Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 725 → Rev 726

/maphacks/undertaker/Forever.mhk
92,7 → 92,7
sprite 288 pitch -1 // tile0021 firstgunsprite
sprite 288 mdzoff 500000 // tile0021 firstgunsprite
sprite 289 notmd // tile0577 femmag2
sprite 339 angoff -256 // tile0060 accesscard yellow
sprite 339 angoff -256 // tile0060 accesscard [yellow]
sprite 348 angoff -512 // tile0023 rpgsprite
sprite 520 angoff 512 // tile4372 coffeemachine
sprite 1587 angoff 1024 // tile0051 cola
108,7 → 108,7
sprite 337 nomdanim // tile1232 canwithsomething
sprite 338 nomdanim // tile1232 canwithsomething
sprite 338 angoff -640 // tile1232 canwithsomething
sprite 128 angoff 0 // tile0060 accesscard blue
sprite 128 angoff 0 // tile0060 accesscard [blue]
sprite 551 angoff 768 // tile1232 canwithsomething
sprite 550 angoff 384 // tile1232 canwithsomething
sprite 549 angoff -512 // tile1232 canwithsomething
133,9 → 133,9
sprite 751 mdzoff 500000 // tile0556 chair1
sprite 1391 angoff 1024 // tile0049 shotgunammo
//sprite 887 angoff -512 // tile0563 waterfountain
sprite 886 angoff -256 // tile0060 accesscard blue
sprite 886 pitch 1 // tile0060 accesscard blue
sprite 886 mdxoff 20000 // tile0060 accesscard blue
sprite 886 angoff -256 // tile0060 accesscard [blue]
sprite 886 pitch 1 // tile0060 accesscard [blue]
sprite 886 mdxoff 20000 // tile0060 accesscard [blue]
sprite 1483 angoff -768 // tile0041 batteryammo (multiplayer)
sprite 1483 roll -176 // tile0041 batteryammo (multiplayer)
sprite 539 angoff 768 // tile0044 rpgammo
169,7 → 169,7
sprite 999 angoff -768 // tile0052 sixpack
sprite 965 nomdanim // tile1232 canwithsomething
sprite 965 angoff -128 // tile1232 canwithsomething
sprite 1155 angoff 512 // tile0060 accesscard blue
sprite 1155 angoff 512 // tile0060 accesscard [blue]
sprite 1623 angoff -256 // tile0052 sixpack
sprite 1225 angoff 1024 // tile0049 shotgunammo
sprite 1225 pitch -128 // tile0049 shotgunammo
193,9 → 193,9
sprite 1569 angoff -512 // tile0049 shotgunammo
sprite 1569 roll 1 // tile0049 shotgunammo
sprite 1569 mdzoff 500000 // tile0049 shotgunammo
sprite 1170 angoff 256 // tile0060 accesscard yellow
sprite 1170 pitch -1 // tile0060 accesscard yellow
sprite 1170 mdzoff 600000 // tile0060 accesscard yellow
sprite 1170 angoff 256 // tile0060 accesscard [yellow]
sprite 1170 pitch -1 // tile0060 accesscard [yellow]
sprite 1170 mdzoff 600000 // tile0060 accesscard [yellow]
sprite 1190 notmd // tile0164 dipswitch2
sprite 1465 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 1464 angoff 1024 // tile0024 freezesprite (multiplayer)
205,7 → 205,7
sprite 1069 angoff 256 // tile0028 shotgunsprite
sprite 1069 pitch -1 // tile0028 shotgunsprite
sprite 1069 mdzoff 500000 // tile0028 shotgunsprite
sprite 1066 angoff -768 // tile0060 accesscard red
sprite 1066 angoff -768 // tile0060 accesscard [red]
sprite 1380 angoff -256 // tile0052 sixpack
sprite 630 angoff 1024 // tile0556 chair1
sprite 626 angoff 512 // tile0557 chair2
226,7 → 226,7
sprite 1358 notmd // tile0164 dipswitch2
sprite 1469 angoff 256 // tile0025 shrinkersprite (multiplayer)
sprite 1257 angoff 384 // tile0679 (battlelord holo)
sprite 1258 angoff 1024 // tile0060 accesscard yellow
sprite 1258 angoff 1024 // tile0060 accesscard [yellow]
sprite 1303 angoff -256 // tile0052 sixpack
sprite 1475 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 1474 angoff -512 // tile0023 rpgsprite (multiplayer)