Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 634 → Rev 635

/maphacks/usermaps/hades-ca.mhk
0,0 → 1,142
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : hades-ca.map - "Descent into Hades"
// Author : Chris Allcock
// Map Date : 2000-02-10
// mapmd4 : 2cd164e71ade8d7ef054353f8b4c0217
// Curr. HRP: r5.3.635
 
 
sprite 2 angoff 896 // tile0027 tripbombsprite (multiplayer)
sprite 3 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 4 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 963 mdzoff 50000 // tile0670 (faucet)
sprite 963 pitch -1 // tile0670 (faucet)
sprite 960 notmd // tile0569 toilet
sprite 959 notmd // tile1032 (tile1031 glasspieces)
sprite 1192 angoff 640 // tile0557 chair2
sprite 1191 angoff 576 // tile0556 chair1
sprite 1190 angoff -64 // tile0556 chair1
sprite 684 angoff -576 // tile1045 donuts
sprite 684 mdzoff 600000 // tile1045 donuts
sprite 684 pitch 1 // tile1045 donuts
sprite 15 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 683 angoff 512 // tile0060 accesscard red
sprite 18 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 975 angoff -896 // tile0556 chair1
sprite 1129 angoff 384 // tile1045 donuts
sprite 1128 angoff 1024 // tile0047 hbombammo
sprite 1127 angoff 1024 // tile0047 hbombammo
sprite 972 mdzoff 700000 // tile0994 pipe5
sprite 972 pitch 1 // tile0994 pipe5
sprite 971 angoff 512 // tile0996 pipe4
sprite 971 mdzoff 800000 // tile0996 pipe4
sprite 971 roll 1 // tile0996 pipe4
sprite 1123 mdzoff 500000 // tile0049 shotgunammo
sprite 1123 pitch -1 // tile0049 shotgunammo
sprite 1123 roll -1 // tile0049 shotgunammo
sprite 1126 angoff 1024 // tile0028 shotgunsprite
sprite 1124 mdzoff 500000 // tile0049 shotgunammo
sprite 1124 pitch -1 // tile0049 shotgunammo
sprite 1124 roll 2 // tile0049 shotgunammo
sprite 1058 angoff -256 // tile1227 nukebarrel
sprite 1057 angoff -512 // tile1227 nukebarrel
sprite 663 notmd // tile0132 slotdoor
sprite 1253 nomdanim // tile2250 jibs2 (eye)
sprite 1254 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 1254 angoff 1024 // tile2253 (tile2250 jibs2 (eye))
sprite 1254 mdxoff 27000 // tile2253 (tile2250 jibs2 (eye))
sprite 1254 pitch 1 // tile2253 (tile2250 jibs2 (eye))
sprite 1254 roll 1024 // tile2253 (tile2250 jibs2 (eye))
sprite 1296 angoff 256 // tile0051 cola
sprite 1284 angoff -128 // tile2180 (tile2185 lizmandeadsprite)
sprite 1284 mdxoff -100 // tile2180 (tile2185 lizmandeadsprite)
sprite 1284 mdzoff -5000 // tile2180 (tile2185 lizmandeadsprite)
sprite 1284 pitch -512 // tile2180 (tile2185 lizmandeadsprite)
sprite 1311 angoff 128 // tile2180 (tile2185 lizmandeadsprite)
sprite 1311 mdxoff -15 // tile2180 (tile2185 lizmandeadsprite)
sprite 1311 mdzoff -3200 // tile2180 (tile2185 lizmandeadsprite)
sprite 1311 pitch -512 // tile2182 (tile2185 lizmandeadsprite)
sprite 1279 angoff 512 // tile0997 pipe4b
sprite 1279 mdzoff 800000 // tile0997 pipe4b
sprite 1279 roll 1 // tile0997 pipe4b
sprite 1275 nomdanim // tile0409 (tile0407 fansprite)
sprite 1275 mdzoff -4096 // tile0409 (tile0407 fansprite)
sprite 1275 pitch 1024 // tile0409 (tile0407 fansprite)
sprite 1276 angoff 512 // tile0060 accesscard blue
sprite 585 notmd // tile1069 plug
sprite 1477 angoff 256 // tile1238 explodingbarrel
sprite 1477 mdzoff 700000 // tile1238 explodingbarrel
sprite 1477 pitch -1 // tile1238 explodingbarrel
sprite 1478 angoff 256 // tile1238 explodingbarrel
sprite 1478 mdzoff 700000 // tile1238 explodingbarrel
sprite 1478 pitch -1 // tile1238 explodingbarrel
sprite 1479 angoff 256 // tile1238 explodingbarrel
sprite 1479 mdzoff 700000 // tile1238 explodingbarrel
sprite 1479 pitch -1 // tile1238 explodingbarrel
sprite 1480 angoff 256 // tile1238 explodingbarrel
sprite 1480 mdzoff 700000 // tile1238 explodingbarrel
sprite 1480 pitch -1 // tile1238 explodingbarrel
sprite 1481 angoff 256 // tile1238 explodingbarrel
sprite 1481 mdzoff 700000 // tile1238 explodingbarrel
sprite 1481 pitch -1 // tile1238 explodingbarrel
sprite 620 angoff -512 // tile1227 nukebarrel
sprite 623 angoff -512 // tile1227 nukebarrel
sprite 624 angoff -512 // tile1227 nukebarrel
sprite 625 angoff -512 // tile1227 nukebarrel
sprite 622 angoff -512 // tile1227 nukebarrel
sprite 621 angoff -512 // tile1229 nukebarrelleaked
sprite 603 angoff 1024 // tile0022 chaingunsprite
sprite 1505 angoff 1024 // tile0054 shield
sprite 1504 angoff 1024 // tile0052 sixpack
sprite 604 angoff -512 // tile0669 vacuum
sprite 12 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 13 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 588 angoff 512 // tile0051 cola
sprite 463 angoff 512 // tile0053 firstaid
sprite 1512 angoff 896 // tile0557 chair2
sprite 1509 notmd // tile1159 bottle12
sprite 1510 notmd // tile1159 bottle12
sprite 599 notmd // tile1013 bottle6
sprite 1511 notmd // tile1159 bottle12
sprite 598 angoff 512 // tile0678 scale
sprite 598 mdzoff 300000 // tile0678 scale
sprite 598 pitch -1 // tile0678 scale
sprite 598 roll -1 // tile0678 scale
sprite 1580 angoff -640 // tile0557 chair2
sprite 1579 angoff -960 // tile0557 chair2
sprite 1576 angoff 1024 // tile0556 chair1
sprite 1578 angoff -512 // tile0556 chair1
sprite 348 angoff -384 // tile1045 donuts
sprite 1575 angoff 0 // tile0060 accesscard yellow
sprite 7 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 1668 angoff -512 // tile0051 cola
sprite 0 angoff 512 // tile0024 freezesprite (multiplayer)
sprite 1671 angoff 512 // tile0052 sixpack
sprite 1669 angoff -512 // tile0047 hbombammo
sprite 1782 mdzoff 1200000 // tile0616 pipe2
sprite 1782 pitch 1 // tile0616 pipe2
sprite 1693 angoff 1024 // tile0051 cola
sprite 1694 angoff -256 // tile0049 shotgunammo
sprite 1753 nomdanim // tile0974 oceansprite4
sprite 1752 nomdanim // tile0974 oceansprite4
sprite 1751 nomdanim // tile0974 oceansprite4
sprite 1750 nomdanim // tile0974 oceansprite4
sprite 1749 nomdanim // tile0974 oceansprite4
sprite 1748 nomdanim // tile0974 oceansprite4
sprite 1747 nomdanim // tile0974 oceansprite4
sprite 1746 nomdanim // tile0974 oceansprite4
sprite 1745 nomdanim // tile0974 oceansprite4
sprite 1744 nomdanim // tile0974 oceansprite4
sprite 1743 nomdanim // tile0974 oceansprite4
sprite 1 angoff -256 // tile0025 shrinkersprite (multiplayer)
sprite 5 angoff -768 // tile0028 shotgunsprite (multiplayer)
sprite 1865 angoff 1024 // tile0044 rpgammo
sprite 1864 angoff 512 // tile0023 rpgsprite
sprite 1866 angoff -512 // tile0052 sixpack
sprite 1873 angoff -512 // tile0041 batteryammo
sprite 1876 angoff -512 // tile0049 shotgunammo
sprite 1867 angoff -576 // tile0042 devistatorammo
sprite 1868 angoff -448 // tile0042 devistatorammo
sprite 1783 mdzoff 6000000 // tile1337 (helicopter)
sprite 1783 pitch 1 // tile1337 (helicopter)