Subversion Repositories duke3d_hrp

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Regard whitespace Rev 582 → Rev 583

/maphacks/usermaps/TOWER.mhk
0,0 → 1,45
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : TOWER.MAP - "Lost Tower"
// Author : Dani J Swanson
// Map Date : 2000-09-19
// mapmd4 : e231974dc6bbd2bc7b48f6f4382d4aaf
// Curr. HRP: r5.3.583
 
// <-> TOWER_ATT.mhk
 
sprite 8 angoff -512 // tile0047 hbombammo
sprite 9 angoff -512 // tile0047 hbombammo
sprite 10 angoff -512 // tile0047 hbombammo
sprite 34 angoff 512 // tile0022 chaingunsprite
sprite 17 angoff 1024 // tile0044 rpgammo
sprite 27 roll 32 // tile0024 freezesprite
sprite 26 roll 32 // tile0037 freezeammo
sprite 25 roll 32 // tile0037 freezeammo
sprite 24 angoff 1024 // tile0053 firstaid
sprite 24 mdzoff -800 // tile0053 firstaid
sprite 24 pitch -544 // tile0053 firstaid
sprite 22 angoff 256 // tile0040 ammo
sprite 21 angoff 256 // tile0040 ammo
sprite 23 angoff 256 // tile0040 ammo
sprite 16 angoff 1024 // tile0042 devistatorammo
 
 
sprite 35 angoff 512 // tile0028 shotgunsprite
sprite 20 angoff 768 // tile0040 ammo
sprite 19 angoff 768 // tile0040 ammo
sprite 18 angoff 768 // tile0040 ammo
sprite 2 angoff 512 // tile0055 steroids
sprite 1 angoff 512 // tile0052 sixpack
sprite 6 angoff -64 // tile0046 crystalammo
sprite 6 mdzoff 300000 // tile0046 crystalammo
sprite 6 roll -1 // tile0046 crystalammo
sprite 4 angoff 64 // tile0046 crystalammo
sprite 4 mdzoff 300000 // tile0046 crystalammo
sprite 4 roll 1 // tile0046 crystalammo
sprite 28 angoff -512 // tile0052 sixpack
sprite 29 angoff -512 // tile0052 sixpack
sprite 31 angoff 640 // tile0049 shotgunammo
sprite 32 angoff 512 // tile0049 shotgunammo
sprite 30 angoff 384 // tile0049 shotgunammo
sprite 7 angoff -512 // tile0025 shrinkersprite