Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/vance/advertise.mhk
44,9 → 44,9
sprite 447 angoff 512 // tile0053 firstaid
sprite 915 angoff 1024 // tile0041 batteryammo
sprite 914 angoff -384 // tile0023 rpgsprite
sprite 473 angoff 768 // tile0060 accesscard blue
sprite 473 roll 1 // tile0060 accesscard blue
sprite 473 mdzoff 200000 // tile0060 accesscard blue
sprite 473 angoff 768 // tile0060 accesscard [blue]
sprite 473 roll 1 // tile0060 accesscard [blue]
sprite 473 mdzoff 200000 // tile0060 accesscard [blue]
sprite 471 angoff -384 // tile0022 chaingunsprite
sprite 1447 angoff 384 // tile0049 shotgunammo
sprite 193 angoff 1024 // tile0052 sixpack
99,9 → 99,9
sprite 38 angoff 1024 // tile0762 mike
sprite 0 roll 1 // tile0574 (tile0670 (faucet))
sprite 0 mdzoff 1500000 // tile0574 (tile0670 (faucet))
sprite 741 angoff 256 // tile0060 accesscard yellow
sprite 741 pitch -1 // tile0060 accesscard yellow
sprite 741 mdzoff 500000 // tile0060 accesscard yellow
sprite 741 angoff 256 // tile0060 accesscard [yellow]
sprite 741 pitch -1 // tile0060 accesscard [yellow]
sprite 741 mdzoff 500000 // tile0060 accesscard [yellow]
sprite 665 angoff -256 // tile0024 freezesprite
sprite 665 pitch -1 // tile0024 freezesprite
sprite 665 mdzoff 500000 // tile0024 freezesprite
135,7 → 135,7
sprite 1235 mdxoff 1000 // tile1160 bottle13
sprite 1458 angoff -512 // tile0023 rpgsprite
sprite 1260 angoff 1024 // tile0042 devistatorammo
sprite 1249 angoff 512 // tile0060 accesscard red
sprite 1249 angoff 512 // tile0060 accesscard [red]
sprite 715 angoff -512 // tile0041 batteryammo
sprite 715 roll -256 // tile0041 batteryammo
sprite 714 angoff 1024 // tile0047 hbombammo
/maphacks/vance/blackboard.mhk
21,7 → 21,7
sprite 463 roll 1 // tile0049 shotgunammo
sprite 463 mdzoff 500000 // tile0049 shotgunammo
sprite 452 angoff -512 // tile0023 rpgsprite
sprite 414 angoff 0 // tile0060 accesscard blue
sprite 414 angoff 0 // tile0060 accesscard [blue]
sprite 99 angoff 1024 // tile0040 ammo
sprite 102 angoff 1024 // tile0026 heavyhbomb
sprite 467 angoff -512 // tile0040 ammo
38,8 → 38,8
sprite 139 roll 1 // tile0556 chair1
sprite 139 mdzoff 250000 // tile0556 chair1
sprite 570 angoff 1024 // tile1227 nukebarrel
sprite 415 angoff 0 // tile0060 accesscard red [yellow]
sprite 416 angoff 0 // tile0060 accesscard yellow [red]
sprite 415 angoff 0 // tile0060 accesscard [red yellow]
sprite 416 angoff 0 // tile0060 accesscard [yellow red]
sprite 497 angoff -512 // tile0044 rpgammo
sprite 498 angoff 512 // tile0042 devistatorammo
sprite 456 angoff 1024 // tile0023 rpgsprite
/maphacks/vance/bridge.mhk
173,7 → 173,7
sprite 451 pitch 2 // tile2060 pigcopdeadsprite
sprite 451 roll 1 // tile2060 pigcopdeadsprite
sprite 451 mdzoff 400000 // tile2060 pigcopdeadsprite
sprite 1008 angoff 0 // tile0060 accesscard blue
sprite 1008 angoff 0 // tile0060 accesscard [blue]
sprite 665 angoff 1024 // tile0044 rpgammo
sprite 1015 angoff 1024 // tile0049 shotgunammo
sprite 1278 angoff 1024 // tile0049 shotgunammo
/maphacks/vance/club.mhk
23,11 → 23,11
sprite 1237 pitch 1 // tile0049 shotgunammo
sprite 1237 mdzoff 200000 // tile0049 shotgunammo
sprite 1233 angoff -512 // tile0049 shotgunammo
sprite 1198 angoff 0 // tile0060 accesscard red [yellow]
sprite 1198 angoff 0 // tile0060 accesscard [red yellow]
sprite 824 angoff 512 // tile0049 shotgunammo
sprite 824 pitch -1 // tile0049 shotgunammo
sprite 824 mdzoff 300000 // tile0049 shotgunammo
sprite 849 angoff 0 // tile0060 accesscard yellow [red]
sprite 849 angoff 0 // tile0060 accesscard [yellow red]
sprite 286 angoff 1024 // tile0049 shotgunammo
sprite 471 angoff 1024 // tile1312 fem1 stripper
sprite 564 angoff 512 // tile1321 fem3 hooker
/maphacks/vance/cruise.mhk
12,7 → 12,7
sprite 1201 angoff 1024 // tile0049 shotgunammo
sprite 1201 roll -1 // tile0049 shotgunammo
sprite 1201 mdzoff 500000 // tile0049 shotgunammo
sprite 938 angoff 512 // tile0060 accesscard blue
sprite 938 angoff 512 // tile0060 accesscard [blue]
sprite 260 angoff 1024 // tile0040 ammo
sprite 34 angoff 512 // tile0049 shotgunammo
sprite 1202 angoff 512 // tile0049 shotgunammo
/maphacks/vance/gcs.mhk
14,18 → 14,18
sprite 361 angoff 512 // tile1348 holoduke
sprite 359 angoff 512 // tile0059 heatsensor
sprite 321 angoff 512 // tile0040 ammo
sprite 449 angoff -512 // tile0060 accesscard blue
sprite 449 angoff -512 // tile0060 accesscard [blue]
sprite 246 angoff -512 // tile0040 ammo
sprite 247 angoff -512 // tile0040 ammo
sprite 288 angoff 512 // tile0023 rpgsprite
sprite 386 pitch 1 // tile0916 fireext
sprite 386 mdzoff 250000 // tile0916 fireext
sprite 450 angoff 512 // tile0060 accesscard red [yellow]
sprite 450 angoff 512 // tile0060 accesscard [red yellow]
sprite 439 angoff 256 // tile0028 shotgunsprite
sprite 439 roll -1 // tile0028 shotgunsprite
sprite 439 mdzoff 300000 // tile0028 shotgunsprite
sprite 323 angoff -512 // tile0040 ammo
sprite 451 angoff 512 // tile0060 accesscard yellow [red]
sprite 451 angoff 512 // tile0060 accesscard [yellow red]
sprite 448 angoff 512 // tile0023 rpgsprite
sprite 446 angoff 256 // tile0057 jetpack
sprite 470 angoff 512 // tile0028 shotgunsprite
/maphacks/vance/kitchen.mhk
38,7 → 38,7
sprite 693 pitch -1 // tile0049 shotgunammo
sprite 693 mdxoff 15000 // tile0049 shotgunammo
sprite 852 angoff 512 // tile0022 chaingunsprite
sprite 696 angoff 0 // tile0060 accesscard yellow [red]
sprite 696 angoff 0 // tile0060 accesscard [yellow red]
sprite 928 angoff 640 // tile1227 nukebarrel
sprite 834 pitch -1 // tile1247 seenine
sprite 834 mdxoff 1000000 // tile1247 seenine
/maphacks/vance/puzzle.mhk
76,6 → 76,6
sprite 7 pitch -1 // tile0913 maskwall2 (fence)
sprite 7 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 317 angoff -768 // tile0061 boots
sprite 257 angoff 0 // tile0060 accesscard blue
sprite 257 angoff 0 // tile0060 accesscard [blue]
sprite 270 angoff -512 // tile0056 airtank
sprite 269 angoff 0 // tile0060 accesscard red [yellow]
sprite 269 angoff 0 // tile0060 accesscard [red yellow]
/maphacks/vance/subway.mhk
41,4 → 41,4
sprite 298 angoff 1024 // tile0044 rpgammo
sprite 298 roll -1 // tile0044 rpgammo
sprite 298 mdzoff 500000 // tile0044 rpgammo
sprite 266 angoff 0 // tile0060 accesscard yellow [red]
sprite 266 angoff 0 // tile0060 accesscard [yellow red]
/maphacks/vance/times.mhk
68,7 → 68,7
sprite 753 angoff 1024 // tile0044 rpgammo
sprite 862 angoff 1024 // tile0044 rpgammo
sprite 860 angoff 256 // tile0023 rpgsprite
sprite 866 angoff 0 // tile0060 accesscard red [yellow]
sprite 866 angoff 0 // tile0060 accesscard [red yellow]
sprite 861 angoff -512 // tile0023 rpgsprite
sprite 861 pitch -304 // tile0023 rpgsprite
sprite 861 mdzoff -800 // tile0023 rpgsprite
103,7 → 103,7
sprite 1132 angoff 512 // tile0037 freezeammo
sprite 1132 pitch -1 // tile0037 freezeammo
sprite 1132 mdzoff 8000 // tile0037 freezeammo
sprite 1280 angoff 0 // tile0060 accesscard yellow [red]
sprite 1280 angoff 0 // tile0060 accesscard [yellow red]
sprite 1098 angoff -512 // tile0025 shrinkersprite
sprite 1278 angoff 1024 // tile0044 rpgammo
sprite 1279 angoff 512 // tile0042 devistatorammo
/maphacks/vance/wayne.mhk
22,7 → 22,7
sprite 230 mdzoff 100000 // tile0958 (lights)
sprite 900 angoff 1024 // tile0022 chaingunsprite
sprite 902 angoff 1024 // tile0047 hbombammo
sprite 907 angoff 0 // tile0060 accesscard blue
sprite 907 angoff 0 // tile0060 accesscard [blue]
sprite 914 angoff 1024 // tile2060 pigcopdeadsprite
sprite 914 pitch -8 // tile2060 pigcopdeadsprite
sprite 914 roll -1 // tile2060 pigcopdeadsprite
39,7 → 39,7
sprite 981 angoff -512 // tile0023 rpgsprite
sprite 1134 angoff -512 // tile0025 shrinkersprite
sprite 1136 angoff 1024 // tile0046 crystalammo
sprite 1114 angoff 0 // tile0060 accesscard yellow [red]
sprite 1114 angoff 0 // tile0060 accesscard [yellow red]
sprite 1127 angoff 512 // tile0029 devistatorsprite
sprite 1129 angoff 256 // tile0042 devistatorammo
sprite 1128 angoff 512 // tile0042 devistatorammo