Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/usermaps/RedRock.mhk
5,24 → 5,24
// Filename : RedRock.map
// mapmd4 : 746c39ae3fa217e8835a7d73155782a4 // 2006-03-20
 
// Curr. HRP: r5.3.596
// Curr. HRP: r5.4.722
 
sprite 147 angoff 1024 // tile0040 ammo
sprite 148 angoff 1024 // tile0040 ammo
sprite 3176 angoff 512 // tile0021 firstgunsprite
sprite 3176 pitch -1 // tile0021 firstgunsprite
sprite 3176 mdzoff 500000 // tile0021 firstgunsprite
sprite 3176 pitch -1 // tile0021 firstgunsprite
sprite 596 pitch 1 // tile0958 (lights)
sprite 596 mdzoff 100000 // tile0958 (lights)
sprite 596 pitch 1 // tile0958 (lights)
sprite 597 pitch 1 // tile0958 (lights)
sprite 597 mdzoff 100000 // tile0958 (lights)
sprite 597 pitch 1 // tile0958 (lights)
sprite 583 notmd // tile0913 maskwall2 (fence)
sprite 3180 angoff -512 // tile0040 ammo
sprite 3184 angoff -256 // tile0051 cola
sprite 765 nomdanim // tile0974 oceansprite4
sprite 771 nomdanim // tile0974 oceansprite4
sprite 283 pitch 1 // tile0958 (lights)
sprite 283 mdzoff 100000 // tile0958 (lights)
sprite 283 pitch 1 // tile0958 (lights)
sprite 188 angoff 512 // tile0040 ammo
sprite 117 nomdanim // tile0974 oceansprite4
sprite 118 nomdanim // tile0974 oceansprite4
40,10 → 40,10
sprite 119 nomdanim // tile0974 oceansprite4
sprite 121 nomdanim // tile0974 oceansprite4
sprite 193 angoff 896 // tile0028 shotgunsprite
sprite 2842 pitch 1 // tile0914 maskwall3 (fence)
sprite 2842 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2842 pitch 1 // tile0914 maskwall3 (fence)
sprite 2843 pitch -1 // tile0914 maskwall3 (fence)
sprite 2843 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2843 pitch -1 // tile0914 maskwall3 (fence)
sprite 2103 notmd // tile0907 (tile0904 woodenhorse)
sprite 2108 notmd // tile0907 (tile0904 woodenhorse)
sprite 2111 notmd // tile0907 (tile0904 woodenhorse)
69,74 → 69,74
sprite 769 nomdanim // tile0974 oceansprite4
sprite 770 nomdanim // tile0974 oceansprite4
sprite 768 nomdanim // tile0974 oceansprite4
sprite 943 mdzoff 300000 // tile0904 woodenhorse
sprite 943 pitch 1 // tile0904 woodenhorse
sprite 943 roll 2 // tile0904 woodenhorse
sprite 2640 mdzoff 900000 // tile0904 woodenhorse
sprite 943 mdzoff 300000 // tile0904 woodenhorse
sprite 2640 pitch 1 // tile0904 woodenhorse
sprite 2640 roll -1 // tile0904 woodenhorse
sprite 2640 mdzoff 900000 // tile0904 woodenhorse
sprite 942 angoff -128 // tile0904 woodenhorse
sprite 2639 pitch 1 // tile0904 woodenhorse
sprite 2639 mdzoff 900000 // tile0904 woodenhorse
sprite 2639 pitch 1 // tile0904 woodenhorse
sprite 2638 pitch 1 // tile0904 woodenhorse
sprite 2638 mdzoff 900000 // tile0904 woodenhorse
sprite 2638 pitch 1 // tile0904 woodenhorse
sprite 2637 pitch 1 // tile0904 woodenhorse
sprite 2637 mdzoff 900000 // tile0904 woodenhorse
sprite 2637 pitch 1 // tile0904 woodenhorse
sprite 2636 pitch 1 // tile0904 woodenhorse
sprite 2636 mdzoff 900000 // tile0904 woodenhorse
sprite 2636 pitch 1 // tile0904 woodenhorse
sprite 2635 pitch 1 // tile0904 woodenhorse
sprite 2635 mdzoff 900000 // tile0904 woodenhorse
sprite 2635 pitch 1 // tile0904 woodenhorse
sprite 2634 angoff -128 // tile0904 woodenhorse
sprite 2772 pitch 1 // tile0958 (lights)
sprite 2772 mdzoff 100000 // tile0958 (lights)
sprite 2772 pitch 1 // tile0958 (lights)
sprite 965 pitch -1 // tile0914 maskwall3 (fence)
sprite 965 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 965 pitch -1 // tile0914 maskwall3 (fence)
sprite 961 pitch -1 // tile0914 maskwall3 (fence)
sprite 961 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 961 pitch -1 // tile0914 maskwall3 (fence)
sprite 962 pitch -1 // tile0914 maskwall3 (fence)
sprite 962 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 962 pitch -1 // tile0914 maskwall3 (fence)
sprite 963 pitch -1 // tile0914 maskwall3 (fence)
sprite 963 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 963 pitch -1 // tile0914 maskwall3 (fence)
sprite 964 pitch -1 // tile0914 maskwall3 (fence)
sprite 964 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 964 pitch -1 // tile0914 maskwall3 (fence)
//sprite 472 notmd // tile0134 lightswitch
sprite 493 notmd // tile0134 lightswitch
sprite 2897 angoff -512 // tile0916 fireext
sprite 2897 pitch -1 // tile0916 fireext
sprite 2897 mdzoff 50000 // tile0916 fireext
sprite 2897 pitch -1 // tile0916 fireext
sprite 680 angoff 1024 // tile0557 chair2
sprite 680 mdzoff 500000 // tile0557 chair2
sprite 680 pitch -1 // tile0557 chair2
sprite 680 roll 1 // tile0557 chair2
sprite 680 mdzoff 500000 // tile0557 chair2
sprite 679 angoff -512 // tile0556 chair1
sprite 2732 angoff 512 // tile1045 donuts
sprite 2735 pitch -1 // tile1048 (pipes)
sprite 2735 mdxoff -100000 // tile1048 (pipes)
sprite 2735 mdzoff 100000 // tile1048 (pipes)
sprite 2735 pitch -1 // tile1048 (pipes)
sprite 2736 pitch -1 // tile1048 (pipes)
sprite 2736 mdxoff -100000 // tile1048 (pipes)
sprite 2736 mdzoff 100000 // tile1048 (pipes)
sprite 2736 pitch -1 // tile1048 (pipes)
sprite 441 roll 1 // tile0049 shotgunammo
sprite 441 mdzoff 300000 // tile0049 shotgunammo
sprite 441 roll 1 // tile0049 shotgunammo
sprite 442 angoff 256 // tile0051 cola
sprite 585 angoff 640 // tile0060 accesscard blue
sprite 603 pitch 1 // tile0913 maskwall2 (fence)
sprite 603 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 603 pitch 1 // tile0913 maskwall2 (fence)
sprite 604 pitch 1 // tile0913 maskwall2 (fence)
sprite 604 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 604 pitch 1 // tile0913 maskwall2 (fence)
sprite 3191 angoff 512 // tile0049 shotgunammo
sprite 3188 angoff 768 // tile0052 sixpack
sprite 3040 pitch 1 // tile0958 (lights)
sprite 3040 mdzoff 100000 // tile0958 (lights)
sprite 3040 pitch 1 // tile0958 (lights)
sprite 2773 pitch 1 // tile0958 (lights)
sprite 2773 mdxoff 20000 // tile0958 (lights)
sprite 2773 mdzoff 100000 // tile0958 (lights)
sprite 2773 pitch 1 // tile0958 (lights)
sprite 69 angoff -640 // tile0049 shotgunammo
sprite 870 angoff 384 // tile0557 chair2
sprite 732 angoff -512 // tile0054 shield
sprite 102 angoff 512 // tile0041 batteryammo
sprite 2508 pitch -1 // tile0914 maskwall3 (fence)
sprite 2508 mdxoff 6000 // tile0914 maskwall3 (fence)
sprite 2508 pitch -1 // tile0914 maskwall3 (fence)
sprite 103 angoff -896 // tile0022 chaingunsprite
sprite 38 nomdanim // tile0974 oceansprite4
sprite 33 nomdanim // tile0974 oceansprite4
146,12 → 146,12
sprite 35 nomdanim // tile0974 oceansprite4
sprite 34 nomdanim // tile0974 oceansprite4
sprite 36 nomdanim // tile0974 oceansprite4
sprite 3357 pitch -1 // tile0914 maskwall3 (fence)
sprite 3357 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 3357 pitch -1 // tile0914 maskwall3 (fence)
sprite 3358 pitch -1 // tile0914 maskwall3 (fence)
sprite 3358 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 3358 pitch -1 // tile0914 maskwall3 (fence)
sprite 3356 pitch -1 // tile0914 maskwall3 (fence)
sprite 3356 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 3356 pitch -1 // tile0914 maskwall3 (fence)
sprite 3192 angoff 640 // tile0049 shotgunammo
sprite 161 angoff -256 // tile0052 sixpack
sprite 124 nomdanim // tile0974 oceansprite4
162,10 → 162,10
sprite 116 angoff -512 // tile0044 rpgammo
sprite 535 angoff 512 // tile1045 donuts
sprite 494 angoff 256 // tile0060 accesscard red
sprite 2620 roll 1 // tile0909 (treetrunk)
sprite 2620 mdzoff 900000 // tile0909 (treetrunk)
sprite 2620 roll 1 // tile0909 (treetrunk)
sprite 2621 roll 1 // tile0908 tree1
sprite 2621 mdzoff 900000 // tile0908 tree1
sprite 2621 roll 1 // tile0908 tree1
sprite 126 nomdanim // tile0974 oceansprite4
sprite 129 nomdanim // tile0974 oceansprite4
sprite 127 nomdanim // tile0974 oceansprite4
192,14 → 192,14
sprite 3234 angoff -256 // tile0026 heavyhbomb
sprite 3232 angoff -896 // tile0026 heavyhbomb
sprite 3231 angoff 768 // tile0026 heavyhbomb
sprite 731 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 731 pitch -1 // tile0914 maskwall3 (fence)
sprite 731 roll 3 // tile0914 maskwall3 (fence)
sprite 731 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2787 pitch -1 // tile0914 maskwall3 (fence)
sprite 2787 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2787 pitch -1 // tile0914 maskwall3 (fence)
sprite 2788 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2788 pitch -1 // tile0914 maskwall3 (fence)
sprite 2788 roll -1 // tile0914 maskwall3 (fence)
sprite 2788 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 530 angoff 512 // tile1247 seenine
sprite 3352 notmd // tile0909 (treetrunk)
sprite 3351 notmd // tile0909 (treetrunk)
223,13 → 223,13
sprite 3319 angoff -512 // tile0037 freezeammo
sprite 3322 angoff 1024 // tile0051 cola
sprite 1370 angoff 1024 // tile0042 devistatorammo
sprite 1370 pitch 1 // tile0042 devistatorammo
sprite 1370 mdzoff 900000 // tile0042 devistatorammo
sprite 1370 pitch 1 // tile0042 devistatorammo
sprite 79 angoff 1024 // tile0041 batteryammo
sprite 80 angoff -768 // tile0049 shotgunammo
sprite 2727 angoff 1024 // tile0916 fireext
sprite 2727 pitch -1 // tile0916 fireext
sprite 2727 mdzoff 400000 // tile0916 fireext
sprite 2727 pitch -1 // tile0916 fireext
sprite 94 angoff -512 // tile0054 shield
sprite 95 angoff 512 // tile0052 sixpack
sprite 3344 angoff -768 // tile1232 canwithsomething
238,9 → 238,9
sprite 1036 angoff 1024 // tile0557 chair2
sprite 1032 angoff 512 // tile0054 shield
sprite 996 angoff 1024 // tile0041 batteryammo
sprite 996 pitch -1 // tile0041 batteryammo
sprite 996 mdzoff 500000 // tile0041 batteryammo
sprite 996 pitch -1 // tile0041 batteryammo
sprite 997 angoff -512 // tile0022 chaingunsprite
sprite 998 angoff 1024 // tile0041 batteryammo
sprite 998 pitch 1 // tile0041 batteryammo
sprite 998 mdzoff 500000 // tile0041 batteryammo
sprite 998 pitch 1 // tile0041 batteryammo