Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 670 → Rev 671

/maphacks/usermaps/LEM2.mhk
28,8 → 28,8
sprite 448 mdxoff 100000 // tile2809 (tile2760 boss3 (overlord dead))
sprite 448 pitch 1 // tile2809 (tile2760 boss3 (overlord dead))
sprite 448 roll 1024 // tile2809 (tile2760 boss3 (overlord dead))
sprite 447 pitch -32 // tile2685 (tile2630 boss1 (battlelord))
sprite 447 roll 32 // tile2685 (tile2630 boss1 (battlelord))
sprite 447 pitch -32 // tile2685 (tile2630 boss1 (dead))
sprite 447 roll 32 // tile2685 (tile2630 boss1 (dead))
sprite 651 angoff 1024 // tile2181 (tile2185 lizmandeadsprite)
sprite 651 mdxoff -150 // tile2182 (tile2185 lizmandeadsprite)
sprite 651 mdzoff -3000 // tile2182 (tile2185 lizmandeadsprite)
/maphacks/usermaps/SCHOOL.mhk
56,7 → 56,7
sprite 2124 notmd // tile2758 (tile2710 boss2 (cycloid))
sprite 2130 notmd // tile2185 lizmandeadsprite
sprite 2127 notmd // tile1957 (tile1920 commander) (dead)
sprite 2123 notmd // tile2685 (tile2630 boss1 (battlelord))
sprite 2123 notmd // tile2685 (tile2630 boss1 (dead))
sprite 2126 notmd // tile1734 liztroopdsprite
sprite 2122 notmd // tile2809 (tile2760 boss3 (overlord dead))
sprite 2129 notmd // tile1496 (tile1491 (duke crouching))
/maphacks/usermaps/Supa2.mhk
24,10 → 24,10
sprite 8 pitch 1 // tile4524 (steed's gear)
sprite 1 angoff 1024 // tile0029 devistatorsprite
sprite 0 angoff -512 // tile0042 devistatorammo
sprite 266 angoff 448 // tile2685 (tile2630 boss1 (battlelord))
sprite 266 mdzoff 1300000 // tile2685 (tile2630 boss1 (battlelord))
sprite 266 roll 1 // tile2685 (tile2630 boss1 (battlelord))
sprite 265 angoff -768 // tile2685 (tile2630 boss1 (battlelord))
sprite 265 mdzoff 1000000 // tile2685 (tile2630 boss1 (battlelord))
sprite 265 pitch -1 // tile2685 (tile2630 boss1 (battlelord))
sprite 265 roll -1 // tile2685 (tile2630 boss1 (battlelord))
sprite 266 angoff 448 // tile2685 (tile2630 boss1 (dead))
sprite 266 mdzoff 1300000 // tile2685 (tile2630 boss1 (dead))
sprite 266 roll 1 // tile2685 (tile2630 boss1 (dead))
sprite 265 angoff -768 // tile2685 (tile2630 boss1 (dead))
sprite 265 mdzoff 1000000 // tile2685 (tile2630 boss1 (dead))
sprite 265 pitch -1 // tile2685 (tile2630 boss1 (dead))
sprite 265 roll -1 // tile2685 (tile2630 boss1 (dead))