Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 721 → Rev 722

/maphacks/worldtour/E5L7_worldtour.mhk
6,86 → 6,86
// mapmd4 : 6af5bd9299cedcda186924e6eacaa5b1 // 2016-09-23 (World Tour)
// mapmd4 : a11dab8960869cd17b4aa404e1c8df88 // 2016-10-26 (NUKEMDAVE ips)
 
// Curr. HRP: r5.4.709
// Curr. HRP: r5.4.722
 
sprite 353 pitch 1 // tile0913 maskwall2 (fence)
sprite 353 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 353 pitch 1 // tile0913 maskwall2 (fence)
sprite 352 pitch 1 // tile0913 maskwall2 (fence)
sprite 352 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 352 pitch 1 // tile0913 maskwall2 (fence)
sprite 351 pitch 1 // tile0913 maskwall2 (fence)
sprite 351 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 351 pitch 1 // tile0913 maskwall2 (fence)
sprite 350 pitch 1 // tile0913 maskwall2 (fence)
sprite 350 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 350 pitch 1 // tile0913 maskwall2 (fence)
sprite 349 pitch 1 // tile0913 maskwall2 (fence)
sprite 349 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 349 pitch 1 // tile0913 maskwall2 (fence)
sprite 609 angoff 768 // tile0028 shotgunsprite
sprite 610 angoff 0 // tile0049 shotgunammo
sprite 611 angoff -512 // tile0049 shotgunammo
sprite 348 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 348 pitch 1 // tile0913 maskwall2 (fence)
sprite 348 roll -1 // tile0913 maskwall2 (fence)
sprite 348 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 347 pitch 1 // tile0913 maskwall2 (fence)
sprite 347 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 347 pitch 1 // tile0913 maskwall2 (fence)
sprite 354 pitch 1 // tile0913 maskwall2 (fence)
sprite 354 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 354 pitch 1 // tile0913 maskwall2 (fence)
sprite 355 mdzoff 175000 // tile0913 maskwall2 (fence)
sprite 355 pitch -2 // tile0913 maskwall2 (fence)
sprite 355 roll 2 // tile0913 maskwall2 (fence)
sprite 355 mdzoff 175000 // tile0913 maskwall2 (fence)
sprite 356 angoff 4 // tile0913 maskwall2 (fence)
sprite 356 mdzoff 175000 // tile0913 maskwall2 (fence)
sprite 356 pitch -2 // tile0913 maskwall2 (fence)
sprite 356 roll 1 // tile0913 maskwall2 (fence)
sprite 346 mdzoff 175000 // tile0913 maskwall2 (fence)
sprite 356 mdzoff 175000 // tile0913 maskwall2 (fence)
sprite 346 pitch -2 // tile0913 maskwall2 (fence)
sprite 346 roll 1 // tile0913 maskwall2 (fence)
sprite 346 mdzoff 175000 // tile0913 maskwall2 (fence)
sprite 357 angoff 4 // tile0913 maskwall2 (fence)
sprite 357 pitch -1 // tile0913 maskwall2 (fence)
sprite 357 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 357 pitch -1 // tile0913 maskwall2 (fence)
sprite 358 angoff 16 // tile0913 maskwall2 (fence)
sprite 358 pitch -1 // tile0913 maskwall2 (fence)
sprite 358 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 358 pitch -1 // tile0913 maskwall2 (fence)
sprite 359 angoff 16 // tile0913 maskwall2 (fence)
sprite 359 pitch -1 // tile0913 maskwall2 (fence)
sprite 359 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 359 pitch -1 // tile0913 maskwall2 (fence)
sprite 718 angoff -896 // tile0049 shotgunammo
sprite 718 roll -40 // tile0049 shotgunammo
sprite 360 pitch -1 // tile0913 maskwall2 (fence)
sprite 360 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 360 pitch -1 // tile0913 maskwall2 (fence)
sprite 361 pitch -1 // tile0913 maskwall2 (fence)
sprite 361 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 361 pitch -1 // tile0913 maskwall2 (fence)
sprite 940 angoff -256 // tile0055 steroids (multiplayer)
sprite 362 pitch -1 // tile0913 maskwall2 (fence)
sprite 362 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 362 pitch -1 // tile0913 maskwall2 (fence)
sprite 363 pitch -1 // tile0913 maskwall2 (fence)
sprite 363 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 363 pitch -1 // tile0913 maskwall2 (fence)
sprite 719 angoff -512 // tile0052 sixpack
sprite 394 pitch -1 // tile0913 maskwall2 (fence)
sprite 394 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 394 pitch -1 // tile0913 maskwall2 (fence)
sprite 395 pitch -1 // tile0913 maskwall2 (fence)
sprite 395 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 395 pitch -1 // tile0913 maskwall2 (fence)
sprite 396 pitch -1 // tile0913 maskwall2 (fence)
sprite 396 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 396 pitch -1 // tile0913 maskwall2 (fence)
sprite 720 angoff 896 // tile0049 shotgunammo
sprite 720 roll -1 // tile0049 shotgunammo
sprite 720 mdzoff 300000 // tile0049 shotgunammo
sprite 720 roll -1 // tile0049 shotgunammo
sprite 397 pitch -1 // tile0913 maskwall2 (fence)
sprite 397 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 397 pitch -1 // tile0913 maskwall2 (fence)
sprite 398 pitch -1 // tile0913 maskwall2 (fence)
sprite 398 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 398 pitch -1 // tile0913 maskwall2 (fence)
sprite 399 angoff 16 // tile0913 maskwall2 (fence)
sprite 399 pitch -1 // tile0913 maskwall2 (fence)
sprite 399 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 399 pitch -1 // tile0913 maskwall2 (fence)
sprite 400 pitch -1 // tile0913 maskwall2 (fence)
sprite 400 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 400 pitch -1 // tile0913 maskwall2 (fence)
sprite 401 angoff 16 // tile0913 maskwall2 (fence)
sprite 401 pitch -1 // tile0913 maskwall2 (fence)
sprite 401 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 401 pitch -1 // tile0913 maskwall2 (fence)
sprite 721 angoff -384 // tile0052 sixpack
sprite 722 angoff -128 // tile0052 sixpack
sprite 402 pitch -1 // tile0913 maskwall2 (fence)
sprite 402 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 402 pitch -1 // tile0913 maskwall2 (fence)
sprite 403 pitch -1 // tile0913 maskwall2 (fence)
sprite 403 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 403 pitch -1 // tile0913 maskwall2 (fence)
sprite 606 angoff -128 // tile0022 chaingunsprite
sprite 606 pitch 32 // tile0022 chaingunsprite
sprite 606 roll 16 // tile0022 chaingunsprite
94,47 → 94,47
sprite 607 roll -32 // tile0041 batteryammo
sprite 608 angoff -256 // tile0041 batteryammo
sprite 608 pitch 48 // tile0041 batteryammo
sprite 404 pitch -1 // tile0913 maskwall2 (fence)
sprite 404 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 404 pitch -1 // tile0913 maskwall2 (fence)
sprite 406 pitch -1 // tile0913 maskwall2 (fence)
sprite 406 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 406 pitch -1 // tile0913 maskwall2 (fence)
sprite 405 pitch -1 // tile0913 maskwall2 (fence)
sprite 405 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 405 pitch -1 // tile0913 maskwall2 (fence)
sprite 407 pitch -1 // tile0913 maskwall2 (fence)
sprite 407 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 407 pitch -1 // tile0913 maskwall2 (fence)
sprite 408 pitch -1 // tile0913 maskwall2 (fence)
sprite 408 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 408 pitch -1 // tile0913 maskwall2 (fence)
sprite 409 pitch -1 // tile0913 maskwall2 (fence)
sprite 409 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 409 pitch -1 // tile0913 maskwall2 (fence)
sprite 410 pitch -1 // tile0913 maskwall2 (fence)
sprite 410 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 410 pitch -1 // tile0913 maskwall2 (fence)
sprite 411 angoff 24 // tile0913 maskwall2 (fence)
sprite 411 pitch -1 // tile0913 maskwall2 (fence)
sprite 411 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 411 pitch -1 // tile0913 maskwall2 (fence)
sprite 713 angoff 320 // tile0023 rpgsprite
sprite 713 roll -40 // tile0023 rpgsprite
sprite 713 mdzoff -6000 // tile0023 rpgsprite
sprite 713 roll -40 // tile0023 rpgsprite
sprite 714 angoff 768 // tile0044 rpgammo
sprite 714 pitch 40 // tile0044 rpgammo
sprite 714 mdzoff 10000 // tile0044 rpgammo
sprite 714 pitch 40 // tile0044 rpgammo
sprite 715 angoff 256 // tile0044 rpgammo
sprite 715 roll -40 // tile0044 rpgammo
sprite 715 mdzoff -4000 // tile0044 rpgammo
sprite 715 roll -40 // tile0044 rpgammo
sprite 1006 angoff -960 // tile0054 shield
sprite 787 angoff 544 // tile0049 shotgunammo
sprite 787 roll -32 // tile0049 shotgunammo
sprite 413 pitch -1 // tile0913 maskwall2 (fence)
sprite 413 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 413 pitch -1 // tile0913 maskwall2 (fence)
sprite 414 pitch -1 // tile0913 maskwall2 (fence)
sprite 414 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 414 pitch -1 // tile0913 maskwall2 (fence)
sprite 412 pitch -1 // tile0913 maskwall2 (fence)
sprite 412 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 412 pitch -1 // tile0913 maskwall2 (fence)
sprite 703 angoff 768 // tile0100 atomichealth
sprite 788 angoff -512 // tile0049 shotgunammo
sprite 416 pitch -1 // tile0913 maskwall2 (fence)
sprite 416 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 416 pitch -1 // tile0913 maskwall2 (fence)
sprite 415 pitch -1 // tile0913 maskwall2 (fence)
sprite 415 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 415 pitch -1 // tile0913 maskwall2 (fence)
sprite 921 roll -16 // tile0024 freezesprite (multiplayer)
sprite 923 angoff 512 // tile0037 freezeammo (multiplayer)
sprite 923 pitch 32 // tile0037 freezeammo (multiplayer)
142,101 → 142,101
sprite 922 angoff -512 // tile0037 freezeammo (multiplayer)
sprite 922 pitch -32 // tile0037 freezeammo (multiplayer)
sprite 922 roll -32 // tile0037 freezeammo (multiplayer)
sprite 417 pitch -1 // tile0913 maskwall2 (fence)
sprite 417 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 417 pitch -1 // tile0913 maskwall2 (fence)
sprite 418 pitch -1 // tile0913 maskwall2 (fence)
sprite 418 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 418 pitch -1 // tile0913 maskwall2 (fence)
sprite 796 angoff -384 // tile0041 batteryammo
sprite 796 pitch -40 // tile0041 batteryammo
sprite 420 pitch -1 // tile0913 maskwall2 (fence)
sprite 420 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 420 pitch -1 // tile0913 maskwall2 (fence)
sprite 419 angoff -16 // tile0913 maskwall2 (fence)
sprite 419 pitch -1 // tile0913 maskwall2 (fence)
sprite 419 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 419 pitch -1 // tile0913 maskwall2 (fence)
sprite 779 angoff 768 // tile0052 sixpack
sprite 422 pitch -1 // tile0913 maskwall2 (fence)
sprite 422 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 422 pitch -1 // tile0913 maskwall2 (fence)
sprite 421 angoff -16 // tile0913 maskwall2 (fence)
sprite 421 pitch -1 // tile0913 maskwall2 (fence)
sprite 421 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 421 pitch -1 // tile0913 maskwall2 (fence)
sprite 424 pitch -1 // tile0913 maskwall2 (fence)
sprite 424 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 424 pitch -1 // tile0913 maskwall2 (fence)
sprite 423 angoff -16 // tile0913 maskwall2 (fence)
sprite 423 pitch -1 // tile0913 maskwall2 (fence)
sprite 423 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 423 pitch -1 // tile0913 maskwall2 (fence)
sprite 789 angoff 1024 // tile0049 shotgunammo
sprite 789 roll 32 // tile0049 shotgunammo
sprite 780 angoff 512 // tile0052 sixpack
sprite 427 pitch -1 // tile0913 maskwall2 (fence)
sprite 427 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 427 pitch -1 // tile0913 maskwall2 (fence)
sprite 426 pitch -1 // tile0913 maskwall2 (fence)
sprite 426 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 426 pitch -1 // tile0913 maskwall2 (fence)
sprite 425 pitch -1 // tile0913 maskwall2 (fence)
sprite 425 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 425 pitch -1 // tile0913 maskwall2 (fence)
sprite 800 pitch -32 // tile0044 rpgammo
sprite 800 roll -32 // tile0044 rpgammo
sprite 430 pitch -1 // tile0913 maskwall2 (fence)
sprite 430 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 430 pitch -1 // tile0913 maskwall2 (fence)
sprite 428 pitch -1 // tile0913 maskwall2 (fence)
sprite 428 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 428 pitch -1 // tile0913 maskwall2 (fence)
sprite 429 angoff -16 // tile0913 maskwall2 (fence)
sprite 429 pitch -1 // tile0913 maskwall2 (fence)
sprite 429 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 429 pitch -1 // tile0913 maskwall2 (fence)
sprite 797 angoff -896 // tile0041 batteryammo
sprite 781 angoff 768 // tile0052 sixpack
sprite 915 angoff 576 // tile0025 shrinkersprite (multiplayer)
sprite 917 angoff 448 // tile0045 growammo (multiplayer)
sprite 916 angoff 704 // tile0045 growammo (multiplayer)
sprite 392 pitch -1 // tile0913 maskwall2 (fence)
sprite 392 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 392 pitch -1 // tile0913 maskwall2 (fence)
sprite 393 pitch -1 // tile0913 maskwall2 (fence)
sprite 393 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 393 pitch -1 // tile0913 maskwall2 (fence)
sprite 391 angoff -16 // tile0913 maskwall2 (fence)
sprite 391 pitch -1 // tile0913 maskwall2 (fence)
sprite 391 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 391 pitch -1 // tile0913 maskwall2 (fence)
sprite 790 angoff 1024 // tile0049 shotgunammo
sprite 501 angoff -16 // tile0913 maskwall2 (fence)
sprite 501 pitch -1 // tile0913 maskwall2 (fence)
sprite 501 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 501 pitch -1 // tile0913 maskwall2 (fence)
sprite 798 angoff -256 // tile0041 batteryammo
sprite 503 pitch -1 // tile0913 maskwall2 (fence)
sprite 503 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 503 pitch -1 // tile0913 maskwall2 (fence)
sprite 502 pitch -1 // tile0913 maskwall2 (fence)
sprite 502 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 502 pitch -1 // tile0913 maskwall2 (fence)
sprite 504 pitch -1 // tile0913 maskwall2 (fence)
sprite 504 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 504 pitch -1 // tile0913 maskwall2 (fence)
sprite 506 pitch -1 // tile0913 maskwall2 (fence)
sprite 506 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 506 pitch -1 // tile0913 maskwall2 (fence)
sprite 505 pitch -1 // tile0913 maskwall2 (fence)
sprite 505 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 505 pitch -1 // tile0913 maskwall2 (fence)
sprite 507 pitch -1 // tile0913 maskwall2 (fence)
sprite 507 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 507 pitch -1 // tile0913 maskwall2 (fence)
sprite 508 pitch -1 // tile0913 maskwall2 (fence)
sprite 508 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 508 pitch -1 // tile0913 maskwall2 (fence)
sprite 510 pitch -1 // tile0913 maskwall2 (fence)
sprite 510 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 510 pitch -1 // tile0913 maskwall2 (fence)
sprite 509 pitch -1 // tile0913 maskwall2 (fence)
sprite 509 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 509 pitch -1 // tile0913 maskwall2 (fence)
sprite 512 pitch -1 // tile0913 maskwall2 (fence)
sprite 512 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 512 pitch -1 // tile0913 maskwall2 (fence)
sprite 511 angoff -16 // tile0913 maskwall2 (fence)
sprite 511 pitch -1 // tile0913 maskwall2 (fence)
sprite 511 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 511 pitch -1 // tile0913 maskwall2 (fence)
sprite 782 angoff 256 // tile0100 atomichealth
sprite 388 pitch -1 // tile0913 maskwall2 (fence)
sprite 388 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 388 pitch -1 // tile0913 maskwall2 (fence)
sprite 390 pitch -1 // tile0913 maskwall2 (fence)
sprite 390 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 390 pitch -1 // tile0913 maskwall2 (fence)
sprite 322 pitch -1 // tile0913 maskwall2 (fence)
sprite 322 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 322 pitch -1 // tile0913 maskwall2 (fence)
sprite 321 pitch -1 // tile0913 maskwall2 (fence)
sprite 321 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 321 pitch -1 // tile0913 maskwall2 (fence)
sprite 389 pitch -1 // tile0913 maskwall2 (fence)
sprite 389 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 389 pitch -1 // tile0913 maskwall2 (fence)
sprite 513 pitch -1 // tile0913 maskwall2 (fence)
sprite 513 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 513 pitch -1 // tile0913 maskwall2 (fence)
sprite 387 pitch -1 // tile0913 maskwall2 (fence)
sprite 387 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 387 pitch -1 // tile0913 maskwall2 (fence)
sprite 801 angoff -768 // tile0029 devistatorsprite
sprite 802 angoff 1024 // tile0042 devistatorammo
sprite 803 angoff -512 // tile0042 devistatorammo
302,8 → 302,8
sprite 855 angoff -512 // tile0049 shotgunammo
sprite 795 angoff 0 // tile0041 batteryammo (multiplayer)
sprite 868 angoff -512 // tile0916 fireext
sprite 868 pitch -1 // tile0916 fireext
sprite 868 mdzoff 300000 // tile0916 fireext
sprite 868 pitch -1 // tile0916 fireext
sprite 601 angoff 256 // tile0053 firstaid
sprite 867 away1 // tile4607 (emplyees only sign)
sprite 866 away1 // tile4607 (emplyees only sign)
340,59 → 340,59
sprite 578 away1 // tile2873 (bluefont T)
sprite 580 away1 // tile2858 (bluefont E)
sprite 579 away1 // tile2871 (bluefont R)
sprite 597 pitch 1 // tile0140 frankenstineswitch
sprite 597 mdzoff 10000 // tile0140 frankenstineswitch
sprite 597 pitch 1 // tile0140 frankenstineswitch
sprite 317 pitch 1 // tile0913 maskwall2 (fence)
sprite 317 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 317 pitch 1 // tile0913 maskwall2 (fence)
sprite 294 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 294 pitch 1 // tile0913 maskwall2 (fence)
sprite 294 roll -1 // tile0913 maskwall2 (fence)
sprite 316 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 294 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 316 pitch 1 // tile0913 maskwall2 (fence)
sprite 316 roll -1 // tile0913 maskwall2 (fence)
sprite 316 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 315 angoff -24 // tile0913 maskwall2 (fence)
sprite 315 pitch 1 // tile0913 maskwall2 (fence)
sprite 315 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 315 pitch 1 // tile0913 maskwall2 (fence)
sprite 314 pitch 1 // tile0913 maskwall2 (fence)
sprite 314 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 314 pitch 1 // tile0913 maskwall2 (fence)
sprite 296 pitch 1 // tile0913 maskwall2 (fence)
sprite 296 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 296 pitch 1 // tile0913 maskwall2 (fence)
sprite 297 pitch 1 // tile0913 maskwall2 (fence)
sprite 297 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 297 pitch 1 // tile0913 maskwall2 (fence)
sprite 298 pitch 1 // tile0913 maskwall2 (fence)
sprite 298 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 298 pitch 1 // tile0913 maskwall2 (fence)
sprite 299 pitch 1 // tile0913 maskwall2 (fence)
sprite 299 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 299 pitch 1 // tile0913 maskwall2 (fence)
sprite 300 pitch 1 // tile0913 maskwall2 (fence)
sprite 300 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 300 pitch 1 // tile0913 maskwall2 (fence)
sprite 301 pitch 1 // tile0913 maskwall2 (fence)
sprite 301 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 301 pitch 1 // tile0913 maskwall2 (fence)
sprite 302 pitch 1 // tile0913 maskwall2 (fence)
sprite 302 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 302 pitch 1 // tile0913 maskwall2 (fence)
sprite 303 pitch 1 // tile0913 maskwall2 (fence)
sprite 303 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 303 pitch 1 // tile0913 maskwall2 (fence)
sprite 304 pitch 1 // tile0913 maskwall2 (fence)
sprite 304 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 304 pitch 1 // tile0913 maskwall2 (fence)
sprite 305 pitch 1 // tile0913 maskwall2 (fence)
sprite 305 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 305 pitch 1 // tile0913 maskwall2 (fence)
sprite 306 pitch 1 // tile0913 maskwall2 (fence)
sprite 306 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 306 pitch 1 // tile0913 maskwall2 (fence)
sprite 307 pitch 1 // tile0913 maskwall2 (fence)
sprite 307 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 307 pitch 1 // tile0913 maskwall2 (fence)
sprite 308 pitch 1 // tile0913 maskwall2 (fence)
sprite 308 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 308 pitch 1 // tile0913 maskwall2 (fence)
sprite 309 pitch 1 // tile0913 maskwall2 (fence)
sprite 309 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 309 pitch 1 // tile0913 maskwall2 (fence)
sprite 310 pitch 1 // tile0913 maskwall2 (fence)
sprite 310 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 310 pitch 1 // tile0913 maskwall2 (fence)
sprite 311 pitch 1 // tile0913 maskwall2 (fence)
sprite 311 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 311 pitch 1 // tile0913 maskwall2 (fence)
sprite 312 pitch 1 // tile0913 maskwall2 (fence)
sprite 312 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 312 pitch 1 // tile0913 maskwall2 (fence)
sprite 313 pitch 1 // tile0913 maskwall2 (fence)
sprite 313 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 313 pitch 1 // tile0913 maskwall2 (fence)
sprite 295 pitch 1 // tile0913 maskwall2 (fence)
sprite 295 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 295 pitch 1 // tile0913 maskwall2 (fence)
sprite 857 angoff 1024 // tile0100 atomichealth
sprite 859 angoff 1024 // tile0044 rpgammo
sprite 859 pitch 64 // tile0044 rpgammo