Subversion Repositories duke3d_hrp

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Regard whitespace Rev 576 → Rev 577

/maphacks/usermaps/Bobsp4-2013-10-24.mhk
0,0 → 1,138
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Bobsp4.map - "BobSP4: Sub Species"
// Author : Bob Averill
// Map Date : 2013-10-24
// mapmd4 : b55bdce67ac15a853caf5a9ea1666c21
// Curr. HRP: r5.3.577
 
// <-> Bobsp4.mhk
 
// 1511 / / 3520-8798
sprite 8577 angoff -512 // tile0009 respawn [shotgun]
sprite 8578 angoff 512 // tile0009 respawn [shotgunammo]
sprite 4378 angoff -512 // tile0023 rpgsprite
sprite 4378 mdzoff 600000 // tile0023 rpgsprite
sprite 4378 pitch -1 // tile0023 rpgsprite
sprite 4379 mdzoff 200000 // tile0044 rpgammo
sprite 4379 roll 1 // tile0044 rpgammo
sprite 5727 angoff 512 // tile0052 sixpack
sprite 8798 mdzoff 900000 // tile4591 dolphin1
sprite 8798 mdxoff 30000 // tile4591 dolphin1
sprite 8798 pitch 1 // tile4591 dolphin1
sprite 8797 mdzoff 900000 // tile4591 dolphin1
sprite 8797 mdxoff 30000 // tile4591 dolphin1
sprite 8797 pitch 1 // tile4591 dolphin1
sprite 4381 angoff 512 // tile0037 freezeammo
sprite 4381 mdzoff 900000 // tile0037 freezeammo
sprite 4381 pitch 1 // tile0037 freezeammo
sprite 4382 angoff -512 // tile0037 freezeammo
sprite 4382 mdzoff 500000 // tile0037 freezeammo
sprite 4382 pitch 1 // tile0037 freezeammo
sprite 5742 mdzoff 900000 // tile0059 heatsensor
sprite 5742 roll -1 // tile0059 heatsensor
sprite 5743 angoff 1024 // tile0053 firstaid
sprite 3630 angoff 128 // tile1325 fem4 cavedancer
sprite 3647 angoff 128 // tile4510 pirate1a
sprite 6699 angoff 1024 // tile1160 bottle13 (Jack Daniels)
sprite 6705 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 6705 pitch -1 // tile0574 (tile0670 (faucet))
sprite 5728 angoff 768 // tile0052 sixpack
sprite 8205 angoff 1024 // tile0060 accesscard yellow
sprite 8205 mdxoff 4000 // tile0060 accesscard yellow
sprite 8205 pitch 1 // tile0060 accesscard yellow
sprite 5816 mdzoff 150000 // tile0041 batteryammo
sprite 5816 roll 1 // tile0041 batteryammo
sprite 5791 mdzoff 150000 // tile0041 batteryammo
sprite 5791 roll 1 // tile0041 batteryammo
sprite 8214 nomdanim // tile2256 (tile2255 jibs3)
sprite 8209 nomdanim // tile1535 (tile1528 (duke gibs arm))
sprite 8219 nomdanim // tile2206 (tile2205 lizmanarm1)
sprite 8218 nomdanim // tile2202 (tile2201 lizmanhead1)
sprite 8215 nomdanim // tile2261 (tile2260 jibs4)
sprite 5754 angoff 768 // tile0042 devistatorammo
sprite 8216 nomdanim // tile2266 (tile2265 jibs5)
sprite 8210 nomdanim // tile1538 (tile1536 (duke gibs leg))
sprite 8213 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 5753 angoff -512 // tile0042 devistatorammo
sprite 8211 nomdanim // tile2246 (tile2245 jibs1)
sprite 8212 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 8217 nomdanim // tile2210 (tile2209 lizmanleg1)
sprite 8220 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 5752 angoff -256 // tile0042 devistatorammo
sprite 5751 angoff 256 // tile0042 devistatorammo
sprite 8225 nomdanim // tile2261 (tile2260 jibs4)
sprite 8224 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 8223 nomdanim // tile2246 (tile2245 jibs1)
sprite 8222 nomdanim // tile1534 (tile1528 (duke gibs arm))
sprite 8221 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 1511 angoff 0 // tile0060 accesscard blue
sprite 8579 mdxoff 400000 // tile0489 satellite
sprite 8579 pitch 1 // tile0489 satellite
sprite 8137 angoff -512 // tile0052 sixpack
sprite 5768 mdzoff 150000 // tile0041 batteryammo
sprite 5768 roll 1 // tile0041 batteryammo
sprite 5840 mdzoff 150000 // tile0041 batteryammo
sprite 5840 roll 1 // tile0041 batteryammo
sprite 5744 angoff -512 // tile0052 sixpack
sprite 5748 angoff 768 // tile0049 shotgunammo
sprite 5747 angoff -256 // tile0040 ammo
sprite 5746 angoff -256 // tile0040 ammo
sprite 5745 angoff -256 // tile0040 ammo
sprite 5740 angoff 1024 // tile0049 shotgunammo
sprite 6408 angoff 512 // tile0052 sixpack
sprite 5656 angoff -512 // tile0022 chaingunsprite
sprite 5736 angoff 1024 // tile0037 freezeammo
sprite 5735 angoff 1024 // tile0037 freezeammo
sprite 5734 angoff 1024 // tile0037 freezeammo
sprite 5659 angoff 1024 // tile0041 batteryammo
sprite 5660 angoff 1024 // tile0041 batteryammo
sprite 5660 mdzoff 200000 // tile0041 batteryammo
sprite 5660 roll -1 // tile0041 batteryammo
sprite 5724 angoff 256 // tile0052 sixpack
sprite 5661 angoff 256 // tile0049 shotgunammo
sprite 5725 angoff -768 // tile0052 sixpack
sprite 5666 angoff 512 // tile0052 sixpack
sprite 5665 angoff 512 // tile0049 shotgunammo
sprite 6410 angoff 1024 // tile0041 batteryammo
sprite 6410 mdzoff 700000 // tile0041 batteryammo
sprite 6410 roll 1 // tile0041 batteryammo
sprite 6411 angoff 1024 // tile0041 batteryammo
sprite 6411 mdzoff 600000 // tile0041 batteryammo
sprite 6411 roll 1 // tile0041 batteryammo
sprite 4531 angoff 0 // tile0060 accesscard red
sprite 4323 angoff -512 // tile0049 shotgunammo
sprite 4329 notmd // tile4601 (tile4600 (banner1))
sprite 4332 angoff 512 // tile4400 teddybear
sprite 4346 angoff 1024 // tile0040 ammo
sprite 4345 angoff 1024 // tile0040 ammo
sprite 4344 angoff 1024 // tile0040 ammo
sprite 3520 angoff 512 // tile0556 chair1
sprite 3523 angoff 896 // tile0556 chair1
sprite 3547 angoff 640 // tile0556 chair1
sprite 3624 angoff -768 // tile0556 chair1
sprite 5726 angoff 1024 // tile0052 sixpack
sprite 4537 angoff 1024 // tile0040 ammo
sprite 4538 angoff 1024 // tile0040 ammo
sprite 4535 angoff 1024 // tile0040 ammo
sprite 4536 angoff 1024 // tile0040 ammo
sprite 7247 mdxoff 1000000 // tile0049 shotgunammo
sprite 7247 pitch -1 // tile0049 shotgunammo
sprite 7246 mdzoff 100000 // tile0049 shotgunammo
sprite 7246 pitch -2 // tile0049 shotgunammo
sprite 7246 roll -3 // tile0049 shotgunammo
sprite 7245 mdzoff 50000 // tile0049 shotgunammo
sprite 7245 pitch -2 // tile0049 shotgunammo
sprite 7245 roll 7 // tile0049 shotgunammo
sprite 7243 angoff 512 // tile0040 ammo
sprite 7244 angoff 512 // tile0040 ammo
sprite 7237 angoff 512 // tile0040 ammo
sprite 7238 angoff 512 // tile0040 ammo
sprite 7239 angoff 512 // tile0040 ammo
sprite 7240 angoff 512 // tile0040 ammo
sprite 7241 angoff 512 // tile0040 ammo
sprite 7242 angoff 512 // tile0040 ammo
sprite 5731 angoff -512 // tile0045 growammo
sprite 5732 angoff 1024 // tile0045 growammo
sprite 5733 angoff 512 // tile0045 growammo
sprite 8527 angoff -384 // tile0054 shield