Subversion Repositories duke3d_hrp

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Regard whitespace Rev 680 → Rev 681

/maphacks/usermaps/DHFC-amctc2.mhk
0,0 → 1,100
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Driving Home for Christmas
// Filename : DHFC.map
// Author : Rob 'HighWire' Wijkstra
// mapmd4 : 9a98a8cefa70bd3888afdfe19772a61c // 2014-12-27 (AMC TC2)
 
// <-> DHFC.mhk
 
// Curr. HRP: r5.3.577
 
sprite 168 angoff 1024 // tile0049 shotgunammo
sprite 690 notmd // tile0164 dipswitch2
sprite 691 notmd // tile0164 dipswitch2
sprite 692 notmd // tile0164 dipswitch2
sprite 693 notmd // tile0164 dipswitch2
sprite 694 notmd // tile0164 dipswitch2
sprite 695 notmd // tile0164 dipswitch2
sprite 117 angoff 512 // tile0040 ammo
sprite 126 angoff 512 // tile0023 rpgsprite
sprite 124 angoff 768 // tile0040 ammo
sprite 130 angoff 896 // tile0044 rpgammo
sprite 132 angoff -896 // tile0049 shotgunammo
sprite 138 angoff 896 // tile0052 sixpack
sprite 121 angoff -640 // tile0041 batteryammo
sprite 122 angoff 1024 // tile0041 batteryammo
sprite 123 angoff -384 // tile0022 chaingunsprite
sprite 137 angoff -512 // tile0052 sixpack
sprite 118 angoff 768 // tile0040 ammo
sprite 119 angoff 768 // tile0040 ammo
sprite 120 angoff 768 // tile0040 ammo
sprite 131 angoff -256 // tile0049 shotgunammo
sprite 135 angoff -256 // tile0052 sixpack
sprite 136 angoff -256 // tile0052 sixpack
sprite 125 angoff -512 // tile0023 rpgsprite
sprite 128 angoff 512 // tile0044 rpgammo
sprite 128 angoff 1024 // tile0044 rpgammo
sprite 116 angoff 640 // tile0040 ammo
sprite 134 angoff 384 // tile0052 sixpack
sprite 638 mdzoff 500000 // tile0047 hbombammo
sprite 638 roll 1 // tile0047 hbombammo
sprite 635 angoff -512 // tile0041 batteryammo
sprite 636 angoff 128 // tile0049 shotgunammo
sprite 637 angoff 256 // tile0052 sixpack
sprite 637 mdzoff 500000 // tile0052 sixpack
sprite 637 roll -1 // tile0052 sixpack
sprite 133 angoff -256 // tile0052 sixpack
sprite 593 angoff -256 // tile0060 accesscard blue
sprite 689 angoff -128 // tile0049 shotgunammo
sprite 688 angoff 128 // tile0054 shield
sprite 114 angoff -896 // tile0040 ammo
sprite 604 angoff 1024 // tile0028 shotgunsprite
sprite 606 angoff 1024 // tile0049 shotgunammo
sprite 685 angoff -640 // tile0052 sixpack
sprite 4 notmd // tile0164 dipswitch2
sprite 717 angoff -384 // tile0021 firstgunsprite (multiplayer)
sprite 718 angoff -256 // tile0040 ammo (multiplayer)
sprite 719 angoff -256 // tile0040 ammo (multiplayer)
sprite 716 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 715 angoff -768 // tile0028 shotgunsprite (multiplayer)
sprite 715 mdzoff 900000 // tile0028 shotgunsprite (multiplayer)
sprite 715 pitch -1 // tile0028 shotgunsprite (multiplayer)
sprite 714 angoff 0 // tile0049 shotgunammo (multiplayer)
sprite 739 angoff -640 // tile0054 shield (multiplayer)
sprite 720 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 722 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 601 mdzoff 300000 // tile0028 shotgunsprite
sprite 601 roll 1 // tile0028 shotgunsprite
sprite 602 angoff -512 // tile0049 shotgunammo
sprite 603 angoff -512 // tile0049 shotgunammo
sprite 603 mdzoff 500000 // tile0049 shotgunammo
sprite 603 roll -1 // tile0049 shotgunammo
sprite 738 angoff 1024 // tile0054 shield (multiplayer)
sprite 713 angoff -256 // tile0021 firstgunsprite
sprite 712 angoff -512 // tile0053 firstaid
sprite 712 mdzoff 500000 // tile0053 firstaid
sprite 712 roll 1 // tile0053 firstaid
sprite 736 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 735 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 734 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 737 angoff -512 // tile0054 shield (multiplayer)
sprite 710 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 710 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 710 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 711 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 709 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 683 angoff -256 // tile0052 sixpack
sprite 674 angoff -768 // tile0052 sixpack
sprite 706 angoff 768 // tile0049 shotgunammo (multiplayer)
sprite 707 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 707 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 707 roll 1 // tile0028 shotgunsprite (multiplayer)
sprite 708 angoff 768 // tile0049 shotgunammo (multiplayer)
sprite 741 angoff 128 // tile0042 devistatorammo (multiplayer)
sprite 741 mdzoff 900000 // tile0042 devistatorammo (multiplayer)
sprite 741 pitch -1 // tile0042 devistatorammo (multiplayer)
sprite 741 roll 1 // tile0042 devistatorammo (multiplayer)
sprite 740 angoff -128 // tile0042 devistatorammo (multiplayer)
sprite 740 mdzoff 900000 // tile0042 devistatorammo (multiplayer)
sprite 740 roll -1 // tile0042 devistatorammo (multiplayer)
/maphacks/usermaps/DHFC.mhk
5,6 → 5,8
// Author : Rob 'HighWire' Wijkstra
// mapmd4 : 7067cd3a6ab72f2dc893d4327d1600e6 // 2003-12-25
 
// <-> DHFC-amctc2.mhk
 
// Curr. HRP: r5.3.577
 
sprite 243 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps/EDFBuro-amctc2.mhk
0,0 → 1,247
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Insurance Overload
// Filename : EDFBuro.map
// Author : Alias Conrad Coldwood
// mapmd4 : 38a5325c4d933fa99c050c34aafe259f // 2015-03-14 (AMC TC2)
 
 
// <-> _EDFBureau.mhk
// <-> _EDFBureau_alt.mhk
// <-> _EDFBuro.mhk
// <-> _EDFBureau-megaton-2014-09-16.mhk
 
// Curr. HRP: r5.3.646
 
 
 
 
// 0-339 / 381-385
sprite 1005 angoff 128 // tile0021 firstgunsprite
sprite 1005 mdzoff 100000 // tile0021 firstgunsprite
sprite 1005 pitch 1 // tile0021 firstgunsprite
sprite 1005 roll -1 // tile0021 firstgunsprite
sprite 991 angoff 256 // tile0028 shotgunsprite
sprite 753 angoff 256 // tile0556 chair1
sprite 753 mdzoff 500000 // tile0556 chair1
sprite 753 pitch 1 // tile0556 chair1
sprite 1129 mdzoff 300000 // tile0042 devistatorammo (multiplayer)
sprite 1129 pitch -1 // tile0042 devistatorammo (multiplayer)
sprite 754 angoff -384 // tile0557 chair2
sprite 754 mdzoff 200000 // tile0557 chair2
sprite 754 pitch 1 // tile0557 chair2
sprite 754 roll 2 // tile0557 chair2
sprite 1067 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 999 angoff 512 // tile0052 sixpack
sprite 385 mdxoff 40000 // tile0910 tree2
sprite 385 pitch 1 // tile0910 tree2
sprite 1074 angoff -256 // tile0026 heavyhbomb (multiplayer)
sprite 1075 angoff -512 // tile0026 heavyhbomb (multiplayer)
sprite 1076 angoff -640 // tile0026 heavyhbomb (multiplayer)
sprite 36 angoff -512 // tile0916 fireext
sprite 1125 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 1126 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 1137 angoff 0 // tile0022 chaingunsprite
sprite 3 mdzoff 300000 // tile1062 rubbercan
sprite 3 pitch 1 // tile1062 rubbercan
sprite 1135 angoff 512 // tile0047 hbombammo
sprite 1041 angoff 512 // tile0040 ammo
sprite 926 angoff 256 // tile0049 shotgunammo
sprite 926 mdzoff 100000 // tile0049 shotgunammo
sprite 926 pitch 2 // tile0049 shotgunammo
sprite 926 roll 1 // tile0049 shotgunammo
sprite 8 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 8 pitch -1 // tile0574 (tile0670 (faucet))
sprite 12 angoff 1024 // tile0561 (soap)
sprite 7 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 7 pitch -1 // tile0574 (tile0670 (faucet))
sprite 11 angoff -640 // tile0561 (soap)
sprite 6 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 6 pitch -1 // tile0574 (tile0670 (faucet))
sprite 21 angoff -256 // tile1062 rubbercan
sprite 21 mdzoff 500000 // tile1062 rubbercan
sprite 21 pitch 1 // tile1062 rubbercan
sprite 21 roll -1 // tile1062 rubbercan
sprite 155 angoff -512 // tile0563 waterfountain
sprite 155 mdzoff 600000 // tile0563 waterfountain
sprite 155 pitch -1 // tile0563 waterfountain
sprite 935 angoff 1024 // tile0049 shotgunammo
sprite 972 angoff 1024 // tile0051 cola
sprite 248 angoff 256 // tile0996 pipe4
sprite 249 angoff -384 // tile0995 pipe6
sprite 676 nomdanim // tile1232 canwithsomething
sprite 676 angoff -256 // tile1232 canwithsomething
sprite 247 nomdanim // tile1232 canwithsomething
sprite 247 angoff 512 // tile1232 canwithsomething
sprite 114 angoff 512 // tile0916 fireext
sprite 87 angoff -448 // tile0556 chair1
sprite 87 mdzoff 300000 // tile0556 chair1
sprite 87 pitch -1 // tile0556 chair1
sprite 86 angoff -896 // tile0557 chair2
sprite 93 angoff 640 // tile0556 chair1
sprite 94 angoff -768 // tile0556 chair1
sprite 94 mdzoff 500000 // tile0556 chair1
sprite 94 pitch 1 // tile0556 chair1
sprite 1082 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 107 mdzoff 500000 // tile0556 chair1
sprite 107 pitch -1 // tile0556 chair1
sprite 108 angoff -384 // tile0557 chair2
sprite 1083 mdzoff 200000 // tile0029 devistatorsprite (multiplayer)
sprite 1083 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 998 mdzoff 300000 // tile0041 batteryammo
sprite 998 roll 1 // tile0041 batteryammo
sprite 999 angoff -512 // tile0040 ammo
sprite 335 angoff 896 // tile0556 chair1
sprite 335 mdzoff 300000 // tile0556 chair1
sprite 335 roll 1 // tile0556 chair1
sprite 334 angoff -512 // tile0556 chair1
sprite 333 angoff -512 // tile0556 chair1
sprite 332 angoff 256 // tile0557 chair2
sprite 331 angoff -640 // tile0556 chair1
sprite 331 mdzoff 500000 // tile0556 chair1
sprite 331 pitch -1 // tile0556 chair1
sprite 336 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 336 pitch -1 // tile0574 (tile0670 (faucet))
sprite 330 angoff 128 // tile0557 chair2
sprite 330 mdzoff 500000 // tile0557 chair2
sprite 330 roll 1 // tile0557 chair2
sprite 329 angoff 512 // tile0556 chair1
sprite 328 angoff 512 // tile0556 chair1
sprite 327 angoff -768 // tile0557 chair2
sprite 327 mdzoff 300000 // tile0557 chair2
sprite 327 roll 1 // tile0557 chair2
sprite 326 angoff 384 // tile0556 chair1
sprite 326 mdzoff 400000 // tile0556 chair1
sprite 326 pitch -1 // tile0556 chair1
sprite 965 angoff 256 // tile0052 sixpack
 
sprite 635 angoff 768 // tile0556 chair1
sprite 173 angoff -512 // tile0762 mike
sprite 139 angoff 640 // tile0557 chair2
sprite 139 mdzoff 300000 // tile0557 chair2
sprite 139 pitch -1 // tile0557 chair2
sprite 138 angoff -256 // tile0556 chair1
sprite 138 mdzoff 300000 // tile0556 chair1
sprite 138 roll 1 // tile0556 chair1
sprite 137 angoff 512 // tile0557 chair2
sprite 136 angoff -128 // tile0556 chair1
sprite 135 angoff -768 // tile0556 chair1
sprite 135 mdzoff 200000 // tile0556 chair1
sprite 135 roll 1 // tile0556 chair1
sprite 1084 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 1084 mdzoff 500000 // tile0041 batteryammo (multiplayer)
sprite 1084 roll 1 // tile0041 batteryammo (multiplayer)
sprite 940 mdzoff 100000 // tile0022 chaingunsprite
sprite 940 pitch -1 // tile0022 chaingunsprite
sprite 940 roll 2 // tile0022 chaingunsprite
sprite 140 angoff -128 // tile0556 chair1
sprite 141 angoff -512 // tile0557 chair2
sprite 142 angoff -384 // tile0556 chair1
sprite 143 angoff -512 // tile0556 chair1
sprite 143 mdzoff 300000 // tile0556 chair1
sprite 143 pitch -1 // tile0556 chair1
sprite 143 roll 1 // tile0556 chair1
sprite 144 angoff -256 // tile0557 chair2
sprite 43 angoff 0 // tile0060 accesscard blue
sprite 1081 angoff 512 // tile0042 devistatorammo (multiplayer)
sprite 1086 angoff 256 // tile0052 sixpack (multiplayer)
sprite 1068 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 944 angoff -512 // tile0051 cola
sprite 966 angoff -512 // tile0040 ammo
sprite 923 angoff 1024 // tile0028 shotgunsprite
sprite 877 angoff 384 // tile0556 chair1
sprite 890 angoff -768 // tile0557 chair2
sprite 891 angoff -512 // tile0557 chair2
sprite 878 angoff 896 // tile1045 donuts
sprite 878 mdzoff 700000 // tile1045 donuts
sprite 878 pitch 1 // tile1045 donuts
sprite 1085 angoff -768 // tile0052 sixpack (multiplayer)
 
sprite 1072 angoff 896 // tile0026 heavyhbomb (multiplayer)
sprite 471 mdzoff 700000 // tile0556 chair1
sprite 471 pitch -1 // tile0556 chair1
sprite 472 angoff 256 // tile0556 chair1
sprite 472 mdzoff 300000 // tile0556 chair1
sprite 472 pitch 1 // tile0556 chair1
sprite 472 roll 2 // tile0556 chair1
sprite 476 angoff 512 // tile0556 chair1
sprite 476 mdzoff 500000 // tile0556 chair1
sprite 476 pitch -1 // tile0556 chair1
sprite 475 angoff 768 // tile0557 chair2
sprite 475 mdzoff 400000 // tile0557 chair2
sprite 475 pitch 1 // tile0557 chair2
sprite 475 roll 1 // tile0557 chair2
sprite 530 mdzoff 500000 // tile0556 chair1
sprite 530 pitch -1 // tile0556 chair1
sprite 531 angoff -384 // tile0557 chair2
sprite 531 mdzoff 500000 // tile0557 chair2
sprite 531 pitch 1 // tile0557 chair2
sprite 531 roll 1 // tile0557 chair2
sprite 473 angoff -768 // tile0557 chair2
sprite 473 mdzoff 500000 // tile0557 chair2
sprite 473 pitch -1 // tile0557 chair2
sprite 473 roll 1 // tile0557 chair2
sprite 474 mdzoff 500000 // tile0557 chair2
sprite 474 pitch -1 // tile0557 chair2
sprite 470 angoff 1024 // tile0557 chair2
sprite 470 mdzoff 600000 // tile0557 chair2
sprite 470 pitch -1 // tile0557 chair2
sprite 469 mdzoff 500000 // tile0557 chair2
sprite 469 pitch -1 // tile0557 chair2
sprite 1070 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 962 angoff 1024 // tile0053 firstaid
sprite 1127 angoff -128 // tile0027 tripbombsprite (multiplayer)
sprite 1128 angoff 128 // tile0027 tripbombsprite (multiplayer)
sprite 684 mdzoff 300000 // tile0910 tree2
sprite 684 pitch 1 // tile0910 tree2
sprite 1153 mdxoff 22000 // tile0994 pipe5
sprite 1153 pitch -1 // tile0994 pipe5
sprite 575 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 575 pitch 1 // tile0914 maskwall3 (fence)
sprite 574 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 574 pitch 1 // tile0914 maskwall3 (fence)
sprite 574 roll -1 // tile0914 maskwall3 (fence)
sprite 573 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 573 pitch 1 // tile0914 maskwall3 (fence)
sprite 573 roll -1 // tile0914 maskwall3 (fence)
sprite 570 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 570 pitch 1 // tile0914 maskwall3 (fence)
sprite 570 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 571 pitch 1 // tile0914 maskwall3 (fence)
sprite 571 roll 1 // tile0914 maskwall3 (fence)
sprite 572 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 572 pitch 1 // tile0914 maskwall3 (fence)
sprite 572 roll 1 // tile0914 maskwall3 (fence)
sprite 1000 angoff 768 // tile0044 rpgammo
sprite 952 angoff -768 // tile0023 rpgsprite
sprite 603 angoff 1024 // tile0916 fireext
sprite 675 angoff 1024 // tile0916 fireext
sprite 601 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 604 pitch 1 // tile0914 maskwall3 (fence)
sprite 600 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 600 pitch 1 // tile0914 maskwall3 (fence)
sprite 600 roll -1 // tile0914 maskwall3 (fence)
sprite 599 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 599 pitch 1 // tile0914 maskwall3 (fence)
sprite 599 roll -1 // tile0914 maskwall3 (fence)
sprite 596 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 596 pitch 1 // tile0914 maskwall3 (fence)
sprite 597 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 597 pitch 1 // tile0914 maskwall3 (fence)
sprite 597 roll 1 // tile0914 maskwall3 (fence)
sprite 598 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 598 pitch 1 // tile0914 maskwall3 (fence)
sprite 598 roll 1 // tile0914 maskwall3 (fence)
sprite 1052 angoff 512 // tile0557 chair2
sprite 1051 angoff -256 // tile0556 chair1
sprite 1050 angoff 128 // tile0556 chair1
sprite 1047 mdzoff 300000 // tile0557 chair2
sprite 1047 pitch -1 // tile0557 chair2
sprite 1046 angoff 128 // tile0556 chair1
sprite 1046 mdzoff 500000 // tile0556 chair1
sprite 1046 pitch -1 // tile0556 chair1
sprite 1048 angoff -512 // tile0556 chair1
sprite 1048 mdzoff 200000 // tile0556 chair1
sprite 1048 pitch -2 // tile0556 chair1
sprite 1049 angoff 384 // tile0557 chair2
sprite 68 angoff 640 // tile0060 accesscard red
/maphacks/usermaps/FRUIT-1999-12-30.mhk
38,7 → 38,7
sprite 75 angoff 1024 // tile1227 nukebarrel
sprite 76 angoff 1024 // tile1227 nukebarrel
sprite 74 angoff 1024 // tile1227 nukebarrel
sprite 189 angoff -128 // tile1229 nukebarreldented
sprite 189 angoff -128 // tile1228 nukebarreldented
sprite 190 angoff -768 // tile1229 nukebarrelleaked
sprite 188 angoff 768 // tile1227 nukebarrel
sprite 188 mdzoff 400000 // tile1227 nukebarrel
/maphacks/usermaps/FRUIT-2000-01-06.mhk
38,7 → 38,7
sprite 352 angoff 1024 // tile1227 nukebarrel
sprite 351 angoff 1024 // tile1227 nukebarrel
sprite 353 angoff 1024 // tile1227 nukebarrel
sprite 238 angoff -128 // tile1229 nukebarreldented
sprite 238 angoff -128 // tile1228 nukebarreldented
sprite 237 angoff -768 // tile1229 nukebarrelleaked
sprite 239 angoff 768 // tile1227 nukebarrel
sprite 239 mdzoff 400000 // tile1227 nukebarrel
/maphacks/usermaps/FRUIT-amctc.mhk
38,7 → 38,7
sprite 75 angoff 1024 // tile1227 nukebarrel
sprite 76 angoff 1024 // tile1227 nukebarrel
sprite 74 angoff 1024 // tile1227 nukebarrel
sprite 189 angoff -128 // tile1229 nukebarreldented
sprite 189 angoff -128 // tile1228 nukebarreldented
sprite 190 angoff -768 // tile1229 nukebarrelleaked
sprite 188 angoff 768 // tile1227 nukebarrel
sprite 188 mdzoff 400000 // tile1227 nukebarrel
/maphacks/usermaps/Industrial_Devolution.mhk
0,0 → 1,158
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Industrial Devolution
// Filename : Industrial Devolution.map
// Author : Jelle 'Thedutchjelle' Groot
// mapmd4 : 7bd5fcf9d77ce65eb16fe505829fb9b7 // 1979-12-31 (rather 2007-05-12)
 
// Curr. HRP: r5.4.681
 
sprite 983 angoff 512 // tile0028 shotgunsprite
sprite 982 angoff 1024 // tile0040 ammo
sprite 935 mdxoff 7000 // tile0132 slotdoor
sprite 935 pitch 1 // tile0132 slotdoor
sprite 20 notmd // tile0962 (fence)
sprite 19 notmd // tile0962 (fence)
sprite 990 angoff -512 // tile0049 shotgunammo
sprite 992 angoff -256 // tile0052 sixpack
sprite 1032 angoff 512 // tile0026 heavyhbomb
sprite 1033 angoff 512 // tile0026 heavyhbomb
sprite 1034 angoff 512 // tile0026 heavyhbomb
sprite 1035 angoff 768 // tile0054 shield
sprite 922 angoff 0 // tile0060 accesscard blue
sprite 1004 angoff -512 // tile0040 ammo
sprite 1003 angoff 1024 // tile0049 shotgunammo
sprite 1003 mdzoff 300000 // tile0049 shotgunammo
sprite 1003 pitch 1 // tile0049 shotgunammo
sprite 1003 roll 2 // tile0049 shotgunammo
sprite 1001 angoff 1024 // tile0022 chaingunsprite
sprite 1020 angoff -768 // tile0049 shotgunammo
sprite 1020 mdzoff 300000 // tile0049 shotgunammo
sprite 1020 roll 1 // tile0049 shotgunammo
sprite 1011 angoff -768 // tile0028 shotgunsprite
sprite 1011 mdzoff 400000 // tile0028 shotgunsprite
sprite 1011 roll 1 // tile0028 shotgunsprite
sprite 1010 mdzoff 1100000 // tile0022 chaingunsprite
sprite 1010 roll -1 // tile0022 chaingunsprite
sprite 927 mdzoff 300000 // tile0130 accessswitch blue
sprite 927 roll -1 // tile0130 accessswitch blue
sprite 928 mdzoff 300000 // tile0130 accessswitch blue
sprite 928 roll 1 // tile0130 accessswitch blue
sprite 1017 angoff 512 // tile0051 cola
sprite 610 angoff 768 // tile0774 sushiplate3 (foot)
sprite 613 angoff -512 // tile4372 coffeemachine
sprite 217 angoff 1024 // tile0563 waterfountain
sprite 217 mdzoff 50000 // tile0563 waterfountain
sprite 217 pitch -1 // tile0563 waterfountain
sprite 616 mdzoff 300000 // tile1025 bottle7 (plant)
sprite 616 pitch 1 // tile1025 bottle7 (plant)
sprite 617 mdzoff 300000 // tile1025 bottle7 (plant)
sprite 617 pitch -1 // tile1025 bottle7 (plant)
sprite 1025 angoff -512 // tile0040 ammo
sprite 233 away1 // tile0612 (restricted area sign)
sprite 234 away1 // tile0842 (no smoking sign)
sprite 235 away1 // tile0833 (hard hat area sign)
sprite 1044 angoff 512 // tile0052 sixpack
sprite 1026 mdzoff 900000 // tile0047 hbombammo
sprite 1026 roll 1 // tile0047 hbombammo
sprite 256 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 256 pitch 1 // tile0914 maskwall3 (fence)
sprite 257 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 257 pitch 1 // tile0914 maskwall3 (fence)
sprite 258 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 258 pitch 1 // tile0914 maskwall3 (fence)
sprite 259 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 259 pitch 1 // tile0914 maskwall3 (fence)
sprite 260 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 260 pitch 1 // tile0914 maskwall3 (fence)
sprite 261 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 261 pitch 1 // tile0914 maskwall3 (fence)
sprite 1027 angoff -512 // tile0040 ammo
sprite 1027 mdzoff 100000 // tile0040 ammo
sprite 1027 roll 1 // tile0040 ammo
sprite 236 away1 // tile0612 (restricted area sign)
sprite 1053 angoff -512 // tile0023 rpgsprite
sprite 1054 mdzoff 700000 // tile0044 rpgammo
sprite 1054 roll 1 // tile0044 rpgammo
sprite 248 away1 // tile4335
sprite 971 angoff -896 // tile0060 accesscard red
sprite 1052 angoff 1024 // tile0041 batteryammo
sprite 1052 mdzoff 500000 // tile0041 batteryammo
sprite 1052 pitch 1 // tile0041 batteryammo
sprite 1052 roll 1 // tile0041 batteryammo
sprite 1111 angoff 320 // tile0054 shield
sprite 1111 mdzoff 700000 // tile0054 shield
sprite 1111 pitch 1 // tile0054 shield
sprite 1111 roll 0 // tile0054 shield
sprite 420 mdzoff 40000 // tile0544 (iron bar)
sprite 420 pitch -1 // tile0544 (iron bar)
sprite 420 roll 1 // tile0544 (iron bar)
sprite 421 mdzoff 40000 // tile0544 (iron bar)
sprite 421 pitch -1 // tile0544 (iron bar)
sprite 421 roll 1 // tile0544 (iron bar)
sprite 447 mdzoff 40000 // tile0544 (iron bar)
sprite 447 pitch -1 // tile0544 (iron bar)
sprite 447 roll 1 // tile0544 (iron bar)
sprite 1090 angoff 512 // tile0044 rpgammo
sprite 507 mdzoff 500000 // tile0997 pipe4b
sprite 507 roll 1 // tile0997 pipe4b
sprite 498 angoff 256 // tile0994 pipe5
sprite 498 mdzoff 200000 // tile0994 pipe5
sprite 498 pitch 1 // tile0994 pipe5
sprite 498 roll -1 // tile0994 pipe5
sprite 1065 mdzoff 500000 // tile0047 hbombammo
sprite 1065 pitch 1 // tile0047 hbombammo
sprite 504 angoff 512 // tile0994 pipe5
sprite 505 angoff 1024 // tile0994 pipe5
sprite 499 angoff -256 // tile0994 pipe5
sprite 500 angoff 512 // tile0995 pipe6
sprite 500 mdzoff 200000 // tile0995 pipe6
sprite 500 pitch 1 // tile0995 pipe6
sprite 503 mdxoff 10000000 // tile0996 pipe4
sprite 503 pitch -1 // tile0996 pipe4
sprite 501 angoff -512 // tile0995 pipe6
sprite 502 angoff -256 // tile0994 pipe5
sprite 938 angoff -768 // tile0056 airtank
sprite 937 angoff -512 // tile0059 heatsensor
sprite 1055 angoff -512 // tile0052 sixpack
sprite 1070 angoff -512 // tile0049 shotgunammo
sprite 1071 angoff 512 // tile0049 shotgunammo
sprite 1072 mdzoff 200000 // tile0053 firstaid
sprite 1072 pitch -1 // tile0053 firstaid
sprite 1072 roll -2 // tile0053 firstaid
sprite 556 mdzoff 50000 // tile1045 donuts
sprite 556 roll 1 // tile1045 donuts
sprite 550 angoff 1024 // tile0994 pipe5
sprite 549 angoff -768 // tile0994 pipe5
sprite 548 angoff 1024 // tile0995 pipe6
sprite 546 angoff 1024 // tile0996 pipe4
sprite 1134 mdzoff 1200000 // tile0028 shotgunsprite
sprite 1134 roll -1 // tile0028 shotgunsprite
sprite 567 angoff -256 // tile0994 pipe5
sprite 1081 angoff 768 // tile0051 cola
sprite 1079 mdzoff 400000 // tile0042 devistatorammo
sprite 1079 pitch 1 // tile0042 devistatorammo
sprite 1079 roll -1 // tile0042 devistatorammo
sprite 1080 mdzoff 400000 // tile0042 devistatorammo
sprite 1080 pitch 1 // tile0042 devistatorammo
sprite 1080 roll -2 // tile0042 devistatorammo
sprite 1075 angoff -256 // tile0029 devistatorsprite
sprite 1107 angoff -512 // tile0040 ammo
sprite 1107 mdzoff 150000 // tile0040 ammo
sprite 1107 roll 1 // tile0040 ammo
sprite 1099 angoff 1024 // tile0042 devistatorammo
sprite 1100 angoff 1024 // tile0042 devistatorammo
sprite 1102 angoff -768 // tile0045 growammo
sprite 1103 angoff -768 // tile0045 growammo
sprite 1101 angoff 768 // tile0025 shrinkersprite
sprite 1101 mdzoff 400000 // tile0025 shrinkersprite
sprite 1101 pitch 1 // tile0025 shrinkersprite
sprite 1101 roll 2 // tile0025 shrinkersprite
sprite 852 mdzoff 50000 // tile1048 (pipes)
sprite 852 pitch -2 // tile1048 (pipes)
sprite 852 roll -3 // tile1048 (pipes)
sprite 1122 mdzoff 1100000 // tile0951 box
sprite 1122 roll -1 // tile0951 box
sprite 1123 mdzoff 1000000 // tile0951 box
sprite 1123 pitch -1 // tile0951 box
sprite 1123 roll -1 // tile0951 box
/maphacks/usermaps/TAM-2006-07-23.mhk
5,6 → 5,8
// Author : Rob 'HighWire' Wijkstra
// mapmd4 : 17b3fc217690621b595b07c374a5929c // 2006-07-23
 
 
 
// <-> tam-2003-05-10.mhk
 
// Curr. HRP: r5.3.594
/maphacks/usermaps/THE_BASE-amctc.mhk
0,0 → 1,197
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Base
// Filename : THE_BASE.MAP
// Author : Georg Buol
// mapmd4 : 468105e42eef4cff22a74831d586dea7 // 2009-07-03 (AMC TC)
 
// <-> THE_BASE.mhk
// <-> THE_BASE-amctc2.mhk
 
// Curr. HRP: r5.2.539
 
// 0-38 | 39-1294 / 1328-1583
// 0-411 | 420-1583
sprite 362 angoff 768 // tile0021 firstgunsprite
sprite 205 angoff 896 // tile0047 hbombammo
sprite 1459 angoff 768 // tile0056 airtank
sprite 360 angoff 256 // tile0049 shotgunammo
sprite 360 roll -96 // tile0049 shotgunammo
sprite 359 angoff 576 // tile0028 shotgunsprite
sprite 43 angoff -128 // tile0028 shotgunsprite (multiplayer)
sprite 1471 angoff 896 // tile0049 shotgunammo
sprite 1471 mdzoff 500000 // tile0049 shotgunammo
sprite 1471 pitch 1 // tile0049 shotgunammo
sprite 948 mdzoff 900000 // tile0909 (treetrunk)
sprite 948 roll 1 // tile0909 (treetrunk)
sprite 957 mdzoff 900000 // tile0908 tree1
sprite 957 roll 1 // tile0908 tree1
sprite 1470 angoff -896 // tile0052 sixpack
sprite 348 angoff 256 // tile0049 shotgunammo
sprite 337 angoff -768 // tile0052 sixpack
sprite 338 angoff -768 // tile0053 firstaid
sprite 332 angoff -768 // tile0049 shotgunammo
sprite 332 mdzoff 900000 // tile0049 shotgunammo
sprite 332 roll -1 // tile0049 shotgunammo
sprite 331 angoff -704 // tile0049 shotgunammo
sprite 336 angoff -256 // tile0051 cola
sprite 328 angoff 896 // tile0054 shield
sprite 330 angoff 1024 // tile0049 shotgunammo
sprite 330 roll 96 // tile0049 shotgunammo
sprite 323 angoff 1024 // tile0022 chaingunsprite
sprite 323 roll 96 // tile0022 chaingunsprite
sprite 305 angoff -256 // tile0049 shotgunammo
sprite 304 mdzoff 900000 // tile0049 shotgunammo
sprite 304 pitch -1 // tile0049 shotgunammo
sprite 48 angoff -384 // tile0028 shotgunsprite (multiplayer)
sprite 1024 angoff 512 // tile0021 firstgunsprite
sprite 46 mdzoff 900000 // tile0028 shotgunsprite (multiplayer)
sprite 46 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 411 angoff 896 // tile1045 donuts
sprite 47 angoff 384 // tile0028 shotgunsprite (multiplayer)
//sprite 877 angoff 384 // tile0487 spaceshuttle
//sprite 877 roll -384 // tile0487 spaceshuttle
sprite 875 angoff 1024 // tile1045 donuts
sprite 872 angoff -256 // tile0556 chair1
sprite 49 angoff -768 // tile0049 shotgunammo
sprite 49 mdzoff 500000 // tile0049 shotgunammo
sprite 49 roll 1 // tile0049 shotgunammo
sprite 1583 angoff 512 // tile0051 cola
sprite 1381 angoff 512 // tile0049 shotgunammo
sprite 118 angoff 512 // tile0049 shotgunammo
sprite 1380 angoff 768 // tile0021 firstgunsprite
sprite 1195 angoff -384 // tile1045 donuts
sprite 624 angoff 256 // tile0556 chair1
sprite 624 mdzoff 500000 // tile0556 chair1
sprite 624 roll 1 // tile0556 chair1
sprite 1190 angoff 512 // tile0052 sixpack
sprite 1189 angoff 512 // tile0052 sixpack
sprite 246 angoff 1024 // tile1165 bottle18
sprite 117 angoff 768 // tile0049 shotgunammo
sprite 117 mdzoff 250000 // tile0049 shotgunammo
sprite 117 pitch -2 // tile0049 shotgunammo
sprite 116 angoff 256 // tile0049 shotgunammo
sprite 116 mdzoff 900000 // tile0049 shotgunammo
sprite 116 pitch -1 // tile0049 shotgunammo
sprite 116 roll 1 // tile0049 shotgunammo
sprite 1357 angoff 1024 // tile0021 firstgunsprite
sprite 1561 angoff 1024 // tile0052 sixpack
sprite 1561 mdzoff 200000 // tile0052 sixpack
sprite 1561 pitch 1 // tile0052 sixpack
sprite 1562 mdzoff 500000 // tile1014 bottle8
sprite 1562 roll 1 // tile1014 bottle8
sprite 213 mdzoff 200000 // tile0670 (faucet)
sprite 213 roll 1 // tile0670 (faucet)
sprite 1582 angoff 1024 // tile0052 sixpack
sprite 1582 mdzoff 500000 // tile0052 sixpack
sprite 1582 roll 1 // tile0052 sixpack
sprite 1232 angoff 512 // tile0561 (soap)
sprite 1232 mdzoff 300000 // tile0561 (soap)
sprite 1232 pitch 1 // tile0561 (soap)
sprite 1233 mdzoff 200000 // tile0670 (faucet)
sprite 1233 pitch 1 // tile0670 (faucet)
sprite 1387 angoff -512 // tile0049 shotgunammo
sprite 1388 angoff -512 // tile0040 ammo
sprite 1274 angoff -512 // tile0060 accesscard red
sprite 1274 mdzoff 500000 // tile0060 accesscard red
sprite 1274 roll 1 // tile0060 accesscard red
sprite 420 angoff -512 // tile0049 shotgunammo
sprite 421 angoff -512 // tile0053 firstaid
sprite 423 angoff -512 // tile0054 shield
sprite 424 angoff -512 // tile0061 boots
sprite 461 angoff -768 // tile0047 hbombammo
sprite 460 angoff -768 // tile0047 hbombammo
sprite 463 angoff -768 // tile0044 rpgammo
sprite 462 angoff -768 // tile0044 rpgammo
sprite 464 angoff -768 // tile0023 rpgsprite
sprite 466 angoff 768 // tile0041 batteryammo
sprite 465 angoff 768 // tile0041 batteryammo
sprite 468 angoff -768 // tile0022 chaingunsprite
sprite 467 angoff -768 // tile0022 chaingunsprite
sprite 470 angoff -511 // tile0049 shotgunammo
sprite 469 angoff -511 // tile0049 shotgunammo
sprite 471 angoff -513 // tile0049 shotgunammo
sprite 471 mdzoff 250000 // tile0049 shotgunammo
sprite 471 pitch -2 // tile0049 shotgunammo
sprite 472 angoff -512 // tile0049 shotgunammo
sprite 472 mdzoff 500000 // tile0049 shotgunammo
sprite 472 pitch -1 // tile0049 shotgunammo
sprite 474 angoff 256 // tile0028 shotgunsprite
sprite 474 mdzoff 900000 // tile0028 shotgunsprite
sprite 474 roll 1 // tile0028 shotgunsprite
sprite 473 angoff 256 // tile0028 shotgunsprite
sprite 473 mdzoff 900000 // tile0028 shotgunsprite
sprite 473 roll 1 // tile0028 shotgunsprite
sprite 476 angoff 768 // tile0040 ammo
sprite 477 angoff 768 // tile0040 ammo
sprite 478 angoff 768 // tile0040 ammo
sprite 479 angoff 768 // tile0040 ammo
sprite 475 angoff 768 // tile0040 ammo
sprite 481 angoff -768 // tile0021 firstgunsprite
sprite 482 angoff -768 // tile0021 firstgunsprite
sprite 480 angoff -768 // tile0021 firstgunsprite
sprite 300 nomdanim // tile2267 (tile2265 jibs5)
sprite 1474 angoff 128 // tile0049 shotgunammo
sprite 1398 angoff 384 // tile0049 shotgunammo
sprite 1398 mdzoff 500000 // tile0049 shotgunammo
sprite 1398 roll -1 // tile0049 shotgunammo
sprite 37 angoff -384 // tile0028 shotgunsprite (multiplayer)
sprite 1401 angoff -128 // tile0049 shotgunammo
sprite 1402 angoff -576 // tile0040 ammo
sprite 1404 angoff 128 // tile0049 shotgunammo
sprite 1330 angoff 512 // tile1247 seenine
sprite 834 angoff 256 // tile0556 chair1
sprite 832 angoff -512 // tile0556 chair1
sprite 831 angoff -512 // tile0556 chair1
sprite 830 angoff -512 // tile0556 chair1
sprite 829 angoff -512 // tile0556 chair1
sprite 833 angoff 1024 // tile0556 chair1
sprite 828 angoff 512 // tile0556 chair1
sprite 827 angoff 512 // tile0556 chair1
sprite 826 angoff 512 // tile0556 chair1
sprite 825 angoff 512 // tile0556 chair1
sprite 1529 nomdanim // tile2126 (tile2120 lizman)
sprite 1529 angoff -832 // tile2126 (tile2120 lizman)
sprite 17 nomdanim // tile1436 (tile1405 duke)
sprite 17 angoff 1024 // tile1436 (tile1405 duke)
sprite 1530 nomdanim // tile2006 (tile2000 pigcop)
sprite 1531 nomdanim // tile1686 (tile1680 liztroop)
sprite 1531 angoff 448 // tile1686 (tile1680 liztroop)
sprite 1534 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1534 angoff 480 // tile1726 (tile1725 liztroopjetpack)
sprite 1532 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1532 angoff 512 // tile1726 (tile1725 liztroopjetpack)
sprite 1533 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1533 angoff 544 // tile1726 (tile1725 liztroopjetpack)
sprite 1055 angoff 768 // tile1160 bottle13 (Jack Daniels)
sprite 281 angoff -512 // tile0052 sixpack
sprite 45 angoff 640 // tile0028 shotgunsprite (multiplayer)
sprite 1294 angoff -512 // tile0060 accesscard yellow
sprite 101 angoff 256 // tile0049 shotgunammo
sprite 81 angoff -512 // tile0029 devistatorsprite
sprite 81 mdzoff 900000 // tile0029 devistatorsprite
sprite 81 roll -1 // tile0029 devistatorsprite
sprite 557 angoff -512 // tile0058 (spacesuit)
sprite 557 mdxoff 30000 // tile0058 (spacesuit)
sprite 557 pitch 1 // tile0058 (spacesuit)
sprite 559 angoff -512 // tile0058 (spacesuit)
sprite 559 mdxoff 30000 // tile0058 (spacesuit)
sprite 559 pitch 1 // tile0058 (spacesuit)
sprite 558 angoff -512 // tile0058 (spacesuit)
sprite 558 mdxoff 30000 // tile0058 (spacesuit)
sprite 558 pitch 1 // tile0058 (spacesuit)
sprite 560 angoff -512 // tile0061 boots
sprite 561 angoff -512 // tile0061 boots
sprite 562 angoff -512 // tile0061 boots
sprite 567 angoff -512 // tile0556 chair1
sprite 568 angoff 512 // tile1045 donuts
sprite 1414 angoff -768 // tile0049 shotgunammo
sprite 571 angoff 512 // tile0556 chair1
sprite 400 angoff 256 // tile0060 accesscard blue
sprite 1508 angoff 512 // tile0023 rpgsprite
sprite 268 angoff 256 // tile0049 shotgunammo
sprite 275 angoff 896 // tile0049 shotgunammo
sprite 275 mdzoff 500000 // tile0049 shotgunammo
sprite 275 pitch 1 // tile0049 shotgunammo
sprite 1259 angoff 1024 // tile0556 chair1
sprite 1269 angoff -512 // tile1014 bottle8
/maphacks/usermaps/THE_BASE-amctc2.mhk
0,0 → 1,197
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Base
// Filename : THE_BASE.MAP
// Author : Georg Buol
// mapmd4 : 07e8e2ce805dda66ad83dda4534ad1b8 // 2013-09-14 (AMC TC2)
 
// <-> THE_BASE.mhk
// <-> THE_BASE-amctc.mhk
 
// Curr. HRP: r5.2.539
 
//
// 0-411 | 419-1582
sprite 362 angoff 768 // tile0021 firstgunsprite
sprite 205 angoff 896 // tile0047 hbombammo
sprite 1458 angoff 768 // tile0056 airtank
sprite 360 angoff 256 // tile0049 shotgunammo
sprite 360 roll -96 // tile0049 shotgunammo
sprite 359 angoff 576 // tile0028 shotgunsprite
sprite 43 angoff -128 // tile0028 shotgunsprite (multiplayer)
sprite 1470 angoff 896 // tile0049 shotgunammo
sprite 1470 mdzoff 500000 // tile0049 shotgunammo
sprite 1470 pitch 1 // tile0049 shotgunammo
sprite 947 mdzoff 900000 // tile0909 (treetrunk)
sprite 947 roll 1 // tile0909 (treetrunk)
sprite 956 mdzoff 900000 // tile0908 tree1
sprite 956 roll 1 // tile0908 tree1
sprite 1469 angoff -896 // tile0052 sixpack
sprite 348 angoff 256 // tile0049 shotgunammo
sprite 337 angoff -768 // tile0052 sixpack
sprite 338 angoff -768 // tile0053 firstaid
sprite 332 angoff -768 // tile0049 shotgunammo
sprite 332 mdzoff 900000 // tile0049 shotgunammo
sprite 332 roll -1 // tile0049 shotgunammo
sprite 331 angoff -704 // tile0049 shotgunammo
sprite 336 angoff -256 // tile0051 cola
sprite 328 angoff 896 // tile0054 shield
sprite 330 angoff 1024 // tile0049 shotgunammo
sprite 330 roll 96 // tile0049 shotgunammo
sprite 323 angoff 1024 // tile0022 chaingunsprite
sprite 323 roll 96 // tile0022 chaingunsprite
sprite 305 angoff -256 // tile0049 shotgunammo
sprite 304 mdzoff 900000 // tile0049 shotgunammo
sprite 304 pitch -1 // tile0049 shotgunammo
sprite 48 angoff -384 // tile0028 shotgunsprite (multiplayer)
sprite 1023 angoff 512 // tile0021 firstgunsprite
sprite 46 mdzoff 900000 // tile0028 shotgunsprite (multiplayer)
sprite 46 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 411 angoff 896 // tile1045 donuts
sprite 47 angoff 384 // tile0028 shotgunsprite (multiplayer)
//sprite 876 angoff 384 // tile0487 spaceshuttle
//sprite 876 roll -384 // tile0487 spaceshuttle
sprite 874 angoff 1024 // tile1045 donuts
sprite 871 angoff -256 // tile0556 chair1
sprite 49 angoff -768 // tile0049 shotgunammo
sprite 49 mdzoff 500000 // tile0049 shotgunammo
sprite 49 roll 1 // tile0049 shotgunammo
sprite 1583 angoff 512 // tile0051 cola
sprite 1380 angoff 512 // tile0049 shotgunammo
sprite 118 angoff 512 // tile0049 shotgunammo
sprite 1379 angoff 768 // tile0021 firstgunsprite
sprite 1194 angoff -384 // tile1045 donuts
sprite 623 angoff 256 // tile0556 chair1
sprite 623 mdzoff 500000 // tile0556 chair1
sprite 623 roll 1 // tile0556 chair1
sprite 1188 angoff 512 // tile0052 sixpack
sprite 1189 angoff 512 // tile0052 sixpack
sprite 246 angoff 1024 // tile1165 bottle18
sprite 117 angoff 768 // tile0049 shotgunammo
sprite 117 mdzoff 250000 // tile0049 shotgunammo
sprite 117 pitch -2 // tile0049 shotgunammo
sprite 116 angoff 256 // tile0049 shotgunammo
sprite 116 mdzoff 900000 // tile0049 shotgunammo
sprite 116 pitch -1 // tile0049 shotgunammo
sprite 116 roll 1 // tile0049 shotgunammo
sprite 1356 angoff 1024 // tile0021 firstgunsprite
sprite 1560 angoff 1024 // tile0052 sixpack
sprite 1560 mdzoff 200000 // tile0052 sixpack
sprite 1560 pitch 1 // tile0052 sixpack
sprite 1561 mdzoff 500000 // tile1014 bottle8
sprite 1561 roll 1 // tile1014 bottle8
sprite 213 mdzoff 200000 // tile0670 (faucet)
sprite 213 roll 1 // tile0670 (faucet)
sprite 1581 angoff 1024 // tile0052 sixpack
sprite 1581 mdzoff 500000 // tile0052 sixpack
sprite 1581 roll 1 // tile0052 sixpack
sprite 1231 angoff 512 // tile0561 (soap)
sprite 1231 mdzoff 300000 // tile0561 (soap)
sprite 1231 pitch 1 // tile0561 (soap)
sprite 1232 mdzoff 200000 // tile0670 (faucet)
sprite 1232 pitch 1 // tile0670 (faucet)
sprite 1386 angoff -512 // tile0049 shotgunammo
sprite 1387 angoff -512 // tile0040 ammo
sprite 1273 angoff -512 // tile0060 accesscard red
sprite 1273 mdzoff 500000 // tile0060 accesscard red
sprite 1273 roll 1 // tile0060 accesscard red
sprite 419 angoff -512 // tile0049 shotgunammo
sprite 420 angoff -512 // tile0053 firstaid
sprite 422 angoff -512 // tile0054 shield
sprite 423 angoff -512 // tile0061 boots
sprite 459 angoff -768 // tile0047 hbombammo
sprite 460 angoff -768 // tile0047 hbombammo
sprite 461 angoff -768 // tile0044 rpgammo
sprite 462 angoff -768 // tile0044 rpgammo
sprite 463 angoff -768 // tile0023 rpgsprite
sprite 464 angoff 768 // tile0041 batteryammo
sprite 465 angoff 768 // tile0041 batteryammo
sprite 466 angoff -768 // tile0022 chaingunsprite
sprite 467 angoff -768 // tile0022 chaingunsprite
sprite 468 angoff -511 // tile0049 shotgunammo
sprite 469 angoff -511 // tile0049 shotgunammo
sprite 470 angoff -513 // tile0049 shotgunammo
sprite 470 mdzoff 250000 // tile0049 shotgunammo
sprite 470 pitch -2 // tile0049 shotgunammo
sprite 471 angoff -512 // tile0049 shotgunammo
sprite 471 mdzoff 500000 // tile0049 shotgunammo
sprite 471 pitch -1 // tile0049 shotgunammo
sprite 472 angoff 256 // tile0028 shotgunsprite
sprite 472 mdzoff 900000 // tile0028 shotgunsprite
sprite 472 roll 1 // tile0028 shotgunsprite
sprite 473 angoff 256 // tile0028 shotgunsprite
sprite 473 mdzoff 900000 // tile0028 shotgunsprite
sprite 473 roll 1 // tile0028 shotgunsprite
sprite 476 angoff 768 // tile0040 ammo
sprite 477 angoff 768 // tile0040 ammo
sprite 478 angoff 768 // tile0040 ammo
sprite 474 angoff 768 // tile0040 ammo
sprite 475 angoff 768 // tile0040 ammo
sprite 481 angoff -768 // tile0021 firstgunsprite
sprite 479 angoff -768 // tile0021 firstgunsprite
sprite 480 angoff -768 // tile0021 firstgunsprite
sprite 300 nomdanim // tile2267 (tile2265 jibs5)
sprite 1473 angoff 128 // tile0049 shotgunammo
sprite 1397 angoff 384 // tile0049 shotgunammo
sprite 1397 mdzoff 500000 // tile0049 shotgunammo
sprite 1397 roll -1 // tile0049 shotgunammo
sprite 37 angoff -384 // tile0028 shotgunsprite (multiplayer)
sprite 1400 angoff -128 // tile0049 shotgunammo
sprite 1401 angoff -576 // tile0040 ammo
sprite 1403 angoff 128 // tile0049 shotgunammo
sprite 1329 angoff 512 // tile1247 seenine
sprite 833 angoff 256 // tile0556 chair1
sprite 828 angoff -512 // tile0556 chair1
sprite 831 angoff -512 // tile0556 chair1
sprite 830 angoff -512 // tile0556 chair1
sprite 829 angoff -512 // tile0556 chair1
sprite 832 angoff 1024 // tile0556 chair1
sprite 824 angoff 512 // tile0556 chair1
sprite 827 angoff 512 // tile0556 chair1
sprite 826 angoff 512 // tile0556 chair1
sprite 825 angoff 512 // tile0556 chair1
sprite 1528 nomdanim // tile2126 (tile2120 lizman)
sprite 1528 angoff -832 // tile2126 (tile2120 lizman)
sprite 17 nomdanim // tile1436 (tile1405 duke)
sprite 17 angoff 1024 // tile1436 (tile1405 duke)
sprite 1529 nomdanim // tile2006 (tile2000 pigcop)
sprite 1530 nomdanim // tile1686 (tile1680 liztroop)
sprite 1530 angoff 448 // tile1686 (tile1680 liztroop)
sprite 1531 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1531 angoff 512 // tile1726 (tile1725 liztroopjetpack)
sprite 1532 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1532 angoff 544 // tile1726 (tile1725 liztroopjetpack)
sprite 1533 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1533 angoff 480 // tile1726 (tile1725 liztroopjetpack)
sprite 1054 angoff 768 // tile1160 bottle13 (Jack Daniels)
sprite 281 angoff -512 // tile0052 sixpack
sprite 45 angoff 640 // tile0028 shotgunsprite (multiplayer)
sprite 1293 angoff -512 // tile0060 accesscard yellow
sprite 101 angoff 256 // tile0049 shotgunammo
sprite 81 angoff -512 // tile0029 devistatorsprite
sprite 81 mdzoff 900000 // tile0029 devistatorsprite
sprite 81 roll -1 // tile0029 devistatorsprite
sprite 557 angoff -512 // tile0058 (spacesuit)
sprite 557 mdxoff 30000 // tile0058 (spacesuit)
sprite 557 pitch 1 // tile0058 (spacesuit)
sprite 556 angoff -512 // tile0058 (spacesuit)
sprite 556 mdxoff 30000 // tile0058 (spacesuit)
sprite 556 pitch 1 // tile0058 (spacesuit)
sprite 558 angoff -512 // tile0058 (spacesuit)
sprite 558 mdxoff 30000 // tile0058 (spacesuit)
sprite 558 pitch 1 // tile0058 (spacesuit)
sprite 560 angoff -512 // tile0061 boots
sprite 561 angoff -512 // tile0061 boots
sprite 559 angoff -512 // tile0061 boots
sprite 566 angoff -512 // tile0556 chair1
sprite 567 angoff 512 // tile1045 donuts
sprite 1413 angoff -768 // tile0049 shotgunammo
sprite 570 angoff 512 // tile0556 chair1
sprite 400 angoff 256 // tile0060 accesscard blue
sprite 1507 angoff 512 // tile0023 rpgsprite
sprite 268 angoff 256 // tile0049 shotgunammo
sprite 275 angoff 896 // tile0049 shotgunammo
sprite 275 mdzoff 500000 // tile0049 shotgunammo
sprite 275 pitch 1 // tile0049 shotgunammo
sprite 1258 angoff 1024 // tile0556 chair1
sprite 1268 angoff -512 // tile1014 bottle8
/maphacks/usermaps/THE_BASE.mhk
5,8 → 5,13
// Author : Georg Buol
// mapmd4 : 7f5280dee563969abd74486aa754f8d6 // 1996-07-02
 
// <-> THE_BASE-amctc.mhk
// <-> THE_BASE-amctc2.mhk
 
// Curr. HRP: r5.2.539
 
// 0-38 / 40-1295 / 1330-1585
//
sprite 363 angoff 768 // tile0021 firstgunsprite
sprite 206 angoff 896 // tile0047 hbombammo
sprite 1461 angoff 768 // tile0056 airtank
63,8 → 68,8
sprite 1191 angoff 512 // tile0052 sixpack
sprite 247 angoff 1024 // tile1165 bottle18
sprite 118 angoff 768 // tile0049 shotgunammo
sprite 118 mdzoff 500000 // tile0049 shotgunammo
sprite 118 pitch -1 // tile0049 shotgunammo
sprite 118 mdzoff 250000 // tile0049 shotgunammo
sprite 118 pitch -2 // tile0049 shotgunammo
sprite 117 angoff 256 // tile0049 shotgunammo
sprite 117 mdzoff 900000 // tile0049 shotgunammo
sprite 117 pitch -1 // tile0049 shotgunammo
103,11 → 108,11
sprite 467 angoff 768 // tile0041 batteryammo
sprite 468 angoff -768 // tile0022 chaingunsprite
sprite 469 angoff -768 // tile0022 chaingunsprite
sprite 470 angoff -512 // tile0049 shotgunammo
sprite 471 angoff -512 // tile0049 shotgunammo
sprite 472 angoff -512 // tile0049 shotgunammo
sprite 472 mdzoff 500000 // tile0049 shotgunammo
sprite 472 pitch -1 // tile0049 shotgunammo
sprite 470 angoff -511 // tile0049 shotgunammo
sprite 471 angoff -511 // tile0049 shotgunammo
sprite 472 angoff -513 // tile0049 shotgunammo
sprite 472 mdzoff 250000 // tile0049 shotgunammo
sprite 472 pitch -2 // tile0049 shotgunammo
sprite 473 angoff -512 // tile0049 shotgunammo
sprite 473 mdzoff 500000 // tile0049 shotgunammo
sprite 473 pitch -1 // tile0049 shotgunammo
/maphacks/usermaps/WCTIME-amctc2.mhk
0,0 → 1,182
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Wonderful Christmas Time
// Filename : WCTIME.map
// Author : James 'Jblade' Stanfield
// mapmd4 : 408848ca7074e143383e7fa32761dea6 // 2014-12-27 (AMC TC2)
 
 
// <-> WCTime.mhk
 
// Curr. HRP: r5.2.509
 
sprite 524 angoff 768 // tile0049 shotgunammo
sprite 525 angoff -384 // tile0053 firstaid
sprite 525 mdzoff -700 // tile0053 firstaid
sprite 525 pitch -512 // tile0053 firstaid
sprite 89 angoff -128 // tile0049 shotgunammo
sprite 88 angoff 1024 // tile0028 shotgunsprite
sprite 108 angoff 128 // tile0054 shield
sprite 1088 angoff -256 // tile0024 freezesprite
sprite 1089 angoff 768 // tile0037 freezeammo
 
sprite 217 angoff 512 // tile0916 fireext
sprite 202 angoff 1024 // tile1045 donuts
sprite 194 angoff -128 // tile0557 chair2
sprite 207 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 207 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 207 pitch -1 // tile0913 maskwall2 (fence)
sprite 208 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 208 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 208 pitch -1 // tile0913 maskwall2 (fence)
sprite 209 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 209 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 209 pitch -1 // tile0913 maskwall2 (fence)
sprite 210 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 210 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 210 pitch -1 // tile0913 maskwall2 (fence)
sprite 211 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 211 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 211 pitch -1 // tile0913 maskwall2 (fence)
 
sprite 212 angoff 1024 // tile0913 maskwall2 (fence)
sprite 212 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 212 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 212 pitch 1 // tile0913 maskwall2 (fence)
sprite 213 angoff 1024 // tile0913 maskwall2 (fence)
sprite 213 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 213 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 213 pitch 1 // tile0913 maskwall2 (fence)
sprite 214 angoff 1024 // tile0913 maskwall2 (fence)
sprite 214 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 214 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 214 pitch 1 // tile0913 maskwall2 (fence)
sprite 215 angoff 1024 // tile0913 maskwall2 (fence)
sprite 215 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 215 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 215 pitch 1 // tile0913 maskwall2 (fence)
sprite 216 angoff 1024 // tile0913 maskwall2 (fence)
sprite 216 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 216 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 216 pitch 1 // tile0913 maskwall2 (fence)
sprite 220 angoff -512 // tile0061 boots
sprite 445 angoff -384 // tile0054 shield
sprite 260 angoff -448 // tile0051 cola
sprite 528 angoff 256 // tile1348 holoduke
sprite 526 angoff -896 // tile0041 batteryammo
sprite 1234 angoff -768 // tile1312 fem1 stripper
sprite 1235 angoff -256 // tile1312 fem1 stripper
sprite 591 angoff -896 // tile0052 sixpack
sprite 1094 angoff 256 // tile0025 shrinkersprite
sprite 657 angoff 512 // tile0054 shield
sprite 618 angoff 1024 // tile0913 maskwall2 (fence)
sprite 618 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 618 pitch 1 // tile0913 maskwall2 (fence)
sprite 614 angoff 1024 // tile0913 maskwall2 (fence)
sprite 614 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 614 pitch 1 // tile0913 maskwall2 (fence)
sprite 613 angoff 1024 // tile0913 maskwall2 (fence)
sprite 613 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 613 pitch 1 // tile0913 maskwall2 (fence)
sprite 605 angoff 1024 // tile0913 maskwall2 (fence)
sprite 605 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 605 pitch 1 // tile0913 maskwall2 (fence)
sprite 604 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 604 pitch -1 // tile0913 maskwall2 (fence)
sprite 603 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 603 pitch -1 // tile0913 maskwall2 (fence)
sprite 602 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 602 pitch -1 // tile0913 maskwall2 (fence)
sprite 601 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 601 pitch -1 // tile0913 maskwall2 (fence)
sprite 600 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 600 pitch -1 // tile0913 maskwall2 (fence)
sprite 599 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 599 pitch -1 // tile0913 maskwall2 (fence)
sprite 592 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 592 pitch -1 // tile0913 maskwall2 (fence)
sprite 593 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 593 pitch -1 // tile0913 maskwall2 (fence)
sprite 594 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 594 pitch -1 // tile0913 maskwall2 (fence)
sprite 595 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 595 pitch -1 // tile0913 maskwall2 (fence)
sprite 596 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 596 pitch -1 // tile0913 maskwall2 (fence)
sprite 597 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 597 pitch -1 // tile0913 maskwall2 (fence)
sprite 598 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 598 pitch -1 // tile0913 maskwall2 (fence)
sprite 606 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 606 pitch -1 // tile0913 maskwall2 (fence)
sprite 607 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 607 pitch -1 // tile0913 maskwall2 (fence)
sprite 608 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 608 pitch -1 // tile0913 maskwall2 (fence)
sprite 609 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 609 pitch -1 // tile0913 maskwall2 (fence)
sprite 610 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 610 pitch -1 // tile0913 maskwall2 (fence)
sprite 611 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 611 pitch -1 // tile0913 maskwall2 (fence)
sprite 612 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 612 pitch -1 // tile0913 maskwall2 (fence)
sprite 615 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 615 pitch -1 // tile0913 maskwall2 (fence)
sprite 616 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 616 pitch -1 // tile0913 maskwall2 (fence)
sprite 617 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 617 pitch -1 // tile0913 maskwall2 (fence)
sprite 665 angoff 1024 // tile0041 batteryammo
sprite 664 angoff 512 // tile0051 cola
sprite 667 angoff 1024 // tile0052 sixpack
sprite 668 angoff -896 // tile0054 shield
sprite 669 angoff -768 // tile0023 rpgsprite
sprite 669 roll 64 // tile0023 rpgsprite
sprite 874 angoff 512 // tile0916 fireext
sprite 874 mdzoff 50000 // tile0916 fireext
sprite 874 pitch -1 // tile0916 fireext
sprite 990 angoff 512 // tile4496 broom
sprite 990 mdzoff 500000 // tile4496 broom
sprite 990 pitch 1 // tile4496 broom
sprite 884 angoff 256 // tile0041 batteryammo (multiplayer)
sprite 984 angoff -512 // tile0060 accesscard blue
sprite 1005 angoff 1024 // tile0021 firstgunsprite
sprite 962 angoff 768 // tile4372 coffeemachine
sprite 962 mdzoff 200000 // tile4372 coffeemachine
sprite 962 pitch -1 // tile4372 coffeemachine
sprite 980 angoff 1024 // tile0047 hbombammo
sprite 981 angoff 1024 // tile0059 heatsensor
sprite 942 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 942 pitch -4 // tile0574 (tile0670 (faucet))
sprite 942 roll 1 // tile0574 (tile0670 (faucet))
sprite 951 mdxoff 1000000 // tile1038 (pipe)
sprite 951 pitch -1 // tile1038 (pipe)
sprite 952 notmd // tile0544 (iron bar)
sprite 1013 angoff 1024 // tile0061 boots
sprite 1066 angoff -768 // tile0053 firstaid
sprite 1059 angoff -256 // tile0052 sixpack
sprite 1060 angoff -256 // tile0052 sixpack
sprite 1047 angoff 512 // tile0044 rpgammo
sprite 1045 angoff 1024 // tile0023 rpgsprite
sprite 1046 angoff -512 // tile0044 rpgammo
sprite 1036 mdzoff 500000 // tile0042 devistatorammo
sprite 1036 pitch -1 // tile0042 devistatorammo
sprite 1036 roll -1 // tile0042 devistatorammo
sprite 1037 angoff 1024 // tile0042 devistatorammo
sprite 1037 mdzoff 500000 // tile0042 devistatorammo
sprite 1037 pitch -1 // tile0042 devistatorammo
sprite 1037 roll 1 // tile0042 devistatorammo
sprite 1083 angoff 768 // tile0044 rpgammo
sprite 1084 angoff -768 // tile0044 rpgammo
sprite 1085 angoff -256 // tile0044 rpgammo
sprite 1086 angoff 256 // tile0044 rpgammo
 
sprite 1069 angoff -896 // tile0044 rpgammo
sprite 1239 angoff 896 // tile0044 rpgammo
sprite 1071 angoff 1024 // tile0044 rpgammo
 
 
sprite 1070 angoff -256 // tile0044 rpgammo
sprite 1068 angoff 0 // tile0044 rpgammo
sprite 1067 angoff -512 // tile0044 rpgammo
/maphacks/usermaps/WETDREAM-amctc.mhk
0,0 → 1,142
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Wet Dream
// Filename : WETDREAM.map
// Author : Rob 'HighWire' Wijkstra
// mapmd4 : 325cffaceaed3b5f51008c8bbd208827 // 2009-07-02 (AMC TC)
 
// <-> WETDREAM.mhk
// <-> WETDREAM-amctc2.mhk
 
// Curr. HRP: r5.3.594
 
// 0-50 / 108-201 / / 216-877
sprite 134 angoff 1024 // tile0040 ammo
sprite 133 angoff 1024 // tile0040 ammo
sprite 135 angoff -768 // tile1232 canwithsomething
sprite 135 mdzoff 500000 // tile1232 canwithsomething
sprite 135 roll -1 // tile1232 canwithsomething
sprite 50 angoff 768 // tile1232 canwithsomething
sprite 50 mdzoff 500000 // tile1232 canwithsomething
sprite 50 pitch 1 // tile1232 canwithsomething
sprite 863 angoff 1024 // tile0051 cola
sprite 166 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 165 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 479 angoff 1024 // tile0981 hydrent
sprite 164 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 480 angoff 512 // tile0981 hydrent
sprite 168 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 167 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 296 angoff -896 // tile1232 canwithsomething
sprite 298 angoff -512 // tile1232 canwithsomething
sprite 299 angoff 768 // tile1232 canwithsomething
sprite 866 mdzoff 300000 // tile0049 shotgunammo
sprite 866 pitch -1 // tile0049 shotgunammo
sprite 866 roll 1 // tile0049 shotgunammo
sprite 865 mdzoff 300000 // tile0028 shotgunsprite
sprite 865 roll 1 // tile0028 shotgunsprite
sprite 216 angoff 512 // tile0557 chair2
sprite 217 angoff -384 // tile0556 chair1
sprite 877 angoff 512 // tile0051 cola
sprite 874 angoff 512 // tile0040 ammo
sprite 218 angoff -896 // tile0556 chair1
sprite 129 mdzoff 1200000 // tile0044 rpgammo
sprite 129 pitch 1 // tile0044 rpgammo
sprite 130 mdzoff 900000 // tile0044 rpgammo
sprite 130 roll -1 // tile0044 rpgammo
sprite 128 mdzoff 300000 // tile0044 rpgammo
sprite 128 roll -1 // tile0044 rpgammo
sprite 239 angoff 896 // tile0557 chair2
sprite 239 mdzoff 500000 // tile0557 chair2
sprite 239 pitch -1 // tile0557 chair2
sprite 241 angoff 576 // tile4454 deskphone
sprite 237 angoff 768 // tile4372 coffeemachine
sprite 878 angoff 1024 // tile0051 cola
sprite 867 angoff -512 // tile0022 chaingunsprite
sprite 867 mdzoff 300000 // tile0022 chaingunsprite
sprite 867 roll 1 // tile0022 chaingunsprite
sprite 868 angoff 1024 // tile0041 batteryammo
sprite 868 mdzoff 300000 // tile0041 batteryammo
sprite 868 roll 1 // tile0041 batteryammo
sprite 859 angoff -768 // tile0052 sixpack
sprite 859 mdzoff 500000 // tile0052 sixpack
sprite 859 pitch -1 // tile0052 sixpack
sprite 200 angoff -768 // tile0065 (amc tc accesscard)
sprite 159 angoff -512 // tile0916 fireext
sprite 159 mdzoff 250000 // tile0916 fireext
sprite 159 pitch -1 // tile0916 fireext
sprite 817 angoff 1024 // tile0041 batteryammo
//sprite 817 mdzoff 300000 // tile0041 batteryammo
//sprite 817 roll 1 // tile0041 batteryammo
 
 
//sprite 816 mdxoff 1000000 // tile0041 batteryammo
//sprite 816 pitch -1 // tile0041 batteryammo
sprite 733 angoff -768 // tile0556 chair1
sprite 733 mdzoff 900000 // tile0556 chair1
sprite 733 pitch -1 // tile0556 chair1
sprite 864 angoff -512 // tile0051 cola
sprite 428 angoff 384 // tile0556 chair1
sprite 869 angoff 1024 // tile0041 batteryammo
sprite 869 mdzoff 100000 // tile0041 batteryammo
sprite 869 roll -1 // tile0041 batteryammo
sprite 870 angoff 1024 // tile0041 batteryammo
sprite 870 mdzoff 350000 // tile0041 batteryammo
sprite 870 roll -1 // tile0041 batteryammo
sprite 871 mdzoff 1500000 // tile0022 chaingunsprite
sprite 871 roll 1 // tile0022 chaingunsprite
sprite 108 mdzoff 1300000 // tile0047 hbombammo
sprite 108 pitch 1 // tile0047 hbombammo
 
 
 
 
sprite 478 mdzoff 250000 // tile0916 fireext
sprite 478 pitch -1 // tile0916 fireext
sprite 496 angoff 1024 // tile0569 toilet
sprite 495 angoff 1024 // tile0569 toilet
sprite 499 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 499 roll 1 // tile0574 (tile0670 (faucet))
sprite 862 angoff 1024 // tile0051 cola
sprite 503 angoff 512 // tile0563 waterfountain
sprite 503 mdzoff 200000 // tile0563 waterfountain
sprite 503 pitch -1 // tile0563 waterfountain
sprite 898 angoff -640 // tile1321 fem3 hooker
sprite 647 angoff -512 // tile1162 bottle15
sprite 761 angoff -768 // tile0685 cameralight
sprite 719 angoff 512 // tile0916 fireext
sprite 719 mdzoff 200000 // tile0916 fireext
sprite 719 pitch -1 // tile0916 fireext
sprite 855 angoff 512 // tile0054 shield
sprite 857 angoff 512 // tile0040 ammo
sprite 856 angoff 512 // tile0040 ammo
sprite 12 angoff 1024 // tile0054 shield
sprite 201 angoff 0 // tile0060 accesscard blue
sprite 474 angoff 512 // tile0916 fireext
sprite 474 mdzoff 200000 // tile0916 fireext
sprite 474 pitch -1 // tile0916 fireext
sprite 890 angoff 512 // tile0052 sixpack
sprite 860 angoff -512 // tile0053 firstaid
sprite 402 angoff 1024 // tile1161 bottle14
sprite 403 angoff -512 // tile1162 bottle15
sprite 17 angoff 512 // tile0023 rpgsprite
sprite 17 mdzoff 700000 // tile0023 rpgsprite
sprite 17 roll -1 // tile0023 rpgsprite
sprite 16 angoff 512 // tile0044 rpgammo
sprite 16 mdxoff 185000 // tile0044 rpgammo
sprite 16 pitch 1 // tile0044 rpgammo
sprite 199 angoff 1024 // tile0065 (amc tc accesscard)
sprite 18 angoff 512 // tile0044 rpgammo
sprite 63 angoff 768 // tile0753 statue (geisha)
sprite 32 angoff -896 // tile0052 sixpack
sprite 35 angoff -256 // tile0028 shotgunsprite
sprite 40 angoff 256 // tile0695 pot2
sprite 2 mdzoff 200000 // tile0053 firstaid (multiplayer)
sprite 2 roll 1 // tile0053 firstaid (multiplayer)
sprite 42 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 42 pitch 1 // tile0574 (tile0670 (faucet))
sprite 42 roll 1 // tile0574 (tile0670 (faucet))
sprite 915 angoff 1024 // tile1160 bottle13 (Jack Daniels)
sprite 13 angoff -768 // tile0027 tripbombsprite
sprite 14 angoff -768 // tile0027 tripbombsprite
sprite 55 angoff 256 // tile0753 statue (geisha)
/maphacks/usermaps/WETDREAM-amctc2.mhk
0,0 → 1,142
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Wet Dream
// Filename : WETDREAM.map
// Author : Rob 'HighWire' Wijkstra
// mapmd4 : d8e6528091be7d623c2ed19ebc0d9eba // 2015-03-12 (AMC TC2)
 
// <-> WETDREAM.mhk
// <-> WETDREAM-amctc.mhk
 
// Curr. HRP: r5.3.594
 
// 0-50 / 107-200 / / 213-875
sprite 132 angoff 1024 // tile0040 ammo
sprite 133 angoff 1024 // tile0040 ammo
sprite 134 angoff -768 // tile1232 canwithsomething
sprite 134 mdzoff 500000 // tile1232 canwithsomething
sprite 134 roll -1 // tile1232 canwithsomething
sprite 50 angoff 768 // tile1232 canwithsomething
sprite 50 mdzoff 500000 // tile1232 canwithsomething
sprite 50 pitch 1 // tile1232 canwithsomething
sprite 860 angoff 1024 // tile0051 cola
sprite 164 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 165 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 476 angoff 1024 // tile0981 hydrent
sprite 163 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 477 angoff 512 // tile0981 hydrent
sprite 166 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 167 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 293 angoff -896 // tile1232 canwithsomething
sprite 295 angoff -512 // tile1232 canwithsomething
sprite 296 angoff 768 // tile1232 canwithsomething
sprite 863 mdzoff 300000 // tile0049 shotgunammo
sprite 863 pitch -1 // tile0049 shotgunammo
sprite 863 roll 1 // tile0049 shotgunammo
sprite 862 mdzoff 300000 // tile0028 shotgunsprite
sprite 862 roll 1 // tile0028 shotgunsprite
sprite 213 angoff 512 // tile0557 chair2
sprite 214 angoff -384 // tile0556 chair1
sprite 874 angoff 512 // tile0051 cola
sprite 871 angoff 512 // tile0040 ammo
sprite 215 angoff -896 // tile0556 chair1
sprite 128 mdzoff 1200000 // tile0044 rpgammo
sprite 128 pitch 1 // tile0044 rpgammo
sprite 129 mdzoff 900000 // tile0044 rpgammo
sprite 129 roll -1 // tile0044 rpgammo
sprite 127 mdzoff 300000 // tile0044 rpgammo
sprite 127 roll -1 // tile0044 rpgammo
sprite 236 angoff 896 // tile0557 chair2
sprite 236 mdzoff 500000 // tile0557 chair2
sprite 236 pitch -1 // tile0557 chair2
sprite 238 angoff 576 // tile4454 deskphone
sprite 234 angoff 768 // tile4372 coffeemachine
sprite 875 angoff 1024 // tile0051 cola
sprite 864 angoff -512 // tile0022 chaingunsprite
sprite 864 mdzoff 300000 // tile0022 chaingunsprite
sprite 864 roll 1 // tile0022 chaingunsprite
sprite 865 angoff 1024 // tile0041 batteryammo
sprite 865 mdzoff 300000 // tile0041 batteryammo
sprite 865 roll 1 // tile0041 batteryammo
sprite 856 angoff -768 // tile0052 sixpack
sprite 856 mdzoff 500000 // tile0052 sixpack
sprite 856 pitch -1 // tile0052 sixpack
sprite 199 angoff 0 // tile0065 (amc tc accesscard)
sprite 158 angoff -512 // tile0916 fireext
sprite 158 mdzoff 250000 // tile0916 fireext
sprite 158 pitch -1 // tile0916 fireext
sprite 814 angoff 1024 // tile0041 batteryammo
//sprite 814 mdzoff 300000 // tile0041 batteryammo
//sprite 814 roll 1 // tile0041 batteryammo
 
 
//sprite 813 mdxoff 1000000 // tile0041 batteryammo
//sprite 813 pitch -1 // tile0041 batteryammo
sprite 730 angoff -768 // tile0556 chair1
sprite 730 mdzoff 900000 // tile0556 chair1
sprite 730 pitch -1 // tile0556 chair1
sprite 861 angoff -512 // tile0051 cola
sprite 425 angoff 384 // tile0556 chair1
sprite 866 angoff 1024 // tile0041 batteryammo
sprite 866 mdzoff 100000 // tile0041 batteryammo
sprite 866 roll -1 // tile0041 batteryammo
sprite 867 angoff 1024 // tile0041 batteryammo
sprite 867 mdzoff 350000 // tile0041 batteryammo
sprite 867 roll -1 // tile0041 batteryammo
sprite 868 mdzoff 1500000 // tile0022 chaingunsprite
sprite 868 roll 1 // tile0022 chaingunsprite
sprite 107 mdzoff 1300000 // tile0047 hbombammo
sprite 107 pitch 1 // tile0047 hbombammo
 
 
 
 
sprite 475 mdzoff 250000 // tile0916 fireext
sprite 475 pitch -1 // tile0916 fireext
sprite 493 angoff 1024 // tile0569 toilet
sprite 492 angoff 1024 // tile0569 toilet
sprite 496 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 496 roll 1 // tile0574 (tile0670 (faucet))
sprite 859 angoff 1024 // tile0051 cola
sprite 500 angoff 512 // tile0563 waterfountain
sprite 500 mdzoff 200000 // tile0563 waterfountain
sprite 500 pitch -1 // tile0563 waterfountain
sprite 895 angoff -640 // tile1321 fem3 hooker
sprite 644 angoff -512 // tile1162 bottle15
sprite 758 angoff -768 // tile0685 cameralight
sprite 716 angoff 512 // tile0916 fireext
sprite 716 mdzoff 200000 // tile0916 fireext
sprite 716 pitch -1 // tile0916 fireext
sprite 852 angoff 512 // tile0054 shield
sprite 854 angoff 512 // tile0040 ammo
sprite 853 angoff 512 // tile0040 ammo
sprite 12 angoff 1024 // tile0054 shield
sprite 200 angoff 0 // tile0060 accesscard blue
sprite 471 angoff 512 // tile0916 fireext
sprite 471 mdzoff 200000 // tile0916 fireext
sprite 471 pitch -1 // tile0916 fireext
sprite 887 angoff 512 // tile0052 sixpack
sprite 857 angoff -512 // tile0053 firstaid
sprite 399 angoff 1024 // tile1161 bottle14
sprite 400 angoff -512 // tile1162 bottle15
sprite 17 angoff 512 // tile0023 rpgsprite
sprite 17 mdzoff 700000 // tile0023 rpgsprite
sprite 17 roll -1 // tile0023 rpgsprite
sprite 16 angoff 512 // tile0044 rpgammo
sprite 16 mdxoff 185000 // tile0044 rpgammo
sprite 16 pitch 1 // tile0044 rpgammo
sprite 198 angoff 1024 // tile0065 (amc tc accesscard)
sprite 18 angoff 512 // tile0044 rpgammo
sprite 63 angoff 768 // tile0753 statue (geisha)
sprite 32 angoff -896 // tile0052 sixpack
sprite 35 angoff -256 // tile0028 shotgunsprite
sprite 40 angoff 256 // tile0695 pot2
sprite 2 mdzoff 200000 // tile0053 firstaid (multiplayer)
sprite 2 roll 1 // tile0053 firstaid (multiplayer)
sprite 42 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 42 pitch 1 // tile0574 (tile0670 (faucet))
sprite 42 roll 1 // tile0574 (tile0670 (faucet))
sprite 912 angoff 1024 // tile1160 bottle13 (Jack Daniels)
sprite 13 angoff -768 // tile0027 tripbombsprite
sprite 14 angoff -768 // tile0027 tripbombsprite
sprite 55 angoff 256 // tile0753 statue (geisha)
/maphacks/usermaps/WETDREAM.mhk
5,8 → 5,12
// Author : Rob 'HighWire' Wijkstra
// mapmd4 : 374f3eeba58d8920493cfd4bf1946dae // 2006-07-23
 
// <-> WETDREAM-amctc.mhk
// <-> WETDREAM-amctc2.mhk
 
// Curr. HRP: r5.3.594
 
//
sprite 819 angoff 1024 // tile0040 ammo
sprite 820 angoff 1024 // tile0040 ammo
sprite 818 angoff -768 // tile1232 canwithsomething
18,6 → 22,7
sprite 89 angoff 1024 // tile0051 cola
sprite 787 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 788 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 474 angoff 1024 // tile0981 hydrent
sprite 789 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 473 angoff 512 // tile0981 hydrent
sprite 785 angoff 512 // tile0999 (tile0998 (parkometer))
/maphacks/usermaps/_EDFBureau-megaton-2014-09-16.mhk
9,12 → 9,14
// <-> _EDFBureau.mhk
// <-> _EDFBureau_alt.mhk
// <-> _EDFBuro.mhk
// <-> EDFBuro-amctc2.mhk
 
// Curr. HRP: r5.3.646
 
 
 
// 3-21 / 34-247 / / 536-1156
// 0-21 / 34-247 / / 536-1156
 
sprite 1023 angoff 128 // tile0021 firstgunsprite
sprite 1023 mdzoff 100000 // tile0021 firstgunsprite
sprite 1023 pitch 1 // tile0021 firstgunsprite
/maphacks/usermaps/_EDFBureau.mhk
9,12 → 9,14
// <-> _EDFBureau_alt.mhk
// <-> _EDFBuro.mhk
// <-> _EDFBureau-megaton-2014-09-16.mhk
// <-> EDFBuro-amctc2.mhk
 
// Curr. HRP: r5.3.646
 
// 3-993 / 995-1034 / 1071-1168
// 0-993 / 995-1034 / 1071-1168
 
 
 
sprite 1034 angoff 128 // tile0021 firstgunsprite
sprite 1034 mdzoff 100000 // tile0021 firstgunsprite
sprite 1034 pitch 1 // tile0021 firstgunsprite
/maphacks/usermaps/_EDFBureau_alt.mhk
9,12 → 9,14
// <-> _EDFBureau.mhk
// <-> _EDFBuro.mhk
// <-> _EDFBureau-megaton-2014-09-16.mhk
// <-> EDFBuro-amctc2.mhk
 
// Curr. HRP: r5.3.646
 
// 3-993 / 994-1033 / 1069-1166
// 3-336 / / 546-692 / / 773-1096 / / 1111-1190
// 3-21 / 36-249 / / 546-1166
// 0-993 / 994-1033 / 1069-1166
// 0-336 / / 546-692 / / 773-1096 / / 1111-1190
// 0-21 / 36-249 / / 546-1166
// 0-339 / 382-386
sprite 1033 angoff 128 // tile0021 firstgunsprite
sprite 1033 mdzoff 100000 // tile0021 firstgunsprite
sprite 1033 pitch 1 // tile0021 firstgunsprite
/maphacks/usermaps/_EDFBuro.mhk
9,12 → 9,14
// <-> _EDFBureau.mhk
// <-> _EDFBureau_alt.mhk
// <-> _EDFBureau-megaton-2014-09-16.mhk
// <-> EDFBuro-amctc2.mhk
 
// Curr. HRP: r5.3.646
 
 
// 3-336 / / 530-676 / / 753-1076 / / 1082-1161
// 0-336 / / 530-676 / / 753-1076 / / 1082-1161
 
 
sprite 1013 angoff 128 // tile0021 firstgunsprite
sprite 1013 mdzoff 100000 // tile0021 firstgunsprite
sprite 1013 pitch 1 // tile0021 firstgunsprite
/maphacks/usermaps/jp_ct_2.mhk
0,0 → 1,363
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Jurassic Park - Chaos Theory 2
// Filename : jp_ct_2.map
// Author : Alberto Garcia
// mapmd4 : 467909d551003b0cc05a64fe2bdf6c58 // 2004-05-21
 
// Curr. HRP: r5.4.681
 
sprite 1024 mdzoff 900000 // tile1343 (helicopter scrap)
sprite 1024 pitch -1 // tile1343 (helicopter scrap)
sprite 1024 roll -1 // tile1343 (helicopter scrap)
sprite 1105 angoff 512 // tile0049 shotgunammo
sprite 1045 angoff -512 // tile0049 shotgunammo
sprite 1042 notmd // tile0974 oceansprite4
sprite 1044 notmd // tile0974 oceansprite4
sprite 1043 notmd // tile0974 oceansprite4
sprite 1039 notmd // tile0974 oceansprite4
sprite 1040 notmd // tile0974 oceansprite4
sprite 1041 notmd // tile0974 oceansprite4
sprite 1035 angoff -768 // tile0051 cola
sprite 1053 notmd // tile0974 oceansprite4
sprite 1054 notmd // tile0974 oceansprite4
sprite 1059 notmd // tile0974 oceansprite4
sprite 1058 notmd // tile0974 oceansprite4
sprite 1055 notmd // tile0974 oceansprite4
sprite 1057 notmd // tile0974 oceansprite4
sprite 1056 notmd // tile0974 oceansprite4
sprite 1038 angoff -512 // tile0049 shotgunammo
sprite 1038 roll -32 // tile0049 shotgunammo
sprite 1080 notmd // tile0974 oceansprite4
sprite 1081 notmd // tile0974 oceansprite4
sprite 1077 notmd // tile0974 oceansprite4
sprite 1078 notmd // tile0974 oceansprite4
sprite 1079 notmd // tile0974 oceansprite4
sprite 1880 angoff -128 // tile0049 shotgunammo
sprite 1879 angoff 1024 // tile0040 ammo
sprite 1878 angoff -768 // tile0040 ammo
sprite 1877 angoff -512 // tile0040 ammo
sprite 1876 angoff 1024 // tile0040 ammo
sprite 1882 angoff -768 // tile0049 shotgunammo
sprite 1886 angoff 1024 // tile0051 cola
sprite 1889 angoff -512 // tile0026 heavyhbomb
sprite 1874 angoff -768 // tile0040 ammo
sprite 1873 angoff 256 // tile0040 ammo
sprite 1872 angoff -256 // tile0040 ammo
sprite 1885 angoff 768 // tile0049 shotgunammo
sprite 1888 angoff 256 // tile0051 cola
sprite 1870 angoff 1024 // tile0040 ammo
sprite 1884 angoff 768 // tile0049 shotgunammo
sprite 1887 angoff 128 // tile0051 cola
sprite 1883 angoff -640 // tile0049 shotgunammo
sprite 1891 angoff 768 // tile0041 batteryammo
sprite 1891 mdzoff 900000 // tile0041 batteryammo
sprite 1891 pitch -1 // tile0041 batteryammo
sprite 1891 roll 1 // tile0041 batteryammo
sprite 1093 angoff -512 // tile0054 shield
sprite 1037 angoff 1024 // tile0051 cola
sprite 1036 angoff -512 // tile0060 accesscard blue
sprite 1032 angoff 512 // tile0052 sixpack
sprite 1099 angoff -640 // tile0556 chair1
sprite 1101 angoff -256 // tile0994 pipe5
sprite 1101 mdzoff 600000 // tile0994 pipe5
sprite 1101 roll -1 // tile0994 pipe5
sprite 1100 angoff 768 // tile0994 pipe5
sprite 1100 mdzoff 600000 // tile0994 pipe5
sprite 1100 roll 1 // tile0994 pipe5
sprite 1033 angoff 1024 // tile0026 heavyhbomb
sprite 1030 angoff 768 // tile1247 seenine
sprite 1030 mdzoff 500000 // tile1247 seenine
sprite 1030 roll 1 // tile1247 seenine
sprite 1018 angoff 512 // tile0049 shotgunammo
sprite 1019 angoff 512 // tile0049 shotgunammo
sprite 1021 angoff -768 // tile0040 ammo
sprite 1022 angoff -768 // tile0040 ammo
sprite 1171 angoff 512 // tile0026 heavyhbomb
sprite 1168 angoff 512 // tile0049 shotgunammo
sprite 1157 angoff 640 // tile0556 chair1
sprite 1169 angoff 1024 // tile0049 shotgunammo
sprite 1170 angoff -896 // tile0049 shotgunammo
sprite 1165 angoff 1024 // tile0556 chair1
sprite 1164 angoff 1024 // tile0557 chair2
sprite 940 mdzoff 800000 // tile0022 chaingunsprite
sprite 940 roll -1 // tile0022 chaingunsprite
sprite 941 angoff -512 // tile0041 batteryammo
sprite 941 mdzoff 300000 // tile0041 batteryammo
sprite 941 pitch 1 // tile0041 batteryammo
sprite 1009 angoff 512 // tile0479 (satellite dish)
sprite 1217 angoff -512 // tile0052 sixpack
sprite 936 angoff -384 // tile0049 shotgunammo
sprite 731 notmd // tile0974 oceansprite4
sprite 732 notmd // tile0974 oceansprite4
sprite 730 notmd // tile0974 oceansprite4
sprite 733 notmd // tile0974 oceansprite4
sprite 729 notmd // tile0974 oceansprite4
sprite 734 notmd // tile0974 oceansprite4
sprite 728 notmd // tile0974 oceansprite4
sprite 735 notmd // tile0974 oceansprite4
sprite 727 notmd // tile0974 oceansprite4
sprite 723 notmd // tile0974 oceansprite4
sprite 726 notmd // tile0974 oceansprite4
sprite 725 notmd // tile0974 oceansprite4
sprite 736 notmd // tile0974 oceansprite4
sprite 724 notmd // tile0974 oceansprite4
sprite 737 notmd // tile0974 oceansprite4
sprite 1266 angoff -384 // tile0049 shotgunammo
sprite 1265 angoff -512 // tile0051 cola
sprite 1264 angoff -896 // tile0022 chaingunsprite
sprite 792 notmd // tile0974 oceansprite4
sprite 791 notmd // tile0974 oceansprite4
sprite 1272 notmd // tile0974 oceansprite4
sprite 1271 roll 112 // tile0049 shotgunammo
sprite 1270 angoff -512 // tile0040 ammo
sprite 798 notmd // tile0974 oceansprite4
sprite 797 notmd // tile0974 oceansprite4
sprite 796 notmd // tile0974 oceansprite4
sprite 781 notmd // tile0974 oceansprite4
sprite 809 notmd // tile0974 oceansprite4
sprite 808 notmd // tile0974 oceansprite4
sprite 779 notmd // tile0974 oceansprite4
sprite 778 notmd // tile0974 oceansprite4
sprite 813 notmd // tile0974 oceansprite4
sprite 814 notmd // tile0974 oceansprite4
sprite 815 angoff 512 // tile0051 cola
sprite 816 angoff 512 // tile0040 ammo
sprite 817 angoff 1024 // tile0049 shotgunammo
sprite 818 angoff 1024 // tile0041 batteryammo
sprite 928 angoff -512 // tile0049 shotgunammo
sprite 925 angoff -512 // tile0040 ammo
sprite 927 angoff -512 // tile0040 ammo
sprite 926 angoff -512 // tile0040 ammo
sprite 849 angoff 512 // tile0049 shotgunammo
sprite 848 angoff -512 // tile0040 ammo
sprite 850 angoff 1024 // tile0049 shotgunammo
sprite 847 angoff 512 // tile0040 ammo
sprite 846 angoff -512 // tile0040 ammo
sprite 845 angoff 512 // tile0040 ammo
sprite 851 angoff 1024 // tile0049 shotgunammo
sprite 844 angoff -512 // tile0040 ammo
sprite 852 angoff 512 // tile0049 shotgunammo
sprite 854 angoff 512 // tile0049 shotgunammo
sprite 843 angoff 1024 // tile0051 cola
sprite 877 angoff 1024 // tile0914 maskwall3 (fence)
sprite 877 mdzoff 1200000 // tile0914 maskwall3 (fence)
sprite 877 roll 1 // tile0914 maskwall3 (fence)
sprite 895 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 895 roll 1 // tile0914 maskwall3 (fence)
sprite 876 angoff 1024 // tile0914 maskwall3 (fence)
sprite 881 angoff 1024 // tile0914 maskwall3 (fence)
sprite 880 angoff 1024 // tile0914 maskwall3 (fence)
sprite 879 angoff 1024 // tile0914 maskwall3 (fence)
sprite 878 angoff 1024 // tile0914 maskwall3 (fence)
sprite 882 angoff 1024 // tile0914 maskwall3 (fence)
sprite 883 angoff 1024 // tile0914 maskwall3 (fence)
sprite 884 angoff 1024 // tile0914 maskwall3 (fence)
sprite 885 angoff 1024 // tile0914 maskwall3 (fence)
sprite 872 angoff 1024 // tile0914 maskwall3 (fence)
sprite 869 angoff 1024 // tile0914 maskwall3 (fence)
sprite 864 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1241 angoff 1024 // tile0914 maskwall3 (fence)
sprite 862 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1243 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1244 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1245 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1246 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1247 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1248 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1249 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1250 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1251 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1252 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1253 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1254 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1255 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1256 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1257 angoff 1024 // tile0914 maskwall3 (fence)
sprite 1257 mdzoff 1100000 // tile0914 maskwall3 (fence)
sprite 1257 roll 1 // tile0914 maskwall3 (fence)
sprite 1226 mdzoff 600000 // tile0914 maskwall3 (fence)
sprite 1226 roll 1 // tile0914 maskwall3 (fence)
sprite 855 angoff 512 // tile0060 accesscard red
sprite 494 angoff 512 // tile0047 hbombammo
sprite 824 angoff 1024 // tile0054 shield
sprite 823 angoff 1024 // tile0049 shotgunammo
sprite 820 angoff 256 // tile0040 ammo
sprite 812 notmd // tile0974 oceansprite4
sprite 777 notmd // tile0974 oceansprite4
sprite 811 notmd // tile0974 oceansprite4
sprite 810 notmd // tile0974 oceansprite4
sprite 776 notmd // tile0974 oceansprite4
sprite 780 notmd // tile0974 oceansprite4
sprite 807 notmd // tile0974 oceansprite4
sprite 806 notmd // tile0974 oceansprite4
sprite 805 notmd // tile0974 oceansprite4
sprite 804 notmd // tile0974 oceansprite4
sprite 803 notmd // tile0974 oceansprite4
sprite 802 notmd // tile0974 oceansprite4
sprite 801 notmd // tile0974 oceansprite4
sprite 800 notmd // tile0974 oceansprite4
sprite 799 notmd // tile0974 oceansprite4
sprite 795 notmd // tile0974 oceansprite4
sprite 794 notmd // tile0974 oceansprite4
sprite 793 notmd // tile0974 oceansprite4
sprite 790 notmd // tile0974 oceansprite4
sprite 789 notmd // tile0974 oceansprite4
sprite 691 angoff 1024 // tile0049 shotgunammo
sprite 1273 angoff 256 // tile0557 chair2
sprite 1274 angoff -512 // tile0556 chair1
sprite 689 angoff -256 // tile0049 shotgunammo
sprite 693 angoff -512 // tile0060 accesscard red
sprite 1283 notmd // tile0977 genericpole
sprite 1282 notmd // tile0977 genericpole
sprite 1281 notmd // tile0977 genericpole
sprite 1308 notmd // tile0974 oceansprite4
sprite 1307 notmd // tile0974 oceansprite4
sprite 1306 notmd // tile0974 oceansprite4
sprite 1298 notmd // tile0974 oceansprite4
sprite 1305 notmd // tile0974 oceansprite4
sprite 1297 notmd // tile0974 oceansprite4
sprite 1299 notmd // tile0974 oceansprite4
sprite 1304 notmd // tile0974 oceansprite4
sprite 1296 notmd // tile0974 oceansprite4
sprite 1300 notmd // tile0974 oceansprite4
sprite 1295 notmd // tile0974 oceansprite4
sprite 1301 notmd // tile0974 oceansprite4
sprite 1294 notmd // tile0974 oceansprite4
sprite 367 angoff -768 // tile0049 shotgunammo
sprite 1303 notmd // tile0974 oceansprite4
sprite 1302 notmd // tile0974 oceansprite4
sprite 1293 notmd // tile0974 oceansprite4
sprite 1292 notmd // tile0974 oceansprite4
sprite 1312 notmd // tile0974 oceansprite4
sprite 1311 notmd // tile0974 oceansprite4
sprite 1310 notmd // tile0974 oceansprite4
sprite 1313 notmd // tile0974 oceansprite4
sprite 1309 notmd // tile0974 oceansprite4
sprite 369 angoff 1024 // tile0049 shotgunammo
sprite 1314 notmd // tile0974 oceansprite4
sprite 1542 notmd // tile0974 oceansprite4
sprite 1544 notmd // tile0974 oceansprite4
sprite 1543 notmd // tile0974 oceansprite4
sprite 422 notmd // tile0974 oceansprite4
sprite 371 angoff -768 // tile0049 shotgunammo
sprite 370 angoff -768 // tile0049 shotgunammo
sprite 374 angoff 128 // tile0049 shotgunammo
sprite 375 angoff -640 // tile0049 shotgunammo
sprite 366 angoff 1024 // tile0049 shotgunammo
sprite 365 angoff 512 // tile0049 shotgunammo
sprite 364 angoff 768 // tile0049 shotgunammo
sprite 376 angoff -960 // tile0049 shotgunammo
sprite 1573 mdxoff 200000 // tile0909 (treetrunk)
sprite 1573 pitch -1 // tile0909 (treetrunk)
sprite 378 angoff 768 // tile0041 batteryammo
sprite 377 angoff 896 // tile0049 shotgunammo
sprite 425 notmd // tile0977 genericpole
sprite 382 angoff -512 // tile0028 shotgunsprite
sprite 1606 angoff -512 // tile0041 batteryammo
sprite 383 angoff -768 // tile0026 heavyhbomb
sprite 26 angoff 512 // tile0040 ammo
sprite 25 angoff 512 // tile0040 ammo
sprite 331 angoff 512 // tile0049 shotgunammo
sprite 330 angoff 256 // tile0051 cola
sprite 333 angoff -384 // tile0041 batteryammo
sprite 381 angoff 384 // tile0049 shotgunammo
sprite 388 angoff 1024 // tile0049 shotgunammo
sprite 387 angoff 512 // tile0040 ammo
sprite 386 angoff 512 // tile0049 shotgunammo
sprite 390 angoff -896 // tile0049 shotgunammo
sprite 389 angoff 1024 // tile0051 cola
sprite 329 angoff -768 // tile0052 sixpack
sprite 379 angoff 512 // tile0049 shotgunammo
sprite 1600 angoff -896 // tile0556 chair1
sprite 325 notmd // tile0988 maskwall14
sprite 326 notmd // tile0988 maskwall14
sprite 324 notmd // tile0988 maskwall14
sprite 1693 angoff -512 // tile0041 batteryammo
sprite 1694 angoff -768 // tile0049 shotgunammo
sprite 1631 angoff -512 // tile0040 ammo
sprite 1686 angoff -512 // tile0040 ammo
sprite 1685 angoff 512 // tile0040 ammo
sprite 1656 angoff 384 // tile0060 accesscard yellow
sprite 1680 angoff 1024 // tile0040 ammo
sprite 1678 angoff 256 // tile0040 ammo
sprite 1659 angoff -896 // tile0041 batteryammo
sprite 1658 angoff 1024 // tile0051 cola
sprite 1677 angoff -512 // tile0040 ammo
sprite 1675 angoff 512 // tile0040 ammo
sprite 1674 angoff 512 // tile0040 ammo
sprite 1673 angoff 512 // tile0040 ammo
sprite 1670 angoff -512 // tile0049 shotgunammo
sprite 1672 angoff -640 // tile0040 ammo
sprite 1671 angoff 768 // tile0049 shotgunammo
sprite 319 notmd // tile0988 maskwall14
sprite 320 notmd // tile0988 maskwall14
sprite 321 notmd // tile0988 maskwall14
sprite 322 notmd // tile0988 maskwall14
sprite 323 notmd // tile0988 maskwall14
sprite 2032 angoff 768 // tile0049 shotgunammo
sprite 2033 angoff 1024 // tile0049 shotgunammo
sprite 2034 angoff -896 // tile0049 shotgunammo
sprite 2035 angoff 1024 // tile0049 shotgunammo
sprite 2036 angoff 512 // tile0040 ammo
sprite 2037 angoff 1024 // tile0040 ammo
sprite 2038 angoff -512 // tile0040 ammo
sprite 1711 angoff 256 // tile0041 batteryammo
sprite 1710 angoff -896 // tile1353 spacemarine
sprite 1710 pitch 528 // tile1353 spacemarine
sprite 1714 angoff -256 // tile0040 ammo
sprite 1713 angoff -768 // tile0040 ammo
sprite 1715 angoff 256 // tile0040 ammo
sprite 1716 angoff 256 // tile0040 ammo
sprite 1717 angoff 768 // tile0040 ammo
sprite 1712 angoff -768 // tile0052 sixpack
sprite 2029 angoff 128 // tile0049 shotgunammo
sprite 2030 angoff 512 // tile0049 shotgunammo
sprite 2031 angoff 512 // tile0041 batteryammo
sprite 2064 angoff -512 // tile0040 ammo
sprite 2065 angoff -512 // tile0040 ammo
sprite 2028 angoff 768 // tile0049 shotgunammo
sprite 2021 angoff -512 // tile0051 cola
sprite 2022 angoff 512 // tile0049 shotgunammo
sprite 2046 angoff 768 // tile0040 ammo
sprite 2050 angoff 512 // tile0040 ammo
sprite 1739 mdzoff 600000 // tile0561 (soap)
sprite 1739 pitch -1 // tile0561 (soap)
sprite 2052 angoff 256 // tile0040 ammo
sprite 2053 angoff 512 // tile0040 ammo
sprite 2051 angoff 256 // tile0040 ammo
sprite 2124 angoff 256 // tile0060 accesscard yellow
sprite 2054 angoff -256 // tile0040 ammo
sprite 1738 mdzoff 600000 // tile0561 (soap)
sprite 1738 pitch -1 // tile0561 (soap)
sprite 2056 angoff 1024 // tile0049 shotgunammo
sprite 2049 angoff -512 // tile0040 ammo
sprite 2048 angoff -512 // tile0040 ammo
sprite 2047 angoff -512 // tile0040 ammo
sprite 2058 angoff -512 // tile0049 shotgunammo
sprite 2044 angoff 256 // tile0040 ammo
sprite 2043 angoff 512 // tile0040 ammo
sprite 2040 angoff -512 // tile0049 shotgunammo
sprite 2041 angoff 768 // tile0049 shotgunammo
sprite 2003 angoff 1024 // tile0041 batteryammo
sprite 2002 angoff -512 // tile0026 heavyhbomb
sprite 2001 angoff -512 // tile0051 cola
sprite 1999 angoff -512 // tile0049 shotgunammo
sprite 2000 angoff 1024 // tile0049 shotgunammo
sprite 1998 angoff -384 // tile0049 shotgunammo
sprite 1997 angoff -640 // tile0049 shotgunammo
sprite 2019 angoff 384 // tile0049 shotgunammo
sprite 2020 angoff 768 // tile0041 batteryammo
sprite 2018 angoff -768 // tile0049 shotgunammo
sprite 1996 angoff 512 // tile0041 batteryammo
sprite 1992 angoff 1024 // tile0049 shotgunammo
sprite 1994 angoff -512 // tile0052 sixpack
sprite 1995 angoff -512 // tile0040 ammo
sprite 2008 angoff 1024 // tile0051 cola
sprite 2010 angoff 1024 // tile0049 shotgunammo
sprite 1939 angoff 512 // tile1247 seenine
sprite 1943 angoff 512 // tile1247 seenine
sprite 2067 angoff -512 // tile0060 accesscard blue
sprite 2103 angoff 256 // tile1247 seenine
sprite 2122 angoff 1024 // tile0058 (spacesuit)
sprite 2091 angoff 384 // tile0060 accesscard red
/maphacks/usermaps/jpark_ct.mhk
0,0 → 1,231
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Jurassic Park - Chaos Theory
// Filename : jpark_ct.map
// Author : Alberto Garcia
// mapmd4 : 5b25ab386063cb61b3ac440128be5487 // 2003-12-14
 
// Curr. HRP: r5.4.681
 
sprite 73 angoff 640 // tile0556 chair1
sprite 69 away1 // tile0275 screenbreak13
sprite 68 away1 // tile0266 screenbreak4
sprite 72 angoff 896 // tile0556 chair1
sprite 91 angoff 1024 // tile0049 shotgunammo
sprite 92 angoff 1024 // tile0049 shotgunammo
sprite 74 angoff 512 // tile0556 chair1
sprite 70 angoff 1024 // tile0556 chair1
sprite 75 angoff 896 // tile0556 chair1
sprite 1378 away1 // tile2873 (bluefont T)
sprite 1379 away1 // tile2834 (bluefont -)
sprite 1380 away1 // tile2871 (bluefont R)
sprite 1381 away1 // tile2858 (bluefont E)
sprite 1382 away1 // tile2877 (bluefont X)
sprite 1387 away1 // tile0502 viewscreen
sprite 1388 away1 // tile2871 (bluefont R)
sprite 1389 away1 // tile2854 (bluefont A)
sprite 1390 away1 // tile2869 (bluefont P)
sprite 1394 away1 // tile2873 (bluefont T)
sprite 1391 away1 // tile2868 (bluefont O)
sprite 1392 away1 // tile2871 (bluefont R)
sprite 1393 away1 // tile2872 (bluefont S)
sprite 1386 away1 // tile0502 viewscreen
sprite 1395 away1 // tile2871 (bluefont R)
sprite 1396 away1 // tile2862 (bluefont I)
sprite 1397 away1 // tile2875 (bluefont V)
sprite 1398 away1 // tile2858 (bluefont E)
sprite 1399 away1 // tile2871 (bluefont R)
sprite 1385 away1 // tile0502 viewscreen
sprite 1400 away1 // tile2869 (bluefont P)
sprite 1401 away1 // tile2868 (bluefont O)
sprite 1402 away1 // tile2876 (bluefont W)
sprite 1403 away1 // tile2858 (bluefont E)
sprite 1404 away1 // tile2871 (bluefont R)
sprite 1467 away1 // tile2836 (bluefont /)
sprite 1468 away1 // tile2865 (bluefont L)
sprite 1469 away1 // tile2854 (bluefont A)
sprite 1470 away1 // tile2855 (bluefont B)
sprite 1384 away1 // tile0502 viewscreen
sprite 1413 away1 // tile2876 (bluefont W)
sprite 1412 away1 // tile2854 (bluefont A)
sprite 1409 away1 // tile2873 (bluefont T)
sprite 1405 away1 // tile2858 (bluefont E)
sprite 1406 away1 // tile2871 (bluefont R)
sprite 1407 away1 // tile2859 (bluefont F)
sprite 1408 away1 // tile2854 (bluefont A)
sprite 1411 away1 // tile2865 (bluefont L)
sprite 1410 away1 // tile2865 (bluefont L)
sprite 1383 away1 // tile0502 viewscreen
sprite 83 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 83 pitch -1 // tile0574 (tile0670 (faucet))
sprite 85 angoff 1024 // tile0569 toilet
sprite 85 mdzoff 900000 // tile0569 toilet
sprite 85 pitch -1 // tile0569 toilet
sprite 79 angoff 1024 // tile0052 sixpack
sprite 80 angoff 512 // tile0060 accesscard yellow
sprite 141 away1 // tile0657 (danger sign)
sprite 140 away1 // tile2873 (bluefont T)
sprite 139 away1 // tile2834 (bluefont -)
sprite 138 away1 // tile2871 (bluefont R)
sprite 137 away1 // tile2858 (bluefont E)
sprite 136 away1 // tile2877 (bluefont X)
sprite 129 away1 // tile0502 viewscreen
sprite 135 angoff -640 // tile0028 shotgunsprite
sprite 132 angoff 256 // tile0040 ammo
sprite 133 angoff 768 // tile0040 ammo
sprite 131 angoff -768 // tile0040 ammo
sprite 130 angoff -256 // tile0040 ammo
sprite 205 angoff 832 // tile0049 shotgunammo
sprite 204 angoff 512 // tile0052 sixpack
sprite 215 angoff -128 // tile0060 accesscard red
sprite 192 away1 // tile0657 (danger sign)
sprite 191 away1 // tile2871 (bluefont R)
sprite 189 away1 // tile2854 (bluefont A)
sprite 188 away1 // tile2869 (bluefont P)
sprite 187 away1 // tile2873 (bluefont T)
sprite 185 away1 // tile2868 (bluefont O)
sprite 190 away1 // tile2871 (bluefont R)
sprite 186 away1 // tile2872 (bluefont S)
sprite 193 away1 // tile0502 viewscreen
sprite 1055 angoff -512 // tile0028 shotgunsprite
sprite 1482 angoff 896 // tile0051 cola
sprite 1483 angoff 512 // tile0049 shotgunammo
sprite 1481 angoff 512 // tile0026 heavyhbomb
sprite 1056 angoff 352 // tile0049 shotgunammo
sprite 1057 angoff 256 // tile0052 sixpack
sprite 247 angoff 128 // tile0057 jetpack
sprite 1067 angoff 1024 // tile0028 shotgunsprite
sprite 1068 angoff 896 // tile0060 accesscard blue
sprite 194 away1 // tile0502 viewscreen
sprite 1352 angoff 512 // tile0052 sixpack
sprite 1352 mdzoff 900000 // tile0052 sixpack
sprite 1352 pitch -1 // tile0052 sixpack
sprite 5 angoff 256 // tile0026 heavyhbomb
sprite 1513 notmd // tile0974 oceansprite4
sprite 1515 notmd // tile0974 oceansprite4
sprite 1041 notmd // tile0974 oceansprite4
sprite 1040 notmd // tile0974 oceansprite4
sprite 1514 notmd // tile0974 oceansprite4
sprite 1042 notmd // tile0974 oceansprite4
sprite 1508 angoff -896 // tile0049 shotgunammo
sprite 1508 mdzoff 900000 // tile0049 shotgunammo
sprite 1508 pitch -1 // tile0049 shotgunammo
sprite 1507 angoff 896 // tile0049 shotgunammo
sprite 1506 angoff 768 // tile0051 cola
sprite 1510 notmd // tile0974 oceansprite4
sprite 1512 notmd // tile0974 oceansprite4
sprite 1511 notmd // tile0974 oceansprite4
sprite 1509 notmd // tile0974 oceansprite4
sprite 102 notmd // tile0974 oceansprite4
sprite 104 notmd // tile0974 oceansprite4
sprite 101 notmd // tile0974 oceansprite4
sprite 103 notmd // tile0974 oceansprite4
sprite 100 notmd // tile0974 oceansprite4
sprite 99 notmd // tile0974 oceansprite4
sprite 67 notmd // tile0974 oceansprite4
sprite 67 away1 // tile0974 oceansprite4
sprite 66 notmd // tile0974 oceansprite4
sprite 65 notmd // tile0974 oceansprite4
sprite 1457 away1 // tile2856 (bluefont C)
sprite 1458 away1 // tile2865 (bluefont L)
sprite 1459 away1 // tile2868 (bluefont O)
sprite 1460 away1 // tile2867 (bluefont N)
sprite 1461 away1 // tile2862 (bluefont I)
sprite 1462 away1 // tile2867 (bluefont N)
sprite 1463 away1 // tile2860 (bluefont G)
sprite 1464 away1 // tile2865 (bluefont L)
sprite 1465 away1 // tile2854 (bluefont A)
sprite 1466 away1 // tile2855 (bluefont B)
sprite 14 away1 // tile2932 (redfont 2)
sprite 1456 angoff 512 // tile0051 cola
sprite 1447 mdzoff 500000 // tile1359 fetusbroke
sprite 1447 pitch -1 // tile1359 fetusbroke
sprite 1447 roll 1 // tile1359 fetusbroke
sprite 1449 angoff -384 // tile0774 sushiplate3 (foot)
sprite 1449 mdzoff 300000 // tile0774 sushiplate3 (foot)
sprite 1449 roll -1 // tile0774 sushiplate3 (foot)
sprite 1455 angoff -384 // tile0040 ammo
sprite 1454 angoff -384 // tile0040 ammo
sprite 1453 angoff 1024 // tile0051 cola
sprite 1451 angoff -768 // tile1353 spacemarine
sprite 1451 mdxoff -50000 // tile1353 spacemarine
sprite 1451 mdzoff 700000 // tile1353 spacemarine
sprite 1451 pitch -1 // tile1353 spacemarine
sprite 41 notmd // tile0974 oceansprite4
sprite 40 notmd // tile0974 oceansprite4
sprite 43 notmd // tile0974 oceansprite4
sprite 45 notmd // tile0974 oceansprite4
sprite 46 notmd // tile0974 oceansprite4
sprite 44 notmd // tile0974 oceansprite4
sprite 3 angoff -384 // tile0049 shotgunammo
sprite 4 angoff -640 // tile0049 shotgunammo
sprite 7 away1 // tile0992 (power station sign)
sprite 1371 away1 // tile0502 viewscreen
sprite 1039 notmd // tile0974 oceansprite4
sprite 1048 notmd // tile0974 oceansprite4
sprite 1043 notmd // tile0974 oceansprite4
sprite 1047 notmd // tile0974 oceansprite4
sprite 1044 notmd // tile0974 oceansprite4
sprite 1046 notmd // tile0974 oceansprite4
sprite 1049 notmd // tile0974 oceansprite4
sprite 1050 notmd // tile0974 oceansprite4
sprite 1052 notmd // tile0974 oceansprite4
sprite 1053 notmd // tile0974 oceansprite4
sprite 1051 notmd // tile0974 oceansprite4
sprite 1031 mdzoff 500000 // tile0053 firstaid
sprite 1031 roll -1 // tile0053 firstaid
sprite 1030 angoff 1024 // tile0022 chaingunsprite
sprite 1030 mdzoff 500000 // tile0022 chaingunsprite
sprite 1030 roll -1 // tile0022 chaingunsprite
sprite 907 angoff 768 // tile1353 spacemarine
sprite 907 pitch 528 // tile1353 spacemarine
sprite 912 angoff -384 // tile0028 shotgunsprite
sprite 909 angoff 128 // tile0049 shotgunammo
sprite 908 angoff 256 // tile0049 shotgunammo
sprite 910 angoff 768 // tile0049 shotgunammo
sprite 911 angoff -896 // tile0049 shotgunammo
sprite 1360 angoff 128 // tile0022 chaingunsprite
sprite 1360 pitch 96 // tile0022 chaingunsprite
sprite 106 angoff 384 // tile0021 firstgunsprite
sprite 105 angoff 256 // tile0049 shotgunammo
sprite 105 pitch 64 // tile0049 shotgunammo
sprite 105 roll 48 // tile0049 shotgunammo
sprite 1359 angoff 192 // tile0053 firstaid
sprite 847 angoff 256 // tile0052 sixpack
sprite 816 angoff -128 // tile0052 sixpack
sprite 815 angoff 128 // tile0026 heavyhbomb
sprite 754 angoff 256 // tile0040 ammo
sprite 753 angoff 256 // tile0040 ammo
sprite 753 mdzoff 200000 // tile0040 ammo
sprite 753 pitch 1 // tile0040 ammo
sprite 753 roll -1 // tile0040 ammo
sprite 465 angoff 128 // tile0051 cola
sprite 460 angoff 256 // tile0049 shotgunammo
sprite 460 pitch 80 // tile0049 shotgunammo
sprite 460 roll 80 // tile0049 shotgunammo
sprite 459 pitch 112 // tile0049 shotgunammo
sprite 459 roll -16 // tile0049 shotgunammo
sprite 462 angoff 512 // tile0040 ammo
sprite 461 angoff 1024 // tile0040 ammo
sprite 752 angoff 512 // tile0040 ammo
sprite 756 nomdanim // tile0974 oceansprite4
sprite 755 nomdanim // tile0974 oceansprite4
sprite 817 angoff 256 // tile0052 sixpack
sprite 817 mdzoff 200000 // tile0052 sixpack
sprite 817 pitch -1 // tile0052 sixpack
sprite 546 angoff -128 // tile0049 shotgunammo
sprite 818 angoff -256 // tile0052 sixpack
sprite 731 angoff 256 // tile0049 shotgunammo
sprite 731 roll -96 // tile0049 shotgunammo
sprite 730 angoff -512 // tile0040 ammo
sprite 728 angoff 512 // tile0040 ammo
sprite 631 angoff 1024 // tile0040 ammo
sprite 628 angoff -512 // tile0040 ammo
sprite 639 angoff -512 // tile0040 ammo
sprite 627 angoff 512 // tile0040 ammo
sprite 13 away1 // tile2948 (redfont I)
sprite 12 away1 // tile2953 (redfont N)
sprite 11 away1 // tile2972 (greyfont G)
sprite 10 away1 // tile2970 (greyfont E)
sprite 9 away1 // tile2979 (greyfont N)
sprite 600 angoff -512 // tile1337 (helicopter)
/maphacks/usermaps/tam-2003-05-10.mhk
4,6 → 4,8
// Filename : tam.map
// Author : Rob 'HighWire' Wijkstra
// mapmd4 : 69b07a21856b3715891e518c82134212 // 2003-05-10
// mapmd4 : ad1eef68cbfcad1da95aa1f6a7c2c12a // 2010-07-28 (AMC TC)
// mapmd4 : 62fd04c3cf3d3c8c1162bea20986f8d3 // 2015-03-12 (AMC TC2)
 
// <-> TAM-2006-07-23.mhk
 
/maphacks/usermaps/voa-dnwmd.mhk
5,6 → 5,8
// Author : SalaciusCrumb
// mapmd4 : bd0e3b56d3332fc0bf56aa8cf0ceb0e8 // 2007-08-13 (DNWMD)
 
 
 
// <-> voa.mhk
 
// Curr. HRP: r5.3.592
/maphacks/usermaps/voa.mhk
4,6 → 4,8
// Filename : voa.map
// Author : SalaciusCrumb
// mapmd4 : bfdd3b45257d0fdb43da08b285568019 // 2004-05-14
// mapmd4 : 9d69f3b215546b9ae1ffbda213f5b717 // 2009-06-28 (AMC TC)
// mapmd4 : edd78506c97909090b5ff3a4fc983f37 // 2009-06-28 (AMC TC2)
 
// <-> voa-dnwmd.mhk
 
23,7 → 25,7
sprite 446 angoff -512 // tile0563 waterfountain
sprite 446 mdzoff 100000 // tile0563 waterfountain
sprite 446 pitch -1 // tile0563 waterfountain
sprite 536 angoff 1024 // tile0041 batteryammo
sprite 536 angoff 1024 // tile0041 batteryammo // not AMC TC[2]
sprite 443 pitch 512 // tile0574 (tile0670 (faucet))
sprite 532 angoff 256 // tile0052 sixpack
sprite 531 angoff 512 // tile0041 batteryammo