Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/usermaps/MatH_04.mhk
37,7 → 37,7
sprite 43 pitch 1 // tile0024 freezesprite (multiplayer)
sprite 43 roll 2 // tile0024 freezesprite (multiplayer)
sprite 43 mdzoff 100000 // tile0024 freezesprite (multiplayer)
sprite 55 angoff 352 // tile0060 accesscard blue
sprite 55 angoff 352 // tile0060 accesscard [blue]
sprite 101 angoff 768 // tile0037 freezeammo
sprite 102 angoff -512 // tile0037 freezeammo
sprite 99 angoff -768 // tile0046 crystalammo
45,15 → 45,15
sprite 15 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 15 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 15 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 31 angoff 1024 // tile0060 accesscard yellow
sprite 31 roll -1 // tile0060 accesscard yellow
sprite 31 mdzoff 500000 // tile0060 accesscard yellow
sprite 31 angoff 1024 // tile0060 accesscard [yellow]
sprite 31 roll -1 // tile0060 accesscard [yellow]
sprite 31 mdzoff 500000 // tile0060 accesscard [yellow]
sprite 30 angoff 1024 // tile0029 devistatorsprite (multiplayer)
sprite 3 angoff -512 // tile0054 shield
sprite 27 angoff -128 // tile0052 sixpack
sprite 13 angoff 128 // tile0037 freezeammo
sprite 14 angoff 128 // tile0037 freezeammo
sprite 180 angoff 0 // tile0060 accesscard red
sprite 180 angoff 0 // tile0060 accesscard [red]
sprite 11 angoff 256 // tile0042 devistatorammo (multiplayer)
sprite 12 angoff 256 // tile0042 devistatorammo (multiplayer)
sprite 284 angoff -512 // tile0041 batteryammo (multiplayer)