Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 716 → Rev 717

/maphacks/undertaker/Forever.mhk
154,10 → 154,9
sprite 1482 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 1482 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 1482 roll 1 // tile0028 shotgunsprite (multiplayer)
sprite 1524 angoff -512 // tile0028 shotgunsprite
sprite 1524 angoff -384 // tile0028 shotgunsprite
//sprite 1524 mdzoff 200000 // tile0028 shotgunsprite
//sprite 1524 roll -1 // tile0028 shotgunsprite
sprite 1524 mdzoff 100000 // tile0028 shotgunsprite
sprite 1524 pitch -1 // tile0028 shotgunsprite
sprite 1478 angoff 512 // tile0021 firstgunsprite (multiplayer)
sprite 1425 angoff -256 // tile0051 cola
sprite 1481 angoff -512 // tile0040 ammo (multiplayer)
/maphacks/undertaker/border-megaton.mhk
19,9 → 19,8
sprite 6310 angoff 1024 // tile0028 shotgunsprite
sprite 1844 mdzoff 300000 // tile0049 shotgunammo
sprite 1844 pitch -1 // tile0049 shotgunammo
sprite 143 mdzoff -3584 // tile0411 fanspritebroke
sprite 143 mdzoff -4096 // tile0411 fanspritebroke
sprite 143 pitch 1024 // tile0411 fanspritebroke
sprite 143 mdzoff -4096 // tile0411 fanspritebroke // Polymer HRP
sprite 143 pitch 1024 // tile0411 fanspritebroke // Polymer HRP
sprite 149 angoff -640 // tile0557 chair2
sprite 1425 angoff -640 // tile0059 heatsensor
sprite 150 angoff -384 // tile0556 chair1
/maphacks/undertaker/border.mhk
19,9 → 19,8
sprite 6321 angoff 1024 // tile0028 shotgunsprite
sprite 1845 mdzoff 300000 // tile0049 shotgunammo
sprite 1845 pitch -1 // tile0049 shotgunammo
sprite 143 mdzoff -3584 // tile0411 fanspritebroke
sprite 143 mdzoff -4096 // tile0411 fanspritebroke
sprite 143 pitch 1024 // tile0411 fanspritebroke
sprite 143 mdzoff -4096 // tile0411 fanspritebroke // Polymer HRP
sprite 143 pitch 1024 // tile0411 fanspritebroke // Polymer HRP
sprite 149 angoff -640 // tile0557 chair2
sprite 1426 angoff -640 // tile0059 heatsensor
sprite 150 angoff -384 // tile0556 chair1
/maphacks/undertaker/desert-undertaker.mhk
158,7 → 158,6
sprite 832 angoff 1024 // tile0695 pot2
sprite 832 mdzoff 300000 // tile0695 pot2
sprite 832 roll 1 // tile0695 pot2
sprite 2258 angoff 1024 // tile0051 cola
sprite 1022 angoff -32 // tile4386 (power line)
sprite 1022 mdzoff 200000 // tile4386 (power line)
sprite 1022 pitch -1 // tile4386 (power line)
/maphacks/undertaker/desert-ut-megaton.mhk
65,8 → 65,8
sprite 1198 pitch -1 // tile0164 dipswitch2
sprite 1199 mdzoff 70000 // tile1048 (pipes)
sprite 1199 pitch -1 // tile1048 (pipes)
sprite 1198 mdxoff 5000 // tile0164 dipswitch2
sprite 1198 pitch -1 // tile0164 dipswitch2
sprite 1698 mdxoff 5000 // tile0164 dipswitch2
sprite 1698 pitch -1 // tile0164 dipswitch2
sprite 1697 mdzoff 70000 // tile1048 (pipes)
sprite 1697 pitch -1 // tile1048 (pipes)
sprite 1477 angoff -224 // tile0025 shrinkersprite
89,7 → 89,7
sprite 2226 mdzoff 300000 // tile0028 shotgunsprite
sprite 2226 roll 1 // tile0028 shotgunsprite
sprite 2381 angoff -960 // tile0026 heavyhbomb
sprite 2381 angoff -960 // tile0026 heavyhbomb
sprite 2380 angoff -960 // tile0026 heavyhbomb
sprite 1599 angoff 512 // tile0046 crystalammo
sprite 1599 mdzoff 200000 // tile0046 crystalammo
sprite 1599 pitch -1 // tile0046 crystalammo
158,7 → 158,6
sprite 832 angoff 1024 // tile0695 pot2
sprite 832 mdzoff 300000 // tile0695 pot2
sprite 832 roll 1 // tile0695 pot2
sprite 2253 angoff 1024 // tile0051 cola
sprite 1022 angoff -32 // tile4386 (power line)
sprite 1022 mdzoff 200000 // tile4386 (power line)
sprite 1022 pitch -1 // tile4386 (power line)
/maphacks/undertaker/forever-megaton.mhk
154,10 → 154,9
sprite 1476 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 1476 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 1476 roll 1 // tile0028 shotgunsprite (multiplayer)
sprite 1518 angoff -512 // tile0028 shotgunsprite
sprite 1518 angoff -384 // tile0028 shotgunsprite
//sprite 1518 mdzoff 200000 // tile0028 shotgunsprite
//sprite 1518 roll -1 // tile0028 shotgunsprite
sprite 1518 mdzoff 100000 // tile0028 shotgunsprite
sprite 1518 pitch -1 // tile0028 shotgunsprite
sprite 1472 angoff 512 // tile0021 firstgunsprite (multiplayer)
sprite 1419 angoff -256 // tile0051 cola
sprite 1475 angoff -512 // tile0040 ammo (multiplayer)