Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 721 → Rev 722

/maphacks/usermaps/_balley.mhk
9,7 → 9,7
 
// <-> _balley-nsd.mhk
 
// Curr. HRP: r5.4.686
// Curr. HRP: r5.4.722
 
sprite 340 angoff 512 // tile0040 ammo
sprite 341 angoff 512 // tile0040 ammo
19,8 → 19,8
sprite 332 angoff 384 // tile1232 canwithsomething
sprite 328 angoff -256 // tile1232 canwithsomething
sprite 489 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 489 roll -1 // tile0041 batteryammo (multiplayer)
sprite 489 mdzoff 500000 // tile0041 batteryammo (multiplayer)
sprite 489 roll -1 // tile0041 batteryammo (multiplayer)
sprite 172 angoff 768 // tile0049 shotgunammo
sprite 183 angoff 128 // tile1247 seenine
sprite 184 angoff 512 // tile1247 seenine
27,24 → 27,24
sprite 185 angoff -256 // tile1247 seenine
sprite 494 angoff -512 // tile0026 heavyhbomb (multiplayer)
sprite 492 angoff 448 // tile0049 shotgunammo (multiplayer)
sprite 148 pitch 1 // tile1012 bottle5 (wine glass)
sprite 148 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 148 pitch 1 // tile1012 bottle5 (wine glass)
sprite 315 angoff -256 // tile0916 fireext
sprite 141 angoff 448 // tile0055 steroids
sprite 140 angoff 512 // tile0051 cola
sprite 140 roll -1 // tile0051 cola
sprite 140 mdzoff 700000 // tile0051 cola
sprite 140 roll -1 // tile0051 cola
sprite 139 angoff 576 // tile0049 shotgunammo
sprite 139 roll -1 // tile0049 shotgunammo
sprite 139 mdzoff 300000 // tile0049 shotgunammo
sprite 139 roll -1 // tile0049 shotgunammo
sprite 432 angoff -768 // tile0052 sixpack
sprite 484 angoff -256 // tile0052 sixpack (multiplayer)
sprite 481 angoff -256 // tile0029 devistatorsprite (multiplayer)
sprite 127 pitch -1 // tile1062 rubbercan
sprite 127 mdzoff 300000 // tile1062 rubbercan
sprite 127 pitch -1 // tile1062 rubbercan
sprite 485 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 485 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 485 mdzoff 200000 // tile0059 heatsensor (multiplayer)
sprite 485 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 96 angoff 384 // tile0052 sixpack
sprite 325 angoff -512 // tile1294 podfem1
sprite 22 angoff 512 // tile0060 accesscard blue
51,18 → 51,18
sprite 200 angoff -64 // tile0951 box
sprite 199 angoff 256 // tile0951 box
sprite 198 angoff 64 // tile0951 box
sprite 291 roll -1 // tile0990 tire
sprite 291 mdzoff 1000000 // tile0990 tire
sprite 291 roll -1 // tile0990 tire
sprite 490 mdzoff 100000 // tile0022 chaingunsprite (multiplayer)
sprite 490 pitch -1 // tile0022 chaingunsprite (multiplayer)
sprite 490 roll -1 // tile0022 chaingunsprite (multiplayer)
sprite 490 mdzoff 100000 // tile0022 chaingunsprite (multiplayer)
sprite 255 angoff -512 // tile0981 hydrent
sprite 514 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 515 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 211 angoff -768 // tile1232 canwithsomething
sprite 210 angoff -960 // tile1045 donuts
sprite 210 roll -1 // tile1045 donuts
sprite 210 mdzoff 500000 // tile1045 donuts
sprite 210 roll -1 // tile1045 donuts
sprite 164 angoff -512 // tile1232 canwithsomething
sprite 488 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 487 angoff 768 // tile0059 heatsensor (multiplayer)
70,42 → 70,42
sprite 333 angoff -768 // tile0052 sixpack
sprite 277 angoff 512 // tile0994 pipe5
sprite 269 angoff 1024 // tile0052 sixpack
sprite 285 mdzoff 250000 // tile0053 firstaid
sprite 285 pitch -1 // tile0053 firstaid
sprite 285 roll 1 // tile0053 firstaid
sprite 285 mdzoff 250000 // tile0053 firstaid
sprite 286 pitch 1 // tile0052 sixpack
sprite 286 mdzoff 500000 // tile0052 sixpack
sprite 286 pitch 1 // tile0052 sixpack
sprite 335 angoff 512 // tile0060 accesscard red
sprite 95 angoff 512 // tile0040 ammo
sprite 64 angoff 256 // tile0052 sixpack
sprite 441 mdzoff 300000 // tile1227 nukebarrel
sprite 441 pitch 1 // tile1227 nukebarrel
sprite 441 roll 1 // tile1227 nukebarrel
sprite 441 mdzoff 300000 // tile1227 nukebarrel
sprite 440 angoff 1024 // tile1227 nukebarrel
sprite 440 pitch -1 // tile1227 nukebarrel
sprite 440 mdzoff 400000 // tile1227 nukebarrel
sprite 440 pitch -1 // tile1227 nukebarrel
sprite 439 roll -1 // tile1227 nukebarrel
sprite 439 mdzoff 300000 // tile1227 nukebarrel
sprite 439 roll -1 // tile1227 nukebarrel
sprite 431 angoff -384 // tile0044 rpgammo
sprite 372 angoff -512 // tile0049 shotgunammo
sprite 372 mdzoff 200000 // tile0049 shotgunammo
sprite 372 pitch -1 // tile0049 shotgunammo
sprite 372 roll -3 // tile0049 shotgunammo
sprite 372 mdzoff 200000 // tile0049 shotgunammo
sprite 362 angoff -512 // tile0026 heavyhbomb
sprite 361 angoff 384 // tile0026 heavyhbomb
sprite 360 angoff 768 // tile0047 hbombammo
sprite 360 pitch -1 // tile0047 hbombammo
sprite 360 mdzoff 800000 // tile0047 hbombammo
sprite 360 pitch -1 // tile0047 hbombammo
sprite 513 angoff 896 // tile0053 firstaid (multiplayer)
sprite 468 angoff -256 // tile0057 jetpack (multiplayer)
sprite 397 roll 1 // tile0049 shotgunammo
sprite 397 mdzoff 830000 // tile0049 shotgunammo
sprite 397 roll 1 // tile0049 shotgunammo
sprite 398 roll -1 // tile0049 shotgunammo
sprite 398 mdzoff 830000 // tile0049 shotgunammo
sprite 398 roll -1 // tile0049 shotgunammo
sprite 465 angoff -192 // tile0052 sixpack (multiplayer)
sprite 58 angoff 1024 // tile0051 cola
sprite 58 pitch 1 // tile0051 cola
sprite 58 mdzoff 200000 // tile0051 cola
sprite 58 pitch 1 // tile0051 cola
sprite 486 angoff 512 // tile0059 heatsensor (multiplayer)
sprite 48 angoff 1024 // tile0023 rpgsprite
sprite 60 angoff -768 // tile1232 canwithsomething
112,9 → 112,9
sprite 467 angoff -512 // tile0042 devistatorammo (multiplayer)
sprite 466 angoff -512 // tile0042 devistatorammo (multiplayer)
sprite 73 angoff -896 // tile0981 hydrent
sprite 378 mdzoff 200000 // tile0049 shotgunammo
sprite 378 pitch 1 // tile0049 shotgunammo
sprite 378 roll 1 // tile0049 shotgunammo
sprite 378 mdzoff 200000 // tile0049 shotgunammo
sprite 368 angoff -512 // tile0998 (parkometer)
sprite 367 angoff -512 // tile0998 (parkometer)
sprite 366 angoff -512 // tile0998 (parkometer)
126,8 → 126,8
sprite 99 away1 // tile1275 (newspaper)
sprite 32 angoff 512 // tile0060 accesscard yellow
sprite 13 angoff -768 // tile1227 nukebarrel
sprite 13 pitch -1 // tile1227 nukebarrel
sprite 13 mdzoff 500000 // tile1227 nukebarrel
sprite 13 pitch -1 // tile1227 nukebarrel
sprite 20 angoff -256 // tile1227 nukebarrel
sprite 15 roll 1 // tile1227 nukebarrel
sprite 15 mdzoff 300000 // tile1227 nukebarrel
sprite 15 roll 1 // tile1227 nukebarrel