Subversion Repositories duke3d_hrp

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Regard whitespace Rev 714 → Rev 715

/maphacks/usermaps/OUTPOST.mhk
File deleted
/maphacks/usermaps/INVADERS-amctc.mhk
File deleted
/maphacks/usermaps/OUTPOST-amctc.mhk
File deleted
/maphacks/usermaps/INVADERS-mrblue-amctc.mhk
0,0 → 1,235
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Invaders
// Filename : INVADERS.MAP
// Author : Leon 'MrBlue'
// mapmd4 : 92a450f816272816efc627165bdd20d8 // 2009-05-18 (AMC TC)
 
// <-> INVADERS-mrblue.mhk
 
// Curr. HRP: r5.3.635
 
sprite 439 angoff 1024 // tile0040 ammo
sprite 388 angoff 768 // tile0051 cola
sprite 798 angoff 1024 // tile0026 heavyhbomb
sprite 358 angoff 896 // tile0026 heavyhbomb
sprite 373 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 373 pitch 1 // tile0574 (tile0670 (faucet))
sprite 315 mdzoff 250000 // tile0052 sixpack
sprite 315 roll 1 // tile0052 sixpack
sprite 442 angoff 256 // tile0049 shotgunammo
sprite 238 angoff -512 // tile0024 freezesprite
sprite 238 mdyoff -100 // tile0024 freezesprite
sprite 238 mdzoff -2500 // tile0024 freezesprite
sprite 238 roll -512 // tile0024 freezesprite
sprite 443 angoff 512 // tile0040 ammo
sprite 424 angoff 0 // tile0060 accesscard yellow
 
 
 
sprite 268 nomdanim // tile1685 (tile1680 liztroop)
sprite 268 angoff 576 // tile1685 (tile1680 liztroop)
sprite 263 nomdanim // tile1685 (tile1680 liztroop)
sprite 263 angoff 640 // tile1685 (tile1680 liztroop)
sprite 266 nomdanim // tile1685 (tile1680 liztroop)
sprite 266 angoff 640 // tile1685 (tile1680 liztroop)
sprite 267 nomdanim // tile1685 (tile1680 liztroop)
sprite 267 angoff 640 // tile1685 (tile1680 liztroop)
sprite 264 nomdanim // tile1685 (tile1680 liztroop)
sprite 264 angoff 704 // tile1685 (tile1680 liztroop)
sprite 265 nomdanim // tile1685 (tile1680 liztroop)
sprite 265 angoff 704 // tile1685 (tile1680 liztroop)
sprite 279 nomdanim // tile1685 (tile1680 liztroop)
sprite 279 angoff 704 // tile1685 (tile1680 liztroop)
sprite 261 nomdanim // tile1685 (tile1680 liztroop)
sprite 261 angoff 768 // tile1685 (tile1680 liztroop)
sprite 278 nomdanim // tile1685 (tile1680 liztroop)
sprite 278 angoff 768 // tile1685 (tile1680 liztroop)
sprite 262 nomdanim // tile1685 (tile1680 liztroop)
sprite 262 angoff 768 // tile1685 (tile1680 liztroop)
sprite 246 nomdanim // tile1685 (tile1680 liztroop)
sprite 246 angoff 768 // tile1685 (tile1680 liztroop)
sprite 244 nomdanim // tile1685 (tile1680 liztroop)
sprite 244 angoff 768 // tile1685 (tile1680 liztroop)
sprite 247 nomdanim // tile1685 (tile1680 liztroop)
sprite 247 angoff 832 // tile1685 (tile1680 liztroop)
sprite 277 nomdanim // tile1685 (tile1680 liztroop)
sprite 277 angoff 832 // tile1685 (tile1680 liztroop)
sprite 245 nomdanim // tile1685 (tile1680 liztroop)
sprite 245 angoff 896 // tile1685 (tile1680 liztroop)
sprite 248 nomdanim // tile1685 (tile1680 liztroop)
sprite 248 angoff 896 // tile1685 (tile1680 liztroop)
sprite 258 nomdanim // tile1685 (tile1680 liztroop)
sprite 258 angoff 896 // tile1685 (tile1680 liztroop)
sprite 259 nomdanim // tile1685 (tile1680 liztroop)
sprite 259 angoff 960 // tile1685 (tile1680 liztroop)
sprite 276 nomdanim // tile1685 (tile1680 liztroop)
sprite 276 angoff 960 // tile1685 (tile1680 liztroop)
sprite 260 nomdanim // tile1685 (tile1680 liztroop)
sprite 260 angoff 1024 // tile1685 (tile1680 liztroop)
sprite 249 nomdanim // tile1685 (tile1680 liztroop)
sprite 249 angoff 1024 // tile1685 (tile1680 liztroop)
sprite 275 nomdanim // tile1685 (tile1680 liztroop)
sprite 275 angoff 1024 // tile1685 (tile1680 liztroop)
sprite 272 nomdanim // tile1685 (tile1680 liztroop)
sprite 272 angoff -960 // tile1685 (tile1680 liztroop)
sprite 256 nomdanim // tile1685 (tile1680 liztroop)
sprite 256 angoff -960 // tile1685 (tile1680 liztroop)
sprite 274 nomdanim // tile1685 (tile1680 liztroop)
sprite 274 angoff -960 // tile1685 (tile1680 liztroop)
sprite 250 nomdanim // tile1685 (tile1680 liztroop)
sprite 250 angoff -896 // tile1685 (tile1680 liztroop)
sprite 257 nomdanim // tile1685 (tile1680 liztroop)
sprite 257 angoff -896 // tile1685 (tile1680 liztroop)
sprite 255 nomdanim // tile1685 (tile1680 liztroop)
sprite 255 angoff -896 // tile1685 (tile1680 liztroop)
sprite 255 nomdanim // tile1685 (tile1680 liztroop)
sprite 255 angoff -832 // tile1685 (tile1680 liztroop)
sprite 273 nomdanim // tile1685 (tile1680 liztroop)
sprite 273 angoff -832 // tile1685 (tile1680 liztroop)
sprite 251 nomdanim // tile1685 (tile1680 liztroop)
sprite 251 angoff -832 // tile1685 (tile1680 liztroop)
sprite 252 nomdanim // tile1685 (tile1680 liztroop)
sprite 252 angoff -768 // tile1685 (tile1680 liztroop)
sprite 270 nomdanim // tile1685 (tile1680 liztroop)
sprite 270 angoff -768 // tile1685 (tile1680 liztroop)
sprite 271 nomdanim // tile1685 (tile1680 liztroop)
sprite 271 angoff -768 // tile1685 (tile1680 liztroop)
sprite 253 nomdanim // tile1685 (tile1680 liztroop)
sprite 253 angoff -704 // tile1685 (tile1680 liztroop)
sprite 254 nomdanim // tile1685 (tile1680 liztroop)
sprite 254 angoff -704 // tile1685 (tile1680 liztroop)
sprite 269 nomdanim // tile1685 (tile1680 liztroop)
sprite 269 angoff -704 // tile1685 (tile1680 liztroop)
sprite 287 nomdanim // tile1685 (tile1680 liztroop)
sprite 287 angoff 448 // tile1685 (tile1680 liztroop)
sprite 288 nomdanim // tile1685 (tile1680 liztroop)
sprite 288 angoff 384 // tile1685 (tile1680 liztroop)
sprite 286 nomdanim // tile1685 (tile1680 liztroop)
sprite 286 angoff 384 // tile1685 (tile1680 liztroop)
sprite 285 nomdanim // tile1685 (tile1680 liztroop)
sprite 285 angoff 320 // tile1685 (tile1680 liztroop)
sprite 289 nomdanim // tile1685 (tile1680 liztroop)
sprite 289 angoff 320 // tile1685 (tile1680 liztroop)
sprite 284 nomdanim // tile1685 (tile1680 liztroop)
sprite 284 angoff 256 // tile1685 (tile1680 liztroop)
sprite 283 nomdanim // tile1685 (tile1680 liztroop)
sprite 283 angoff 256 // tile1685 (tile1680 liztroop)
sprite 290 nomdanim // tile1685 (tile1680 liztroop)
sprite 290 angoff 256 // tile1685 (tile1680 liztroop)
sprite 281 nomdanim // tile1685 (tile1680 liztroop)
sprite 281 angoff 192 // tile1685 (tile1680 liztroop)
sprite 282 nomdanim // tile1685 (tile1680 liztroop)
sprite 282 angoff 192 // tile1685 (tile1680 liztroop)
sprite 280 nomdanim // tile1685 (tile1680 liztroop)
sprite 280 angoff 192 // tile1685 (tile1680 liztroop)
sprite 291 nomdanim // tile1685 (tile1680 liztroop)
sprite 291 angoff 128 // tile1685 (tile1680 liztroop)
sprite 292 nomdanim // tile1685 (tile1680 liztroop)
sprite 292 angoff 128 // tile1685 (tile1680 liztroop)
sprite 293 nomdanim // tile1685 (tile1680 liztroop)
sprite 293 angoff 128 // tile1685 (tile1680 liztroop)
sprite 294 nomdanim // tile1685 (tile1680 liztroop)
sprite 294 angoff 64 // tile1685 (tile1680 liztroop)
sprite 295 nomdanim // tile1685 (tile1680 liztroop)
sprite 295 angoff 64 // tile1685 (tile1680 liztroop)
sprite 298 nomdanim // tile1685 (tile1680 liztroop)
sprite 298 angoff 0 // tile1685 (tile1680 liztroop)
sprite 296 nomdanim // tile1685 (tile1680 liztroop)
sprite 296 angoff 0 // tile1685 (tile1680 liztroop)
sprite 297 nomdanim // tile1685 (tile1680 liztroop)
sprite 297 angoff 0 // tile1685 (tile1680 liztroop)
sprite 299 nomdanim // tile1685 (tile1680 liztroop)
sprite 299 angoff 0 // tile1685 (tile1680 liztroop)
sprite 301 nomdanim // tile1685 (tile1680 liztroop)
sprite 301 angoff -64 // tile1685 (tile1680 liztroop)
sprite 300 nomdanim // tile1685 (tile1680 liztroop)
sprite 300 angoff -64 // tile1685 (tile1680 liztroop)
sprite 303 nomdanim // tile1685 (tile1680 liztroop)
sprite 303 angoff -64 // tile1685 (tile1680 liztroop)
sprite 304 nomdanim // tile1685 (tile1680 liztroop)
sprite 304 angoff -128 // tile1685 (tile1680 liztroop)
sprite 306 nomdanim // tile1685 (tile1680 liztroop)
sprite 306 angoff -128 // tile1685 (tile1680 liztroop)
sprite 310 nomdanim // tile1685 (tile1680 liztroop)
sprite 310 angoff -128 // tile1685 (tile1680 liztroop)
sprite 302 nomdanim // tile1685 (tile1680 liztroop)
sprite 302 angoff -128 // tile1685 (tile1680 liztroop)
sprite 311 nomdanim // tile1685 (tile1680 liztroop)
sprite 311 angoff -192 // tile1685 (tile1680 liztroop)
sprite 309 nomdanim // tile1685 (tile1680 liztroop)
sprite 309 angoff -192 // tile1685 (tile1680 liztroop)
sprite 305 nomdanim // tile1685 (tile1680 liztroop)
sprite 305 angoff -192 // tile1685 (tile1680 liztroop)
sprite 308 nomdanim // tile1685 (tile1680 liztroop)
sprite 308 angoff -256 // tile1685 (tile1680 liztroop)
sprite 487 nomdanim // tile1685 (tile1680 liztroop)
sprite 487 angoff -256 // tile1685 (tile1680 liztroop)
sprite 307 nomdanim // tile1685 (tile1680 liztroop)
sprite 307 angoff -320 // tile1685 (tile1680 liztroop)
sprite 807 angoff 512 // tile0028 shotgunsprite
sprite 440 angoff -512 // tile0022 chaingunsprite
sprite 440 mdzoff 900000 // tile0022 chaingunsprite
sprite 440 pitch -1 // tile0022 chaingunsprite
sprite 142 angoff -768 // tile0051 cola
sprite 549 angoff 512 // tile0027 tripbombsprite
sprite 549 mdzoff 200000 // tile0027 tripbombsprite
sprite 549 pitch 1 // tile0027 tripbombsprite
sprite 566 angoff -768 // tile0049 shotgunammo
sprite 567 angoff 512 // tile1080 (tile1079 oozfilter)
sprite 570 angoff 768 // tile1080 (tile1079 oozfilter)
sprite 571 angoff 1024 // tile1080 (tile1079 oozfilter)
sprite 127 angoff -256 // tile0052 sixpack
sprite 46 angoff 512 // tile0040 ammo
sprite 555 angoff 0 // tile0060 accesscard blue
sprite 580 angoff 928 // tile0041 batteryammo
sprite 580 mdzoff 150000 // tile0041 batteryammo
sprite 580 roll -1 // tile0041 batteryammo
sprite 708 angoff -928 // tile0051 cola
sprite 658 angoff 512 // tile0023 rpgsprite
sprite 658 pitch 96 // tile0023 rpgsprite
sprite 642 angoff -128 // tile0049 shotgunammo
sprite 694 mdxoff 15000 // tile0621 camera1
sprite 694 pitch 1 // tile0621 camera1
sprite 653 angoff 512 // tile0040 ammo
sprite 652 angoff 512 // tile0040 ammo
sprite 656 angoff 512 // tile0049 shotgunammo
sprite 654 angoff -512 // tile0041 batteryammo
sprite 121 mdzoff -1 // tile0060 accesscard red
sprite 121 pitch -512 // tile0060 accesscard red
sprite 70 angoff -512 // tile0051 cola
sprite 80 angoff 768 // tile0049 shotgunammo
sprite 83 angoff 1024 // tile0052 sixpack
sprite 93 angoff -256 // tile1734 liztroopdsprite
sprite 93 mdzoff 400000 // tile1734 liztroopdsprite
sprite 93 pitch -3 // tile1734 liztroopdsprite
sprite 93 roll 1 // tile1734 liztroopdsprite
sprite 81 angoff 1024 // tile0041 batteryammo
sprite 90 angoff -768 // tile1734 liztroopdsprite
sprite 90 mdzoff 200000 // tile1734 liztroopdsprite
sprite 90 pitch -9 // tile1734 liztroopdsprite
sprite 90 roll -4 // tile1734 liztroopdsprite
sprite 41 angoff 512 // tile0049 shotgunammo
sprite 41 roll -80 // tile0049 shotgunammo
sprite 40 angoff -512 // tile0049 shotgunammo
sprite 40 roll -80 // tile0049 shotgunammo
sprite 53 angoff -512 // tile0052 sixpack
sprite 49 angoff -256 // tile0051 cola
sprite 50 angoff -768 // tile0051 cola
sprite 803 angoff 512 // tile0053 firstaid
sprite 28 angoff -256 // tile0051 cola
sprite 29 angoff -768 // tile0051 cola
sprite 32 angoff 512 // tile0023 rpgsprite
sprite 3 angoff -512 // tile1294 podfem1
sprite 2 mdzoff 400000 // tile0025 shrinkersprite
sprite 2 pitch 1 // tile0025 shrinkersprite
sprite 2 roll 3 // tile0025 shrinkersprite
sprite 20 angoff 256 // tile0044 rpgammo
sprite 21 angoff 384 // tile0026 heavyhbomb
sprite 30 angoff 1024 // tile0052 sixpack
sprite 22 angoff 768 // tile0044 rpgammo
sprite 23 angoff 640 // tile0026 heavyhbomb
sprite 27 angoff 512 // tile0054 shield
sprite 26 angoff 512 // tile0029 devistatorsprite
sprite 24 angoff 256 // tile0040 ammo
sprite 25 angoff -256 // tile0040 ammo
/maphacks/usermaps/OUTPOST-stef-amctc.mhk
0,0 → 1,127
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Antarctica: Outpost #31
// Filename : OUTPOST.MAP
// Author : Stéphane 'Stef' Méganck
// mapmd4 : 8baccfb485446ee633872a77853f5009 // 2011-12-10 (AMC TC)
 
// <-> OUTPOST.mhk
 
// Curr. HRP: r5.3.669
 
// 0-165 / 195-455
sprite 247 mdzoff 4000 // tile0049 shotgunammo
sprite 247 roll -192 // tile0049 shotgunammo
sprite 248 angoff -512 // tile0049 shotgunammo
sprite 248 pitch 32 // tile0049 shotgunammo
sprite 248 roll -64 // tile0049 shotgunammo
sprite 249 angoff -768 // tile0049 shotgunammo
sprite 249 mdzoff 500000 // tile0049 shotgunammo
sprite 249 pitch 1 // tile0049 shotgunammo
sprite 5 away1 // tile0151 doortile6
sprite 6 away1 // tile0151 doortile6
sprite 274 away1 // tile0198 (glass pane)
sprite 223 away1 // tile0198 (glass pane)
sprite 225 away1 // tile0151 doortile6
sprite 224 away1 // tile0151 doortile6
sprite 300 angoff 512 // tile0053 firstaid
sprite 300 mdyoff 250 // tile0053 firstaid
sprite 300 mdzoff 15000 // tile0053 firstaid
sprite 300 roll -48 // tile0053 firstaid
sprite 301 pitch -32 // tile0049 shotgunammo
sprite 301 roll -32 // tile0049 shotgunammo
sprite 68 angoff 1024 // tile0028 shotgunsprite
sprite 279 away1 // tile4485 (map)
sprite 226 angoff 512 // tile0049 shotgunammo
sprite 257 angoff 1024 // tile0060 accesscard yellow
sprite 40 angoff 1024 // tile0028 shotgunsprite
sprite 232 mdxoff 20000 // tile0621 camera1
sprite 232 pitch 1 // tile0621 camera1
sprite 233 away1 // tile4567 (frost)
sprite 250 away1 // tile0740
sprite 252 away1 // tile0740
sprite 238 notmd // tile0568 femmag1
sprite 237 notmd // tile4506 (big gun magazine)
sprite 455 angoff -512 // tile0059 heatsensor
sprite 455 mdzoff 400000 // tile0059 heatsensor
sprite 455 pitch 1 // tile0059 heatsensor
sprite 455 roll -1 // tile0059 heatsensor
sprite 297 angoff 1024 // tile0054 shield
sprite 297 mdxoff -10000 // tile0054 shield
sprite 297 mdzoff 200000 // tile0054 shield
sprite 297 pitch 1 // tile0054 shield
sprite 258 away1 // tile0502 viewscreen
sprite 235 away2 // tile0502 viewscreen
sprite 382 angoff 1024 // tile0040 ammo
sprite 7 mdxoff -180 // tile0621 camera1
sprite 7 mdzoff -3000 // tile0621 camera1
sprite 7 pitch -64 // tile0621 camera1
sprite 385 angoff -512 // tile0026 heavyhbomb
sprite 385 mdzoff 300000 // tile0026 heavyhbomb
sprite 385 pitch 1 // tile0026 heavyhbomb
sprite 386 angoff 448 // tile0052 sixpack
sprite 387 angoff 512 // tile0051 cola
sprite 388 angoff 464 // tile0026 heavyhbomb
sprite 18 angoff 640 // tile0049 shotgunammo
sprite 18 mdzoff 500000 // tile0049 shotgunammo
sprite 18 pitch -1 // tile0049 shotgunammo
sprite 19 angoff -384 // tile0049 shotgunammo
sprite 19 mdzoff 100000 // tile0049 shotgunammo
sprite 19 pitch -1 // tile0049 shotgunammo
sprite 164 angoff 896 // tile4580 canwithsomething2
sprite 161 angoff 768 // tile4580 canwithsomething2
sprite 160 angoff -896 // tile4580 canwithsomething2
sprite 163 angoff -384 // tile4580 canwithsomething2
sprite 162 angoff 1024 // tile4580 canwithsomething2
sprite 418 angoff 256 // tile0052 sixpack
sprite 417 angoff 512 // tile0049 shotgunammo
sprite 417 mdzoff 400000 // tile0049 shotgunammo
sprite 417 roll 1 // tile0049 shotgunammo
sprite 155 angoff 256 // tile1227 nukebarrel
sprite 155 mdzoff 200000 // tile1227 nukebarrel
sprite 155 pitch -1 // tile1227 nukebarrel
sprite 154 mdzoff 500000 // tile1238 explodingbarrel
sprite 154 roll -1 // tile1238 explodingbarrel
sprite 153 angoff -512 // tile1238 explodingbarrel
sprite 153 mdzoff 700000 // tile1238 explodingbarrel
sprite 153 pitch -1 // tile1238 explodingbarrel
sprite 422 angoff -512 // tile0041 batteryammo
sprite 430 mdzoff -7000 // tile0047 hbombammo
sprite 430 roll -64 // tile0047 hbombammo
sprite 22 angoff 384 // tile0053 firstaid
sprite 429 angoff 512 // tile0049 shotgunammo
sprite 429 pitch 64 // tile0049 shotgunammo
sprite 428 angoff 768 // tile0052 sixpack
sprite 428 mdzoff 300000 // tile0052 sixpack
sprite 428 roll -1 // tile0052 sixpack
sprite 434 angoff 512 // tile0051 cola
sprite 44 angoff 384 // tile0042 devistatorammo
sprite 43 angoff 640 // tile0042 devistatorammo
sprite 45 angoff 512 // tile2060 pigcopdeadsprite
sprite 46 angoff 512 // tile0029 devistatorsprite
sprite 46 mdzoff 500000 // tile0029 devistatorsprite
sprite 46 pitch -1 // tile0029 devistatorsprite
sprite 360 angoff 1024 // tile4369 (emergency light)
sprite 75 angoff 1024 // tile4369 (emergency light)
sprite 76 angoff 640 // tile0616 pipe2
sprite 361 angoff 1024 // tile0060 accesscard red
sprite 200 away1 // tile0577 femmag2
sprite 319 away1 // tile0750 (brickwork)
sprite 287 notmd // tile0377 (stone pane)
sprite 197 angoff -512 // tile0956 bottle3
sprite 197 mdxoff 1000 // tile0956 bottle3
sprite 197 pitch 1 // tile0956 bottle3
sprite 322 angoff 768 // tile0563 waterfountain
sprite 322 mdzoff 100000 // tile0563 waterfountain
sprite 322 pitch -1 // tile0563 waterfountain
sprite 302 mdzoff 100000 // tile0052 sixpack
sprite 302 pitch 2 // tile0052 sixpack
sprite 302 roll -2 // tile0052 sixpack
sprite 303 mdzoff 180000 // tile0049 shotgunammo
sprite 303 roll -1 // tile0049 shotgunammo
sprite 414 angoff -896 // tile0052 sixpack
sprite 414 mdzoff 200000 // tile0052 sixpack
sprite 414 pitch 1 // tile0052 sixpack
sprite 367 angoff 0 // tile0009 respawn [accesscard blue]
sprite 70 mdzoff 500000 // tile0026 heavyhbomb
sprite 70 pitch 1 // tile0026 heavyhbomb
/maphacks/usermaps/OUTPOST-stef.mhk
0,0 → 1,127
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Antarctica: Outpost #31
// Filename : OUTPOST.MAP
// Author : Stéphane 'Stef' Méganck
// mapmd4 : 1dac337162f0c4e0e3a5f663bf1308a8 // 2004-10-10
 
// <-> OUTPOST-amctc.mhk
 
// Curr. HRP: r5.3.669
 
// 0-165 / 196-456
sprite 248 mdzoff 4000 // tile0049 shotgunammo
sprite 248 roll -192 // tile0049 shotgunammo
sprite 249 angoff -512 // tile0049 shotgunammo
sprite 249 pitch 32 // tile0049 shotgunammo
sprite 249 roll -64 // tile0049 shotgunammo
sprite 250 angoff -768 // tile0049 shotgunammo
sprite 250 mdzoff 500000 // tile0049 shotgunammo
sprite 250 pitch 1 // tile0049 shotgunammo
sprite 5 away1 // tile0151 doortile6
sprite 6 away1 // tile0151 doortile6
sprite 275 away1 // tile0198 (glass pane)
sprite 224 away1 // tile0198 (glass pane)
sprite 225 away1 // tile0151 doortile6
sprite 226 away1 // tile0151 doortile6
sprite 301 angoff 512 // tile0053 firstaid
sprite 301 mdyoff 250 // tile0053 firstaid
sprite 301 mdzoff 15000 // tile0053 firstaid
sprite 301 roll -48 // tile0053 firstaid
sprite 302 pitch -32 // tile0049 shotgunammo
sprite 302 roll -32 // tile0049 shotgunammo
sprite 68 angoff 1024 // tile0028 shotgunsprite
sprite 280 away1 // tile4485 (map)
sprite 227 angoff 512 // tile0049 shotgunammo
sprite 258 angoff 1024 // tile0060 accesscard yellow
sprite 40 angoff 1024 // tile0028 shotgunsprite
sprite 233 mdxoff 20000 // tile0621 camera1
sprite 233 pitch 1 // tile0621 camera1
sprite 234 away1 // tile4567 (frost)
sprite 251 away1 // tile0740
sprite 253 away1 // tile0740
sprite 239 notmd // tile0568 femmag1
sprite 238 notmd // tile4506 (big gun magazine)
sprite 456 angoff -512 // tile0059 heatsensor
sprite 456 mdzoff 400000 // tile0059 heatsensor
sprite 456 pitch 1 // tile0059 heatsensor
sprite 456 roll -1 // tile0059 heatsensor
sprite 298 angoff 1024 // tile0054 shield
sprite 298 mdxoff -10000 // tile0054 shield
sprite 298 mdzoff 200000 // tile0054 shield
sprite 298 pitch 1 // tile0054 shield
sprite 259 away1 // tile0502 viewscreen
sprite 236 away2 // tile0502 viewscreen
sprite 383 angoff 1024 // tile0040 ammo
sprite 7 mdxoff -180 // tile0621 camera1
sprite 7 mdzoff -2000 // tile0621 camera1
sprite 7 pitch -64 // tile0621 camera1
sprite 386 angoff -512 // tile0026 heavyhbomb
sprite 386 mdzoff 300000 // tile0026 heavyhbomb
sprite 386 pitch 1 // tile0026 heavyhbomb
sprite 387 angoff 448 // tile0052 sixpack
sprite 388 angoff 512 // tile0051 cola
sprite 389 angoff 464 // tile0026 heavyhbomb
sprite 18 angoff 640 // tile0049 shotgunammo
sprite 18 mdzoff 500000 // tile0049 shotgunammo
sprite 18 pitch -1 // tile0049 shotgunammo
sprite 19 angoff -384 // tile0049 shotgunammo
sprite 19 mdzoff 100000 // tile0049 shotgunammo
sprite 19 pitch -1 // tile0049 shotgunammo
sprite 164 angoff 896 // tile4580 canwithsomething2
sprite 161 angoff 768 // tile4580 canwithsomething2
sprite 160 angoff -896 // tile4580 canwithsomething2
sprite 163 angoff -384 // tile4580 canwithsomething2
sprite 162 angoff 1024 // tile4580 canwithsomething2
sprite 419 angoff 256 // tile0052 sixpack
sprite 418 angoff 512 // tile0049 shotgunammo
sprite 418 mdzoff 400000 // tile0049 shotgunammo
sprite 418 roll 1 // tile0049 shotgunammo
sprite 155 angoff 256 // tile1227 nukebarrel
sprite 155 mdzoff 200000 // tile1227 nukebarrel
sprite 155 pitch -1 // tile1227 nukebarrel
sprite 154 mdzoff 500000 // tile1238 explodingbarrel
sprite 154 roll -1 // tile1238 explodingbarrel
sprite 153 angoff -512 // tile1238 explodingbarrel
sprite 153 mdzoff 700000 // tile1238 explodingbarrel
sprite 153 pitch -1 // tile1238 explodingbarrel
sprite 423 angoff -512 // tile0041 batteryammo
sprite 431 mdzoff -7000 // tile0047 hbombammo
sprite 431 roll -64 // tile0047 hbombammo
sprite 22 angoff 384 // tile0053 firstaid
sprite 430 angoff 512 // tile0049 shotgunammo
sprite 430 pitch 64 // tile0049 shotgunammo
sprite 429 angoff 768 // tile0052 sixpack
sprite 429 mdzoff 300000 // tile0052 sixpack
sprite 429 roll -1 // tile0052 sixpack
sprite 435 angoff 512 // tile0051 cola
sprite 44 angoff 384 // tile0042 devistatorammo
sprite 43 angoff 640 // tile0042 devistatorammo
sprite 45 angoff 512 // tile2060 pigcopdeadsprite
sprite 46 angoff 512 // tile0029 devistatorsprite
sprite 46 mdzoff 500000 // tile0029 devistatorsprite
sprite 46 pitch -1 // tile0029 devistatorsprite
sprite 361 angoff 1024 // tile4369 (emergency light)
sprite 75 angoff 1024 // tile4369 (emergency light)
sprite 76 angoff 640 // tile0616 pipe2
sprite 362 angoff 1024 // tile0060 accesscard red
sprite 201 away1 // tile0577 femmag2
sprite 320 away1 // tile0750 (brickwork)
sprite 288 notmd // tile0377 (stone pane)
sprite 198 angoff -512 // tile0956 bottle3
sprite 198 mdxoff 1000 // tile0956 bottle3
sprite 198 pitch 1 // tile0956 bottle3
sprite 323 angoff 768 // tile0563 waterfountain
sprite 323 mdzoff 100000 // tile0563 waterfountain
sprite 323 pitch -1 // tile0563 waterfountain
sprite 303 mdzoff 100000 // tile0052 sixpack
sprite 303 pitch 2 // tile0052 sixpack
sprite 303 roll -2 // tile0052 sixpack
sprite 304 mdzoff 180000 // tile0049 shotgunammo
sprite 304 roll -1 // tile0049 shotgunammo
sprite 415 angoff -896 // tile0052 sixpack
sprite 415 mdzoff 200000 // tile0052 sixpack
sprite 415 pitch 1 // tile0052 sixpack
sprite 368 angoff 0 // tile0009 respawn [accesscard blue]
sprite 70 mdzoff 500000 // tile0026 heavyhbomb
sprite 70 pitch 1 // tile0026 heavyhbomb
/maphacks/usermaps/SALINE.mhk
65,7 → 65,7
sprite 826 mdzoff 1000000 // tile1045 donuts
sprite 826 pitch 1 // tile1045 donuts
sprite 826 roll -1 // tile1045 donuts
sprite 828 angoff ´512 // tile1045 donuts
sprite 828 angoff 512 // tile1045 donuts
sprite 828 mdzoff 500000 // tile1045 donuts
sprite 828 pitch 1 // tile1045 donuts
//sprite 837 angoff 512 // tile0556 chair1
/maphacks/usermaps/pyratel.mhk
174,7 → 174,7
sprite 786 angoff 1024 // tile0046 crystalammo
sprite 1353 nomdanim // tile1426 (tile1405 duke)
sprite 1353 angoff 1024 // tile1426 (tile1405 duke)
sprite 1432 angoff ? // tile0053 firstaid
//sprite 1432 angoff ? // tile0053 firstaid
sprite 1048 away1 // tile1072 (life guard not on duty sign)
sprite 1724 angoff -768 // tile0052 sixpack
sprite 1711 angoff 0 // tile0100 atomichealth
/maphacks/usermaps/sewerplus.mhk
37,7 → 37,7
sprite 475 angoff 512 // tile0047 hbombammo
sprite 90 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 90 mdxoff 8000 // tile0041 batteryammo (multiplayer)
sprite ´90 pitch -1 // tile0041 batteryammo (multiplayer)
sprite 90 pitch -1 // tile0041 batteryammo (multiplayer)
sprite 92 angoff 896 // tile0556 chair1
sprite 93 angoff -768 // tile0557 chair2
sprite 94 angoff 128 // tile0556 chair1
/maphacks/usermaps/usermaps_mhk.def
179,7 → 179,7
mapfile "OUTPOST.MAP"
//author "Stéphane 'Stef' Méganck"
mapmd4 1dac337162f0c4e0e3a5f663bf1308a8 // 2004-10-10
mhkfile "maphacks/usermaps/OUTPOST.mhk"
mhkfile "maphacks/usermaps/OUTPOST-stef.mhk"
}
mapinfo {
//maptitle "Antarctica: Outpost #31"
187,7 → 187,7
mapfile "OUTPOST.MAP"
//author "Stéphane 'Stef' Méganck"
mapmd4 8baccfb485446ee633872a77853f5009 // 2011-12-10 (AMC TC)
mhkfile "maphacks/usermaps/OUTPOST-amctc.mhk"
mhkfile "maphacks/usermaps/OUTPOST-stef-amctc.mhk"
}
 
mapinfo {
1835,7 → 1835,7
mapfile "INVADERS.MAP"
//author "Leon 'MrBlue'"
mapmd4 92a450f816272816efc627165bdd20d8 // 2009-05-18 (AMC TC)
mhkfile "maphacks/usermaps/INVADERS-amctc.mhk"
mhkfile "maphacks/usermaps/INVADERS-mrblue-amctc.mhk"
}
 
mapinfo {