Subversion Repositories duke3d_hrp

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Regard whitespace Rev 724 → Rev 725

/maphacks/usermaps/AQUA-nsd.mhk
38,7 → 38,7
sprite 463 angoff 1024 // tile0049 shotgunammo
sprite 463 pitch -1 // tile0049 shotgunammo
sprite 463 mdzoff 900000 // tile0049 shotgunammo
sprite 38 angoff 512 // tile5194 (nsd deaglesprite)
sprite 38 angoff 512 // tile5194 [nsd deaglesprite]
 
sprite 16 angoff 1024 // tile0052 sixpack
sprite 248 angoff -768 // tile0028 shotgunsprite
118,11 → 118,11
sprite 512 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 52 roll -1 // tile0140 frankenstineswitch
sprite 52 mdzoff 250000 // tile0140 frankenstineswitch
sprite 0 angoff 1024 // tile5369 (nsd plasmagunammo)
sprite 2 angoff -512 // tile5372 (nsd plasmagunsprite)
sprite 1 angoff -256 // tile5369 (nsd plasmagunammo)
sprite 1 pitch 1 // tile5369 (nsd plasmagunammo)
sprite 1 mdzoff 500000 // tile5369 (nsd plasmagunammo)
sprite 0 angoff 1024 // tile5369 [nsd plasmagunammo]
sprite 2 angoff -512 // tile5372 [nsd plasmagunsprite]
sprite 1 angoff -256 // tile5369 [nsd plasmagunammo]
sprite 1 pitch 1 // tile5369 [nsd plasmagunammo]
sprite 1 mdzoff 500000 // tile5369 [nsd plasmagunammo]
sprite 19 angoff -512 // tile0060 accesscard red
sprite 19 pitch -1 // tile0060 accesscard red
sprite 19 mdzoff 900000 // tile0060 accesscard red