Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/usermaps/aquarius-nsd.mhk
61,10 → 61,10
sprite 440 angoff 1024 // tile0059 heatsensor
sprite 21 angoff -256 // tile0037 freezeammo
sprite 20 angoff -512 // tile0037 freezeammo
sprite 160 angoff -768 // tile0060 accesscard yellow
sprite 160 angoff -768 // tile0060 accesscard [yellow]
sprite 362 angoff 128 // tile0028 shotgunsprite
sprite 94 angoff 736 // tile0022 chaingunsprite
sprite 277 angoff 1024 // tile0060 accesscard red
sprite 277 angoff 1024 // tile0060 accesscard [red]
sprite 43 angoff 256 // tile0040 ammo
sprite 419 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 42 angoff -256 // tile0040 ammo
97,7 → 97,7
sprite 50 pitch -1 // tile0049 shotgunammo
sprite 50 roll -3 // tile0049 shotgunammo
sprite 50 mdzoff 200000 // tile0049 shotgunammo
sprite 69 angoff 512 // tile0060 accesscard blue
sprite 69 angoff 512 // tile0060 accesscard [blue]
sprite 49 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 5 angoff 768 // tile0027 tripbombsprite
sprite 6 angoff 768 // tile0027 tripbombsprite