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Regard whitespace Rev 646 → Rev 647

/maphacks/usermaps/PJAZTEC.mhk
0,0 → 1,125
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Aztec Ruins
// Filename : PJAZTEC.MAP
// Author : Peter Williams
// mapmd4 : 6f3dd2eedcd4cb9e04477c7f63703890 // 2001-08-21
 
// Curr. HRP: r5.3.647
 
sprite 1071 angoff -320 // tile0053 firstaid
sprite 1071 mdzoff 1500000 // tile0053 firstaid
sprite 1071 pitch -1 // tile0053 firstaid
sprite 1066 angoff 896 // tile0028 shotgunsprite
sprite 1066 mdzoff 500000 // tile0028 shotgunsprite
sprite 1066 pitch 1 // tile0028 shotgunsprite
sprite 1067 angoff -512 // tile0049 shotgunammo
sprite 1067 mdzoff 900000 // tile0049 shotgunammo
sprite 1067 roll 1 // tile0049 shotgunammo
sprite 1070 angoff -512 // tile0049 shotgunammo
sprite 461 angoff 448 // tile0057 jetpack
sprite 570 nomdanim // tile4630 (tile4610 newbeast)
sprite 570 angoff 512 // tile4630 (tile4610 newbeast)
//sprite 571 nomdanim // tile4660 (tile4610 newbeast)
sprite 571 angoff 512 // tile4660 (tile4610 newbeast)
//sprite 569 nomdanim // tile4660 (tile4610 newbeast)
sprite 569 angoff 512 // tile4660 (tile4610 newbeast)
sprite 572 nomdanim // tile4630 (tile4610 newbeast)
sprite 572 angoff 512 // tile4630 (tile4610 newbeast)
sprite 1080 angoff 512 // tile0052 sixpack
sprite 0 angoff -512 // tile0023 rpgsprite
sprite 1079 angoff 512 // tile0040 ammo
sprite 1072 angoff 512 // tile0040 ammo
sprite 1078 angoff 512 // tile0040 ammo
sprite 1073 angoff 512 // tile0040 ammo
sprite 1077 angoff 512 // tile0040 ammo
sprite 1074 angoff 512 // tile0040 ammo
sprite 1076 angoff 512 // tile0051 cola
sprite 1075 angoff -512 // tile0051 cola
sprite 1084 angoff 1024 // tile0049 shotgunammo
sprite 1083 angoff 512 // tile0041 batteryammo
sprite 1085 angoff 1024 // tile0052 sixpack
sprite 1085 mdzoff 900000 // tile0052 sixpack
sprite 1085 roll -1 // tile0052 sixpack
sprite 1082 angoff 1024 // tile0049 shotgunammo
sprite 1081 angoff 512 // tile0041 batteryammo
sprite 1086 angoff 1024 // tile0052 sixpack
sprite 1086 mdzoff 900000 // tile0052 sixpack
sprite 1086 roll 1 // tile0052 sixpack
sprite 1087 angoff 1024 // tile0022 chaingunsprite
sprite 1092 angoff 1024 // tile0054 shield
sprite 967 angoff 1024 // tile0060 accesscard red
sprite 1088 angoff 256 // tile0052 sixpack
sprite 1089 angoff -256 // tile0052 sixpack
sprite 1090 angoff 1024 // tile0042 devistatorammo
sprite 1091 angoff 1024 // tile0042 devistatorammo
sprite 1093 angoff -512 // tile0052 sixpack
sprite 1096 angoff -960 // tile0053 firstaid
sprite 1096 mdzoff 500000 // tile0053 firstaid
sprite 1096 pitch -1 // tile0053 firstaid
sprite 1097 angoff -896 // tile0041 batteryammo
sprite 1098 angoff 384 // tile0041 batteryammo
sprite 1099 angoff 512 // tile0040 ammo
sprite 1100 angoff 384 // tile0040 ammo
sprite 1101 angoff 128 // tile0040 ammo
sprite 1107 angoff -576 // tile0041 batteryammo
sprite 1106 angoff 384 // tile0049 shotgunammo
sprite 1105 angoff -256 // tile0041 batteryammo
sprite 1104 angoff 512 // tile0049 shotgunammo
sprite 1108 angoff -512 // tile0052 sixpack
sprite 1109 angoff -512 // tile0054 shield
sprite 1110 angoff -512 // tile0049 shotgunammo
sprite 1111 angoff 1024 // tile0041 batteryammo
sprite 1112 angoff 1024 // tile0041 batteryammo
sprite 1103 angoff 384 // tile1353 spacemarine
sprite 1103 mdxoff -300 // tile1353 spacemarine
sprite 1103 mdzoff -5000 // tile1353 spacemarine
sprite 1103 pitch 528 // tile1353 spacemarine
sprite 968 angoff 128 // tile0060 accesscard blue
sprite 968 mdzoff 1500000 // tile0060 accesscard blue
sprite 968 pitch -1 // tile0060 accesscard blue
sprite 1114 angoff -512 // tile0041 batteryammo
sprite 1115 angoff 256 // tile0052 sixpack
sprite 1118 mdzoff 300000 // tile0042 devistatorammo
sprite 1118 pitch -1 // tile0042 devistatorammo
sprite 1117 angoff -512 // tile0042 devistatorammo
sprite 1117 mdzoff 300000 // tile0042 devistatorammo
sprite 1117 pitch -1 // tile0042 devistatorammo
sprite 78 angoff -512 // tile0049 shotgunammo
sprite 79 angoff 1024 // tile0041 batteryammo
sprite 72 angoff 768 // tile0040 ammo
sprite 73 angoff 768 // tile0040 ammo
sprite 74 angoff 768 // tile0040 ammo
sprite 76 angoff 1024 // tile0041 batteryammo
sprite 77 angoff -512 // tile0047 hbombammo
sprite 75 angoff 256 // tile0049 shotgunammo
sprite 64 angoff -768 // tile0051 cola
sprite 63 angoff 1024 // tile0051 cola
sprite 63 mdzoff 700000 // tile0051 cola
sprite 63 pitch -1 // tile0051 cola
sprite 65 angoff 768 // tile0049 shotgunammo
sprite 71 angoff -256 // tile0052 sixpack
sprite 80 angoff 320 // tile0054 shield
sprite 70 angoff 128 // tile0052 sixpack
sprite 66 angoff -192 // tile0049 shotgunammo
sprite 66 mdzoff 100000 // tile0049 shotgunammo
sprite 66 pitch -1 // tile0049 shotgunammo
sprite 1127 angoff 1024 // tile0051 cola
sprite 1128 angoff 1024 // tile0051 cola
sprite 157 angoff -384 // tile0057 jetpack
sprite 68 angoff -256 // tile0052 sixpack
sprite 69 angoff -128 // tile0052 sixpack
sprite 193 angoff -256 // tile0060 accesscard yellow
sprite 62 angoff -512 // tile0041 batteryammo
sprite 61 angoff 1024 // tile0044 rpgammo
sprite 59 angoff 1024 // tile0052 sixpack
sprite 53 angoff 1024 // tile0041 batteryammo
sprite 56 angoff 512 // tile0044 rpgammo
sprite 55 angoff -512 // tile0041 batteryammo
sprite 52 angoff -512 // tile0049 shotgunammo
sprite 52 mdzoff 700000 // tile0049 shotgunammo
sprite 52 pitch -1 // tile0049 shotgunammo
sprite 3 angoff 512 // tile0042 devistatorammo
sprite 58 angoff 768 // tile0053 firstaid
sprite 50 angoff -512 // tile0052 sixpack
sprite 192 angoff 0 // tile0060 accesscard red