Subversion Repositories duke3d_hrp

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Regard whitespace Rev 484 → Rev 485

/maphacks/usermaps/tamachaz.mhk
0,0 → 1,32
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : tamachaz.map - "Battlefield 3 - Tamachazam"
// by Cedric 'Sang' Haegeman
// Map Date : 2005-10-12
// mapmd4 : c2dcac67611e09c70c63660b62f8f05e
// Curr. HRP: r5.2.485
 
 
sprite 734 angoff 512 // tile0028 shotgunsprite
sprite 735 angoff 512 // tile0049 shotgunammo
sprite 736 angoff 512 // tile0049 shotgunammo
sprite 737 angoff 512 // tile0049 shotgunammo
sprite 738 angoff 512 // tile0052 sixpack
sprite 52 angoff -256 // tile2675 (tile2670 boss1lob (battlelord))
sprite 52 nomdanim // tile2675 (tile2670 boss1lob (battlelord))
sprite 598 angoff 512 // tile0053 firstaid
sprite 597 angoff 512 // tile0054 shield
sprite 596 angoff 512 // tile0054 shield
sprite 595 angoff 512 // tile0054 shield
sprite 374 angoff 512 // tile2745 (tile2710 boss2 (cycloid))
sprite 374 nomdanim // tile2745 (tile2710 boss2 (cycloid))
sprite 532 nomdanim // tile2740 (tile2710 boss2 (cycloid))
sprite 531 notmd // tile2740 (tile2710 boss2 (cycloid))
sprite 515 angoff 256 // tile0024 freezesprite
sprite 514 angoff 256 // tile0037 freezeammo
sprite 513 angoff 256 // tile0037 freezeammo
sprite 512 angoff 256 // tile0037 freezeammo
sprite 511 angoff 256 // tile0037 freezeammo
sprite 395 angoff 512 // tile0053 firstaid
sprite 394 angoff 512 // tile0054 shield
sprite 1660 angoff 1024 // tile1353 spacemarine