Subversion Repositories duke3d_hrp

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Regard whitespace Rev 414 → Rev 415

/maphacks/usermaps/WideAwake.mhk
0,0 → 1,30
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WideAwake.map - "Wide Awake !" by Aymeric Nocus / 'ck3D'
// Map Date : 2012-10-17
// mapmd4 : 8b704d65e236114f8744ca3590beed32
// Curr. HRP: r5.2.415
 
 
// Playthrough order
sprite 1397 angoff 1024 // tile0054 shield
//sprite 424 angoff 512 // tile1215 colamachine (weird shadow)
//sprite 425 angoff 512 // tile1215 colamachine (weird shadow)
sprite 374 angoff 512 // tile0557 chair2
sprite 363 angoff 1024 // tile0136 spacedoorswitch
sprite 1411 angoff 512 // tile0060 accesscard blue
sprite 1439 angoff 1024 // tile0054 shield
sprite 643 angoff 1024 // tile4517 (pirate torso)
sprite 643 nomdanim // tile4517 (pirate torso)
sprite 1453 angoff 512 // tile0060 accesscard yellow
sprite 694 angoff 1024 // tile0569 toilet
sprite 1469 angoff 1024 // tile0060 accesscard red
sprite 990 angoff 1024 // tile0557 chair2
sprite 991 angoff 1024 // tile0557 chair2
sprite 992 angoff 1024 // tile0556 chair1
sprite 993 angoff 1024 // tile0557 chair2
sprite 1076 angoff 1536 // tile0557 chair2
sprite 1077 angoff 1260 // tile0556 chair1
sprite 1078 angoff 1260 // tile0556 chair1
sprite 948 angoff 512 // tile2772 (tile2760 overlord)