Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/sanek/CHR2.mhk
44,7 → 44,7
sprite 2767 angoff 768 // tile1238 explodingbarrel
sprite 2768 angoff 768 // tile1238 explodingbarrel
sprite 2769 angoff 768 // tile1238 explodingbarrel
sprite 2971 angoff 1024 // tile0060 accesscard red
sprite 2971 angoff 1024 // tile0060 accesscard [red]
sprite 2981 nomdanim // tile2404 scrap2
sprite 1636 angoff -512 // tile0040 ammo
sprite 455 roll -1 // tile1165 bottle18
92,7 → 92,7
sprite 140 roll 1 // tile4370 desklamp
sprite 140 mdzoff 400000 // tile4370 desklamp
sprite 558 angoff 896 // tile4454 deskphone
sprite 60 angoff 0 // tile0060 accesscard blue
sprite 60 angoff 0 // tile0060 accesscard [blue]
sprite 2547 angoff -640 // tile1232 canwithsomething
sprite 1518 pitch -1 // tile0909 (treetrunk)
sprite 1518 mdxoff 150000 // tile0909 (treetrunk)
145,7 → 145,7
sprite 2422 nomdanim // tile2407 (tile2404 scrap2)
sprite 2415 nomdanim // tile2403 (tile2400 scrap1)
sprite 2421 nomdanim // tile2403 (tile2400 scrap1)
sprite 4409 angoff 0 // tile0060 accesscard blue
sprite 4409 angoff 0 // tile0060 accesscard [blue]
sprite 4318 angoff 256 // tile0051 cola
sprite 4318 pitch 1 // tile0051 cola
sprite 4318 mdzoff 150000 // tile0051 cola
163,10 → 163,10
sprite 4303 mdzoff 200000 // tile0049 shotgunammo
sprite 2877 angoff 768 // tile4438 coffeemug
sprite 2875 angoff -512 // tile4438 coffeemug
sprite 4864 angoff 0 // tile0060 accesscard blue
sprite 4864 angoff 0 // tile0060 accesscard [blue]
sprite 1944 angoff 768 // tile1160 bottle13
sprite 4481 angoff -512 // tile0023 rpgsprite
sprite 3985 angoff 0 // tile0060 accesscard yellow
sprite 3985 angoff 0 // tile0060 accesscard [yellow]
sprite 4917 angoff 512 // tile0049 shotgunammo
sprite 3905 pitch -1 // tile0909 (treetrunk)
sprite 3905 mdxoff 200000 // tile0909 (treetrunk)
233,7 → 233,7
sprite 3315 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 3313 pitch 1 // tile0574 (tile0670 (faucet))
sprite 3313 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 4403 angoff 0 // tile0060 accesscard red
sprite 4403 angoff 0 // tile0060 accesscard [red]
sprite 4768 angoff 1024 // tile0049 shotgunammo
sprite 4768 pitch -1 // tile0049 shotgunammo
sprite 4768 mdzoff 300000 // tile0049 shotgunammo