Subversion Repositories duke3d_hrp

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Regard whitespace Rev 414 → Rev 415

/maphacks/usermaps/cherenkov.mhk
0,0 → 1,81
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : cherenkov.map - "Cherenkov Station" by Supertanker
// Map Date : 2012-01-03
// mapmd4 : a2389a7b860447a72914521cad2143e0
// Curr. HRP: r5.2.415
 
sprite 827 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 828 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 829 nomdanim // tile2266 (tile2265 jibs5)
sprite 832 nomdanim // tile2268 (tile2265 jibs5)
sprite 833 nomdanim // tile1521 (duke torso)
sprite 840 nomdanim // tile2257 (tile2255 jibs3)
sprite 841 nomdanim // tile2245 jibs1
sprite 842 nomdanim // tile2260 jibs4
sprite 823 angoff -256 // tile0022 chaingunsprite
sprite 517 angoff 512 // tile0052 sixpack
sprite 3184 angoff 1024 // tile0041 batteryammo
sprite 3184 mdzoff -500000 // tile0041 batteryammo
sprite 3184 pitch 1 // tile0041 batteryammo
sprite 3096 mdzoff 900000 // tile0028 shotgunsprite
sprite 3096 pitch 1 // tile0028 shotgunsprite
sprite 3096 roll -1 // tile0028 shotgunsprite
sprite 625 angoff 512 // tile0060 accesscard yellow
sprite 625 mdzoff -2000000 // tile0060 accesscard yellow
sprite 625 pitch 1 // tile0060 accesscard yellow
sprite 3117 angoff 512 // tile0052 sixpack
sprite 3120 angoff -512 // tile0049 shotgunammo
sprite 3120 mdzoff 500000 // tile0049 shotgunammo
sprite 3120 pitch 1 // tile0049 shotgunammo
sprite 3121 angoff 256 // tile0052 sixpack
sprite 3123 angoff 256 // tile0052 sixpack
sprite 3238 angoff 1024 // tile0049 shotgunammo
sprite 3130 angoff 768 // tile0041 batteryammo
sprite 3131 angoff 256 // tile0021 firstgunsprite
sprite 3131 mdzoff 350000 // tile0021 firstgunsprite
sprite 3131 pitch 1 // tile0021 firstgunsprite
sprite 3131 roll 1 // tile0021 firstgunsprite
sprite 3213 angoff 1024 // tile0049 shotgunammo
sprite 3212 angoff -768 // tile0054 shield
sprite 683 angoff -128 // tile0563 waterfountain
sprite 3143 angoff 1024 // tile0023 rpgsprite
sprite 3206 angoff -512 // tile0044 rpgammo
sprite 3206 mdzoff 900000 // tile0044 rpgammo
sprite 3206 pitch 1 // tile0044 rpgammo
sprite 3206 roll 1 // tile0044 rpgammo
sprite 3368 nomdanim // tile0101 (tile0100 atomic health)
sprite 3214 angoff -256 // tile0052 sixpack
sprite 3196 angoff 512 // tile0049 shotgunammo
sprite 2943 angoff 1024 // tile0060 accesscard red
sprite 3189 angoff 512 // tile0052 sixpack
sprite 2958 angoff 512 // tile4496 broom
sprite 2958 mdzoff -600000 // tile4496 broom
sprite 2958 pitch 1 // tile4496 broom
sprite 2958 roll 1 // tile4496 broom
sprite 3187 angoff -256 // tile0023 rpgsprite
sprite 3241 angoff 512 // tile0049 shotgunammo
sprite 3241 mdzoff 500000 // tile0049 shotgunammo
sprite 3241 roll 1 // tile0049 shotgunammo
sprite 2910 angoff 384 // tile0060 accesscard blue
sprite 3216 mdzoff -500000 // tile0029 devistatorsprite
sprite 3216 roll 1 // tile0029 devistatorsprite
sprite 3154 angoff 512 // tile0052 sixpack
sprite 3233 angoff 1024 // tile0049 shotgunammo
sprite 3233 mdzoff 500000 // tile0049 shotgunammo
sprite 3233 pitch 1 // tile0049 shotgunammo
sprite 3142 angoff -256 // tile0052 sixpack
sprite 3235 angoff -512 // tile0049 shotgunammo
sprite 3235 mdzoff 500000 // tile0049 shotgunammo
sprite 3235 pitch 1 // tile0049 shotgunammo
sprite 3236 angoff -512 // tile0049 shotgunammo
sprite 3236 mdzoff 500000 // tile0049 shotgunammo
sprite 3236 pitch 1 // tile0049 shotgunammo
sprite 3236 roll -1 // tile0049 shotgunammo
sprite 3323 angoff 512 // tile0052 sixpack
sprite 3305 angoff 1024 // tile0044 rpgammo
sprite 3304 angoff 1024 // tile0022 chaingunsprite
sprite 3306 angoff 1024 // tile0049 shotgunammo
sprite 3325 angoff 512 // tile0051 cola
sprite 3326 angoff 512 // tile0051 cola