Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/usermaps/dharga.mhk
7,14 → 7,14
// Filename : dharga_fixed.map
// mapmd4 : acac3856cadf784e76a1fc44a4e56fc6 // 2012-09-17 (Helixhorned's fix)
 
// Curr. HRP: r5.3.572
// Curr. HRP: r5.4.722
 
// Note: The original 1996 map version will probably crash EDuke32 when using
// the Polymer renderer
 
sprite 101 angoff 768 // tile0028 shotgunsprite
sprite 101 roll -1 // tile0028 shotgunsprite
sprite 101 mdzoff 500000 // tile0028 shotgunsprite
sprite 101 roll -1 // tile0028 shotgunsprite
sprite 102 angoff -256 // tile0022 chaingunsprite
sprite 1898 angoff -256 // tile0021 firstgunsprite
sprite 1908 angoff 256 // tile0028 shotgunsprite
36,43 → 36,43
sprite 1736 angoff 768 // tile0052 sixpack
sprite 1878 angoff 768 // tile0052 sixpack
sprite 1325 angoff -64 // tile0022 chaingunsprite
sprite 1325 pitch -128 // tile0022 chaingunsprite
sprite 1325 roll 64 // tile0022 chaingunsprite
sprite 1325 pitch -128 // tile0022 chaingunsprite
//sprite 1854 pitch 1 // tile0053 firstaid
//sprite 1854 mdzoff 1000000 // tile0053 firstaid
//sprite 1854 pitch 1 // tile0053 firstaid
//sprite 855 angoff 512 // tile0041 batteryammo
//sprite 1850 angoff 512 // tile0049 shotgunammo
//sprite 1851 angoff 512 // tile0037 freezeammo
//sprite 1852 angoff 512 // tile0046 crystalammo
//sprite 856 angoff 512 // tile0044 rpgammo
//sprite 1853 pitch 1 // tile0100 atomichealth
//sprite 1853 mdzoff 800000 // tile0100 atomichealth
//sprite 1853 pitch 1 // tile0100 atomichealth
sprite 1761 notmd // tile0170 accessswitch2 red
sprite 1763 notmd // tile0170 accessswitch2 yellow
sprite 1829 notmd // tile0170 accessswitch2 blue
sprite 1493 angoff 1024 // tile0060 accesscard yellow
sprite 1493 pitch 1 // tile0060 accesscard yellow
sprite 1493 mdzoff 900000 // tile0060 accesscard yellow
sprite 1493 pitch 1 // tile0060 accesscard yellow
//sprite 94 angoff ??? // tile0044 rpgammo
sprite 95 pitch 1 // tile0100 atomichealth
sprite 95 mdzoff 1200000 // tile0100 atomichealth
sprite 95 pitch 1 // tile0100 atomichealth
sprite 96 pitch 1 // tile0100 atomichealth
sprite 96 mdzoff 1200000 // tile0100 atomichealth
sprite 96 pitch 1 // tile0100 atomichealth
sprite 328 pitch 1 // tile0100 atomichealth
sprite 328 mdzoff 1200000 // tile0100 atomichealth
sprite 328 pitch 1 // tile0100 atomichealth
sprite 893 pitch -1 // tile2360 (gunturret)
sprite 893 mdxoff 20000 // tile2360 (gunturret)
sprite 893 pitch -1 // tile2360 (gunturret)
sprite 912 pitch -1 // tile2360 (gunturret)
sprite 912 mdxoff 20000 // tile2360 (gunturret)
sprite 912 pitch -1 // tile2360 (gunturret)
sprite 187 angoff 256 // tile0025 shrinkersprite
sprite 187 pitch -1 // tile0025 shrinkersprite
sprite 187 mdzoff 700000 // tile0025 shrinkersprite
sprite 187 pitch -1 // tile0025 shrinkersprite
sprite 934 angoff -512 // tile0049 shotgunammo
sprite 1930 angoff 512 // tile0052 sixpack
sprite 85 pitch 128 // tile0049 shotgunammo
sprite 85 roll 128 // tile0049 shotgunammo
sprite 907 pitch -1 // tile2360 (gunturret)
sprite 907 mdxoff 10000 // tile2360 (gunturret)
sprite 907 pitch -1 // tile2360 (gunturret)
sprite 1934 angoff 512 // tile0049 shotgunammo
sprite 1935 angoff -512 // tile0041 batteryammo
sprite 1936 angoff -512 // tile0041 batteryammo
84,10 → 84,10
sprite 56 angoff -128 // tile0051 cola
sprite 56 pitch 256 // tile0051 cola
sprite 1685 pitch -128 // tile0037 freezeammo
sprite 1683 pitch 1 // tile0100 atomichealth
sprite 1683 mdzoff 800000 // tile0100 atomichealth
sprite 1683 pitch 1 // tile0100 atomichealth
sprite 1684 pitch 1 // tile0100 atomichealth
sprite 1684 mdzoff 800000 // tile0100 atomichealth
sprite 1684 pitch 1 // tile0100 atomichealth
sprite 1688 angoff 768 // tile0052 sixpack
sprite 1689 angoff 768 // tile0049 shotgunammo
sprite 1689 roll -256 // tile0049 shotgunammo
94,15 → 94,15
sprite 1895 angoff 256 // tile0049 shotgunammo
sprite 1895 roll -128 // tile0049 shotgunammo
sprite 1674 angoff -256 // tile0054 shield
sprite 1674 mdzoff 800000 // tile0054 shield
sprite 1674 pitch -1 // tile0054 shield
sprite 1674 roll -1 // tile0054 shield
sprite 1674 mdzoff 800000 // tile0054 shield
sprite 86 angoff -512 // tile0049 shotgunammo
sprite 86 roll -1 // tile0049 shotgunammo
sprite 86 mdzoff 500000 // tile0049 shotgunammo
sprite 86 roll -1 // tile0049 shotgunammo
sprite 87 angoff -512 // tile0049 shotgunammo
sprite 87 roll -1 // tile0049 shotgunammo
sprite 87 mdzoff 500000 // tile0049 shotgunammo
sprite 87 roll -1 // tile0049 shotgunammo
sprite 1897 angoff -896 // tile0049 shotgunammo
sprite 1897 roll -160 // tile0049 shotgunammo
sprite 1232 angoff -768 // tile0052 sixpack
112,13 → 112,13
sprite 1889 angoff -512 // tile0021 firstgunsprite
sprite 1378 notmd // tile0491 (tile0490 (cycloid holo))
sprite 958 angoff -512 // tile0060 accesscard blue
sprite 958 mdzoff 200000 // tile0060 accesscard blue
sprite 958 pitch 1 // tile0060 accesscard blue
sprite 958 roll -1 // tile0060 accesscard blue
sprite 958 mdzoff 200000 // tile0060 accesscard blue
sprite 1836 angoff -512 // tile0054 shield
sprite 1836 mdzoff 300000 // tile0054 shield
sprite 1836 pitch 1 // tile0054 shield
sprite 1836 roll -1 // tile0054 shield
sprite 1836 mdzoff 300000 // tile0054 shield
sprite 1933 angoff 512 // tile0041 batteryammo
sprite 125 angoff 1024 // tile0049 shotgunammo
sprite 126 angoff 1024 // tile0049 shotgunammo
133,8 → 133,8
sprite 21 angoff 1024 // tile0061 boots
sprite 21 roll 128 // tile0061 boots
sprite 1902 angoff -640 // tile0049 shotgunammo
sprite 1902 pitch -96 // tile0049 shotgunammo
sprite 1902 mdzoff 2000 // tile0049 shotgunammo
sprite 1902 pitch -96 // tile0049 shotgunammo
sprite 69 angoff 1024 // tile0051 cola
sprite 1845 angoff -512 // tile0051 cola
sprite 2002 angoff -512 // tile0051 cola
156,67 → 156,67
sprite 314 angoff 256 // tile0046 crystalammo
sprite 271 angoff -256 // tile0049 shotgunammo
sprite 108 angoff 1024 // tile0041 batteryammo
sprite 78 roll -1 // tile0049 shotgunammo
sprite 78 mdzoff 500000 // tile0049 shotgunammo
sprite 78 roll -1 // tile0049 shotgunammo
sprite 80 angoff 1024 // tile0028 shotgunsprite
sprite 362 angoff -512 // tile0054 shield
sprite 362 pitch -1 // tile0054 shield
sprite 362 mdzoff 500000 // tile0054 shield
sprite 362 pitch -1 // tile0054 shield
sprite 76 angoff -256 // tile0052 sixpack
sprite 77 angoff -512 // tile0028 shotgunsprite
sprite 77 mdzoff 700000 // tile0028 shotgunsprite
sprite 77 pitch 1 // tile0028 shotgunsprite
sprite 77 roll 1 // tile0028 shotgunsprite
sprite 77 mdzoff 700000 // tile0028 shotgunsprite
//sprite 135 angoff 1024 // tile0021 firstgunsprite
sprite 1680 angoff 512 // tile0049 shotgunammo
sprite 1680 roll 1 // tile0049 shotgunammo
sprite 1680 mdzoff 700000 // tile0049 shotgunammo
sprite 1680 roll 1 // tile0049 shotgunammo
sprite 1679 angoff 512 // tile0049 shotgunammo
sprite 1679 roll -1 // tile0049 shotgunammo
sprite 1679 mdzoff 600000 // tile0049 shotgunammo
sprite 1679 roll -1 // tile0049 shotgunammo
sprite 345 angoff 512 // tile0041 batteryammo
sprite 346 angoff 512 // tile0041 batteryammo
sprite 347 pitch -1 // tile0037 freezeammo
sprite 347 mdzoff 500000 // tile0037 freezeammo
sprite 347 pitch -1 // tile0037 freezeammo
sprite 348 angoff 1024 // tile0049 shotgunammo
sprite 349 angoff 1024 // tile0049 shotgunammo
sprite 1949 angoff 640 // tile0051 cola
sprite 1942 angoff 512 // tile0052 sixpack
sprite 1943 roll 1 // tile0054 shield
sprite 1943 mdzoff 500000 // tile0054 shield
sprite 1943 roll 1 // tile0054 shield
sprite 1774 notmd // tile2665 (tile2660 boss1shoot)
sprite 1865 angoff 768 // tile0052 sixpack
sprite 1866 angoff 1024 // tile0026 heavyhbomb
//sprite 844 notmd // tile0166 techswitch
sprite 414 notmd // tile0168 dipswitch3
sprite 1411 roll -1 // tile0052 sixpack
sprite 1411 mdzoff 500000 // tile0052 sixpack
sprite 1411 roll -1 // tile0052 sixpack
sprite 1412 roll 1 // tile0049 shotgunammo
sprite 1412 mdzoff 500000 // tile0049 shotgunammo
sprite 1412 roll 1 // tile0049 shotgunammo
sprite 1268 angoff 512 // tile0026 heavyhbomb
sprite 1929 angoff -512 // tile0041 batteryammo
sprite 1929 roll -1 // tile0041 batteryammo
sprite 1929 mdzoff 500000 // tile0041 batteryammo
sprite 1929 roll -1 // tile0041 batteryammo
sprite 1928 mdzoff 500000 // tile0054 shield
sprite 1928 pitch -1 // tile0054 shield
sprite 1928 roll 1 // tile0054 shield
sprite 1928 mdzoff 500000 // tile0054 shield
sprite 571 angoff -768 // tile0049 shotgunammo
sprite 419 angoff 512 // tile0052 sixpack
sprite 418 mdzoff 400000 // tile0041 batteryammo
sprite 418 pitch 1 // tile0041 batteryammo
sprite 418 roll 1 // tile0041 batteryammo
sprite 418 mdzoff 400000 // tile0041 batteryammo
sprite 417 angoff 512 // tile0049 shotgunammo
sprite 417 mdzoff 300000 // tile0049 shotgunammo
sprite 417 pitch 1 // tile0049 shotgunammo
sprite 417 roll -3 // tile0049 shotgunammo
sprite 417 mdzoff 300000 // tile0049 shotgunammo
sprite 416 angoff 512 // tile0054 shield
sprite 416 roll 1 // tile0054 shield
sprite 416 mdzoff 500000 // tile0054 shield
sprite 416 roll 1 // tile0054 shield
sprite 1442 pitch -1 // tile0100 atomichealth
sprite 1442 mdzoff 500000 // tile0100 atomichealth
sprite 1442 pitch -1 // tile0100 atomichealth
sprite 1431 angoff 512 // tile0053 firstaid
//sprite 1431 roll 1 // tile0053 firstaid
//sprite 1431 mdzoff 200000 // tile0053 firstaid
//sprite 1431 roll 1 // tile0053 firstaid
sprite 1063 nomdanim // tile0940 bouncemine
sprite 1498 nomdanim // tile0940 bouncemine
sprite 1501 nomdanim // tile0940 bouncemine