Subversion Repositories duke3d_hrp

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Regard whitespace Rev 590 → Rev 591

/maphacks/usermaps/TOWER_DNA.mhk
0,0 → 1,50
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : TOWER_DNA.MAP - "Lost Tower"
// Author : Dani J Swanson
// Map Date : 2007-01-11 (Duke Nukem: Arena)
// mapmd4 : 7175b400197e317290db4fe311753334
 
// <-> TOWER.mhk
// <-> TOWER_ATT.mhk
 
// Curr. HRP: r5.3.591
 
sprite 252 angoff -512 // tile0047 hbombammo
sprite 251 angoff -512 // tile0047 hbombammo
sprite 250 angoff -512 // tile0047 hbombammo
sprite 226 angoff 512 // tile0022 chaingunsprite
sprite 243 angoff 1024 // tile0044 rpgammo
sprite 233 roll 32 // tile0024 freezesprite
sprite 234 roll 32 // tile0037 freezeammo
sprite 235 roll 32 // tile0037 freezeammo
sprite 236 angoff 1024 // tile0053 firstaid
sprite 236 mdzoff -800 // tile0053 firstaid
sprite 236 pitch -544 // tile0053 firstaid
sprite 238 angoff 256 // tile0040 ammo
sprite 239 angoff 256 // tile0040 ammo
sprite 237 angoff 256 // tile0040 ammo
sprite 244 angoff 1024 // tile0042 devistatorammo
 
 
sprite 225 angoff 512 // tile0028 shotgunsprite
sprite 240 angoff 768 // tile0040 ammo
sprite 241 angoff 768 // tile0040 ammo
sprite 242 angoff 768 // tile0040 ammo
sprite 258 angoff 512 // tile0055 steroids
sprite 259 angoff 512 // tile0052 sixpack
sprite 254 angoff -64 // tile0046 crystalammo
sprite 254 mdzoff 300000 // tile0046 crystalammo
sprite 254 roll -1 // tile0046 crystalammo
sprite 256 angoff 64 // tile0046 crystalammo
sprite 256 mdzoff 300000 // tile0046 crystalammo
sprite 256 roll 1 // tile0046 crystalammo
sprite 232 angoff -512 // tile0052 sixpack
sprite 231 angoff -512 // tile0052 sixpack
sprite 229 angoff 640 // tile0049 shotgunammo
sprite 228 angoff 512 // tile0049 shotgunammo
sprite 230 angoff 384 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0025 shrinkersprite
//
sprite 5 angoff -256 // tile0054 shield
sprite 6 angoff 768 // tile0054 shield