Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 721 → Rev 722

/maphacks/usermaps/GDistrict.mhk
6,23 → 6,23
// mapmd4 : 369706ac6831cf989015aab2f143ee20 // 2004-11-06
// mapmd4 : 7bc857b23359827fa4185109b4194fcd // 2015-10-07 (Addon Pack)
 
// Curr. HRP: r5.3.647
// Curr. HRP: r5.4.722
 
sprite 595 pitch -1 // tile1240 firebarrel
sprite 595 mdzoff 200000 // tile1240 firebarrel
sprite 595 pitch -1 // tile1240 firebarrel
sprite 589 notmd // tile2025 (tile2000 pigcop)
sprite 591 notmd // tile2025 (tile2000 pigcop)
sprite 577 angoff -512 // tile1238 explodingbarrel
sprite 578 angoff -512 // tile1238 explodingbarrel
sprite 614 angoff 768 // tile0556 chair1
sprite 614 pitch 1 // tile0556 chair1
sprite 614 mdzoff 300000 // tile0556 chair1
sprite 614 pitch 1 // tile0556 chair1
sprite 1111 angoff 512 // tile0040 ammo
sprite 1111 roll -1 // tile0040 ammo
sprite 1111 mdzoff 200000 // tile0040 ammo
sprite 1111 roll -1 // tile0040 ammo
sprite 1110 angoff 512 // tile0040 ammo
sprite 1110 roll 1 // tile0040 ammo
sprite 1110 mdzoff 200000 // tile0040 ammo
sprite 1110 roll 1 // tile0040 ammo
sprite 54 angoff 512 // tile0052 sixpack
sprite 620 angoff 1024 // tile1227 nukebarrel
sprite 621 angoff 1024 // tile1227 nukebarrel
32,8 → 32,8
sprite 625 angoff 1024 // tile1227 nukebarrel
sprite 629 angoff 1024 // tile0981 hydrent
sprite 1112 angoff 1024 // tile0054 shield
sprite 1112 pitch -1 // tile0054 shield
sprite 1112 mdzoff 900000 // tile0054 shield
sprite 1112 pitch -1 // tile0054 shield
sprite 630 angoff 1024 // tile0981 hydrent
sprite 1113 angoff -256 // tile0040 ammo
sprite 580 angoff 1024 // tile1238 explodingbarrel
44,22 → 44,22
sprite 655 angoff 1024 // tile1227 nukebarrel
sprite 657 angoff 1024 // tile1227 nukebarrel
sprite 563 angoff 512 // tile0996 pipe4
sprite 563 roll -1 // tile0996 pipe4
sprite 563 mdzoff 500000 // tile0996 pipe4
sprite 563 roll -1 // tile0996 pipe4
sprite 562 angoff 512 // tile0995 pipe6
sprite 562 roll -1 // tile0995 pipe6
sprite 562 mdzoff 500000 // tile0995 pipe6
sprite 562 roll -1 // tile0995 pipe6
sprite 658 roll 1 // tile1048 (pipes)
sprite 658 mdzoff 50000 // tile1048 (pipes)
sprite 658 roll 1 // tile1048 (pipes)
sprite 660 pitch 1 // tile1038 (pipe)
sprite 660 mdzoff 300000 // tile1038 (pipe)
sprite 660 pitch 1 // tile1038 (pipe)
sprite 661 pitch 1 // tile1038 (pipe)
sprite 661 mdzoff 300000 // tile1038 (pipe)
sprite 661 pitch 1 // tile1038 (pipe)
sprite 663 nomdanim // tile1056 (tile1055 (film reel))
sprite 663 pitch 1 // tile1056 (tile1055 (film reel))
sprite 663 mdzoff 30000 // tile1056 (tile1055 (film reel))
sprite 663 pitch 1 // tile1056 (tile1055 (film reel))
sprite 659 roll -1 // tile1048 (pipes)
sprite 659 mdzoff 50000 // tile1048 (pipes)
sprite 659 roll -1 // tile1048 (pipes)
sprite 557 angoff 512 // tile0995 pipe6
sprite 558 angoff 512 // tile0996 pipe4
sprite 555 angoff 512 // tile0996 pipe4
70,52 → 70,52
//sprite 548 notmd // tile1055 (film reel)
sprite 544 notmd // tile0998 (parkometer)
sprite 1122 angoff 512 // tile0046 crystalammo
sprite 1122 pitch 1 // tile0046 crystalammo
sprite 1122 mdzoff 400000 // tile0046 crystalammo
sprite 1122 pitch 1 // tile0046 crystalammo
sprite 1121 angoff 1024 // tile0045 growammo
sprite 1120 angoff -512 // tile0046 crystalammo
//sprite 550 notmd // tile1055 (film reel)
//sprite 551 notmd // tile1055 (film reel)
sprite 648 pitch 1 // tile0536 (tube)
sprite 648 mdzoff 500000 // tile0536 (tube)
sprite 648 pitch 1 // tile0536 (tube)
sprite 1115 angoff -256 // tile0040 ammo
sprite 671 pitch -1 // tile0167 (tile0166 techswitch)
sprite 671 mdxoff 3000 // tile0167 (tile0166 techswitch)
sprite 671 pitch -1 // tile0167 (tile0166 techswitch)
sprite 539 pitch -1 // tile0167 (tile0166 techswitch)
sprite 539 mdxoff 3000 // tile0167 (tile0166 techswitch)
sprite 539 pitch -1 // tile0167 (tile0166 techswitch)
sprite 535 notmd // tile1056 (tile1055 (film reel))
sprite 1124 angoff 1024 // tile0049 shotgunammo
sprite 1126 angoff 128 // tile0054 shield
sprite 1126 pitch -1 // tile0054 shield
sprite 1126 mdzoff 300000 // tile0054 shield
sprite 1126 pitch -1 // tile0054 shield
sprite 1127 angoff 896 // tile0052 sixpack
sprite 1147 angoff 1024 // tile0023 rpgsprite
sprite 506 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 506 pitch -5 // tile0913 maskwall2 (fence)
sprite 506 roll 3 // tile0913 maskwall2 (fence)
sprite 504 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 506 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 504 pitch -4 // tile0913 maskwall2 (fence)
sprite 504 roll 7 // tile0913 maskwall2 (fence)
sprite 503 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 504 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 503 pitch -4 // tile0913 maskwall2 (fence)
sprite 503 roll 7 // tile0913 maskwall2 (fence)
sprite 505 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 503 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 505 pitch -5 // tile0913 maskwall2 (fence)
sprite 505 roll 3 // tile0913 maskwall2 (fence)
sprite 505 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1130 angoff -512 // tile0049 shotgunammo
sprite 494 angoff 1024 // tile0996 pipe4
sprite 495 roll -1 // tile0995 pipe6
sprite 495 mdzoff 400000 // tile0995 pipe6
sprite 495 roll -1 // tile0995 pipe6
sprite 704 pitch 1 // tile0977 genericpole
sprite 704 mdzoff 300000 // tile0977 genericpole
sprite 704 pitch 1 // tile0977 genericpole
sprite 705 angoff 512 // tile0927 (traffic signal)
sprite 705 roll 1 // tile0927 (traffic signal)
sprite 705 mdyoff 50000 // tile0927 (traffic signal)
sprite 705 mdzoff 400000 // tile0927 (traffic signal)
sprite 705 roll 1 // tile0927 (traffic signal)
sprite 706 angoff 512 // tile0927 (traffic signal)
sprite 706 roll -1 // tile0927 (traffic signal)
sprite 706 mdyoff -50000 // tile0927 (traffic signal)
sprite 706 mdzoff 400000 // tile0927 (traffic signal)
sprite 706 roll -1 // tile0927 (traffic signal)
sprite 804 notmd // tile1056 (tile1055 (film reel))
sprite 805 notmd // tile1056 (tile1055 (film reel))
sprite 317 angoff 512 // tile1238 explodingbarrel
125,9 → 125,9
sprite 697 angoff 1024 // tile1232 canwithsomething
sprite 693 angoff 256 // tile0997 pipe4b
sprite 1135 angoff -512 // tile0049 shotgunammo
sprite 1135 mdzoff 700000 // tile0049 shotgunammo
sprite 1135 pitch -1 // tile0049 shotgunammo
sprite 1135 roll 1 // tile0049 shotgunammo
sprite 1135 mdzoff 700000 // tile0049 shotgunammo
sprite 694 angoff -192 // tile1238 explodingbarrel
sprite 696 angoff 192 // tile1238 explodingbarrel
sprite 695 angoff 512 // tile1238 explodingbarrel
137,27 → 137,27
sprite 698 nomdanim // tile1232 canwithsomething
sprite 692 angoff -768 // tile0996 pipe4
sprite 691 angoff -256 // tile0995 pipe6
sprite 691 roll -1 // tile0995 pipe6
sprite 691 mdzoff 100000 // tile0995 pipe6
sprite 691 roll -1 // tile0995 pipe6
sprite 1037 angoff -512 // tile0060 accesscard blue
sprite 52 angoff 768 // tile0052 sixpack
//sprite 685 notmd // tile1055 (film reel)
sprite 685 pitch -1 // tile1055 (film reel)
sprite 685 mdzoff 250000 // tile1055 (film reel)
sprite 685 pitch -1 // tile1055 (film reel)
//sprite 686 notmd // tile1055 (film reel)
sprite 686 pitch -1 // tile1055 (film reel)
sprite 686 mdzoff 250000 // tile1055 (film reel)
sprite 686 pitch -1 // tile1055 (film reel)
sprite 1175 pitch -1 // tile0044 rpgammo
sprite 1175 mdzoff 500000 // tile0044 rpgammo
sprite 1175 pitch -1 // tile0044 rpgammo
//sprite 688 notmd // tile1056 (tile1055 (film reel))
sprite 688 nomdanim // tile1056 (tile1055 (film reel))
sprite 688 mdzoff 50000 // tile1056 (tile1055 (film reel))
sprite 688 pitch -3 // tile1056 (tile1055 (film reel))
sprite 688 roll 2 // tile1056 (tile1055 (film reel))
sprite 688 mdzoff 50000 // tile1056 (tile1055 (film reel))
//sprite 687 notmd // tile1056 (tile1055 (film reel))
sprite 687 nomdanim // tile1056 (tile1055 (film reel))
sprite 687 pitch -1 // tile1056 (tile1055 (film reel))
sprite 687 mdzoff 150000 // tile1056 (tile1055 (film reel))
sprite 687 pitch -1 // tile1056 (tile1055 (film reel))
sprite 476 angoff -384 // tile1232 canwithsomething
sprite 477 angoff -128 // tile1232 canwithsomething
sprite 475 angoff 128 // tile1232 canwithsomething
176,8 → 176,8
sprite 431 notmd // tile1056 (tile1055 (film reel))
sprite 267 angoff -768 // tile1232 canwithsomething
sprite 1132 angoff -512 // tile0053 firstaid
sprite 1132 pitch -1 // tile0053 firstaid
sprite 1132 mdzoff 900000 // tile0053 firstaid
sprite 1132 pitch -1 // tile0053 firstaid
sprite 346 angoff 512 // tile1238 explodingbarrel
sprite 348 angoff -512 // tile1238 explodingbarrel
sprite 674 notmd // tile1056 (tile1055 (film reel))
194,20 → 194,20
sprite 375 angoff -512 // tile1238 explodingbarrel
sprite 374 angoff -256 // tile1238 explodingbarrel
sprite 377 angoff -512 // tile1238 explodingbarrel
sprite 377 pitch -1 // tile1238 explodingbarrel
sprite 377 mdzoff 400000 // tile1238 explodingbarrel
sprite 377 pitch -1 // tile1238 explodingbarrel
sprite 379 angoff -512 // tile1238 explodingbarrel
sprite 379 pitch 1 // tile1238 explodingbarrel
sprite 379 mdzoff 400000 // tile1238 explodingbarrel
sprite 379 pitch 1 // tile1238 explodingbarrel
sprite 380 angoff -512 // tile1238 explodingbarrel
sprite 380 pitch -1 // tile1238 explodingbarrel
sprite 380 mdzoff 400000 // tile1238 explodingbarrel
sprite 380 pitch -1 // tile1238 explodingbarrel
sprite 381 angoff -512 // tile1238 explodingbarrel
sprite 381 pitch 1 // tile1238 explodingbarrel
sprite 381 mdzoff 400000 // tile1238 explodingbarrel
sprite 381 pitch 1 // tile1238 explodingbarrel
sprite 378 angoff -512 // tile1238 explodingbarrel
sprite 378 pitch -1 // tile1238 explodingbarrel
sprite 378 mdzoff 400000 // tile1238 explodingbarrel
sprite 378 pitch -1 // tile1238 explodingbarrel
sprite 371 nomdanim // tile1232 canwithsomething
sprite 371 angoff 640 // tile1232 canwithsomething
sprite 373 angoff 512 // tile1238 explodingbarrel
215,24 → 215,24
sprite 736 angoff 512 // tile1227 nukebarrel
sprite 735 angoff -512 // tile1227 nukebarrel
sprite 738 angoff 1024 // tile1229 nukebarrelleaked
sprite 1142 mdzoff 300000 // tile0022 chaingunsprite
sprite 1142 pitch -1 // tile0022 chaingunsprite
sprite 1142 roll 3 // tile0022 chaingunsprite
sprite 1142 mdzoff 300000 // tile0022 chaingunsprite
sprite 382 angoff 1024 // tile1227 nukebarrel
sprite 383 angoff 512 // tile1227 nukebarrel
sprite 733 angoff 256 // tile1229 nukebarrelleaked
sprite 732 angoff -768 // tile1228 nukebarreldented
sprite 384 angoff 512 // tile1227 nukebarrel
sprite 388 roll -1 // tile0995 pipe6
sprite 388 mdzoff 900000 // tile0995 pipe6
sprite 388 roll -1 // tile0995 pipe6
sprite 1141 angoff -768 // tile0045 growammo
sprite 737 angoff -256 // tile1228 nukebarreldented
sprite 1146 angoff 1024 // tile0040 ammo
sprite 1149 pitch -1 // tile0049 shotgunammo
sprite 1149 mdzoff 400000 // tile0049 shotgunammo
sprite 1149 pitch -1 // tile0049 shotgunammo
sprite 1148 angoff 1024 // tile0044 rpgammo
sprite 1148 pitch 1 // tile0044 rpgammo
sprite 1148 mdzoff 200000 // tile0044 rpgammo
sprite 1148 pitch 1 // tile0044 rpgammo
sprite 717 angoff 256 // tile0996 pipe4
sprite 718 angoff 768 // tile0996 pipe4
sprite 1210 angoff -512 // tile1348 holoduke
253,26 → 253,26
sprite 1154 angoff 1024 // tile0040 ammo
sprite 1155 angoff 1024 // tile0040 ammo
sprite 1038 angoff -640 // tile0060 accesscard red
sprite 1038 pitch 1 // tile0060 accesscard red
sprite 1038 mdzoff 600000 // tile0060 accesscard red
sprite 1038 pitch 1 // tile0060 accesscard red
sprite 1158 angoff 1024 // tile0054 shield
sprite 1158 pitch -1 // tile0054 shield
sprite 1158 mdzoff 500000 // tile0054 shield
sprite 1158 pitch -1 // tile0054 shield
sprite 1159 angoff 1024 // tile0061 boots
sprite 1159 pitch -1 // tile0061 boots
sprite 1159 mdzoff 500000 // tile0061 boots
sprite 1159 pitch -1 // tile0061 boots
sprite 343 notmd // tile1055 (film reel)
sprite 342 notmd // tile1055 (film reel)
sprite 341 notmd // tile1055 (film reel)
sprite 340 notmd // tile1055 (film reel)
sprite 339 notmd // tile1055 (film reel)
sprite 323 roll 1 // tile0995 pipe6
sprite 323 mdzoff 350000 // tile0995 pipe6
sprite 323 roll 1 // tile0995 pipe6
sprite 321 pitch -1 // tile0169 (tile0168 dipswitch3)
sprite 321 mdxoff 4000 // tile0169 (tile0168 dipswitch3)
sprite 321 pitch -1 // tile0169 (tile0168 dipswitch3)
sprite 324 angoff 512 // tile0995 pipe6
sprite 325 pitch -1 // tile0169 (tile0168 dipswitch3)
sprite 325 mdxoff 4000 // tile0169 (tile0168 dipswitch3)
sprite 325 pitch -1 // tile0169 (tile0168 dipswitch3)
sprite 1160 angoff 512 // tile0052 sixpack
sprite 814 notmd // tile1056 (tile1055 (film reel))
sprite 1165 angoff -768 // tile0052 sixpack
282,15 → 282,15
sprite 1170 angoff 512 // tile0040 ammo
sprite 1171 angoff 512 // tile0047 hbombammo
sprite 1173 angoff -256 // tile0051 cola
sprite 1173 mdzoff 700000 // tile0051 cola
sprite 1173 pitch -1 // tile0051 cola
sprite 1173 roll -1 // tile0051 cola
sprite 1173 mdzoff 700000 // tile0051 cola
sprite 1172 angoff 768 // tile0049 shotgunammo
sprite 1172 mdzoff 1200000 // tile0049 shotgunammo
sprite 1172 pitch -1 // tile0049 shotgunammo
sprite 1172 roll 1 // tile0049 shotgunammo
sprite 1172 mdzoff 1200000 // tile0049 shotgunammo
sprite 826 pitch -1 // tile1048 (pipes)
sprite 826 mdzoff 380000 // tile1048 (pipes)
sprite 826 pitch -1 // tile1048 (pipes)
sprite 1174 angoff 512 // tile0044 rpgammo
sprite 827 angoff 512 // tile0060 accesscard yellow
sprite 258 angoff -512 // tile1238 explodingbarrel
304,8 → 304,8
sprite 20 angoff 512 // tile0051 cola
sprite 261 angoff -512 // tile1238 explodingbarrel
sprite 1179 angoff 1024 // tile0041 batteryammo
sprite 1179 roll 1 // tile0041 batteryammo
sprite 1179 mdzoff 500000 // tile0041 batteryammo
sprite 1179 roll 1 // tile0041 batteryammo
sprite 1180 angoff 1024 // tile0049 shotgunammo
sprite 244 notmd // tile1056 (tile1055 (film reel))
sprite 243 notmd // tile1056 (tile1055 (film reel))
315,20 → 315,20
sprite 853 angoff 512 // tile1232 canwithsomething
sprite 852 nomdanim // tile1232 canwithsomething
sprite 246 nomdanim // tile1056 (tile1055 (film reel))
sprite 246 pitch -1 // tile1056 (tile1055 (film reel))
sprite 246 mdzoff 70000 // tile1056 (tile1055 (film reel))
sprite 246 pitch -1 // tile1056 (tile1055 (film reel))
sprite 930 angoff -768 // tile0995 pipe6
sprite 930 roll -1 // tile0995 pipe6
sprite 930 mdzoff 600000 // tile0995 pipe6
sprite 930 roll -1 // tile0995 pipe6
sprite 929 angoff 1024 // tile0994 pipe5
//sprite 855 notmd // tile1056 (tile1055 (film reel))
sprite 855 nomdanim // tile1056 (tile1055 (film reel))
sprite 855 pitch -1 // tile1056 (tile1055 (film reel))
sprite 855 mdzoff 70000 // tile1056 (tile1055 (film reel))
sprite 855 pitch -1 // tile1056 (tile1055 (film reel))
//sprite 856 notmd // tile1056 (tile1055 (film reel))
sprite 856 nomdanim // tile1056 (tile1055 (film reel))
sprite 856 pitch -1 // tile1056 (tile1055 (film reel))
sprite 856 mdzoff 70000 // tile1056 (tile1055 (film reel))
sprite 856 pitch -1 // tile1056 (tile1055 (film reel))
sprite 1181 angoff -640 // tile0037 freezeammo
sprite 1183 angoff -512 // tile0024 freezesprite
sprite 1182 angoff -384 // tile0037 freezeammo
341,8 → 341,8
sprite 231 angoff 256 // tile0994 pipe5
sprite 229 angoff -768 // tile0994 pipe5
sprite 230 angoff 256 // tile0994 pipe5
sprite 227 pitch -1 // tile0166 techswitch
sprite 227 mdxoff 5000 // tile0166 techswitch
sprite 227 pitch -1 // tile0166 techswitch
sprite 1185 angoff 1024 // tile0049 shotgunammo
sprite 1187 angoff -768 // tile0052 sixpack
sprite 1186 angoff -512 // tile0021 firstgunsprite
351,23 → 351,23
sprite 866 nomdanim // tile1232 canwithsomething
sprite 866 angoff -128 // tile1232 canwithsomething
sprite 874 angoff 256 // tile4496 broom
sprite 874 pitch 1 // tile4496 broom
sprite 874 mdzoff 200000 // tile4496 broom
sprite 874 pitch 1 // tile4496 broom
sprite 1188 angoff 1024 // tile0041 batteryammo
sprite 1188 roll 1 // tile0041 batteryammo
sprite 1188 mdzoff 300000 // tile0041 batteryammo
sprite 1188 roll 1 // tile0041 batteryammo
sprite 1189 angoff -512 // tile0047 hbombammo
sprite 1190 roll -1 // tile0049 shotgunammo
sprite 1190 mdzoff 200000 // tile0049 shotgunammo
sprite 1190 roll -1 // tile0049 shotgunammo
sprite 872 angoff 1024 // tile1227 nukebarrel
sprite 871 angoff 768 // tile1227 nukebarrel
sprite 871 pitch 1 // tile1227 nukebarrel
sprite 871 mdzoff 100000 // tile1227 nukebarrel
sprite 871 pitch 1 // tile1227 nukebarrel
sprite 873 angoff 512 // tile1227 nukebarrel
sprite 868 angoff 1024 // tile1227 nukebarrel
sprite 870 angoff -768 // tile1227 nukebarrel
sprite 870 pitch -1 // tile1227 nukebarrel
sprite 870 mdzoff 100000 // tile1227 nukebarrel
sprite 870 pitch -1 // tile1227 nukebarrel
sprite 869 angoff -512 // tile1227 nukebarrel
sprite 1191 angoff 1024 // tile0051 cola
sprite 923 angoff 512 // tile1227 nukebarrel
397,8 → 397,8
sprite 919 angoff 1024 // tile1238 explodingbarrel
sprite 921 angoff 1024 // tile1238 explodingbarrel
sprite 918 angoff 1024 // tile1238 explodingbarrel
sprite 171 pitch -1 // tile0977 genericpole
sprite 171 mdxoff 72000 // tile0977 genericpole
sprite 171 pitch -1 // tile0977 genericpole
sprite 1202 angoff -256 // tile0054 shield
sprite 214 angoff 512 // tile1227 nukebarrel
sprite 205 angoff 1024 // tile1227 nukebarrel
433,14 → 433,14
sprite 913 angoff -768 // tile1061 (streetlight)
sprite 201 angoff 1024 // tile1079 oozfilter
sprite 192 angoff 1024 // tile1079 oozfilter
sprite 192 pitch 1 // tile1079 oozfilter
sprite 192 mdxoff 25000 // tile1079 oozfilter
sprite 192 pitch 1 // tile1079 oozfilter
sprite 199 angoff 1024 // tile1079 oozfilter
sprite 196 angoff -768 // tile1079 oozfilter
sprite 194 angoff -512 // tile1079 oozfilter
sprite 195 angoff -256 // tile1079 oozfilter
sprite 193 pitch 1 // tile1079 oozfilter
sprite 193 mdxoff 25000 // tile1079 oozfilter
sprite 193 pitch 1 // tile1079 oozfilter
sprite 911 angoff -256 // tile1061 (streetlight)
sprite 916 angoff -256 // tile1061 (streetlight)
sprite 1198 angoff -512 // tile0044 rpgammo