Subversion Repositories duke3d_hrp

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Regard whitespace Rev 639 → Rev 640

/maphacks/usermaps/DukesNightmareV4.mhk
32,72 → 32,72
sprite 1842 pitch 1 // tile0024 freezesprite
sprite 80 mdzoff 900000 // tile0047 hbombammo
sprite 80 pitch -1 // tile0047 hbombammo
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence)
sprite 73 pitch 1 // tile0913 maskwall2 (fence)
sprite 73 roll -1 // tile0913 maskwall2 (fence)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence)
sprite 138 pitch 1 // tile0913 maskwall2 (fence)
sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence)
sprite 72 pitch 1 // tile0913 maskwall2 (fence)
sprite 72 roll 5 // tile0913 maskwall2 (fence)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 139 pitch 1 // tile0913 maskwall2 (fence)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 140 pitch 1 // tile0913 maskwall2 (fence)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 141 pitch 1 // tile0913 maskwall2 (fence)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 136 pitch 1 // tile0913 maskwall2 (fence)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 135 pitch 1 // tile0913 maskwall2 (fence)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 134 pitch 1 // tile0913 maskwall2 (fence)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 133 pitch 1 // tile0913 maskwall2 (fence)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 119 pitch 1 // tile0913 maskwall2 (fence)
sprite 119 roll 1 // tile0913 maskwall2 (fence)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 118 pitch 1 // tile0913 maskwall2 (fence)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 117 pitch 1 // tile0913 maskwall2 (fence)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 115 pitch 1 // tile0913 maskwall2 (fence)
sprite 567 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 567 pitch 1 // tile0913 maskwall2 (fence)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 128 pitch 1 // tile0913 maskwall2 (fence)
sprite 128 roll 1 // tile0913 maskwall2 (fence)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 123 pitch 1 // tile0913 maskwall2 (fence)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 122 pitch 1 // tile0913 maskwall2 (fence)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 121 pitch 1 // tile0913 maskwall2 (fence)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 120 pitch 1 // tile0913 maskwall2 (fence)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 124 pitch 1 // tile0913 maskwall2 (fence)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 125 pitch 1 // tile0913 maskwall2 (fence)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 126 pitch 1 // tile0913 maskwall2 (fence)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 127 pitch 1 // tile0913 maskwall2 (fence)
sprite 568 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 568 pitch 1 // tile0913 maskwall2 (fence)
sprite 568 roll 1 // tile0913 maskwall2 (fence)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 129 pitch 1 // tile0913 maskwall2 (fence)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 130 pitch 1 // tile0913 maskwall2 (fence)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 132 pitch 1 // tile0913 maskwall2 (fence)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 131 pitch 1 // tile0913 maskwall2 (fence)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence)
sprite 137 pitch 1 // tile0913 maskwall2 (fence)
sprite 137 roll 1 // tile0913 maskwall2 (fence)
sprite 73 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 73 pitch -1 // tile0913 maskwall2 (fence)
sprite 73 roll 1 // tile0913 maskwall2 (fence)
sprite 138 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 138 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 72 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 roll -5 // tile0913 maskwall2 (fence)
sprite 139 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 139 pitch -1 // tile0913 maskwall2 (fence)
sprite 140 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 140 pitch -1 // tile0913 maskwall2 (fence)
sprite 141 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 141 pitch -1 // tile0913 maskwall2 (fence)
sprite 136 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 136 pitch -1 // tile0913 maskwall2 (fence)
sprite 135 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 135 pitch -1 // tile0913 maskwall2 (fence)
sprite 134 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 134 pitch -1 // tile0913 maskwall2 (fence)
sprite 133 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 133 pitch -1 // tile0913 maskwall2 (fence)
sprite 119 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 119 pitch -1 // tile0913 maskwall2 (fence)
sprite 119 roll -1 // tile0913 maskwall2 (fence)
sprite 118 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 118 pitch -1 // tile0913 maskwall2 (fence)
sprite 117 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 117 pitch -1 // tile0913 maskwall2 (fence)
sprite 115 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 115 pitch -1 // tile0913 maskwall2 (fence)
sprite 567 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 567 pitch -1 // tile0913 maskwall2 (fence)
sprite 128 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 128 pitch -1 // tile0913 maskwall2 (fence)
sprite 128 roll -1 // tile0913 maskwall2 (fence)
sprite 123 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 123 pitch -1 // tile0913 maskwall2 (fence)
sprite 122 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 122 pitch -1 // tile0913 maskwall2 (fence)
sprite 121 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 121 pitch -1 // tile0913 maskwall2 (fence)
sprite 120 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 120 pitch -1 // tile0913 maskwall2 (fence)
sprite 124 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 124 pitch -1 // tile0913 maskwall2 (fence)
sprite 125 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 125 pitch -1 // tile0913 maskwall2 (fence)
sprite 126 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 126 pitch -1 // tile0913 maskwall2 (fence)
sprite 127 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 127 pitch -1 // tile0913 maskwall2 (fence)
sprite 568 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 568 pitch -1 // tile0913 maskwall2 (fence)
sprite 568 roll -1 // tile0913 maskwall2 (fence)
sprite 129 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 129 pitch -1 // tile0913 maskwall2 (fence)
sprite 130 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 130 pitch -1 // tile0913 maskwall2 (fence)
sprite 132 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 132 pitch -1 // tile0913 maskwall2 (fence)
sprite 131 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 131 pitch -1 // tile0913 maskwall2 (fence)
sprite 137 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 137 pitch -1 // tile0913 maskwall2 (fence)
sprite 137 roll -1 // tile0913 maskwall2 (fence)
sprite 554 mdzoff 500000 // tile1247 seenine
sprite 554 roll 1 // tile1247 seenine
// mhk diff sync 1