Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/usermaps/LPT.mhk
5,19 → 5,19
// Filename : LPT.map
// mapmd4 : ce6d9ce4ed445407ef7b888ae23f5bf8 // 2009-09-16
 
// Curr. HRP: r5.3.629
// Curr. HRP: r5.4.722
 
sprite 3478 angoff 512 // tile0028 shotgunsprite
sprite 14189 angoff 1024 // tile0022 chaingunsprite
sprite 14189 mdzoff 300000 // tile0022 chaingunsprite
sprite 14189 pitch -1 // tile0022 chaingunsprite
sprite 14189 roll 3 // tile0022 chaingunsprite
sprite 14189 mdzoff 300000 // tile0022 chaingunsprite
sprite 13171 angoff 1024 // tile0022 chaingunsprite
sprite 13171 mdzoff 300000 // tile0022 chaingunsprite
sprite 13171 pitch -1 // tile0022 chaingunsprite
sprite 13171 roll -3 // tile0022 chaingunsprite
sprite 13171 mdzoff 300000 // tile0022 chaingunsprite
sprite 13931 roll 1 // tile0100 atomichealth
sprite 13931 mdzoff 1000000 // tile0100 atomichealth
sprite 13931 roll 1 // tile0100 atomichealth
//sprite 14058 notmd // tile
sprite 15569 angoff -256 // tile0057 jetpack (multiplayer)
sprite 4331 angoff 1024 // tile0679 (battlelord holo)
33,20 → 33,20
sprite 608 angoff -896 // tile0060 accesscard red
sprite 15205 angoff -256 // tile0040 ammo
sprite 978 angoff 1024 // tile0037 freezeammo
sprite 978 pitch -1 // tile0037 freezeammo
sprite 978 mdzoff 200000 // tile0037 freezeammo
sprite 978 pitch -1 // tile0037 freezeammo
sprite 979 angoff 1024 // tile0051 cola
sprite 980 angoff 1024 // tile0040 ammo
sprite 981 angoff -512 // tile0044 rpgammo
sprite 981 pitch -1 // tile0044 rpgammo
sprite 981 mdzoff 200000 // tile0044 rpgammo
sprite 981 pitch -1 // tile0044 rpgammo
sprite 982 angoff 768 // tile0045 growammo
sprite 983 pitch 1 // tile1157 bottle10
sprite 983 mdzoff 200000 // tile1157 bottle10
sprite 983 pitch 1 // tile1157 bottle10
sprite 984 angoff -512 // tile0042 devistatorammo
sprite 984 mdzoff 200000 // tile0042 devistatorammo
sprite 984 pitch -1 // tile0042 devistatorammo
sprite 984 roll -1 // tile0042 devistatorammo
sprite 984 mdzoff 200000 // tile0042 devistatorammo
//sprite 12486 notmd // tile0130 accessswitch red
//sprite 364 notmd // tile0134 lightswitch
sprite 13173 angoff -256 // tile0022 chaingunsprite
55,8 → 55,8
sprite 9625 notmd // tile2396 (tile2390 scrap6)
sprite 9626 notmd // tile2396 (tile2390 scrap6)
//sprite 9610 notmd // tile0164 dipswitch2
sprite 9610 pitch 1 // tile0164 dipswitch2
sprite 9610 mdxoff 2000 // tile0164 dipswitch2
sprite 9610 pitch 1 // tile0164 dipswitch2
sprite 9627 notmd // tile2396 (tile2390 scrap6)
sprite 9628 notmd // tile2396 (tile2390 scrap6)
sprite 9629 notmd // tile2396 (tile2390 scrap6)
71,20 → 71,20
sprite 13699 notmd // tile1056 (tile1055 (film reel))
sprite 13700 notmd // tile1056 (tile1055 (film reel))
sprite 10202 nomdanim // tile4398 (broken speaker)
sprite 10202 pitch 1 // tile4398 (broken speaker)
sprite 10202 mdxoff 1000000 // tile4398 (broken speaker)
sprite 10202 pitch 1 // tile4398 (broken speaker)
sprite 10223 nomdanim // tile4398 (broken speaker)
sprite 10223 pitch 1 // tile4398 (broken speaker)
sprite 10223 mdxoff 1000000 // tile4398 (broken speaker)
sprite 10223 pitch 1 // tile4398 (broken speaker)
sprite 10244 nomdanim // tile4398 (broken speaker)
sprite 10244 pitch 1 // tile4398 (broken speaker)
sprite 10244 mdxoff 1000000 // tile4398 (broken speaker)
sprite 10244 pitch 1 // tile4398 (broken speaker)
sprite 10265 nomdanim // tile4398 (broken speaker)
sprite 10265 pitch 1 // tile4398 (broken speaker)
sprite 10265 mdxoff 1000000 // tile4398 (broken speaker)
sprite 10265 pitch 1 // tile4398 (broken speaker)
sprite 10286 nomdanim // tile4398 (broken speaker)
sprite 10286 pitch 1 // tile4398 (broken speaker)
sprite 10286 mdxoff 1000000 // tile4398 (broken speaker)
sprite 10286 pitch 1 // tile4398 (broken speaker)
sprite 15615 angoff -512 // tile1160 bottle13
sprite 15617 angoff -512 // tile1160 bottle13
sprite 15622 angoff -512 // tile1160 bottle13
106,8 → 106,8
sprite 13753 angoff 512 // tile0040 ammo
sprite 13752 angoff -768 // tile0051 cola
sprite 13213 angoff 1024 // tile4496 broom
sprite 13213 pitch -1 // tile4496 broom
sprite 13213 mdzoff 700000 // tile4496 broom
sprite 13213 pitch -1 // tile4496 broom
sprite 13921 angoff 1024 // tile0049 shotgunammo
sprite 9321 angoff 512 // tile0044 rpgammo
sprite 13492 notmd // tile2390 scrap6
118,13 → 118,13
sprite 13802 notmd // tile2390 scrap6
sprite 13808 notmd // tile2390 scrap6
sprite 13864 notmd // tile2390 scrap6
sprite 14045 pitch 1 // tile4495 wetfloor
sprite 14045 mdzoff 500000 // tile4495 wetfloor
sprite 14045 pitch 1 // tile4495 wetfloor
sprite 14025 angoff -768 // tile1227 nukebarrel
sprite 14021 angoff 1024 // tile1227 nukebarrel
sprite 14020 angoff -512 // tile1227 nukebarrel
sprite 14019 roll -1 // tile1227 nukebarrel
sprite 14019 mdzoff 400000 // tile1227 nukebarrel
sprite 14019 roll -1 // tile1227 nukebarrel
sprite 14024 angoff -512 // tile1227 nukebarrel
//
sprite 13760 angoff 1024 // tile0051 cola
140,22 → 140,22
sprite 9730 nomdanim // tile0974 oceansprite4
sprite 9733 nomdanim // tile0974 oceansprite4
sprite 9732 nomdanim // tile0974 oceansprite4
sprite 9311 pitch 1 // tile4367 hatrack
sprite 9311 mdzoff 300000 // tile4367 hatrack
sprite 9311 pitch 1 // tile4367 hatrack
sprite 7355 angoff 768 // tile0956 bottle3
sprite 7084 angoff 1024 // tile0561 (soap)
sprite 7086 roll -1 // tile4464 mace
sprite 7086 mdzoff 30000 // tile4464 mace
sprite 7086 roll -1 // tile4464 mace
sprite 8751 angoff 1024 // tile0037 freezeammo
sprite 8751 roll 1 // tile0037 freezeammo
sprite 8751 mdzoff 500000 // tile0037 freezeammo
sprite 8751 roll 1 // tile0037 freezeammo
sprite 8509 notmd // tile0132 slotdoor
sprite 8239 angoff -512 // tile0044 rpgammo
sprite 8238 angoff -256 // tile0044 rpgammo
sprite 9261 angoff 1024 // tile1353 spacemarine
sprite 9284 angoff 512 // tile0044 rpgammo
sprite 9284 roll -1 // tile0044 rpgammo
sprite 9284 mdzoff 900000 // tile0044 rpgammo
sprite 9284 roll -1 // tile0044 rpgammo
//
sprite 710 notmd // tile2396 (tile2390 scrap6)
sprite 711 notmd // tile2396 (tile2390 scrap6)
162,8 → 162,8
sprite 712 notmd // tile2396 (tile2390 scrap6)
sprite 713 notmd // tile2396 (tile2390 scrap6)
//sprite 697 notmd // tile0164 dipswitch2
sprite 697 pitch 1 // tile0164 dipswitch2
sprite 697 mdxoff 2000 // tile0164 dipswitch2
sprite 697 pitch 1 // tile0164 dipswitch2
sprite 714 notmd // tile2396 (tile2390 scrap6)
sprite 715 notmd // tile2396 (tile2390 scrap6)
sprite 716 notmd // tile2396 (tile2390 scrap6)
203,8 → 203,8
sprite 8183 notmd // tile0146 multiswitch
sprite 8184 notmd // tile0146 multiswitch
sprite 8185 notmd // tile0146 multiswitch
sprite 12828 pitch -1 // tile0053 firstaid
sprite 12828 mdzoff 900000 // tile0053 firstaid
sprite 12828 pitch -1 // tile0053 firstaid
sprite 15720 notmd // tile2390 scrap6
sprite 15721 notmd // tile2390 scrap6
//sprite 15639 notmd // tile0134 lightswitch