Subversion Repositories duke3d_hrp

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Regard whitespace Rev 639 → Rev 640

/maphacks/usermaps/REDRUM.mhk
5,6 → 5,14
// mapmd4 : 67d5c1ca946b06780d5027d3f1d485a5
// Curr. HRP: r5.3.576
 
/*
Redrum is not intended to be played using the HRP. But in case, well,
if you really want, I have prepared a duke3d.def for you, so that the HRP does
not override the custom textures in tiles000.art.
Get the User ART Compatibility Pack from here:
http://forums.duke4.net/index.php?showtopic=3513
Copy the duke3d.def for redrum into your EDuke32 folder.
*/
 
sprite 110 angoff 512 // tile0028 shotgunsprite
sprite 110 mdzoff 300000 // tile0028 shotgunsprite