Subversion Repositories duke3d_hrp

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Regard whitespace Rev 689 → Rev 690

/maphacks/tduck64/bldstnct.mhk
0,0 → 1,42
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Bloodstone Courtyard
// Filename : bldstnct.map
// Author : ToiletDuck64
// mapmd4 : a0f5941f02b396457d1cf5f4977cbbd1 // 2016-05-30
 
// Curr. HRP: r5.4.690
 
sprite 484 angoff -256 // tile0021 firstgunsprite
sprite 481 angoff 256 // tile0040 ammo (multiplayer)
sprite 482 angoff 768 // tile0021 firstgunsprite (multiplayer)
sprite 500 angoff 1024 // tile0052 sixpack
sprite 483 angoff -768 // tile0040 ammo
sprite 508 angoff -512 // tile0051 cola
sprite 507 angoff -512 // tile0054 shield
sprite 504 angoff 512 // tile0051 cola
sprite 479 angoff 512 // tile0022 chaingunsprite
sprite 512 angoff -800 // tile0040 ammo
sprite 476 angoff 288 // tile0051 cola
sprite 509 angoff 400 // tile0040 ammo
sprite 501 angoff -512 // tile0052 sixpack
sprite 502 angoff -512 // tile0052 sixpack
sprite 511 angoff 800 // tile0040 ammo
sprite 503 angoff 512 // tile0051 cola
sprite 480 angoff -512 // tile0028 shotgunsprite
sprite 477 angoff 736 // tile0051 cola
sprite 510 angoff -400 // tile0040 ammo
sprite 513 angoff 256 // tile0040 ammo
sprite 486 angoff -960 // tile0051 cola
sprite 472 angoff -384 // tile0028 shotgunsprite
sprite 473 angoff -384 // tile0049 shotgunammo (multiplayer)
sprite 475 angoff -512 // tile0052 sixpack
sprite 2 angoff -512 // tile0060 accesscard red
sprite 474 angoff 384 // tile0028 shotgunsprite (multiplayer)
sprite 471 angoff -640 // tile0049 shotgunammo
sprite 514 angoff -256 // tile0040 ammo
sprite 485 angoff -128 // tile0051 cola
sprite 4 angoff -512 // tile0060 accesscard yellow
sprite 3 angoff -512 // tile0060 accesscard blue
sprite 506 angoff -512 // tile0022 chaingunsprite
sprite 505 angoff -512 // tile0051 cola