Subversion Repositories duke3d_hrp

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Regard whitespace Rev 704 → Rev 705

/maphacks/usermaps/jungle.mhk
File deleted
/maphacks/usermaps/CATH.mhk
File deleted
/maphacks/usermaps/rescate.mhk
File deleted
/maphacks/usermaps/FACILITY-addonpack.mhk
0,0 → 1,254
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Facility
// Filename : FACILITY.MAP
// Author : Alan Nanut
// mapmd4 : 0e9aeaa5950a7e624858d0acdd536d26 // 2015-10-07 (Addon Pack)
 
// <-> FACILITY.mhk
 
// Curr. HRP: r5.4.705
 
sprite 20 angoff 512 // tile1238 explodingbarrel
sprite 18 angoff 1024 // tile1238 explodingbarrel
sprite 502 angoff 256 // tile1238 explodingbarrel
sprite 56 angoff 512 // tile1238 explodingbarrel
sprite 33 angoff 256 // tile1238 explodingbarrel
sprite 59 angoff 512 // tile1238 explodingbarrel
sprite 495 notmd // tile2400 scrap1
sprite 497 nomdanim // tile2411 (tile2408 scrap3)
sprite 496 nomdanim // tile2398 (tile2390 scrap6)
sprite 494 nomdanim // tile2417 (tile2416 scrap5)
sprite 126 angoff 1024 // tile0041 batteryammo
sprite 104 nomdanim // tile2398 (tile2390 scrap6)
sprite 102 nomdanim // tile2411 (tile2408 scrap3)
sprite 123 nomdanim // tile2417 (tile2416 scrap5)
sprite 103 nomdanim // tile2398 (tile2390 scrap6)
sprite 105 nomdanim // tile2417 (tile2416 scrap5)
sprite 82 angoff -256 // tile0059 heatsensor
 
sprite 113 angoff 0 // tile0029 devistatorsprite
sprite 129 angoff -512 // tile0041 batteryammo
sprite 731 angoff 512 // tile0024 freezesprite
sprite 732 angoff 1024 // tile0037 freezeammo
sprite 728 angoff -512 // tile0056 airtank
sprite 684 mdzoff 200000 // tile0765 vase
sprite 684 pitch 1 // tile0765 vase
sprite 719 angoff 512 // tile0042 devistatorammo
sprite 719 mdzoff 500000 // tile0042 devistatorammo
sprite 719 roll -1 // tile0042 devistatorammo
sprite 715 angoff -896 // tile0028 shotgunsprite
sprite 715 mdzoff 200000 // tile0028 shotgunsprite
sprite 715 pitch -1 // tile0028 shotgunsprite
sprite 715 roll 2 // tile0028 shotgunsprite
sprite 686 angoff -256 // tile0669 vacuum
sprite 686 mdzoff 300000 // tile0669 vacuum
sprite 686 roll -1 // tile0669 vacuum
sprite 690 angoff 1024 // tile0057 jetpack
sprite 690 mdzoff 400000 // tile0057 jetpack
sprite 690 pitch -1 // tile0057 jetpack
sprite 675 angoff -768 // tile0054 shield
sprite 675 mdzoff 300000 // tile0054 shield
sprite 675 roll -1 // tile0054 shield
sprite 677 mdzoff 100000 // tile0951 box
sprite 677 pitch -1 // tile0951 box
sprite 677 roll -1 // tile0951 box
sprite 676 mdzoff 100000 // tile0951 box
sprite 676 pitch 3 // tile0951 box
sprite 676 roll 2 // tile0951 box
sprite 693 mdxoff 1000 // tile0913 maskwall2 (fence)
sprite 693 pitch 1 // tile0913 maskwall2 (fence)
sprite 127 angoff -768 // tile0047 hbombammo
 
sprite 69 angoff 1024 // tile0022 chaingunsprite
sprite 710 angoff 1024 // tile0407 fansprite
sprite 239 angoff 1024 // tile0047 hbombammo
// gets moved by conveyor in original map:
sprite 160 angoff 1024 // tile0407 fansprite
//sprite 160 mdxoff 9999999 // tile0407 fansprite
//sprite 160 pitch -1 // tile0407 fansprite
// get moved by conveyor in original map:
//sprite 743 away2 // tile1250 steam
//sprite 742 away2 // tile1250 steam
//sprite 741 away2 // tile1250 steam
//sprite 737 away2 // tile0611 (hole in wall)
//sprite 740 away2 // tile1250 steam
sprite 235 angoff 1024 // tile0054 shield
sprite 235 mdzoff 250000 // tile0054 shield
sprite 235 pitch -1 // tile0054 shield
sprite 234 angoff 1024 // tile0100 atomichealth
sprite 234 mdzoff 100000 // tile0100 atomichealth
sprite 234 pitch 3 // tile0100 atomichealth
sprite 234 roll 1 // tile0100 atomichealth
sprite 440 angoff 0 // tile0060 accesscard blue
sprite 5 nomdanim // tile0541 (tile0538 slimepipe)
sprite 372 angoff -512 // tile0023 rpgsprite
sprite 371 angoff -512 // tile1238 explodingbarrel
sprite 369 angoff 1024 // tile1238 explodingbarrel
sprite 367 angoff -768 // tile1238 explodingbarrel
sprite 370 angoff -256 // tile1238 explodingbarrel
sprite 363 angoff -512 // tile0569 toilet
sprite 378 angoff 1024 // tile0051 cola
sprite 378 mdzoff 160000 // tile0051 cola
sprite 378 pitch -1 // tile0051 cola
sprite 378 roll 7 // tile0051 cola
sprite 231 angoff -512 // tile1238 explodingbarrel
sprite 230 angoff 1024 // tile1238 explodingbarrel
sprite 294 angoff 768 // tile0052 sixpack
sprite 305 angoff 256 // tile0027 tripbombsprite
sprite 305 mdzoff 200000 // tile0027 tripbombsprite
sprite 305 roll -1 // tile0027 tripbombsprite
sprite 306 angoff 256 // tile0027 tripbombsprite
sprite 306 mdzoff 200000 // tile0027 tripbombsprite
sprite 306 roll -1 // tile0027 tripbombsprite
sprite 304 mdzoff 200000 // tile0027 tripbombsprite
sprite 304 pitch -1 // tile0027 tripbombsprite
sprite 304 roll -2 // tile0027 tripbombsprite
// gets moved by conveyor in original map:
//sprite 189 away2 // tile0591 (joint box)
sprite 301 angoff -384 // tile0044 rpgammo
sprite 274 angoff -768 // tile0051 cola
sprite 262 angoff 0 // tile0053 firstaid
sprite 172 angoff 512 // tile0916 fireext
sprite 442 angoff 512 // tile0046 crystalammo
sprite 251 angoff 1024 // tile0052 sixpack
sprite 248 angoff 1024 // tile0026 heavyhbomb
sprite 249 angoff 1024 // tile0026 heavyhbomb
sprite 249 mdzoff 200000 // tile0026 heavyhbomb
sprite 249 pitch -1 // tile0026 heavyhbomb
sprite 250 angoff 1024 // tile0026 heavyhbomb
sprite 346 angoff 512 // tile0041 batteryammo
sprite 337 mdzoff 900000 // tile0028 shotgunsprite
sprite 337 roll 1 // tile0028 shotgunsprite
sprite 325 angoff 1024 // tile0955 bottle2
sprite 357 angoff 512 // tile0025 shrinkersprite
sprite 358 mdzoff 100000 // tile0976 (ventshaft)
sprite 358 pitch -1 // tile0976 (ventshaft)
sprite 316 angoff 768 // tile0055 steroids
sprite 356 angoff -768 // tile0052 sixpack
sprite 360 angoff -512 // tile0044 rpgammo
sprite 355 nomdanim // tile1232 canwithsomething
sprite 355 angoff -896 // tile1232 canwithsomething
sprite 398 angoff 1024 // tile0049 shotgunammo
sprite 404 angoff 768 // tile0557 chair2
sprite 402 angoff 512 // tile0057 jetpack
sprite 400 mdzoff 200000 // tile0916 fireext
sprite 400 pitch 1 // tile0916 fireext
sprite 452 angoff 0 // tile0060 accesscard yellow
sprite 406 angoff 1024 // tile0037 freezeammo
sprite 427 angoff -512 // tile0026 heavyhbomb
sprite 427 angoff 1024 // tile0026 heavyhbomb
sprite 429 angoff 512 // tile0026 heavyhbomb
sprite 420 angoff -512 // tile0021 firstgunsprite
sprite 420 mdzoff 600000 // tile0021 firstgunsprite
sprite 420 pitch 1 // tile0021 firstgunsprite
sprite 420 roll -1 // tile0021 firstgunsprite
sprite 389 angoff -512 // tile0026 heavyhbomb
sprite 389 mdzoff 400000 // tile0026 heavyhbomb
sprite 389 pitch 1 // tile0026 heavyhbomb
sprite 386 angoff -512 // tile0026 heavyhbomb
sprite 386 mdzoff 200000 // tile0026 heavyhbomb
sprite 386 pitch 1 // tile0026 heavyhbomb
sprite 381 angoff -512 // tile0026 heavyhbomb
sprite 384 angoff -512 // tile0023 rpgsprite
sprite 384 mdzoff 500000 // tile0023 rpgsprite
sprite 384 pitch 1 // tile0023 rpgsprite
sprite 423 angoff 1024 // tile0046 crystalammo
sprite 426 angoff 512 // tile1238 explodingbarrel
sprite 425 angoff 1024 // tile1238 explodingbarrel
sprite 467 angoff 1024 // tile1061 (streetlight)
sprite 520 angoff -256 // tile0049 shotgunammo
sprite 520 roll 32 // tile0049 shotgunammo
sprite 526 notmd // tile0909 (treetrunk)
sprite 527 notmd // tile1653 (tile1650 morter)
sprite 524 notmd // tile0909 (treetrunk)
sprite 522 notmd // tile0909 (treetrunk)
sprite 521 notmd // tile1653 (tile1650 morter)
sprite 538 notmd // tile0909 (treetrunk)
sprite 541 notmd // tile1653 (tile1650 morter)
sprite 539 notmd // tile0909 (treetrunk)
sprite 540 notmd // tile0909 (treetrunk)
sprite 542 notmd // tile1653 (tile1650 morter)
sprite 544 angoff 288 // tile0021 firstgunsprite
sprite 439 angoff 256 // tile0981 hydrent
sprite 464 mdxoff 50000 // tile0909 (treetrunk)
sprite 464 pitch -1 // tile0909 (treetrunk)
sprite 462 mdxoff 60000 // tile0909 (treetrunk)
sprite 462 pitch -1 // tile0909 (treetrunk)
sprite 460 mdxoff 20000 // tile0909 (treetrunk)
sprite 460 pitch -1 // tile0909 (treetrunk)
sprite 458 mdxoff 120000 // tile0909 (treetrunk)
sprite 458 pitch -1 // tile0909 (treetrunk)
sprite 455 angoff 1024 // tile1078 (streetlight broken)
sprite 672 mdzoff 420000 // tile0914 maskwall3 (fence)
sprite 672 pitch -1 // tile0914 maskwall3 (fence)
sprite 549 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 549 pitch -1 // tile0914 maskwall3 (fence)
sprite 549 roll -2 // tile0914 maskwall3 (fence)
sprite 548 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 548 pitch -1 // tile0914 maskwall3 (fence)
sprite 548 roll -2 // tile0914 maskwall3 (fence)
sprite 550 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 550 pitch -1 // tile0914 maskwall3 (fence)
sprite 550 roll -2 // tile0914 maskwall3 (fence)
sprite 551 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 551 pitch -1 // tile0914 maskwall3 (fence)
sprite 551 roll -2 // tile0914 maskwall3 (fence)
sprite 552 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 552 pitch -1 // tile0914 maskwall3 (fence)
sprite 552 roll -2 // tile0914 maskwall3 (fence)
sprite 553 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 553 pitch -1 // tile0914 maskwall3 (fence)
sprite 553 roll -2 // tile0914 maskwall3 (fence)
sprite 554 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 554 pitch -1 // tile0914 maskwall3 (fence)
sprite 554 roll -2 // tile0914 maskwall3 (fence)
sprite 555 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 555 pitch -1 // tile0914 maskwall3 (fence)
sprite 555 roll -2 // tile0914 maskwall3 (fence)
sprite 669 angoff 320 // tile0049 shotgunammo
sprite 667 angoff 768 // tile0052 sixpack
sprite 668 angoff 512 // tile0051 cola
sprite 561 angoff 1024 // tile0100 atomichealth
sprite 557 roll -32 // tile0028 shotgunsprite
sprite 546 angoff -768 // tile0044 rpgammo
sprite 545 angoff -640 // tile0044 rpgammo
sprite 591 angoff -256 // tile0021 firstgunsprite
sprite 590 angoff -256 // tile0040 ammo
sprite 589 angoff -256 // tile0040 ammo
sprite 588 angoff -256 // tile0040 ammo
sprite 599 angoff -640 // tile0051 cola
sprite 626 angoff 256 // tile0052 sixpack
sprite 635 angoff -192 // tile0052 sixpack
sprite 614 angoff -640 // tile0029 devistatorsprite
sprite 611 angoff 1024 // tile0026 heavyhbomb
sprite 610 angoff 1024 // tile0026 heavyhbomb
sprite 610 mdzoff 50000 // tile0026 heavyhbomb
sprite 610 pitch 1 // tile0026 heavyhbomb
sprite 613 angoff 1024 // tile0026 heavyhbomb
sprite 613 mdzoff 300000 // tile0026 heavyhbomb
sprite 613 roll 1 // tile0026 heavyhbomb
sprite 612 angoff 1024 // tile0026 heavyhbomb
sprite 657 angoff -512 // tile0053 firstaid
sprite 645 angoff 1024 // tile0049 shotgunammo
sprite 645 mdzoff 500000 // tile0049 shotgunammo
sprite 645 pitch -1 // tile0049 shotgunammo
sprite 656 angoff 512 // tile0051 cola
sprite 638 angoff 512 // tile0052 sixpack
sprite 637 angoff 1024 // tile0023 rpgsprite
sprite 628 angoff 1024 // tile0026 heavyhbomb
sprite 629 angoff -512 // tile0026 heavyhbomb
sprite 624 pitch -128 // tile0059 heatsensor
sprite 622 angoff 256 // tile0051 cola
sprite 622 roll -192 // tile0051 cola
sprite 639 angoff 896 // tile0041 batteryammo
sprite 617 angoff 128 // tile0047 hbombammo
sprite 619 angoff 384 // tile0044 rpgammo
sprite 620 angoff 640 // tile0042 devistatorammo
sprite 620 pitch 8 // tile0042 devistatorammo
sprite 620 roll 32 // tile0042 devistatorammo
sprite 621 angoff 896 // tile0044 rpgammo
sprite 621 pitch -32 // tile0044 rpgammo
sprite 621 roll 8 // tile0044 rpgammo
sprite 615 pitch 32 // tile0042 devistatorammo
sprite 615 roll -80 // tile0042 devistatorammo
/maphacks/usermaps/FACILITY.mhk
0,0 → 1,254
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Facility
// Filename : FACILITY.MAP
// Author : Alan Nanut
// mapmd4 : a960745a2b9aa3e2d3ecce980640a270 // 1996-07-20
 
// <-> FACILITY-addonpack.mhk
 
// Curr. HRP: r5.4.705
 
sprite 312 angoff 512 // tile1238 explodingbarrel
sprite 317 angoff 1024 // tile1238 explodingbarrel
sprite 315 angoff 256 // tile1238 explodingbarrel
sprite 354 angoff 512 // tile1238 explodingbarrel
sprite 442 angoff 256 // tile1238 explodingbarrel
sprite 313 angoff 512 // tile1238 explodingbarrel
sprite 326 notmd // tile2400 scrap1
sprite 324 nomdanim // tile2411 (tile2408 scrap3)
sprite 325 nomdanim // tile2398 (tile2390 scrap6)
sprite 327 nomdanim // tile2417 (tile2416 scrap5)
sprite 137 angoff 1024 // tile0041 batteryammo
sprite 305 nomdanim // tile2398 (tile2390 scrap6)
sprite 308 nomdanim // tile2411 (tile2408 scrap3)
sprite 307 nomdanim // tile2417 (tile2416 scrap5)
sprite 306 nomdanim // tile2398 (tile2390 scrap6)
sprite 304 nomdanim // tile2417 (tile2416 scrap5)
sprite 360 angoff -256 // tile0059 heatsensor
 
sprite 359 angoff 0 // tile0029 devistatorsprite
sprite 35 angoff -512 // tile0041 batteryammo
sprite 732 angoff 512 // tile0024 freezesprite
sprite 731 angoff 1024 // tile0037 freezeammo
sprite 733 angoff -512 // tile0056 airtank
sprite 740 mdzoff 200000 // tile0765 vase
sprite 740 pitch 1 // tile0765 vase
sprite 6 angoff 512 // tile0042 devistatorammo
sprite 6 mdzoff 500000 // tile0042 devistatorammo
sprite 6 roll -1 // tile0042 devistatorammo
sprite 713 angoff -896 // tile0028 shotgunsprite
sprite 713 mdzoff 200000 // tile0028 shotgunsprite
sprite 713 pitch -1 // tile0028 shotgunsprite
sprite 713 roll 2 // tile0028 shotgunsprite
sprite 721 angoff -256 // tile0669 vacuum
sprite 721 mdzoff 300000 // tile0669 vacuum
sprite 721 roll -1 // tile0669 vacuum
sprite 7 angoff 1024 // tile0057 jetpack
sprite 7 mdzoff 400000 // tile0057 jetpack
sprite 7 pitch -1 // tile0057 jetpack
sprite 34 angoff -768 // tile0054 shield
sprite 34 mdzoff 300000 // tile0054 shield
sprite 34 roll -1 // tile0054 shield
sprite 21 mdzoff 100000 // tile0951 box
sprite 21 pitch -1 // tile0951 box
sprite 21 roll -1 // tile0951 box
sprite 22 mdzoff 100000 // tile0951 box
sprite 22 pitch 3 // tile0951 box
sprite 22 roll 2 // tile0951 box
sprite 707 mdxoff 1000 // tile0913 maskwall2 (fence)
sprite 707 pitch 1 // tile0913 maskwall2 (fence)
sprite 741 angoff -768 // tile0047 hbombammo
 
sprite 406 angoff 1024 // tile0022 chaingunsprite
sprite 269 angoff 1024 // tile0407 fansprite
sprite 136 angoff 1024 // tile0047 hbombammo
// gets moved by conveyor:
sprite 268 angoff 1024 // tile0407 fansprite
sprite 268 mdxoff 9999999 // tile0407 fansprite
sprite 268 pitch -1 // tile0407 fansprite
// get moved by conveyor:
sprite 457 away2 // tile1250 steam
sprite 456 away2 // tile1250 steam
sprite 455 away2 // tile1250 steam
sprite 200 away2 // tile0611 (hole in wall)
//sprite 454 away2 // tile1250 steam
sprite 270 angoff 1024 // tile0054 shield
sprite 270 mdzoff 250000 // tile0054 shield
sprite 270 pitch -1 // tile0054 shield
sprite 271 angoff 1024 // tile0100 atomichealth
sprite 271 mdzoff 100000 // tile0100 atomichealth
sprite 271 pitch 3 // tile0100 atomichealth
sprite 271 roll 1 // tile0100 atomichealth
sprite 148 angoff 0 // tile0060 accesscard blue
sprite 331 nomdanim // tile0541 (tile0538 slimepipe)
sprite 189 angoff -512 // tile0023 rpgsprite
sprite 246 angoff -512 // tile1238 explodingbarrel
sprite 248 angoff 1024 // tile1238 explodingbarrel
sprite 250 angoff -768 // tile1238 explodingbarrel
sprite 247 angoff -256 // tile1238 explodingbarrel
sprite 550 angoff -512 // tile0569 toilet
sprite 126 angoff 1024 // tile0051 cola
sprite 126 mdzoff 160000 // tile0051 cola
sprite 126 pitch -1 // tile0051 cola
sprite 126 roll 7 // tile0051 cola
sprite 207 angoff -512 // tile1238 explodingbarrel
sprite 208 angoff 1024 // tile1238 explodingbarrel
sprite 209 angoff 768 // tile0052 sixpack
sprite 211 angoff 256 // tile0027 tripbombsprite
sprite 211 mdzoff 200000 // tile0027 tripbombsprite
sprite 211 roll -1 // tile0027 tripbombsprite
sprite 210 angoff 256 // tile0027 tripbombsprite
sprite 210 mdzoff 200000 // tile0027 tripbombsprite
sprite 210 roll -1 // tile0027 tripbombsprite
sprite 212 mdzoff 200000 // tile0027 tripbombsprite
sprite 212 pitch -1 // tile0027 tripbombsprite
sprite 212 roll -2 // tile0027 tripbombsprite
// gets moved by conveyor:
sprite 202 away2 // tile0591 (joint box)
sprite 36 angoff -384 // tile0044 rpgammo
sprite 631 angoff -768 // tile0051 cola
sprite 499 angoff 0 // tile0053 firstaid
sprite 142 angoff 512 // tile0916 fireext
sprite 660 angoff 512 // tile0046 crystalammo
sprite 127 angoff 1024 // tile0052 sixpack
sprite 258 angoff 1024 // tile0026 heavyhbomb
sprite 257 angoff 1024 // tile0026 heavyhbomb
sprite 257 mdzoff 200000 // tile0026 heavyhbomb
sprite 257 pitch -1 // tile0026 heavyhbomb
sprite 256 angoff 1024 // tile0026 heavyhbomb
sprite 128 angoff 512 // tile0041 batteryammo
sprite 160 mdzoff 900000 // tile0028 shotgunsprite
sprite 160 roll 1 // tile0028 shotgunsprite
sprite 173 angoff 1024 // tile0955 bottle2
sprite 540 angoff 512 // tile0025 shrinkersprite
sprite 509 mdzoff 100000 // tile0976 (ventshaft)
sprite 509 pitch -1 // tile0976 (ventshaft)
sprite 617 angoff 768 // tile0055 steroids
sprite 613 angoff -768 // tile0052 sixpack
sprite 618 angoff -512 // tile0044 rpgammo
sprite 84 nomdanim // tile1232 canwithsomething
sprite 84 angoff -896 // tile1232 canwithsomething
sprite 619 angoff 1024 // tile0049 shotgunammo
sprite 152 angoff 768 // tile0557 chair2
sprite 159 angoff 512 // tile0057 jetpack
sprite 608 mdzoff 200000 // tile0916 fireext
sprite 608 pitch 1 // tile0916 fireext
sprite 636 angoff 0 // tile0060 accesscard yellow
sprite 670 angoff 1024 // tile0037 freezeammo
sprite 576 angoff -512 // tile0026 heavyhbomb
sprite 577 angoff 1024 // tile0026 heavyhbomb
sprite 575 angoff 512 // tile0026 heavyhbomb
sprite 584 angoff -512 // tile0021 firstgunsprite
sprite 584 mdzoff 600000 // tile0021 firstgunsprite
sprite 584 pitch 1 // tile0021 firstgunsprite
sprite 584 roll -1 // tile0021 firstgunsprite
sprite 586 angoff -512 // tile0026 heavyhbomb
sprite 586 mdzoff 400000 // tile0026 heavyhbomb
sprite 586 pitch 1 // tile0026 heavyhbomb
sprite 574 angoff -512 // tile0026 heavyhbomb
sprite 574 mdzoff 200000 // tile0026 heavyhbomb
sprite 574 pitch 1 // tile0026 heavyhbomb
sprite 573 angoff -512 // tile0026 heavyhbomb
sprite 560 angoff -512 // tile0023 rpgsprite
sprite 560 mdzoff 500000 // tile0023 rpgsprite
sprite 560 pitch 1 // tile0023 rpgsprite
sprite 581 angoff 1024 // tile0046 crystalammo
sprite 578 angoff 512 // tile1238 explodingbarrel
sprite 579 angoff 1024 // tile1238 explodingbarrel
sprite 103 angoff 1024 // tile1061 (streetlight)
sprite 623 angoff -256 // tile0049 shotgunammo
sprite 623 roll 32 // tile0049 shotgunammo
sprite 123 notmd // tile0909 (treetrunk)
sprite 118 notmd // tile1653 (tile1650 morter)
sprite 125 notmd // tile0909 (treetrunk)
sprite 124 notmd // tile0909 (treetrunk)
sprite 119 notmd // tile1653 (tile1650 morter)
sprite 122 notmd // tile0909 (treetrunk)
sprite 117 notmd // tile1653 (tile1650 morter)
sprite 121 notmd // tile0909 (treetrunk)
sprite 120 notmd // tile0909 (treetrunk)
sprite 116 notmd // tile1653 (tile1650 morter)
sprite 49 angoff 288 // tile0021 firstgunsprite
sprite 622 angoff 256 // tile0981 hydrent
sprite 135 mdxoff 50000 // tile0909 (treetrunk)
sprite 135 pitch -1 // tile0909 (treetrunk)
sprite 131 mdxoff 60000 // tile0909 (treetrunk)
sprite 131 pitch -1 // tile0909 (treetrunk)
sprite 133 mdxoff 20000 // tile0909 (treetrunk)
sprite 133 pitch -1 // tile0909 (treetrunk)
sprite 634 mdxoff 120000 // tile0909 (treetrunk)
sprite 634 pitch -1 // tile0909 (treetrunk)
sprite 639 angoff 1024 // tile1078 (streetlight broken)
sprite 97 mdzoff 420000 // tile0914 maskwall3 (fence)
sprite 97 pitch -1 // tile0914 maskwall3 (fence)
sprite 99 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 99 pitch -1 // tile0914 maskwall3 (fence)
sprite 99 roll -2 // tile0914 maskwall3 (fence)
sprite 100 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 100 pitch -1 // tile0914 maskwall3 (fence)
sprite 100 roll -2 // tile0914 maskwall3 (fence)
sprite 98 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 98 pitch -1 // tile0914 maskwall3 (fence)
sprite 98 roll -2 // tile0914 maskwall3 (fence)
sprite 96 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 96 pitch -1 // tile0914 maskwall3 (fence)
sprite 96 roll -2 // tile0914 maskwall3 (fence)
sprite 95 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 95 pitch -1 // tile0914 maskwall3 (fence)
sprite 95 roll -2 // tile0914 maskwall3 (fence)
sprite 94 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 94 pitch -1 // tile0914 maskwall3 (fence)
sprite 94 roll -2 // tile0914 maskwall3 (fence)
sprite 93 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 93 pitch -1 // tile0914 maskwall3 (fence)
sprite 93 roll -2 // tile0914 maskwall3 (fence)
sprite 92 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 92 pitch -1 // tile0914 maskwall3 (fence)
sprite 92 roll -2 // tile0914 maskwall3 (fence)
sprite 693 angoff 320 // tile0049 shotgunammo
sprite 695 angoff 768 // tile0052 sixpack
sprite 694 angoff 512 // tile0051 cola
sprite 91 angoff 1024 // tile0100 atomichealth
sprite 627 roll -32 // tile0028 shotgunsprite
sprite 689 angoff -768 // tile0044 rpgammo
sprite 690 angoff -640 // tile0044 rpgammo
sprite 665 angoff -256 // tile0021 firstgunsprite
sprite 666 angoff -256 // tile0040 ammo
sprite 667 angoff -256 // tile0040 ammo
sprite 668 angoff -256 // tile0040 ammo
sprite 27 angoff -640 // tile0051 cola
sprite 658 angoff 256 // tile0052 sixpack
sprite 59 angoff -192 // tile0052 sixpack
sprite 50 angoff -640 // tile0029 devistatorsprite
sprite 54 angoff 1024 // tile0026 heavyhbomb
sprite 55 angoff 1024 // tile0026 heavyhbomb
sprite 55 mdzoff 50000 // tile0026 heavyhbomb
sprite 55 pitch 1 // tile0026 heavyhbomb
sprite 52 angoff 1024 // tile0026 heavyhbomb
sprite 52 mdzoff 300000 // tile0026 heavyhbomb
sprite 52 roll 1 // tile0026 heavyhbomb
sprite 53 angoff 1024 // tile0026 heavyhbomb
sprite 33 angoff -512 // tile0053 firstaid
sprite 697 angoff 1024 // tile0049 shotgunammo
sprite 697 mdzoff 500000 // tile0049 shotgunammo
sprite 697 pitch -1 // tile0049 shotgunammo
sprite 31 angoff 512 // tile0051 cola
sprite 30 angoff 512 // tile0052 sixpack
sprite 51 angoff 1024 // tile0023 rpgsprite
sprite 699 angoff 1024 // tile0026 heavyhbomb
sprite 698 angoff -512 // tile0026 heavyhbomb
sprite 39 pitch -128 // tile0059 heatsensor
sprite 28 angoff 256 // tile0051 cola
sprite 28 roll -192 // tile0051 cola
sprite 29 angoff 896 // tile0041 batteryammo
sprite 654 angoff 128 // tile0047 hbombammo
sprite 37 angoff 384 // tile0044 rpgammo
sprite 62 angoff 640 // tile0042 devistatorammo
sprite 62 pitch 8 // tile0042 devistatorammo
sprite 62 roll 32 // tile0042 devistatorammo
sprite 38 angoff 896 // tile0044 rpgammo
sprite 38 pitch -32 // tile0044 rpgammo
sprite 38 roll 8 // tile0044 rpgammo
sprite 653 pitch 32 // tile0042 devistatorammo
sprite 653 roll -80 // tile0042 devistatorammo
/maphacks/usermaps/IMPERIAL.mhk
4,6 → 4,7
// Filename : IMPERIAL.MAP
// Author : Brian Wolfe
// mapmd4 : 2e0590eea6fbce837d9fd017e6b9e64b // 1996-09-26
// mapmd4 : 55e8ca5f7161bc262fc421067bea6410 // 1999-01-17 (Megaton Workshop)
// mapmd4 : 82f6fbceb21a9dc0827b384ba65fc5e7 // 2015-10-14 (Addon Pack)
 
// Curr. HRP: r5.3.635
/maphacks/usermaps/NYSRaceR2.mhk
0,0 → 1,76
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : NY'S RACE; Revision 2
// Filename : NYSRaceR2.map
// Author : NY00123
// mapmd4 : 919987965cd1f80f236a03c5a2515f86 // 2008-11-25
 
// Curr. HRP: r5.4.705
 
sprite 875 away1 // tile3281 loadscreen
sprite 874 away1 // tile3280 textstory
sprite 868 away1 // tile3240 bonusscreen
sprite 871 away1 // tile3290 (shareware quit screen 1)
sprite 869 away1 // tile3245 (bonusscreen episode 2)
sprite 872 away1 // tile3291 (shareware quit screen 2)
sprite 877 away1 // tile3391 (lunar apocalypse movie poster)
sprite 873 away1 // tile3292 (episode 1 ending screen)
sprite 876 away1 // tile0826 (lunar apocalypse poster wide)
sprite 870 away1 // tile3293 (episode 2 ending screen)
sprite 883 nomdanim // tile1842 (tile1820 octabrain)
sprite 881 nomdanim // tile1842 (tile1820 octabrain)
sprite 880 nomdanim // tile2608 (tile2605 rpg)
sprite 885 nomdanim // tile2608 (tile2605 rpg)
sprite 887 nomdanim // tile1406 (tile1405 (duke))
sprite 879 nomdanim // tile1406 (tile1405 (duke))
sprite 882 nomdanim // tile1842 (tile1820 octabrain)
sprite 884 nomdanim // tile2608 (tile2605 rpg)
sprite 950 nomdanim // tile2608 (tile2605 rpg)
sprite 949 nomdanim // tile2608 (tile2605 rpg)
sprite 886 nomdanim // tile1406 (tile1405 (duke))
sprite 963 nomdanim // tile1685 (tile1680 liztroop)
sprite 964 nomdanim // tile1425 (tile1405 duke)
sprite 962 nomdanim // tile1685 (tile1680 liztroop)
sprite 961 nomdanim // tile1425 (tile1405 duke)
sprite 966 nomdanim // tile1685 (tile1680 liztroop)
sprite 968 nomdanim // tile1425 (tile1405 duke)
sprite 965 nomdanim // tile1685 (tile1680 liztroop)
sprite 967 nomdanim // tile1425 (tile1405 duke)
sprite 1261 notmd // tile0163 (tile0162 dipswitch)
sprite 1262 notmd // tile0162 dipswitch
sprite 1267 notmd // tile0163 (tile0162 dipswitch)
sprite 1266 notmd // tile0163 (tile0162 dipswitch)
sprite 1265 notmd // tile0163 (tile0162 dipswitch)
sprite 1253 notmd // tile0162 dipswitch
sprite 1263 notmd // tile0162 dipswitch
sprite 1260 notmd // tile0163 (tile0162 dipswitch)
sprite 1254 notmd // tile0163 (tile0162 dipswitch)
sprite 1251 notmd // tile0162 dipswitch
sprite 1259 notmd // tile0162 dipswitch
sprite 1258 notmd // tile0162 dipswitch
sprite 1252 notmd // tile0163 (tile0162 dipswitch)
sprite 1256 notmd // tile0163 (tile0162 dipswitch)
sprite 1255 notmd // tile0163 (tile0162 dipswitch)
sprite 1257 notmd // tile0162 dipswitch
//sprite 1264 notmd // tile0163 (tile0162 dipswitch)
sprite 1264 mdxoff 9999999 // tile0163 (tile0162 dipswitch)
sprite 1264 pitch -1 // tile0163 (tile0162 dipswitch)
//sprite 1268 notmd // tile0162 dipswitch
sprite 1268 mdxoff 9999999 // tile0163 (tile0162 dipswitch)
sprite 1268 pitch -1 // tile0163 (tile0162 dipswitch)
sprite 1380 notmd // tile0163 (tile0162 dipswitch)
sprite 1378 notmd // tile0162 dipswitch
sprite 1379 notmd // tile0162 dipswitch
sprite 1383 notmd // tile0163 (tile0162 dipswitch)
sprite 1381 notmd // tile0163 (tile0162 dipswitch)
sprite 1382 notmd // tile0162 dipswitch
sprite 1385 notmd // tile0162 dipswitch
sprite 1384 notmd // tile0163 (tile0162 dipswitch)
sprite 1387 notmd // tile0162 dipswitch
sprite 1386 notmd // tile0163 (tile0162 dipswitch)
sprite 1390 notmd // tile0162 dipswitch
sprite 1388 notmd // tile0162 dipswitch
sprite 1389 notmd // tile0163 (tile0162 dipswitch)
sprite 1391 notmd // tile0162 dipswitch
sprite 1377 notmd // tile0163 (tile0162 dipswitch)
sprite 1376 notmd // tile0163 (tile0162 dipswitch)
/maphacks/usermaps/jungle-tobbs.mhk
0,0 → 1,371
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Moscitos Inn
// Filename : jungle.map
// Author : TOBBS
// mapmd4 : 47a28345ffe9b8bfc9e2b455aa03569a // 1996-07219
 
// Curr. HRP: r5.4.694
 
sprite 278 pitch -80 // tile0022 chaingunsprite
sprite 278 roll -80 // tile0022 chaingunsprite
sprite 463 angoff 960 // tile0028 shotgunsprite
sprite 463 mdzoff 300000 // tile0028 shotgunsprite
sprite 463 pitch 1 // tile0028 shotgunsprite
sprite 457 mdzoff 200000 // tile0053 firstaid
sprite 457 pitch 2 // tile0053 firstaid
sprite 457 roll -3 // tile0053 firstaid
sprite 537 angoff 960 // tile0056 airtank
sprite 537 mdzoff 600000 // tile0056 airtank
sprite 537 pitch 1 // tile0056 airtank
sprite 552 angoff -960 // tile1353 spacemarine
sprite 552 mdzoff -2000 // tile1353 spacemarine
sprite 552 pitch -416 // tile1353 spacemarine
sprite 461 mdzoff 600000 // tile0022 chaingunsprite
sprite 461 pitch 1 // tile0022 chaingunsprite
sprite 461 roll 2 // tile0022 chaingunsprite
sprite 551 angoff 576 // tile1353 spacemarine
sprite 551 mdxoff -100 // tile1353 spacemarine
sprite 551 mdzoff -1600 // tile1353 spacemarine
sprite 551 pitch 528 // tile1353 spacemarine
sprite 538 angoff -768 // tile0044 rpgammo
sprite 536 angoff 256 // tile0023 rpgsprite
sprite 459 angoff 1024 // tile0041 batteryammo
sprite 459 mdzoff 150000 // tile0041 batteryammo
sprite 459 pitch -4 // tile0041 batteryammo
sprite 460 angoff 1024 // tile0041 batteryammo
sprite 460 mdzoff 150000 // tile0041 batteryammo
sprite 460 pitch -4 // tile0041 batteryammo
sprite 458 angoff 1024 // tile0041 batteryammo
sprite 458 mdzoff 150000 // tile0041 batteryammo
sprite 458 pitch -4 // tile0041 batteryammo
sprite 458 roll -1 // tile0041 batteryammo
sprite 500 angoff 256 // tile0022 chaingunsprite
sprite 500 mdzoff 600000 // tile0022 chaingunsprite
sprite 500 roll 1 // tile0022 chaingunsprite
sprite 854 mdxoff 40000 // tile1353 spacemarine
sprite 854 pitch 1 // tile1353 spacemarine
sprite 859 mdxoff 25000 // tile0955 bottle2
sprite 859 pitch -1 // tile0955 bottle2
sprite 859 roll -256 // tile0955 bottle2
sprite 860 mdxoff 25000 // tile0955 bottle2
sprite 860 pitch -1 // tile0955 bottle2
sprite 860 roll -256 // tile0955 bottle2
sprite 1061 angoff 896 // tile0028 shotgunsprite
sprite 862 angoff 896 // tile0955 bottle2
sprite 1062 angoff -768 // tile0028 shotgunsprite
sprite 1060 angoff -256 // tile0046 crystalammo
sprite 841 angoff -256 // tile1353 spacemarine
sprite 841 mdzoff 200000 // tile1353 spacemarine
sprite 841 pitch 1 // tile1353 spacemarine
sprite 866 angoff -256 // tile0997 pipe4b
sprite 847 away1 // tile0588
sprite 861 mdxoff 25000 // tile0955 bottle2
sprite 861 pitch -1 // tile0955 bottle2
sprite 861 roll -256 // tile0955 bottle2
sprite 864 angoff 768 // tile0026 heavyhbomb
sprite 1064 angoff 768 // tile0042 devistatorammo
sprite 865 angoff -256 // tile0026 heavyhbomb
sprite 832 notmd // tile1056 (tile1055 (film reel))
sprite 133 angoff -384 // tile1353 spacemarine
sprite 1063 angoff 256 // tile0041 batteryammo
sprite 1063 mdzoff 300000 // tile0041 batteryammo
sprite 1063 roll -1 // tile0041 batteryammo
sprite 873 mdxoff 5000 // tile0621 camera1
sprite 873 pitch 1 // tile0621 camera1
sprite 869 mdxoff 5000 // tile0621 camera1
sprite 869 pitch 1 // tile0621 camera1
sprite 561 angoff 256 // tile3450 fem9 cheerleader
sprite 562 angoff -256 // tile3450 fem9 cheerleader
sprite 553 angoff 960 // tile1353 spacemarine
sprite 553 mdxoff -600 // tile1353 spacemarine
sprite 553 pitch 128 // tile1353 spacemarine
sprite 464 angoff 896 // tile0028 shotgunsprite
sprite 469 angoff 128 // tile0904 woodenhorse
sprite 467 pitch -80 // tile0904 woodenhorse
sprite 804 pitch -144 // tile0904 woodenhorse
sprite 470 pitch -80 // tile0904 woodenhorse
sprite 276 roll 48 // tile0047 hbombammo
sprite 556 angoff -768 // tile0904 woodenhorse
sprite 555 angoff -768 // tile0904 woodenhorse
sprite 29 away1 // tile0992 (power station sign)
sprite 541 angoff -512 // tile0053 firstaid
sprite 541 mdzoff 200000 // tile0053 firstaid
sprite 541 roll 1 // tile0053 firstaid
sprite 275 mdzoff 200000 // tile0047 hbombammo
sprite 275 pitch 1 // tile0047 hbombammo
sprite 275 roll 1 // tile0047 hbombammo
sprite 499 angoff 1024 // tile0041 batteryammo
sprite 499 mdzoff 200000 // tile0041 batteryammo
sprite 499 pitch -1 // tile0041 batteryammo
sprite 499 roll -1 // tile0041 batteryammo
sprite 498 angoff -768 // tile0041 batteryammo
sprite 498 mdzoff 400000 // tile0041 batteryammo
sprite 498 roll -1 // tile0041 batteryammo
sprite 67 away1 // tile0514 maskwall5 (fence)
sprite 68 away1 // tile0514 maskwall5 (fence)
sprite 69 away1 // tile0514 maskwall5 (fence)
sprite 23 angoff -224 // tile0049 shotgunammo
sprite 55 angoff -512 // tile1247 seenine
sprite 56 angoff -256 // tile1247 seenine
sprite 57 angoff 1024 // tile1247 seenine
sprite 932 angoff -256 // tile0024 freezesprite
sprite 932 mdzoff 500000 // tile0024 freezesprite
sprite 932 pitch -1 // tile0024 freezesprite
sprite 932 roll -1 // tile0024 freezesprite
sprite 933 angoff 1024 // tile1348 holoduke
sprite 933 mdzoff 500000 // tile1348 holoduke
sprite 933 roll -1 // tile1348 holoduke
sprite 11 angoff -512 // tile0027 tripbombsprite
sprite 11 mdzoff 500000 // tile0027 tripbombsprite
sprite 11 roll -1 // tile0027 tripbombsprite
sprite 44 angoff -256 // tile0994 pipe5
sprite 938 angoff 1024 // tile0028 shotgunsprite
sprite 0 angoff 256 // tile1321 fem3 hooker
sprite 0 mdyoff 5000 // tile1321 fem3 hooker
sprite 0 mdzoff 500000 // tile1321 fem3 hooker
sprite 0 roll -1 // tile1321 fem3 hooker
sprite 9 angoff 640 // tile0027 tripbombsprite
sprite 10 angoff 512 // tile0027 tripbombsprite
sprite 363 angoff -768 // tile0041 batteryammo
sprite 274 angoff -256 // tile0047 hbombammo
sprite 365 angoff 1024 // tile0041 batteryammo
sprite 365 mdzoff 200000 // tile0041 batteryammo
sprite 365 pitch 1 // tile0041 batteryammo
sprite 362 angoff 1024 // tile0041 batteryammo
sprite 362 mdzoff 400000 // tile0041 batteryammo
sprite 362 pitch -1 // tile0041 batteryammo
sprite 362 roll 1 // tile0041 batteryammo
sprite 696 angoff -576 // tile0029 devistatorsprite
sprite 696 mdzoff 500000 // tile0029 devistatorsprite
sprite 696 roll 1 // tile0029 devistatorsprite
sprite 697 angoff -576 // tile0042 devistatorammo
sprite 1017 angoff -512 // tile0054 shield
sprite 939 roll -384 // tile0028 shotgunsprite
sprite 687 angoff -640 // tile0556 chair1
sprite 518 mdzoff 700000 // tile0910 tree2
sprite 518 pitch -1 // tile0910 tree2
sprite 692 angoff 256 // tile0028 shotgunsprite
sprite 692 mdzoff 200000 // tile0028 shotgunsprite
sprite 692 pitch -1 // tile0028 shotgunsprite
sprite 693 angoff -512 // tile0049 shotgunammo
sprite 693 mdzoff 500000 // tile0049 shotgunammo
sprite 693 roll 1 // tile0049 shotgunammo
sprite 690 mdzoff 500000 // tile0047 hbombammo
sprite 690 roll 1 // tile0047 hbombammo
sprite 90 angoff 512 // tile0060 accesscard yellow
sprite 186 angoff 256 // tile0023 rpgsprite
sprite 999 angoff -512 // tile0021 firstgunsprite
sprite 999 mdzoff 200000 // tile0021 firstgunsprite
sprite 999 roll -1 // tile0021 firstgunsprite
sprite 998 angoff 1024 // tile0037 freezeammo
sprite 771 angoff 1024 // tile1160 bottle13
sprite 770 angoff 1024 // tile1160 bottle13
sprite 764 angoff -512 // tile0049 shotgunammo
sprite 768 angoff -512 // tile1160 bottle13
sprite 563 mdxoff 900 // tile0621 camera1
sprite 563 pitch 96 // tile0621 camera1
sprite 563 roll 1024 // tile0621 camera1
sprite 190 angoff 1024 // tile0049 shotgunammo
sprite 190 mdzoff 300000 // tile0049 shotgunammo
sprite 190 pitch -5 // tile0049 shotgunammo
sprite 190 roll 3 // tile0049 shotgunammo
sprite 189 angoff -384 // tile0049 shotgunammo
sprite 189 mdzoff 100000 // tile0049 shotgunammo
sprite 189 pitch -6 // tile0049 shotgunammo
sprite 189 roll -5 // tile0049 shotgunammo
sprite 188 angoff -928 // tile0049 shotgunammo
sprite 188 mdzoff 200000 // tile0049 shotgunammo
sprite 188 pitch 1 // tile0049 shotgunammo
sprite 7 angoff 1024 // tile0027 tripbombsprite
sprite 8 angoff 1024 // tile0027 tripbombsprite
sprite 191 angoff 96 // tile0028 shotgunsprite
sprite 191 mdzoff 100000 // tile0028 shotgunsprite
sprite 191 pitch 1 // tile0028 shotgunsprite
sprite 191 roll -3 // tile0028 shotgunsprite
sprite 590 angoff -512 // tile0054 shield
sprite 1042 angoff 704 // tile0046 crystalammo
sprite 564 mdxoff 600 // tile0621 camera1
sprite 564 pitch 96 // tile0621 camera1
sprite 564 roll 1024 // tile0621 camera1
sprite 698 angoff -896 // tile0044 rpgammo
sprite 1041 angoff -256 // tile0049 shotgunammo
sprite 1041 pitch 32 // tile0049 shotgunammo
sprite 1041 roll -192 // tile0049 shotgunammo
sprite 1044 angoff 64 // tile0046 crystalammo
sprite 1045 angoff 320 // tile0046 crystalammo
sprite 1043 angoff 192 // tile0025 shrinkersprite
sprite 1043 mdxoff -25000 // tile0025 shrinkersprite
sprite 1043 mdzoff 500000 // tile0025 shrinkersprite
sprite 1043 pitch 1 // tile0025 shrinkersprite
sprite 114 notmd // tile2717 (tile2710 boss2 (cycloid))
sprite 104 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 104 pitch 1 // tile0574 (tile0670 (faucet))
sprite 105 mdzoff 200000 // tile0569 toilet
sprite 105 pitch 1 // tile0569 toilet
sprite 107 notmd // tile1332 (tile1312 fem1) (stripper flash)
sprite 121 away1 // tile0965 fempic7
sprite 986 angoff 768 // tile0052 sixpack
sprite 115 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 115 pitch 1 // tile1012 bottle5 (wine glass)
sprite 116 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 116 pitch 1 // tile1012 bottle5 (wine glass)
sprite 117 angoff -896 // tile1164 bottle17
sprite 108 notmd // tile2766 (tile2760 boss3 (overlord))
sprite 109 notmd // tile2726 (tile2710 boss2 (cycloid))
sprite 109 away1 // tile2726 (tile2710 boss2 (cycloid))
sprite 110 notmd // tile2665 (tile2660 boss1shoot)
sprite 995 angoff -320 // tile0054 shield
sprite 995 mdzoff 200000 // tile0054 shield
sprite 995 pitch 1 // tile0054 shield
sprite 995 roll -2 // tile0054 shield
sprite 961 angoff -768 // tile0556 chair1
sprite 961 mdzoff 200000 // tile0556 chair1
sprite 961 pitch 1 // tile0556 chair1
sprite 960 angoff -672 // tile0556 chair1
sprite 960 mdzoff 200000 // tile0556 chair1
sprite 960 roll 1 // tile0556 chair1
sprite 959 angoff 256 // tile0556 chair1
sprite 959 mdzoff 100000 // tile0556 chair1
sprite 959 pitch 1 // tile0556 chair1
sprite 959 roll 5 // tile0556 chair1
sprite 996 angoff 512 // tile0037 freezeammo
sprite 996 mdzoff 300000 // tile0037 freezeammo
sprite 996 pitch 1 // tile0037 freezeammo
sprite 997 angoff 512 // tile0037 freezeammo
sprite 997 mdzoff 300000 // tile0037 freezeammo
sprite 997 pitch 1 // tile0037 freezeammo
sprite 972 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 972 pitch 1 // tile1012 bottle5 (wine glass)
sprite 970 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 970 pitch 1 // tile1012 bottle5 (wine glass)
sprite 971 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 971 pitch 1 // tile1012 bottle5 (wine glass)
sprite 978 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 978 pitch 1 // tile1012 bottle5 (wine glass)
sprite 977 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 977 pitch 1 // tile1012 bottle5 (wine glass)
sprite 975 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 975 pitch 1 // tile1012 bottle5 (wine glass)
sprite 973 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 973 pitch 1 // tile1012 bottle5 (wine glass)
sprite 974 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 974 pitch 1 // tile1012 bottle5 (wine glass)
sprite 976 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 976 pitch 1 // tile1012 bottle5 (wine glass)
sprite 968 angoff 768 // tile1160 bottle13
sprite 963 angoff -512 // tile1165 bottle18
sprite 962 mdxoff 1000 // tile0693 (knife)
sprite 962 pitch 1 // tile0693 (knife)
sprite 882 angoff 1024 // tile0060 accesscard red
sprite 983 angoff 512 // tile0047 hbombammo
sprite 988 mdzoff 500000 // tile0951 box
sprite 988 pitch -1 // tile0951 box
sprite 987 mdzoff 200000 // tile0951 box
sprite 987 pitch 1 // tile0951 box
sprite 991 mdzoff 200000 // tile0951 box
sprite 991 pitch 1 // tile0951 box
sprite 991 roll -2 // tile0951 box
sprite 211 mdzoff 300000 // tile0022 chaingunsprite
sprite 211 pitch 3 // tile0022 chaingunsprite
sprite 211 roll 4 // tile0022 chaingunsprite
sprite 213 angoff 1024 // tile0041 batteryammo
sprite 213 mdzoff 400000 // tile0041 batteryammo
sprite 213 pitch 1 // tile0041 batteryammo
sprite 214 angoff 1024 // tile0041 batteryammo
sprite 214 mdzoff 925000 // tile0041 batteryammo
sprite 214 roll -1 // tile0041 batteryammo
sprite 212 angoff 1024 // tile0041 batteryammo
sprite 212 mdzoff 925000 // tile0041 batteryammo
sprite 212 roll 1 // tile0041 batteryammo
sprite 754 angoff 222 // tile0049 shotgunammo
sprite 754 mdzoff 262500 // tile0049 shotgunammo
sprite 754 pitch -1 // tile0049 shotgunammo
sprite 754 roll -2 // tile0049 shotgunammo
sprite 753 angoff 222 // tile0049 shotgunammo
sprite 753 mdzoff 262500 // tile0049 shotgunammo
sprite 753 pitch -1 // tile0049 shotgunammo
sprite 753 roll 2 // tile0049 shotgunammo
sprite 589 angoff 384 // tile0054 shield
sprite 589 mdzoff 200000 // tile0054 shield
sprite 589 pitch -1 // tile0054 shield
sprite 589 roll 2 // tile0054 shield
sprite 709 notmd // tile2035 (tile2000 pigcop)
sprite 747 angoff 512 // tile0556 chair1
sprite 745 angoff -256 // tile0556 chair1
sprite 749 angoff 1024 // tile0052 sixpack
sprite 751 angoff 1024 // tile0049 shotgunammo
sprite 750 angoff 1024 // tile0052 sixpack
sprite 732 angoff 1024 // tile1160 bottle13
sprite 1020 angoff -512 // tile1160 bottle13
sprite 729 mdzoff 100000 // tile0951 box
sprite 729 pitch -1 // tile0951 box
sprite 733 mdzoff 200000 // tile1163 bottle16
sprite 733 pitch -1 // tile1163 bottle16
sprite 733 roll 1 // tile1163 bottle16
sprite 734 mdzoff 300000 // tile0955 bottle2
sprite 734 pitch 1 // tile0955 bottle2
sprite 1030 mdzoff 300000 // tile0955 bottle2
sprite 1030 roll -1 // tile0955 bottle2
sprite 1026 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 1026 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1025 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 1025 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1024 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 1024 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1022 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 1022 pitch 1 // tile1012 bottle5 (wine glass)
sprite 752 mdzoff 50000 // tile0026 heavyhbomb
sprite 752 roll 1 // tile0026 heavyhbomb
sprite 1034 angoff -768 // tile0669 vacuum
sprite 1040 angoff 512 // tile0049 shotgunammo
sprite 784 mdxoff 10000000 // tile0864 powerswitch2
sprite 784 pitch -1 // tile0864 powerswitch2
sprite 798 angoff 128 // tile0556 chair1
sprite 798 mdzoff 300000 // tile0556 chair1
sprite 798 pitch -1 // tile0556 chair1
sprite 786 angoff -512 // tile1165 bottle18
sprite 787 angoff 1024 // tile1163 bottle16
sprite 791 angoff 1024 // tile1165 bottle18
sprite 797 angoff 512 // tile0694 pot1
sprite 795 mdxoff 1000 // tile0693 (knife)
sprite 795 pitch 1 // tile0693 (knife)
sprite 1056 angoff -896 // tile0049 shotgunammo
sprite 581 angoff 512 // tile0994 pipe5
sprite 576 mdzoff 100000 // tile0916 fireext
sprite 576 pitch -1 // tile0916 fireext
sprite 242 notmd // tile1056 (tile1055 (film reel))
sprite 243 notmd // tile1056 (tile1055 (film reel))
sprite 198 angoff -256 // tile0041 batteryammo
sprite 196 angoff 512 // tile0049 shotgunammo
sprite 881 angoff 896 // tile0060 accesscard blue
sprite 593 angoff 512 // tile0054 shield
sprite 13 angoff 512 // tile0027 tripbombsprite
sprite 819 angoff 384 // tile0042 devistatorammo
sprite 15 angoff 512 // tile0027 tripbombsprite
sprite 818 angoff 1024 // tile0029 devistatorsprite
sprite 148 nomdanim // tile2035 (tile2000 pigcop)
sprite 148 angoff 256 // tile2035 (tile2000 pigcop)
sprite 5 angoff 128 // tile0557 chair2
sprite 5 mdzoff 400000 // tile0557 chair2
sprite 5 pitch -1 // tile0557 chair2
sprite 4 mdxoff 1000 // tile0693 (knife)
sprite 4 pitch 1 // tile0693 (knife)
sprite 12 angoff 640 // tile0027 tripbombsprite
sprite 6 angoff 768 // tile0556 chair1
sprite 6 mdzoff 500000 // tile0556 chair1
sprite 6 roll 1 // tile0556 chair1
sprite 945 angoff 1024 // tile0044 rpgammo
sprite 945 mdzoff 1500000 // tile0044 rpgammo
sprite 945 pitch -1 // tile0044 rpgammo
sprite 946 angoff 768 // tile0053 firstaid
sprite 19 angoff -768 // tile0516 satelite (dish)
sprite 618 nomdanim // tile1056 (tile1055 (film reel))
sprite 619 nomdanim // tile1056 (tile1055 (film reel))
sprite 620 nomdanim // tile1056 (tile1055 (film reel))
sprite 621 nomdanim // tile1056 (tile1055 (film reel))
sprite 622 nomdanim // tile1056 (tile1055 (film reel))
sprite 623 nomdanim // tile1056 (tile1055 (film reel))
sprite 624 nomdanim // tile1056 (tile1055 (film reel))
sprite 625 nomdanim // tile1056 (tile1055 (film reel))
sprite 622 nomdanim // tile1056 (tile1055 (film reel))
/maphacks/usermaps/whatthe.mhk
0,0 → 1,37
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : What the...
// Filename : whatthe.map
// Author : NY00123
// mapmd4 : c4ea05e87d398a97716ab77757c6cec1 // 2009-01-31
 
// Curr. HRP: r5.4.705
 
sprite 122 angoff 768 // tile0100 atomichealth
sprite 74 angoff 1024 // tile1232 canwithsomething
sprite 759 notmd // tile1648 (tile1646 shrinkspark)
sprite 756 notmd // tile1648 (tile1646 shrinkspark)
sprite 757 notmd // tile1648 (tile1646 shrinkspark)
sprite 755 notmd // tile1648 (tile1646 shrinkspark)
sprite 760 notmd // tile1648 (tile1646 shrinkspark)
sprite 766 away1 // tile1648 (tile1646 shrinkspark)
sprite 753 notmd // tile1648 (tile1646 shrinkspark)
sprite 758 notmd // tile1648 (tile1646 shrinkspark)
sprite 754 notmd // tile1648 (tile1646 shrinkspark)
sprite 761 notmd // tile1648 (tile1646 shrinkspark)
sprite 762 notmd // tile1648 (tile1646 shrinkspark)
sprite 764 notmd // tile1648 (tile1646 shrinkspark)
sprite 763 notmd // tile1648 (tile1646 shrinkspark)
sprite 765 notmd // tile1648 (tile1646 shrinkspark)
sprite 768 angoff 256 // tile0024 freezesprite
sprite 768 mdzoff 200000 // tile0024 freezesprite
sprite 768 roll 1 // tile0024 freezesprite
sprite 767 angoff 256 // tile1247 seenine
sprite 802 nomdanim // tile1527 (tile1520 (duke torso))
sprite 803 nomdanim // tile1534 (tile1528 (duke gibs arm))
sprite 804 nomdanim // tile1543 (tile1536 (duke gibs leg))
//sprite 816 notmd // tile0142 nukebutton
// ... because I can ...
sprite 816 mdxoff 235 // tile0142 nukebutton
sprite 816 mdzoff -1000 // tile0142 nukebutton
sprite 816 pitch -512 // tile0142 nukebutton