Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/usermaps/jp_ct_2.mhk
56,7 → 56,7
sprite 1891 mdzoff 900000 // tile0041 batteryammo
sprite 1093 angoff -512 // tile0054 shield
sprite 1037 angoff 1024 // tile0051 cola
sprite 1036 angoff -512 // tile0060 accesscard blue
sprite 1036 angoff -512 // tile0060 accesscard [blue]
sprite 1032 angoff 512 // tile0052 sixpack
sprite 1099 angoff -640 // tile0556 chair1
sprite 1101 angoff -256 // tile0994 pipe5
178,7 → 178,7
sprite 1257 mdzoff 1100000 // tile0914 maskwall3 (fence)
sprite 1226 roll 1 // tile0914 maskwall3 (fence)
sprite 1226 mdzoff 600000 // tile0914 maskwall3 (fence)
sprite 855 angoff 512 // tile0060 accesscard red
sprite 855 angoff 512 // tile0060 accesscard [red]
sprite 494 angoff 512 // tile0047 hbombammo
sprite 824 angoff 1024 // tile0054 shield
sprite 823 angoff 1024 // tile0049 shotgunammo
207,7 → 207,7
sprite 1273 angoff 256 // tile0557 chair2
sprite 1274 angoff -512 // tile0556 chair1
sprite 689 angoff -256 // tile0049 shotgunammo
sprite 693 angoff -512 // tile0060 accesscard red
sprite 693 angoff -512 // tile0060 accesscard [red]
sprite 1283 notmd // tile0977 genericpole
sprite 1282 notmd // tile0977 genericpole
sprite 1281 notmd // tile0977 genericpole
278,7 → 278,7
sprite 1631 angoff -512 // tile0040 ammo
sprite 1686 angoff -512 // tile0040 ammo
sprite 1685 angoff 512 // tile0040 ammo
sprite 1656 angoff 384 // tile0060 accesscard yellow
sprite 1656 angoff 384 // tile0060 accesscard [yellow]
sprite 1680 angoff 1024 // tile0040 ammo
sprite 1678 angoff 256 // tile0040 ammo
sprite 1659 angoff -896 // tile0041 batteryammo
326,7 → 326,7
sprite 2052 angoff 256 // tile0040 ammo
sprite 2053 angoff 512 // tile0040 ammo
sprite 2051 angoff 256 // tile0040 ammo
sprite 2124 angoff 256 // tile0060 accesscard yellow
sprite 2124 angoff 256 // tile0060 accesscard [yellow]
sprite 2054 angoff -256 // tile0040 ammo
sprite 1738 pitch -1 // tile0561 (soap)
sprite 1738 mdzoff 600000 // tile0561 (soap)
357,7 → 357,7
sprite 2010 angoff 1024 // tile0049 shotgunammo
sprite 1939 angoff 512 // tile1247 seenine
sprite 1943 angoff 512 // tile1247 seenine
sprite 2067 angoff -512 // tile0060 accesscard blue
sprite 2067 angoff -512 // tile0060 accesscard [blue]
sprite 2103 angoff 256 // tile1247 seenine
sprite 2122 angoff 1024 // tile0058 (spacesuit)
sprite 2091 angoff 384 // tile0060 accesscard red
sprite 2091 angoff 384 // tile0060 accesscard [red]