explodingbarrel
sprite 1543 angoff 1024 // tile0060 accesscard red
sprite 1543 angoff 1024 // tile0060 accesscard [red]
sprite 3363 nomdanim // tile2404 scrap2
sprite 3621 angoff -512 // tile0040 ammo
sprite 3965 roll -1 // tile1165 bottle18
92,7 → 92,7
sprite 604 roll 1 // tile4370 desklamp
sprite 604 mdzoff 400000 // tile4370 desklamp
sprite 603 angoff 896 // tile4454 deskphone
sprite 683 angoff 0 // tile0060 accesscard blue
sprite 683 angoff 0 // tile0060 accesscard [blue]
sprite 3434 angoff -640 // tile1232 canwithsomething
sprite 3723 pitch -1 // tile0909 (treetrunk)
sprite 3723 mdxoff 150000 // tile0909 (treetrunk)
145,7 → 145,7
sprite 4362 nomdanim // tile2407 (tile2404 scrap2)
sprite 4368 nomdanim // tile2403 (tile2400 scrap1)
sprite 4363 nomdanim // tile2403 (tile2400 scrap1)
sprite 1955 angoff 0 // tile0060 accesscard blue
sprite 1955 angoff 0 // tile0060 accesscard [blue]
sprite 4273 angoff 256 // tile0051 cola
sprite 4273 pitch 1 // tile0051 cola
sprite 4273 mdzoff 150000 // tile0051 cola
163,10 → 163,10
sprite 1546 mdzoff 200000 // tile0049 shotgunammo
sprite 1573 angoff 768 // tile4438 coffeemug
sprite 1575 angoff -512 // tile4438 coffeemug
sprite 1571 angoff 0 // tile0060 accesscard blue
sprite 1571 angoff 0 // tile0060 accesscard [blue]
sprite 1569 angoff 768 // tile1160 bottle13
sprite 1552 angoff -512 // tile0023 rpgsprite
sprite 1549 angoff 0 // tile0060 accesscard yellow
sprite 1549 angoff 0 // tile0060 accesscard [yellow]
sprite 4729 angoff 512 // tile0049 shotgunammo
sprite 3196 pitch -1 // tile0909 (treetrunk)
sprite 3196 mdxoff 200000 // tile0909 (treetrunk)
233,7 → 233,7
sprite 2757 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 2759 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2759 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 2755 angoff 0 // tile0060 accesscard red
sprite 2755 angoff 0 // tile0060 accesscard [red]
sprite 2689 angoff 1024 // tile0049 shotgunammo
sprite 2689 pitch -1 // tile0049 shotgunammo
sprite 2689 mdzoff 300000 // tile0049 shotgunammo
/maphacks/sanek/DoomBOX-old.mhk
204,7 → 204,7
sprite 2181 pitch 1 // tile0557 chair2
sprite 2181 roll 1 // tile0557 chair2
sprite 2181 mdzoff 200000 // tile0557 chair2
sprite 2183 angoff 0 // tile0060 accesscard blue
sprite 2183 angoff 0 // tile0060 accesscard [blue]
sprite 2209 away1 // tile0127 (walllight)
sprite 2178 angoff -512 // tile0044 rpgammo
sprite 2207 angoff 1024 // tile0100 atomichealth
369,7 → 369,7
sprite 744 angoff 768 // tile0049 shotgunammo
sprite 2806 roll -1 // tile0621 camera1
sprite 2806 mdzoff 200000 // tile0621 camera1
sprite 2807 away1 // tile2471 access_icon blue
sprite 2807 away1 // tile2471 access_icon [blue]
sprite 803 angoff -512 // tile0041 batteryammo
sprite 830 angoff -512 // tile1227 nukebarrel
sprite 831 angoff 512 // tile1227 nukebarrel
766,7 → 766,7
sprite 3015 pitch -1 // tile0556 chair1
sprite 3015 mdzoff 200000 // tile0556 chair1
sprite 3050 angoff -768 // tile0041 batteryammo
sprite 3027 angoff 0 // tile0060 accesscard red
sprite 3027 angoff 0 // tile0060 accesscard [red]
sprite 3635 angoff 768 // tile0046 crystalammo
sprite 4474 angoff -896 // tile0055 steroids
sprite 4188 away1 // tile0989 (direction sign)
882,8 → 882,8
sprite 3685 angoff -512 // tile0040 ammo
sprite 3686 angoff 512 // tile0051 cola
sprite 3684 angoff 512 // tile0040 ammo
sprite 3474 pitch -512 // tile0060 accesscard red
sprite 3474 mdzoff -1 // tile0060 accesscard red
sprite 3474 pitch -512 // tile0060 accesscard [red]
sprite 3474 mdzoff -1 // tile0060 accesscard [red]
sprite 3420 angoff 1024 // tile0052 sixpack
sprite 3420 pitch -1 // tile0052 sixpack
sprite 3420 mdzoff 900000 // tile0052 sixpack
902,7 → 902,7
sprite 3395 away1 // tile0992 (power station sign)
sprite 3409 away1 // tile0945 (high voltage sign)
sprite 3390 away1 // tile0612 (restricted area sign)
sprite 3621 angoff 0 // tile0060 accesscard yellow
sprite 3621 angoff 0 // tile0060 accesscard [yellow]
sprite 3441 away1 // tile0989 (direction sign)
sprite 3436 away1 // tile2857 (bluefont D)
sprite 3437 away1 // tile2868 (bluefont O)
936,7 → 936,7
sprite 4444 angoff -256 // tile0042 devistatorammo
sprite 4443 angoff 256 // tile0042 devistatorammo
sprite 4143 angoff -512 // tile0100 atomichealth
sprite 4263 angoff 0 // tile0060 accesscard blue
sprite 4263 angoff 0 // tile0060 accesscard [blue]
sprite 4370 angoff -512 // tile0100 atomichealth
sprite 4369 angoff -512 // tile0100 atomichealth
sprite 4127 angoff -896 // tile0042 devistatorammo
/maphacks/sanek/DoomBOX.mhk
204,7 → 204,7
sprite 2181 pitch 1 // tile0557 chair2
sprite 2181 roll 1 // tile0557 chair2
sprite 2181 mdzoff 200000 // tile0557 chair2
sprite 2183 angoff 0 // tile0060 accesscard blue
sprite 2183 angoff 0 // tile0060 accesscard [blue]
sprite 2209 away1 // tile0127 (walllight)
sprite 2178 angoff -512 // tile0044 rpgammo
sprite 2207 angoff 1024 // tile0100 atomichealth
369,7 → 369,7
sprite 744 angoff 768 // tile0049 shotgunammo
sprite 2806 roll -1 // tile0621 camera1
sprite 2806 mdzoff 200000 // tile0621 camera1
sprite 2807 away1 // tile2471 access_icon blue
sprite 2807 away1 // tile2471 access_icon [blue]
sprite 803 angoff -512 // tile0041 batteryammo
sprite 830 angoff -512 // tile1227 nukebarrel
sprite 831 angoff 512 // tile1227 nukebarrel
766,7 → 766,7
sprite 3015 pitch -1 // tile0556 chair1
sprite 3015 mdzoff 200000 // tile0556 chair1
sprite 3050 angoff -768 // tile0041 batteryammo
sprite 3027 angoff 0 // tile0060 accesscard red
sprite 3027 angoff 0 // tile0060 accesscard [red]
sprite 3635 angoff 768 // tile0046 crystalammo
sprite 4473 angoff -896 // tile0055 steroids
sprite 4188 away1 // tile0989 (direction sign)
882,8 → 882,8
sprite 3685 angoff -512 // tile0040 ammo
sprite 3686 angoff 512 // tile0051 cola
sprite 3684 angoff 512 // tile0040 ammo
sprite 3474 pitch -512 // tile0060 accesscard red
sprite 3474 mdzoff -1 // tile0060 accesscard red
sprite 3474 pitch -512 // tile0060 accesscard [red]
sprite 3474 mdzoff -1 // tile0060 accesscard [red]
sprite 3420 angoff 1024 // tile0052 sixpack
sprite 3420 pitch -1 // tile0052 sixpack
sprite 3420 mdzoff 900000 // tile0052 sixpack
902,7 → 902,7
sprite 3395 away1 // tile0992 (power station sign)
sprite 3409 away1 // tile0945 (high voltage sign)
sprite 3390 away1 // tile0612 (restricted area sign)
sprite 3621 angoff 0 // tile0060 accesscard yellow
sprite 3621 angoff 0 // tile0060 accesscard [yellow]
sprite 3441 away1 // tile0989 (direction sign)
sprite 3436 away1 // tile2857 (bluefont D)
sprite 3437 away1 // tile2868 (bluefont O)
936,7 → 936,7
sprite 4443 angoff -256 // tile0042 devistatorammo
sprite 4442 angoff 256 // tile0042 devistatorammo
sprite 4143 angoff -512 // tile0100 atomichealth
sprite 4263 angoff 0 // tile0060 accesscard blue
sprite 4263 angoff 0 // tile0060 accesscard [blue]
sprite 4368 angoff -512 // tile0100 atomichealth
sprite 4369 angoff -512 // tile0100 atomichealth
sprite 4127 angoff -896 // tile0042 devistatorammo
/maphacks/sanek/HH.mhk
29,9 → 29,9
sprite 917 roll 1 // tile0028 shotgunsprite
sprite 917 mdzoff 500000 // tile0028 shotgunsprite
sprite 44 angoff -512 // tile4454 deskphone
sprite 40 angoff 0 // tile0060 accesscard blue
sprite 40 angoff 0 // tile0060 accesscard [blue]
sprite 52 angoff -320 // tile1163 bottle16
sprite 872 angoff 1024 // tile0060 accesscard red
sprite 872 angoff 1024 // tile0060 accesscard [red]
sprite 107 angoff -512 // tile1162 bottle15
sprite 322 angoff -768 // tile0769 sushiplate2 (hand)
sprite 322 roll -1 // tile0769 sushiplate2 (hand)
39,7 → 39,7
sprite 319 angoff 512 // tile1163 bottle16
sprite 183 angoff 512 // tile1159 bottle12
sprite 184 angoff 1024 // tile4438 coffeemug
sprite 873 angoff 1024 // tile0060 accesscard yellow
sprite 873 angoff 1024 // tile0060 accesscard [yellow]
sprite 360 angoff 640 // tile0779 sushiplate4 (eye)
sprite 361 roll -1 // tile0957 bottle4 (cocktail glass)
sprite 361 mdzoff 300000 // tile0957 bottle4 (cocktail glass)
/maphacks/sanek/LORCH2.mhk
30,7 → 30,7
sprite 1785 roll 1 // tile0041 batteryammo
sprite 1785 mdzoff 900000 // tile0041 batteryammo
sprite 1978 angoff 256 // tile0054 shield
sprite 1854 angoff 0 // tile0060 accesscard red
sprite 1854 angoff 0 // tile0060 accesscard [red]
sprite 867 angoff 512 // tile0983 (tow away sign)
sprite 2017 angoff -512 // tile0049 shotgunammo
sprite 971 angoff -512 // tile1232 canwithsomething
52,7 → 52,7
sprite 1806 mdzoff 300000 // tile0053 firstaid
sprite 1804 angoff -512 // tile0049 shotgunammo
sprite 476 angoff 512 // tile4442 (H.Callahan)
sprite 1855 angoff -768 // tile0060 accesscard yellow
sprite 1855 angoff -768 // tile0060 accesscard [yellow]
sprite 1412 angoff 1024 // tile0615 toiletbroke
sprite 1412 pitch -1 // tile0615 toiletbroke
sprite 1412 mdzoff 900000 // tile0615 toiletbroke
/maphacks/sanek/LORCH3-2014-08-04.mhk
101,7 → 101,7
sprite 7143 angoff 768 // tile0054 shield
sprite 7142 angoff 1024 // tile0041 batteryammo
sprite 7258 angoff -512 // tile0052 sixpack
sprite 7132 angoff 1024 // tile0060 accesscard red
sprite 7132 angoff 1024 // tile0060 accesscard [red]
sprite 7253 angoff 1024 // tile0021 firstgunsprite
sprite 573 angoff -512 // tile1061 (streetlight)
sprite 576 angoff -512 // tile1061 (streetlight)
158,10 → 158,10
sprite 604 angoff 512 // tile1061 (streetlight)
sprite 7042 angoff 256 // tile0049 shotgunammo
sprite 7041 angoff 768 // tile0049 shotgunammo
sprite 7023 angoff 0 // tile0060 accesscard yellow
sprite 7023 angoff 0 // tile0060 accesscard [yellow]
sprite 7123 angoff -512 // tile0022 chaingunsprite
sprite 7145 angoff 1024 // tile0055 steroids
sprite 7119 angoff 1024 // tile0060 accesscard blue
sprite 7119 angoff 1024 // tile0060 accesscard [blue]
 
 
 
208,12 → 208,12
sprite 5672 angoff 512 // tile0027 tripbombsprite
sprite 5671 angoff -512 // tile0027 tripbombsprite
sprite 7257 angoff 768 // tile0051 cola
sprite 7167 pitch -1 // tile0130 accessswitch blue
sprite 7167 mdxoff 5000 // tile0130 accessswitch blue
sprite 7169 pitch -1 // tile0130 accessswitch red
sprite 7169 mdxoff 5000 // tile0130 accessswitch red
sprite 7165 pitch -1 // tile0130 accessswitch yellow
sprite 7165 mdxoff 5000 // tile0130 accessswitch yellow
sprite 7167 pitch -1 // tile0130 accessswitch [blue]
sprite 7167 mdxoff 5000 // tile0130 accessswitch [blue]
sprite 7169 pitch -1 // tile0130 accessswitch [red]
sprite 7169 mdxoff 5000 // tile0130 accessswitch [red]
sprite 7165 pitch -1 // tile0130 accessswitch [yellow]
sprite 7165 mdxoff 5000 // tile0130 accessswitch [yellow]
sprite 3116 angoff 512 // tile0556 chair1
sprite 3117 angoff 512 // tile0556 chair1
sprite 3118 angoff 512 // tile0556 chair1
/maphacks/sanek/LORCH3-2016-06-16.mhk
101,7 → 101,7
sprite 6691 angoff 768 // tile0054 shield
sprite 6690 angoff 1024 // tile0041 batteryammo
sprite 6764 angoff -512 // tile0052 sixpack
sprite 6680 angoff 1024 // tile0060 accesscard red
sprite 6680 angoff 1024 // tile0060 accesscard [red]
sprite 6759 angoff 1024 // tile0021 firstgunsprite
sprite 573 angoff -512 // tile1061 (streetlight)
sprite 576 angoff -512 // tile1061 (streetlight)
158,10 → 158,10
sprite 604 angoff 512 // tile1061 (streetlight)
sprite 6642 angoff 256 // tile0049 shotgunammo
sprite 6641 angoff 768 // tile0049 shotgunammo
sprite 6623 angoff 0 // tile0060 accesscard yellow
sprite 6623 angoff 0 // tile0060 accesscard [yellow]
 
sprite 6693 angoff 1024 // tile0055 steroids
sprite 6678 angoff 0 // tile0060 accesscard blue
sprite 6678 angoff 0 // tile0060 accesscard [blue]
sprite 7395 angoff -256 // tile0055 steroids
sprite 7397 angoff -256 // tile0055 steroids
sprite 7398 angoff -256 // tile0055 steroids
208,12 → 208,12
sprite 7379 angoff 768 // tile0055 steroids
 
sprite 6763 angoff 768 // tile0051 cola
sprite 6704 pitch -1 // tile0130 accessswitch blue
sprite 6704 mdxoff 5000 // tile0130 accessswitch blue
sprite 6706 pitch -1 // tile0130 accessswitch red
sprite 6706 mdxoff 5000 // tile0130 accessswitch red
sprite 6702 pitch -1 // tile0130 accessswitch yellow
sprite 6702 mdxoff 5000 // tile0130 accessswitch yellow
sprite 6704 pitch -1 // tile0130 accessswitch [blue]
sprite 6704 mdxoff 5000 // tile0130 accessswitch [blue]
sprite 6706 pitch -1 // tile0130 accessswitch [red]
sprite 6706 mdxoff 5000 // tile0130 accessswitch [red]
sprite 6702 pitch -1 // tile0130 accessswitch [yellow]
sprite 6702 mdxoff 5000 // tile0130 accessswitch [yellow]
sprite 3094 angoff 512 // tile0556 chair1
sprite 3095 angoff 512 // tile0556 chair1
sprite 3096 angoff 512 // tile0556 chair1
/maphacks/sanek/TAYGETA_RETURN2.mhk
75,7 → 75,7
sprite 587 pitch -1 // tile0022 chaingunsprite
sprite 587 roll -3 // tile0022 chaingunsprite
sprite 587 mdzoff 200000 // tile0022 chaingunsprite
sprite 332 angoff 640 // tile0060 accesscard red
sprite 332 angoff 640 // tile0060 accesscard [red]
sprite 603 angoff 256 // tile0054 shield
sprite 320 angoff -256 // tile0556 chair1
sprite 320 pitch 1 // tile0556 chair1
96,7 → 96,7
sprite 478 angoff -512 // tile0037 freezeammo
sprite 622 angoff 512 // tile0057 jetpack
sprite 479 angoff 768 // tile0049 shotgunammo
sprite 459 angoff 0 // tile0060 accesscard blue
sprite 459 angoff 0 // tile0060 accesscard [blue]
sprite 487 angoff 256 // tile0052 sixpack
sprite 488 angoff -256 // tile0052 sixpack
sprite 770 angoff 1024 // tile0041 batteryammo
/maphacks/sanek/WSTime.mhk
25,7 → 25,7
sprite 203 mdzoff 300000 // tile4360 gunpowderbarrel
sprite 202 roll 1 // tile4360 gunpowderbarrel
sprite 202 mdzoff 700000 // tile4360 gunpowderbarrel
sprite 1482 angoff -128 // tile0060 accesscard blue
sprite 1482 angoff -128 // tile0060 accesscard [blue]
sprite 575 angoff 1024 // tile4370 desklamp
sprite 575 roll -1 // tile4370 desklamp
sprite 575 mdzoff 200000 // tile4370 desklamp
33,11 → 33,11
sprite 1528 mdzoff 400000 // tile0021 firstgunsprite
sprite 1316 roll -1 // tile4370 desklamp
sprite 1316 mdzoff 500000 // tile4370 desklamp
sprite 1489 angoff -128 // tile0060 accesscard red
sprite 1489 angoff -128 // tile0060 accesscard [red]
sprite 1603 angoff -512 // tile1160 bottle13
sprite 412 angoff -768 // tile4560 robotdog2
sprite 339 angoff 1024 // tile1160 bottle13
sprite 1495 angoff 1024 // tile0060 accesscard yellow
sprite 1495 angoff 1024 // tile0060 accesscard [yellow]
sprite 1232 roll 1 // tile1228 nukebarreldented
sprite 1232 mdzoff 500000 // tile1228 nukebarreldented
sprite 1226 angoff -896 // tile4413 mailbag
/maphacks/sanek/WideOpenSpaces.mhk
30,7 → 30,7
sprite 1766 angoff -256 // tile0052 sixpack
sprite 1769 angoff 384 // tile0023 rpgsprite
sprite 1770 angoff 384 // tile0023 rpgsprite
sprite 1739 angoff 0 // tile0060 accesscard blue
sprite 1739 angoff 0 // tile0060 accesscard [blue]
sprite 1743 angoff 512 // tile0009 respawn [accesscard blue]
sprite 1704 angoff -512 // tile0009 respawn [accesscard blue]
sprite 186 angoff 384 // tile0955 bottle2
83,7 → 83,7
sprite 756 notmd // tile0909 (treetrunk)
sprite 757 notmd // tile0909 (treetrunk)
sprite 758 notmd // tile0909 (treetrunk)
sprite 796 angoff 0 // tile0060 accesscard yellow
sprite 796 angoff 0 // tile0060 accesscard [yellow]
sprite 819 angoff -128 // tile1232 canwithsomething
sprite 817 angoff 128 // tile1232 canwithsomething
sprite 818 angoff 512 // tile1232 canwithsomething
/maphacks/sanek/dayz.mhk
36,7 → 36,7
sprite 659 angoff -256 // tile0556 chair1
sprite 675 angoff 512 // tile0051 cola
sprite 676 angoff 512 // tile0051 cola
sprite 437 angoff -640 // tile0060 accesscard blue
sprite 437 angoff -640 // tile0060 accesscard [blue]
sprite 670 angoff 1024 // tile0049 shotgunammo
sprite 1037 angoff 512 // tile0049 shotgunammo
sprite 1043 angoff 768 // tile0051 cola
43,7 → 43,7
sprite 1044 angoff 768 // tile0956 bottle3
sprite 1066 angoff 1024 // tile0956 bottle3
sprite 1042 angoff -512 // tile1162 bottle15
sprite 1327 angoff 1024 // tile0060 accesscard red
sprite 1327 angoff 1024 // tile0060 accesscard [red]
sprite 540 pitch 1 // tile0951 box
sprite 540 roll -1 // tile0951 box
sprite 540 mdzoff 700000 // tile0951 box
100,7 → 100,7
sprite 269 angoff -768 // tile1238 explodingbarrel
sprite 269 pitch -1 // tile1238 explodingbarrel
sprite 269 mdzoff 500000 // tile1238 explodingbarrel
sprite 345 angoff 128 // tile0060 accesscard blue
sprite 345 angoff 128 // tile0060 accesscard [blue]
sprite 262 angoff 832 // tile0669 vacuum
sprite 1285 angoff -256 // tile0556 chair1
sprite 1286 angoff -256 // tile0556 chair1