Subversion Repositories duke3d_hrp

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Regard whitespace Rev 589 → Rev 590

/maphacks/vance/gcs.mhk
0,0 → 1,31
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : gcs.map - "Grand Central Mayhem"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : ec731337027d8b0275e74c5bfe7f23c2
// Curr. HRP: r5.3.590
 
 
sprite 147 angoff 1024 // tile0040 ammo
sprite 442 angoff 1024 // tile0057 jetpack
sprite 320 angoff -256 // tile0021 firstgunsprite
sprite 248 angoff 1024 // tile0040 ammo
sprite 361 angoff 512 // tile1348 holoduke
sprite 359 angoff 512 // tile0059 heatsensor
sprite 321 angoff 512 // tile0040 ammo
sprite 449 angoff -512 // tile0060 accesscard blue
sprite 246 angoff -512 // tile0040 ammo
sprite 247 angoff -512 // tile0040 ammo
sprite 288 angoff 512 // tile0023 rpgsprite
sprite 386 mdzoff 250000 // tile0916 fireext
sprite 386 pitch 1 // tile0916 fireext
sprite 450 angoff 512 // tile0060 accesscard red (yellow)
sprite 439 angoff 256 // tile0028 shotgunsprite
sprite 439 mdzoff 300000 // tile0028 shotgunsprite
sprite 439 roll -1 // tile0028 shotgunsprite
sprite 323 angoff -512 // tile0040 ammo
sprite 451 angoff 512 // tile0060 accesscard yellow (red)
sprite 448 angoff 512 // tile0023 rpgsprite
sprite 446 angoff 256 // tile0057 jetpack
sprite 470 angoff 512 // tile0028 shotgunsprite