Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/usermaps/DHFC.mhk
7,7 → 7,7
 
// <-> DHFC-amctc2.mhk
 
// Curr. HRP: r5.3.577
// Curr. HRP: r5.4.722
 
sprite 243 angoff 1024 // tile0049 shotgunammo
sprite 1224 notmd // tile0164 dipswitch2
37,13 → 37,13
sprite 204 angoff 1024 // tile0044 rpgammo
sprite 189 angoff 640 // tile0040 ammo
sprite 209 angoff 384 // tile0052 sixpack
sprite 1172 roll 1 // tile0047 hbombammo
sprite 1172 mdzoff 500000 // tile0047 hbombammo
sprite 1172 roll 1 // tile0047 hbombammo
sprite 1169 angoff -512 // tile0041 batteryammo
sprite 1170 angoff 128 // tile0049 shotgunammo
sprite 1171 angoff 256 // tile0052 sixpack
sprite 1171 roll -1 // tile0052 sixpack
sprite 1171 mdzoff 500000 // tile0052 sixpack
sprite 1171 roll -1 // tile0052 sixpack
sprite 208 angoff -256 // tile0052 sixpack
sprite 1127 angoff -256 // tile0060 accesscard blue
sprite 1223 angoff -128 // tile0049 shotgunammo
58,30 → 58,30
sprite 1253 angoff -256 // tile0040 ammo (multiplayer)
sprite 1250 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 1249 angoff -768 // tile0028 shotgunsprite (multiplayer)
sprite 1249 pitch -1 // tile0028 shotgunsprite (multiplayer)
sprite 1249 mdzoff 900000 // tile0028 shotgunsprite (multiplayer)
sprite 1249 pitch -1 // tile0028 shotgunsprite (multiplayer)
sprite 1248 angoff 0 // tile0049 shotgunammo (multiplayer)
sprite 1276 angoff -640 // tile0054 shield (multiplayer)
sprite 1254 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 1256 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 1135 roll 1 // tile0028 shotgunsprite
sprite 1135 mdzoff 300000 // tile0028 shotgunsprite
sprite 1135 roll 1 // tile0028 shotgunsprite
sprite 1136 angoff -512 // tile0049 shotgunammo
sprite 1137 angoff -512 // tile0049 shotgunammo
sprite 1137 roll -1 // tile0049 shotgunammo
sprite 1137 mdzoff 500000 // tile0049 shotgunammo
sprite 1137 roll -1 // tile0049 shotgunammo
sprite 1275 angoff 1024 // tile0054 shield (multiplayer)
sprite 1247 angoff -256 // tile0021 firstgunsprite
sprite 1246 angoff -512 // tile0053 firstaid
sprite 1246 roll 1 // tile0053 firstaid
sprite 1246 mdzoff 500000 // tile0053 firstaid
sprite 1246 roll 1 // tile0053 firstaid
sprite 1273 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 1272 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 1271 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 1274 angoff -512 // tile0054 shield (multiplayer)
sprite 1244 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 1244 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1244 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1244 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 1245 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 1243 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 1217 angoff -256 // tile0052 sixpack
88,13 → 88,13
sprite 1218 angoff -768 // tile0052 sixpack
sprite 1240 angoff 768 // tile0049 shotgunammo (multiplayer)
sprite 1241 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 1241 roll 1 // tile0028 shotgunsprite (multiplayer)
sprite 1241 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 1241 roll 1 // tile0028 shotgunsprite (multiplayer)
sprite 1242 angoff 768 // tile0049 shotgunammo (multiplayer)
sprite 1278 angoff 128 // tile0042 devistatorammo (multiplayer)
sprite 1278 mdzoff 900000 // tile0042 devistatorammo (multiplayer)
sprite 1278 pitch -1 // tile0042 devistatorammo (multiplayer)
sprite 1278 roll 1 // tile0042 devistatorammo (multiplayer)
sprite 1278 mdzoff 900000 // tile0042 devistatorammo (multiplayer)
sprite 1277 angoff -128 // tile0042 devistatorammo (multiplayer)
sprite 1277 roll -1 // tile0042 devistatorammo (multiplayer)
sprite 1277 mdzoff 900000 // tile0042 devistatorammo (multiplayer)
sprite 1277 roll -1 // tile0042 devistatorammo (multiplayer)