Subversion Repositories duke3d_hrp

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Regard whitespace Rev 681 → Rev 682

/maphacks/zaxtor/SECRET_B-amctc2.mhk
0,0 → 1,240
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Secret Base
// Filename : SECRET_B.MAP
// Author : Cedric 'Zaxtor Znort' Lutes
// mapmd4 : 1f1bc42a9f412f52fd19220d51c48738 // 2003-10-05 (AMC TC2)
 
// <-> SECRET_B.mhk
 
// Curr. HRP: r5.4.682
 
sprite 1493 angoff 256 // tile0669 vacuum
sprite 1492 angoff 1024 // tile1159 bottle12
sprite 1503 angoff 1024 // tile1079 oozfilter
sprite 1514 angoff 512 // tile0956 bottle3
sprite 1515 angoff 256 // tile0956 bottle3
sprite 1519 mdxoff 10000 // tile0951 box
sprite 1519 pitch -1 // tile0951 box
sprite 1518 angoff 1024 // tile1358 fetus
sprite 1545 angoff 896 // tile1238 explodingbarrel
sprite 1550 angoff 640 // tile0971 oceansprite1
sprite 1547 angoff -896 // tile0971 oceansprite1
sprite 1546 angoff 896 // tile0971 oceansprite1
sprite 1539 angoff -512 // tile1358 fetus
sprite 1541 angoff 1024 // tile1358 fetus
sprite 1583 angoff -512 // tile0047 hbombammo
sprite 1192 angoff 1024 // tile0028 shotgunsprite
sprite 1655 mdzoff 80000 // tile0544 (iron bar)
sprite 1655 pitch -1 // tile0544 (iron bar)
sprite 1673 mdzoff 80000 // tile0544 (iron bar)
sprite 1673 pitch -1 // tile0544 (iron bar)
sprite 1689 mdzoff 80000 // tile0544 (iron bar)
sprite 1689 pitch -1 // tile0544 (iron bar)
sprite 1659 mdzoff 80000 // tile0544 (iron bar)
sprite 1659 pitch -1 // tile0544 (iron bar)
sprite 1660 mdzoff 80000 // tile0544 (iron bar)
sprite 1660 pitch -1 // tile0544 (iron bar)
sprite 1684 mdzoff 80000 // tile0544 (iron bar)
sprite 1684 pitch -1 // tile0544 (iron bar)
sprite 1648 mdzoff 80000 // tile0544 (iron bar)
sprite 1648 pitch -1 // tile0544 (iron bar)
sprite 1666 mdzoff 80000 // tile0544 (iron bar)
sprite 1666 pitch -1 // tile0544 (iron bar)
sprite 1681 mdzoff 80000 // tile0544 (iron bar)
sprite 1681 pitch -1 // tile0544 (iron bar)
sprite 1642 mdzoff 80000 // tile0544 (iron bar)
sprite 1642 pitch -1 // tile0544 (iron bar)
sprite 1650 mdzoff 80000 // tile0544 (iron bar)
sprite 1650 pitch -1 // tile0544 (iron bar)
sprite 1675 mdzoff 80000 // tile0544 (iron bar)
sprite 1675 pitch -1 // tile0544 (iron bar)
sprite 1210 mdzoff 100000 // tile4458 gumballmachine
sprite 1210 pitch -1 // tile4458 gumballmachine
sprite 1604 mdzoff 80000 // tile0544 (iron bar)
sprite 1604 pitch -1 // tile0544 (iron bar)
sprite 1618 mdzoff 80000 // tile0544 (iron bar)
sprite 1618 pitch -1 // tile0544 (iron bar)
sprite 1633 mdzoff 80000 // tile0544 (iron bar)
sprite 1633 pitch -1 // tile0544 (iron bar)
sprite 1628 mdzoff 80000 // tile0544 (iron bar)
sprite 1628 pitch -1 // tile0544 (iron bar)
sprite 1635 mdzoff 80000 // tile0544 (iron bar)
sprite 1635 pitch -1 // tile0544 (iron bar)
sprite 1637 mdzoff 80000 // tile0544 (iron bar)
sprite 1637 pitch -1 // tile0544 (iron bar)
sprite 1598 mdzoff 80000 // tile0544 (iron bar)
sprite 1598 pitch -1 // tile0544 (iron bar)
sprite 1611 mdzoff 80000 // tile0544 (iron bar)
sprite 1611 pitch -1 // tile0544 (iron bar)
sprite 1625 mdzoff 80000 // tile0544 (iron bar)
sprite 1625 pitch -1 // tile0544 (iron bar)
sprite 1592 mdzoff 80000 // tile0544 (iron bar)
sprite 1592 pitch -1 // tile0544 (iron bar)
sprite 1605 mdzoff 80000 // tile0544 (iron bar)
sprite 1605 pitch -1 // tile0544 (iron bar)
sprite 1619 mdzoff 80000 // tile0544 (iron bar)
sprite 1619 pitch -1 // tile0544 (iron bar)
sprite 1212 angoff 256 // tile4495 wetfloor
sprite 1212 angoff -384 // tile4495 wetfloor
sprite 1207 angoff 1024 // tile4496 broom
sprite 1207 mdzoff 100000 // tile4496 broom
sprite 1207 pitch -1 // tile4496 broom
sprite 1207 roll -2 // tile4496 broom
sprite 2050 angoff 128 // tile0616 pipe2
sprite 2051 angoff -640 // tile0616 pipe2
sprite 2052 angoff 640 // tile0616 pipe2
sprite 2062 angoff 512 // tile0041 batteryammo
sprite 2062 mdzoff 400000 // tile0041 batteryammo
sprite 2062 pitch -1 // tile0041 batteryammo
sprite 2062 roll 1 // tile0041 batteryammo
sprite 2063 angoff 512 // tile0041 batteryammo
sprite 2063 mdzoff 400000 // tile0041 batteryammo
sprite 2063 pitch -1 // tile0041 batteryammo
sprite 2063 roll 1 // tile0041 batteryammo
sprite 2061 angoff 1024 // tile0022 chaingunsprite
sprite 2058 angoff 1024 // tile0054 shield
sprite 2059 angoff 1024 // tile0052 sixpack
sprite 2060 angoff 1024 // tile0049 shotgunammo
sprite 2056 mdzoff 500000 // tile0029 devistatorsprite
sprite 2056 pitch -1 // tile0029 devistatorsprite
sprite 2064 mdzoff 500000 // tile0041 batteryammo
sprite 2064 pitch 1 // tile0041 batteryammo
sprite 2055 angoff -384 // tile0994 pipe5
sprite 2049 angoff 384 // tile0616 pipe2
sprite 2054 angoff -640 // tile0616 pipe2
sprite 2053 angoff 384 // tile0616 pipe2
sprite 2170 angoff 1024 // tile0028 shotgunsprite
sprite 2168 angoff 640 // tile0616 pipe2
sprite 2169 mdzoff 100000 // tile0054 shield
sprite 2169 pitch -1 // tile0054 shield
sprite 2196 angoff -640 // tile0996 pipe4
sprite 335 angoff 1024 // tile0049 shotgunammo
sprite 335 mdzoff 665000 // tile0049 shotgunammo
sprite 335 roll 1 // tile0049 shotgunammo
sprite 336 angoff 1024 // tile0049 shotgunammo
sprite 336 mdzoff 665000 // tile0049 shotgunammo
sprite 336 roll -1 // tile0049 shotgunammo
sprite 337 angoff 1024 // tile0049 shotgunammo
sprite 338 angoff 1024 // tile0049 shotgunammo
sprite 338 mdzoff 665000 // tile0049 shotgunammo
sprite 338 roll 1 // tile0049 shotgunammo
sprite 338 roll -2 // tile0049 shotgunammo
sprite 339 angoff 1024 // tile0049 shotgunammo
sprite 339 mdzoff 665000 // tile0049 shotgunammo
sprite 339 roll -1 // tile0049 shotgunammo
sprite 134 angoff 512 // tile0049 shotgunammo
sprite 134 roll -256 // tile0049 shotgunammo
sprite 158 angoff 1024 // tile1166 bottle19
sprite 159 angoff -640 // tile4580 canwithsomething2
sprite 163 angoff -384 // tile4582 canwithsomething4
sprite 164 angoff 1024 // tile4582 canwithsomething4
sprite 160 angoff 1024 // tile4580 canwithsomething2
sprite 167 angoff 768 // tile1232 canwithsomething
sprite 172 angoff -384 // tile1238 explodingbarrel
sprite 170 angoff -128 // tile1232 canwithsomething
sprite 168 angoff 384 // tile1232 canwithsomething
sprite 165 angoff 896 // tile4582 canwithsomething4
sprite 2555 notmd // tile0913 maskwall2 (fence)
sprite 2554 notmd // tile0913 maskwall2 (fence)
sprite 2557 notmd // tile0913 maskwall2 (fence)
sprite 2556 notmd // tile0913 maskwall2 (fence)
sprite 2558 notmd // tile0913 maskwall2 (fence)
sprite 2558 notmd // tile0913 maskwall2 (fence)
sprite 149 angoff 512 // tile0040 ammo
sprite 148 angoff 512 // tile0040 ammo
sprite 156 mdzoff 700000 // tile0049 shotgunammo
sprite 156 roll -1 // tile0049 shotgunammo
sprite 155 mdzoff 700000 // tile0049 shotgunammo
sprite 155 roll -1 // tile0049 shotgunammo
sprite 152 angoff -512 // tile0049 shotgunammo
sprite 151 angoff 512 // tile0052 sixpack
sprite 157 angoff 1024 // tile0060 accesscard blue
sprite 2213 angoff -512 // tile0049 shotgunammo
sprite 2213 mdzoff 50000 // tile0049 shotgunammo
sprite 2213 roll -1 // tile0049 shotgunammo
sprite 2214 angoff -512 // tile0049 shotgunammo
sprite 2214 mdzoff 50000 // tile0049 shotgunammo
sprite 2214 roll 1 // tile0049 shotgunammo
sprite 2215 angoff -512 // tile0049 shotgunammo
sprite 2215 mdzoff 50000 // tile0049 shotgunammo
sprite 2215 roll 1 // tile0049 shotgunammo
sprite 2216 angoff -512 // tile0049 shotgunammo
sprite 2216 mdzoff 50000 // tile0049 shotgunammo
sprite 2216 roll -1 // tile0049 shotgunammo
sprite 2308 angoff 768 // tile0026 heavyhbomb
sprite 2217 angoff -768 // tile1238 explodingbarrel
sprite 2218 angoff 512 // tile1238 explodingbarrel
sprite 2038 angoff 1024 // tile1227 nukebarrel
sprite 2038 mdzoff 100000 // tile1227 nukebarrel
sprite 2038 pitch -4 // tile1227 nukebarrel
sprite 2038 roll -1 // tile1227 nukebarrel
sprite 2029 angoff 1024 // tile1228 nukebarreldented
sprite 2029 mdzoff 100000 // tile1228 nukebarreldented
sprite 2029 pitch -4 // tile1228 nukebarreldented
sprite 2029 roll 1 // tile1228 nukebarreldented
sprite 2037 angoff 512 // tile1229 nukebarrelleaked
sprite 2037 mdzoff 100000 // tile1229 nukebarrelleaked
sprite 2037 pitch -1 // tile1229 nukebarrelleaked
sprite 2037 roll 2 // tile1229 nukebarrelleaked
sprite 2030 angoff -512 // tile1228 nukebarreldented
sprite 2030 mdzoff 100000 // tile1228 nukebarreldented
sprite 2030 pitch -1 // tile1228 nukebarreldented
sprite 2030 roll -2 // tile1228 nukebarreldented
sprite 2036 angoff 512 // tile1227 nukebarrel
sprite 2036 mdzoff 100000 // tile1227 nukebarrel
sprite 2036 pitch -1 // tile1227 nukebarrel
sprite 2031 angoff -512 // tile1227 nukebarrel
sprite 2031 mdzoff 100000 // tile1227 nukebarrel
sprite 2031 pitch -1 // tile1227 nukebarrel
sprite 2035 angoff 512 // tile1227 nukebarrel
sprite 2035 mdzoff 100000 // tile1227 nukebarrel
sprite 2035 pitch -1 // tile1227 nukebarrel
sprite 2035 roll -2 // tile1227 nukebarrel
sprite 2032 angoff -512 // tile1227 nukebarrel
sprite 2032 mdzoff 100000 // tile1227 nukebarrel
sprite 2032 pitch -1 // tile1227 nukebarrel
sprite 2032 roll 2 // tile1227 nukebarrel
sprite 2034 mdzoff 100000 // tile1227 nukebarrel
sprite 2034 pitch -4 // tile1227 nukebarrel
sprite 2034 roll 1 // tile1227 nukebarrel
sprite 2033 mdzoff 100000 // tile1227 nukebarrel
sprite 2033 pitch -4 // tile1227 nukebarrel
sprite 2033 roll -1 // tile1227 nukebarrel
sprite 2044 angoff 512 // tile1229 nukebarrelleaked
sprite 2041 angoff 1024 // tile1227 nukebarrel
sprite 2040 angoff 341 // tile1228 nukebarreldented
sprite 2039 angoff -341 // tile1227 nukebarrel
sprite 2043 angoff 512 // tile1228 nukebarreldented
sprite 2045 angoff -768 // tile1229 nukebarrelleaked
sprite 49 angoff 512 // tile0994 pipe5
sprite 48 angoff -640 // tile0994 pipe5
sprite 21 angoff 128 // tile0616 pipe2
sprite 2433 mdxoff -5000 // tile0616 pipe2
sprite 2433 mdzoff 650000 // tile0616 pipe2
sprite 2433 pitch 1 // tile0616 pipe2
sprite 2432 mdxoff -5000 // tile0616 pipe2
sprite 2432 mdzoff 650000 // tile0616 pipe2
sprite 2432 pitch 1 // tile0616 pipe2
sprite 2434 mdxoff -5000 // tile0616 pipe2
sprite 2434 mdzoff 650000 // tile0616 pipe2
sprite 2434 pitch 1 // tile0616 pipe2
sprite 2435 mdxoff -5000 // tile0616 pipe2
sprite 2435 mdzoff 650000 // tile0616 pipe2
sprite 2435 pitch 1 // tile0616 pipe2
sprite 2431 mdxoff -5000 // tile0616 pipe2
sprite 2431 mdzoff 650000 // tile0616 pipe2
sprite 2431 pitch 1 // tile0616 pipe2
sprite 2436 mdxoff -5000 // tile0616 pipe2
sprite 2436 mdzoff 650000 // tile0616 pipe2
sprite 2436 pitch 1 // tile0616 pipe2
sprite 2437 angoff -512 // tile0049 shotgunammo
sprite 3004 angoff 1024 // tile0049 shotgunammo
sprite 3003 angoff 512 // tile0049 shotgunammo
sprite 3002 angoff 1024 // tile0049 shotgunammo
sprite 3010 angoff 768 // tile1228 nukebarreldented
sprite 3011 angoff 0 // tile0060 accesscard blue
sprite 1809 angoff 896 // tile0616 pipe2
sprite 619 angoff 512 // tile0996 pipe4
sprite 619 mdzoff 500000 // tile0996 pipe4
sprite 619 pitch -1 // tile0996 pipe4
/maphacks/zaxtor/SECRET_B.mhk
0,0 → 1,240
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Secret Base
// Filename : SECRET_B.MAP
// Author : Cedric 'Zaxtor Znort' Lutes
// mapmd4 : dce3d12cc62ccad8a81c7c4bcb5f7603 // 2003-10-05
 
// <-> SECRET_B-amctc2.mhk
 
// Curr. HRP: r5.4.682
 
sprite 1773 angoff 256 // tile0669 vacuum
sprite 1772 angoff 1024 // tile1159 bottle12
sprite 1783 angoff 1024 // tile1079 oozfilter
sprite 1795 angoff 512 // tile0956 bottle3
sprite 1796 angoff 256 // tile0956 bottle3
sprite 1800 mdxoff 10000 // tile0951 box
sprite 1800 pitch -1 // tile0951 box
sprite 1799 angoff 1024 // tile1358 fetus
sprite 1830 angoff 896 // tile1238 explodingbarrel
sprite 1835 angoff 640 // tile0971 oceansprite1
sprite 1832 angoff -896 // tile0971 oceansprite1
sprite 1831 angoff 896 // tile0971 oceansprite1
sprite 1824 angoff -512 // tile1358 fetus
sprite 1826 angoff 1024 // tile1358 fetus
sprite 1871 angoff -512 // tile0047 hbombammo
sprite 1385 angoff 1024 // tile0028 shotgunsprite
sprite 1948 mdzoff 80000 // tile0544 (iron bar)
sprite 1948 pitch -1 // tile0544 (iron bar)
sprite 1966 mdzoff 80000 // tile0544 (iron bar)
sprite 1966 pitch -1 // tile0544 (iron bar)
sprite 1982 mdzoff 80000 // tile0544 (iron bar)
sprite 1982 pitch -1 // tile0544 (iron bar)
sprite 1952 mdzoff 80000 // tile0544 (iron bar)
sprite 1952 pitch -1 // tile0544 (iron bar)
sprite 1953 mdzoff 80000 // tile0544 (iron bar)
sprite 1953 pitch -1 // tile0544 (iron bar)
sprite 1977 mdzoff 80000 // tile0544 (iron bar)
sprite 1977 pitch -1 // tile0544 (iron bar)
sprite 1941 mdzoff 80000 // tile0544 (iron bar)
sprite 1941 pitch -1 // tile0544 (iron bar)
sprite 1959 mdzoff 80000 // tile0544 (iron bar)
sprite 1959 pitch -1 // tile0544 (iron bar)
sprite 1974 mdzoff 80000 // tile0544 (iron bar)
sprite 1974 pitch -1 // tile0544 (iron bar)
sprite 1935 mdzoff 80000 // tile0544 (iron bar)
sprite 1935 pitch -1 // tile0544 (iron bar)
sprite 1943 mdzoff 80000 // tile0544 (iron bar)
sprite 1943 pitch -1 // tile0544 (iron bar)
sprite 1968 mdzoff 80000 // tile0544 (iron bar)
sprite 1968 pitch -1 // tile0544 (iron bar)
sprite 1403 mdzoff 100000 // tile4458 gumballmachine
sprite 1403 pitch -1 // tile4458 gumballmachine
sprite 1892 mdzoff 80000 // tile0544 (iron bar)
sprite 1892 pitch -1 // tile0544 (iron bar)
sprite 1906 mdzoff 80000 // tile0544 (iron bar)
sprite 1906 pitch -1 // tile0544 (iron bar)
sprite 1921 mdzoff 80000 // tile0544 (iron bar)
sprite 1921 pitch -1 // tile0544 (iron bar)
sprite 1916 mdzoff 80000 // tile0544 (iron bar)
sprite 1916 pitch -1 // tile0544 (iron bar)
sprite 1923 mdzoff 80000 // tile0544 (iron bar)
sprite 1923 pitch -1 // tile0544 (iron bar)
sprite 1925 mdzoff 80000 // tile0544 (iron bar)
sprite 1925 pitch -1 // tile0544 (iron bar)
sprite 1886 mdzoff 80000 // tile0544 (iron bar)
sprite 1886 pitch -1 // tile0544 (iron bar)
sprite 1899 mdzoff 80000 // tile0544 (iron bar)
sprite 1899 pitch -1 // tile0544 (iron bar)
sprite 1913 mdzoff 80000 // tile0544 (iron bar)
sprite 1913 pitch -1 // tile0544 (iron bar)
sprite 1880 mdzoff 80000 // tile0544 (iron bar)
sprite 1880 pitch -1 // tile0544 (iron bar)
sprite 1893 mdzoff 80000 // tile0544 (iron bar)
sprite 1893 pitch -1 // tile0544 (iron bar)
sprite 1907 mdzoff 80000 // tile0544 (iron bar)
sprite 1907 pitch -1 // tile0544 (iron bar)
sprite 1405 angoff 256 // tile4495 wetfloor
sprite 1407 angoff -384 // tile4495 wetfloor
sprite 1400 angoff 1024 // tile4496 broom
sprite 1400 mdzoff 100000 // tile4496 broom
sprite 1400 pitch -1 // tile4496 broom
sprite 1400 roll -2 // tile4496 broom
sprite 2361 angoff 128 // tile0616 pipe2
sprite 2362 angoff -640 // tile0616 pipe2
sprite 2363 angoff 640 // tile0616 pipe2
sprite 2373 angoff 512 // tile0041 batteryammo
sprite 2373 mdzoff 400000 // tile0041 batteryammo
sprite 2373 pitch -1 // tile0041 batteryammo
sprite 2373 roll 1 // tile0041 batteryammo
sprite 2374 angoff 512 // tile0041 batteryammo
sprite 2374 mdzoff 400000 // tile0041 batteryammo
sprite 2374 pitch -1 // tile0041 batteryammo
sprite 2374 roll 1 // tile0041 batteryammo
sprite 2372 angoff 1024 // tile0022 chaingunsprite
sprite 2369 angoff 1024 // tile0054 shield
sprite 2370 angoff 1024 // tile0052 sixpack
sprite 2371 angoff 1024 // tile0049 shotgunammo
sprite 2367 mdzoff 500000 // tile0029 devistatorsprite
sprite 2367 pitch -1 // tile0029 devistatorsprite
sprite 2375 mdzoff 500000 // tile0041 batteryammo
sprite 2375 pitch 1 // tile0041 batteryammo
sprite 2366 angoff -384 // tile0994 pipe5
sprite 2360 angoff 384 // tile0616 pipe2
sprite 2365 angoff -640 // tile0616 pipe2
sprite 2364 angoff 384 // tile0616 pipe2
sprite 2481 angoff 1024 // tile0028 shotgunsprite
sprite 2479 angoff 640 // tile0616 pipe2
sprite 2480 mdzoff 100000 // tile0054 shield
sprite 2480 pitch -1 // tile0054 shield
sprite 2507 angoff -640 // tile0996 pipe4
sprite 338 angoff 1024 // tile0049 shotgunammo
sprite 338 mdzoff 665000 // tile0049 shotgunammo
sprite 338 roll 1 // tile0049 shotgunammo
sprite 339 angoff 1024 // tile0049 shotgunammo
sprite 339 mdzoff 665000 // tile0049 shotgunammo
sprite 339 roll -1 // tile0049 shotgunammo
sprite 340 angoff 1024 // tile0049 shotgunammo
sprite 341 angoff 1024 // tile0049 shotgunammo
sprite 341 mdzoff 665000 // tile0049 shotgunammo
sprite 341 roll 1 // tile0049 shotgunammo
sprite 341 roll -2 // tile0049 shotgunammo
sprite 342 angoff 1024 // tile0049 shotgunammo
sprite 342 mdzoff 665000 // tile0049 shotgunammo
sprite 342 roll -1 // tile0049 shotgunammo
sprite 135 angoff 512 // tile0049 shotgunammo
sprite 135 roll -256 // tile0049 shotgunammo
sprite 159 angoff 1024 // tile1166 bottle19
sprite 160 angoff -640 // tile4580 canwithsomething2
sprite 164 angoff -384 // tile4582 canwithsomething4
sprite 165 angoff 1024 // tile4582 canwithsomething4
sprite 161 angoff 1024 // tile4580 canwithsomething2
sprite 168 angoff 768 // tile1232 canwithsomething
sprite 173 angoff -384 // tile1238 explodingbarrel
sprite 171 angoff -128 // tile1232 canwithsomething
sprite 169 angoff 384 // tile1232 canwithsomething
sprite 166 angoff 896 // tile4582 canwithsomething4
sprite 2888 notmd // tile0913 maskwall2 (fence)
sprite 2887 notmd // tile0913 maskwall2 (fence)
sprite 2890 notmd // tile0913 maskwall2 (fence)
sprite 2889 notmd // tile0913 maskwall2 (fence)
sprite 2892 notmd // tile0913 maskwall2 (fence)
sprite 2891 notmd // tile0913 maskwall2 (fence)
sprite 149 angoff 512 // tile0040 ammo
sprite 150 angoff 512 // tile0040 ammo
sprite 156 mdzoff 700000 // tile0049 shotgunammo
sprite 156 roll -1 // tile0049 shotgunammo
sprite 157 mdzoff 700000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 153 angoff -512 // tile0049 shotgunammo
sprite 152 angoff 512 // tile0052 sixpack
sprite 158 angoff 1024 // tile0060 accesscard blue
sprite 2524 angoff -512 // tile0049 shotgunammo
sprite 2524 mdzoff 50000 // tile0049 shotgunammo
sprite 2524 roll -1 // tile0049 shotgunammo
sprite 2525 angoff -512 // tile0049 shotgunammo
sprite 2525 mdzoff 50000 // tile0049 shotgunammo
sprite 2525 roll 1 // tile0049 shotgunammo
sprite 2526 angoff -512 // tile0049 shotgunammo
sprite 2526 mdzoff 50000 // tile0049 shotgunammo
sprite 2526 roll 1 // tile0049 shotgunammo
sprite 2527 angoff -512 // tile0049 shotgunammo
sprite 2527 mdzoff 50000 // tile0049 shotgunammo
sprite 2527 roll -1 // tile0049 shotgunammo
sprite 2619 angoff 768 // tile0026 heavyhbomb
sprite 2528 angoff -768 // tile1238 explodingbarrel
sprite 2529 angoff 512 // tile1238 explodingbarrel
sprite 2349 angoff 1024 // tile1227 nukebarrel
sprite 2349 mdzoff 100000 // tile1227 nukebarrel
sprite 2349 pitch -4 // tile1227 nukebarrel
sprite 2349 roll -1 // tile1227 nukebarrel
sprite 2340 angoff 1024 // tile1228 nukebarreldented
sprite 2340 mdzoff 100000 // tile1228 nukebarreldented
sprite 2340 pitch -4 // tile1228 nukebarreldented
sprite 2340 roll 1 // tile1228 nukebarreldented
sprite 2348 angoff 512 // tile1229 nukebarrelleaked
sprite 2348 mdzoff 100000 // tile1229 nukebarrelleaked
sprite 2348 pitch -1 // tile1229 nukebarrelleaked
sprite 2348 roll 2 // tile1229 nukebarrelleaked
sprite 2341 angoff -512 // tile1228 nukebarreldented
sprite 2341 mdzoff 100000 // tile1228 nukebarreldented
sprite 2341 pitch -1 // tile1228 nukebarreldented
sprite 2341 roll -2 // tile1228 nukebarreldented
sprite 2347 angoff 512 // tile1227 nukebarrel
sprite 2347 mdzoff 100000 // tile1227 nukebarrel
sprite 2347 pitch -1 // tile1227 nukebarrel
sprite 2342 angoff -512 // tile1227 nukebarrel
sprite 2342 mdzoff 100000 // tile1227 nukebarrel
sprite 2342 pitch -1 // tile1227 nukebarrel
sprite 2346 angoff 512 // tile1227 nukebarrel
sprite 2346 mdzoff 100000 // tile1227 nukebarrel
sprite 2346 pitch -1 // tile1227 nukebarrel
sprite 2346 roll -2 // tile1227 nukebarrel
sprite 2343 angoff -512 // tile1227 nukebarrel
sprite 2343 mdzoff 100000 // tile1227 nukebarrel
sprite 2343 pitch -1 // tile1227 nukebarrel
sprite 2343 roll 2 // tile1227 nukebarrel
sprite 2345 mdzoff 100000 // tile1227 nukebarrel
sprite 2345 pitch -4 // tile1227 nukebarrel
sprite 2345 roll 1 // tile1227 nukebarrel
sprite 2344 mdzoff 100000 // tile1227 nukebarrel
sprite 2344 pitch -4 // tile1227 nukebarrel
sprite 2344 roll -1 // tile1227 nukebarrel
sprite 2355 angoff 512 // tile1229 nukebarrelleaked
sprite 2352 angoff 1024 // tile1227 nukebarrel
sprite 2351 angoff 341 // tile1228 nukebarreldented
sprite 2350 angoff -341 // tile1227 nukebarrel
sprite 2354 angoff 512 // tile1228 nukebarreldented
sprite 2356 angoff -768 // tile1229 nukebarrelleaked
sprite 50 angoff 512 // tile0994 pipe5
sprite 49 angoff -640 // tile0994 pipe5
sprite 22 angoff 128 // tile0616 pipe2
sprite 2748 mdxoff -5000 // tile0616 pipe2
sprite 2748 mdzoff 650000 // tile0616 pipe2
sprite 2748 pitch 1 // tile0616 pipe2
sprite 2747 mdxoff -5000 // tile0616 pipe2
sprite 2747 mdzoff 650000 // tile0616 pipe2
sprite 2747 pitch 1 // tile0616 pipe2
sprite 2749 mdxoff -5000 // tile0616 pipe2
sprite 2749 mdzoff 650000 // tile0616 pipe2
sprite 2749 pitch 1 // tile0616 pipe2
sprite 2750 mdxoff -5000 // tile0616 pipe2
sprite 2750 mdzoff 650000 // tile0616 pipe2
sprite 2750 pitch 1 // tile0616 pipe2
sprite 2746 mdxoff -5000 // tile0616 pipe2
sprite 2746 mdzoff 650000 // tile0616 pipe2
sprite 2746 pitch 1 // tile0616 pipe2
sprite 2751 mdxoff -5000 // tile0616 pipe2
sprite 2751 mdzoff 650000 // tile0616 pipe2
sprite 2751 pitch 1 // tile0616 pipe2
sprite 2752 angoff -512 // tile0049 shotgunammo
sprite 3339 angoff 1024 // tile0049 shotgunammo
sprite 3338 angoff 512 // tile0049 shotgunammo
sprite 3337 angoff 1024 // tile0049 shotgunammo
sprite 3345 angoff 768 // tile1228 nukebarreldented
sprite 3346 angoff 0 // tile0060 accesscard blue
sprite 2120 angoff 896 // tile0616 pipe2
sprite 638 angoff 512 // tile0996 pipe4
sprite 638 mdzoff 500000 // tile0996 pipe4
sprite 638 pitch -1 // tile0996 pipe4
/maphacks/zaxtor/THE_CUBE.mhk
0,0 → 1,41
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Cube
// Filename : THE_CUBE.map
// Author : Cedric 'Zaxtor Znort' Lutes
// mapmd4 : b7141e5c24f37b72cba8660f5268752e // 2003-11-12
 
// Curr. HRP: r5.3.622
 
sprite 1418 angoff -768 // tile0049 shotgunammo
sprite 1419 angoff 1024 // tile0049 shotgunammo
sprite 1418 angoff 768 // tile0049 shotgunammo
sprite 1421 angoff -512 // tile0047 hbombammo
sprite 1420 angoff 512 // tile0054 shield
sprite 1414 angoff -768 // tile0041 batteryammo
sprite 1416 angoff -512 // tile0041 batteryammo
sprite 1415 angoff 256 // tile0041 batteryammo
sprite 1494 angoff 1024 // tile0055 steroids
sprite 353 angoff -512 // tile0049 shotgunammo
sprite 354 angoff 512 // tile0049 shotgunammo
sprite 356 angoff 1024 // tile0049 shotgunammo
sprite 1060 angoff 0 // tile0060 accesscard yellow
sprite 1496 angoff 512 // tile0057 jetpack
sprite 208 angoff 1024 // tile0057 jetpack
sprite 1332 angoff 0 // tile0060 accesscard red
sprite 450 angoff 512 // tile0049 shotgunammo
sprite 451 angoff 512 // tile0049 shotgunammo
sprite 452 angoff 1024 // tile0049 shotgunammo
sprite 453 angoff 1024 // tile0049 shotgunammo
sprite 907 angoff -768 // tile0047 hbombammo
sprite 908 angoff 1024 // tile0047 hbombammo
sprite 906 angoff 768 // tile0047 hbombammo
sprite 903 angoff -512 // tile0041 batteryammo
sprite 904 angoff 256 // tile0041 batteryammo
sprite 675 angoff 0 // tile0060 accesscard blue
sprite 461 angoff -768 // tile0047 hbombammo
sprite 460 angoff 1024 // tile0047 hbombammo
sprite 462 angoff 768 // tile0047 hbombammo
sprite 465 angoff -256 // tile0049 shotgunammo
sprite 463 angoff 1024 // tile0028 shotgunsprite
sprite 464 angoff 256 // tile0049 shotgunammo
/maphacks/zaxtor/UNDER_FT-amctc.mhk
0,0 → 1,245
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Underground Fortress
// Filename : UNDER_FT.MAP
// Author : Cedric 'Zaxtor Znort' Lutes
// mapmd4 : ddad956a26ce1f4dc477c01bac9d127c // 2009-07-03 (AMC TC)
// mapmd4 : d65cc480b9026ec6c6a385f551b6941b // 2015-03-12 (AMC TC2)
 
// <-> UNDER_FT.mhk
 
// Curr. HRP: r5.3.635
 
// 0-280 / / 467-2026 / 2052-3471 | 3472-3773
sprite 2220 angoff -512 // tile0021 firstgunsprite
sprite 2220 mdzoff 900000 // tile0021 firstgunsprite
sprite 2220 pitch 1 // tile0021 firstgunsprite
sprite 2215 angoff 512 // tile0028 shotgunsprite
sprite 2215 mdzoff 900000 // tile0028 shotgunsprite
sprite 2215 pitch 1 // tile0028 shotgunsprite
sprite 2219 angoff -512 // tile0049 shotgunammo
sprite 2216 angoff -512 // tile0049 shotgunammo
sprite 2217 angoff -512 // tile0049 shotgunammo
sprite 2218 angoff -512 // tile0049 shotgunammo
sprite 582 angoff -512 // tile0040 ammo
sprite 603 mdzoff 450000 // tile0619 pipe1
sprite 603 pitch 2 // tile0619 pipe1
sprite 604 angoff 1024 // tile0619 pipe1
sprite 604 mdzoff 300000 // tile0619 pipe1
sprite 604 pitch -3 // tile0619 pipe1
sprite 605 mdzoff 900000 // tile0619 pipe1
sprite 605 pitch 1 // tile0619 pipe1
sprite 605 roll -1 // tile0619 pipe1
sprite 602 mdzoff 450000 // tile0619 pipe1
sprite 602 pitch -2 // tile0619 pipe1
sprite 601 angoff 1024 // tile0619 pipe1
sprite 601 mdzoff 900000 // tile0619 pipe1
sprite 601 pitch 1 // tile0619 pipe1
sprite 606 mdzoff 900000 // tile0619 pipe1
sprite 606 pitch -1 // tile0619 pipe1
sprite 606 roll -1 // tile0619 pipe1
sprite 2992 notmd // tile0168 dipswitch3
sprite 2871 angoff 1024 // tile1238 explodingbarrel
sprite 2861 angoff 512 // tile0996 pipe4
sprite 2869 angoff -768 // tile1238 explodingbarrel
sprite 2870 angoff 768 // tile1238 explodingbarrel
sprite 553 angoff 512 // tile0041 batteryammo
sprite 556 angoff 1024 // tile4580 canwithsomething2
sprite 551 angoff 1024 // tile0047 hbombammo
sprite 547 angoff 0 // tile0060 accesscard blue
sprite 3010 angoff 1024 // tile0996 pipe4
sprite 3008 angoff 1024 // tile0996 pipe4
sprite 3009 angoff 1024 // tile0996 pipe4
sprite 3018 angoff 0 // tile0009 respawn [accesscard blue]
sprite 3025 roll -224 // tile0049 shotgunammo
sprite 3024 roll -224 // tile0049 shotgunammo
 
sprite 3463 angoff 512 // tile0042 devistatorammo
sprite 3464 angoff 512 // tile0042 devistatorammo
sprite 3471 angoff 512 // tile0049 shotgunammo
sprite 3468 angoff 512 // tile0047 hbombammo
sprite 3469 angoff 512 // tile0047 hbombammo
sprite 3470 angoff 640 // tile0047 hbombammo
sprite 3467 angoff 512 // tile0053 firstaid
sprite 3026 angoff 512 // tile0040 ammo
sprite 1518 angoff -512 // tile1238 explodingbarrel
sprite 1515 angoff 1024 // tile1238 explodingbarrel
sprite 1516 angoff 512 // tile1238 explodingbarrel
sprite 1508 mdzoff 700000 // tile0054 shield
sprite 1508 roll -1 // tile0054 shield
sprite 1513 angoff 512 // tile1228 nukebarreldented
sprite 1519 angoff -768 // tile1227 nukebarrel
sprite 1454 angoff 1024 // tile0049 shotgunammo
sprite 2845 angoff 512 // tile0040 ammo
sprite 2846 angoff 512 // tile0040 ammo
sprite 2848 angoff 512 // tile1238 explodingbarrel
sprite 2847 angoff 512 // tile1238 explodingbarrel
sprite 2020 nomdanim // tile0553 (tile0551 domelite)
sprite 2021 nomdanim // tile0553 (tile0551 domelite)
sprite 2022 nomdanim // tile0553 (tile0551 domelite)
sprite 2023 nomdanim // tile0553 (tile0551 domelite)
sprite 2024 nomdanim // tile0553 (tile0551 domelite)
sprite 2025 nomdanim // tile0553 (tile0551 domelite)
sprite 2026 nomdanim // tile0553 (tile0551 domelite)
sprite 2018 nomdanim // tile0553 (tile0551 domelite)
sprite 2019 nomdanim // tile0553 (tile0551 domelite)
sprite 1455 angoff 512 // tile0049 shotgunammo
sprite 1456 angoff 512 // tile0049 shotgunammo
sprite 217 angoff -768 // tile1227 nukebarrel
sprite 219 angoff 1024 // tile1227 nukebarrel
sprite 221 angoff 768 // tile1227 nukebarrel
sprite 216 angoff -384 // tile1227 nukebarrel
sprite 215 angoff 1024 // tile1227 nukebarrel
sprite 1544 mdzoff 175000 // tile0977 genericpole
sprite 1544 roll 2 // tile0977 genericpole
sprite 1545 mdzoff 175000 // tile0977 genericpole
sprite 1545 roll 2 // tile0977 genericpole
sprite 1540 mdzoff 175000 // tile0977 genericpole
sprite 1540 roll -2 // tile0977 genericpole
sprite 1541 mdzoff 175000 // tile0977 genericpole
sprite 1541 roll -2 // tile0977 genericpole
sprite 1546 mdzoff 175000 // tile0977 genericpole
sprite 1546 pitch 2 // tile0977 genericpole
sprite 1546 roll 2 // tile0977 genericpole
sprite 1547 mdzoff 175000 // tile0977 genericpole
sprite 1547 pitch 2 // tile0977 genericpole
sprite 1547 roll 2 // tile0977 genericpole
sprite 1538 mdzoff 175000 // tile0977 genericpole
sprite 1538 pitch 2 // tile0977 genericpole
sprite 1539 mdzoff 175000 // tile0977 genericpole
sprite 1539 pitch 2 // tile0977 genericpole
sprite 1542 mdzoff 175000 // tile0977 genericpole
sprite 1542 pitch -2 // tile0977 genericpole
sprite 1543 mdzoff 175000 // tile0977 genericpole
sprite 1543 pitch -2 // tile0977 genericpole
sprite 1550 mdzoff 175000 // tile0977 genericpole
sprite 1550 pitch 1 // tile0977 genericpole
sprite 1551 mdzoff 175000 // tile0977 genericpole
sprite 1551 pitch 1 // tile0977 genericpole
sprite 1548 mdzoff 175000 // tile0977 genericpole
sprite 1548 pitch -2 // tile0977 genericpole
sprite 1549 mdzoff 175000 // tile0977 genericpole
sprite 1549 pitch -2 // tile0977 genericpole
sprite 1554 mdzoff 175000 // tile0977 genericpole
sprite 1554 pitch 2 // tile0977 genericpole
sprite 1555 mdzoff 175000 // tile0977 genericpole
sprite 1555 pitch 2 // tile0977 genericpole
sprite 1552 mdzoff 175000 // tile0977 genericpole
sprite 1552 pitch -2 // tile0977 genericpole
sprite 1553 mdzoff 175000 // tile0977 genericpole
sprite 1553 pitch -2 // tile0977 genericpole
sprite 3053 notmd // tile0168 dipswitch3
sprite 3361 angoff 512 // tile1229 nukebarrelleaked
sprite 3356 angoff 1024 // tile1238 explodingbarrel
sprite 3357 angoff 512 // tile1238 explodingbarrel
sprite 3352 angoff -640 // tile0049 shotgunammo
sprite 3353 angoff 1024 // tile0049 shotgunammo
sprite 3354 angoff 1024 // tile0051 cola
sprite 3370 angoff -992 // tile0053 firstaid
sprite 3364 angoff 1024 // tile0049 shotgunammo
sprite 3364 mdzoff 500000 // tile0049 shotgunammo
sprite 3364 roll 1 // tile0049 shotgunammo
sprite 3385 angoff 1024 // tile0060 accesscard yellow
sprite 514 mdzoff 200000 // tile0680 chair3
sprite 514 roll 1 // tile0680 chair3
sprite 2920 angoff -576 // tile4454 deskphone
sprite 2889 angoff 0 // tile0060 accesscard red
sprite 2786 angoff 256 // tile0041 batteryammo
sprite 2786 mdzoff 500000 // tile0041 batteryammo
sprite 2786 roll 1 // tile0041 batteryammo
sprite 2787 angoff 256 // tile0041 batteryammo
sprite 2787 mdzoff 100000 // tile0041 batteryammo
sprite 2787 pitch 1 // tile0041 batteryammo
sprite 2787 roll 2 // tile0041 batteryammo
sprite 2794 angoff 256 // tile0041 batteryammo
sprite 2794 mdzoff 500000 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2795 angoff 256 // tile0041 batteryammo
sprite 2795 mdzoff 200000 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2792 angoff 256 // tile0041 batteryammo
sprite 2792 mdzoff 500000 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2793 angoff 256 // tile0041 batteryammo
sprite 2793 mdzoff 200000 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2790 angoff 256 // tile0041 batteryammo
sprite 2790 mdzoff 500000 // tile0041 batteryammo
sprite 2790 roll 1 // tile0041 batteryammo
sprite 2791 angoff 256 // tile0041 batteryammo
sprite 2791 mdzoff 200000 // tile0041 batteryammo
sprite 2791 roll 1 // tile0041 batteryammo
sprite 2788 angoff 256 // tile0041 batteryammo
sprite 2788 mdzoff 100000 // tile0041 batteryammo
sprite 2788 pitch -1 // tile0041 batteryammo
sprite 2788 roll 3 // tile0041 batteryammo
// mhk diff sync 1
sprite 2789 angoff 256 // tile0041 batteryammo
sprite 2789 mdzoff 200000 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2784 angoff 768 // tile0022 chaingunsprite
sprite 2842 angoff 512 // tile0025 shrinkersprite
sprite 2841 angoff 1024 // tile0040 ammo
sprite 2802 angoff 768 // tile0049 shotgunammo
sprite 2800 angoff 768 // tile0049 shotgunammo
sprite 2807 angoff 768 // tile0049 shotgunammo
sprite 2801 angoff 768 // tile0049 shotgunammo
sprite 2805 angoff 768 // tile0049 shotgunammo
sprite 2806 angoff 768 // tile0049 shotgunammo
sprite 2803 angoff 768 // tile0049 shotgunammo
sprite 2804 angoff 768 // tile0049 shotgunammo
sprite 2843 angoff 768 // tile0054 shield
sprite 2844 angoff 512 // tile1348 holoduke
sprite 2782 angoff -512 // tile0027 tripbombsprite
sprite 2783 angoff -768 // tile0027 tripbombsprite
sprite 2781 angoff 1024 // tile0027 tripbombsprite
sprite 2767 angoff -512 // tile0047 hbombammo
sprite 2767 mdzoff 300000 // tile0047 hbombammo
sprite 2767 pitch -1 // tile0047 hbombammo
sprite 2758 notmd // tile0168 dipswitch3
sprite 750 angoff 640 // tile0052 sixpack
sprite 751 angoff 384 // tile0052 sixpack
sprite 1130 nomdanim // tile0553 (tile0551 domelite)
sprite 1117 nomdanim // tile0553 (tile0551 domelite)
sprite 1115 nomdanim // tile0553 (tile0551 domelite)
sprite 1121 nomdanim // tile0553 (tile0551 domelite)
sprite 1123 nomdanim // tile0553 (tile0551 domelite)
sprite 1119 nomdanim // tile0553 (tile0551 domelite)
sprite 1125 nomdanim // tile0553 (tile0551 domelite)
sprite 158 angoff 0 // tile0060 accesscard blue
sprite 3773 angoff -320 // tile0055 steroids
sprite 3648 angoff 896 // tile0060 accesscard yellow
sprite 1182 angoff -512 // tile0049 shotgunammo
sprite 2937 angoff 512 // tile1321 fem3 hooker
sprite 2937 mdzoff 1500000 // tile1321 fem3 hooker
sprite 2937 pitch -1 // tile1321 fem3 hooker
sprite 2959 angoff 1024 // tile0051 cola
sprite 1183 angoff 512 // tile0051 cola
sprite 609 angoff 512 // tile0054 shield
sprite 615 notmd // tile0168 dipswitch3
sprite 608 angoff 512 // tile0052 sixpack
sprite 607 angoff 512 // tile0052 sixpack
sprite 3254 angoff 1024 // tile0054 shield
sprite 261 angoff 1024 // tile0022 chaingunsprite
sprite 262 angoff 512 // tile0041 batteryammo
sprite 263 angoff 512 // tile0041 batteryammo
sprite 264 angoff 512 // tile0041 batteryammo
sprite 265 angoff 512 // tile0041 batteryammo
sprite 266 angoff 512 // tile0041 batteryammo
sprite 266 mdzoff 700000 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 mdzoff 700000 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 268 angoff 512 // tile0041 batteryammo
sprite 268 mdzoff 700000 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 269 angoff 512 // tile0041 batteryammo
sprite 269 mdzoff 700000 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 226 angoff 1024 // tile0042 devistatorammo
sprite 131 angoff 1024 // tile1238 explodingbarrel
sprite 126 angoff 512 // tile1238 explodingbarrel
sprite 127 angoff -640 // tile1238 explodingbarrel
sprite 59 angoff 1024 // tile0480 (observatory)
sprite 13 angoff -512 // tile0516 satelite (dish)
/maphacks/zaxtor/UNDER_FT.mhk
0,0 → 1,245
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Underground Fortress
// Filename : UNDER_FT.MAP
// Author : Cedric 'Zaxtor Znort' Lutes
// mapmd4 : d76b452b0668a2175a1a49537ad6d6a9 // 2003-11-22
 
 
// <-> UNDER_FT-amctc.mhk
 
// Curr. HRP: r5.3.635
 
// 0-280 / / 469-2028 / 2055-3474 / 3476-3777
sprite 2223 angoff -512 // tile0021 firstgunsprite
sprite 2223 mdzoff 900000 // tile0021 firstgunsprite
sprite 2223 pitch 1 // tile0021 firstgunsprite
sprite 2218 angoff 512 // tile0028 shotgunsprite
sprite 2218 mdzoff 900000 // tile0028 shotgunsprite
sprite 2218 pitch 1 // tile0028 shotgunsprite
sprite 2219 angoff -512 // tile0049 shotgunammo
sprite 2220 angoff -512 // tile0049 shotgunammo
sprite 2221 angoff -512 // tile0049 shotgunammo
sprite 2222 angoff -512 // tile0049 shotgunammo
sprite 584 angoff -512 // tile0040 ammo
sprite 605 mdzoff 450000 // tile0619 pipe1
sprite 605 pitch 2 // tile0619 pipe1
sprite 606 angoff 1024 // tile0619 pipe1
sprite 606 mdzoff 300000 // tile0619 pipe1
sprite 606 pitch -3 // tile0619 pipe1
sprite 607 mdzoff 900000 // tile0619 pipe1
sprite 607 pitch 1 // tile0619 pipe1
sprite 607 roll -1 // tile0619 pipe1
sprite 604 mdzoff 450000 // tile0619 pipe1
sprite 604 pitch -2 // tile0619 pipe1
sprite 603 angoff 1024 // tile0619 pipe1
sprite 603 mdzoff 900000 // tile0619 pipe1
sprite 603 pitch 1 // tile0619 pipe1
sprite 608 mdzoff 900000 // tile0619 pipe1
sprite 608 pitch -1 // tile0619 pipe1
sprite 608 roll -1 // tile0619 pipe1
sprite 2995 notmd // tile0168 dipswitch3
sprite 2874 angoff 1024 // tile1238 explodingbarrel
sprite 2864 angoff 512 // tile0996 pipe4
sprite 2872 angoff -768 // tile1238 explodingbarrel
sprite 2873 angoff 768 // tile1238 explodingbarrel
sprite 555 angoff 512 // tile0041 batteryammo
sprite 558 angoff 1024 // tile4580 canwithsomething2
sprite 553 angoff 1024 // tile0047 hbombammo
sprite 549 angoff 0 // tile0060 accesscard blue
sprite 3013 angoff 1024 // tile0996 pipe4
sprite 3011 angoff 1024 // tile0996 pipe4
sprite 3012 angoff 1024 // tile0996 pipe4
sprite 3021 angoff 0 // tile0009 respawn [accesscard blue]
sprite 3028 roll -224 // tile0049 shotgunammo
sprite 3027 roll -224 // tile0049 shotgunammo
sprite 3475 angoff 256 // tile0054 shield
sprite 3466 angoff 512 // tile0042 devistatorammo
sprite 3467 angoff 512 // tile0042 devistatorammo
sprite 3474 angoff 512 // tile0049 shotgunammo
sprite 3471 angoff 512 // tile0047 hbombammo
sprite 3472 angoff 512 // tile0047 hbombammo
sprite 3473 angoff 640 // tile0047 hbombammo
sprite 3470 angoff 512 // tile0053 firstaid
sprite 3029 angoff 512 // tile0040 ammo
sprite 1520 angoff -512 // tile1238 explodingbarrel
sprite 1517 angoff 1024 // tile1238 explodingbarrel
sprite 1518 angoff 512 // tile1238 explodingbarrel
sprite 1510 mdzoff 700000 // tile0054 shield
sprite 1510 roll -1 // tile0054 shield
sprite 1515 angoff 512 // tile1228 nukebarreldented
sprite 1521 angoff -768 // tile1227 nukebarrel
sprite 1456 angoff 1024 // tile0049 shotgunammo
sprite 2848 angoff 512 // tile0040 ammo
sprite 2849 angoff 512 // tile0040 ammo
sprite 2851 angoff 512 // tile1238 explodingbarrel
sprite 2850 angoff 512 // tile1238 explodingbarrel
sprite 2020 nomdanim // tile0553 (tile0551 domelite)
sprite 2021 nomdanim // tile0553 (tile0551 domelite)
sprite 2022 nomdanim // tile0553 (tile0551 domelite)
sprite 2023 nomdanim // tile0553 (tile0551 domelite)
sprite 2024 nomdanim // tile0553 (tile0551 domelite)
sprite 2025 nomdanim // tile0553 (tile0551 domelite)
sprite 2026 nomdanim // tile0553 (tile0551 domelite)
sprite 2027 nomdanim // tile0553 (tile0551 domelite)
sprite 2028 nomdanim // tile0553 (tile0551 domelite)
sprite 1457 angoff 512 // tile0049 shotgunammo
sprite 1458 angoff 512 // tile0049 shotgunammo
sprite 217 angoff -768 // tile1227 nukebarrel
sprite 219 angoff 1024 // tile1227 nukebarrel
sprite 221 angoff 768 // tile1227 nukebarrel
sprite 216 angoff -384 // tile1227 nukebarrel
sprite 215 angoff 1024 // tile1227 nukebarrel
sprite 1546 mdzoff 350000 // tile0977 genericpole
sprite 1546 roll 1 // tile0977 genericpole
sprite 1547 mdzoff 350000 // tile0977 genericpole
sprite 1547 roll 1 // tile0977 genericpole
sprite 1542 mdzoff 350000 // tile0977 genericpole
sprite 1542 roll -1 // tile0977 genericpole
sprite 1543 mdzoff 350000 // tile0977 genericpole
sprite 1543 roll -1 // tile0977 genericpole
sprite 1548 mdzoff 350000 // tile0977 genericpole
sprite 1548 pitch 1 // tile0977 genericpole
sprite 1548 roll 1 // tile0977 genericpole
sprite 1549 mdzoff 350000 // tile0977 genericpole
sprite 1549 pitch 1 // tile0977 genericpole
sprite 1549 roll 1 // tile0977 genericpole
sprite 1540 mdzoff 350000 // tile0977 genericpole
sprite 1540 pitch 1 // tile0977 genericpole
sprite 1541 mdzoff 350000 // tile0977 genericpole
sprite 1541 pitch 1 // tile0977 genericpole
sprite 1544 mdzoff 350000 // tile0977 genericpole
sprite 1544 pitch -1 // tile0977 genericpole
sprite 1545 mdzoff 350000 // tile0977 genericpole
sprite 1545 pitch -1 // tile0977 genericpole
sprite 1552 mdzoff 350000 // tile0977 genericpole
sprite 1552 pitch 1 // tile0977 genericpole
sprite 1553 mdzoff 350000 // tile0977 genericpole
sprite 1553 pitch 1 // tile0977 genericpole
sprite 1550 mdzoff 350000 // tile0977 genericpole
sprite 1550 pitch -1 // tile0977 genericpole
sprite 1551 mdzoff 350000 // tile0977 genericpole
sprite 1551 pitch -1 // tile0977 genericpole
sprite 1556 mdzoff 350000 // tile0977 genericpole
sprite 1556 pitch 1 // tile0977 genericpole
sprite 1557 mdzoff 350000 // tile0977 genericpole
sprite 1557 pitch 1 // tile0977 genericpole
sprite 1554 mdzoff 350000 // tile0977 genericpole
sprite 1554 pitch -1 // tile0977 genericpole
sprite 1555 mdzoff 350000 // tile0977 genericpole
sprite 1555 pitch -1 // tile0977 genericpole
sprite 3056 notmd // tile0168 dipswitch3
sprite 3364 angoff 512 // tile1229 nukebarrelleaked
sprite 3359 angoff 1024 // tile1238 explodingbarrel
sprite 3360 angoff 512 // tile1238 explodingbarrel
sprite 3355 angoff -640 // tile0049 shotgunammo
sprite 3356 angoff 1024 // tile0049 shotgunammo
sprite 3357 angoff 1024 // tile0051 cola
sprite 3373 angoff -992 // tile0053 firstaid
sprite 3367 angoff 1024 // tile0049 shotgunammo
sprite 3367 mdzoff 500000 // tile0049 shotgunammo
sprite 3367 roll 1 // tile0049 shotgunammo
sprite 3388 angoff 1024 // tile0060 accesscard yellow
sprite 516 mdzoff 200000 // tile0680 chair3
sprite 516 roll 1 // tile0680 chair3
sprite 2923 angoff -576 // tile4454 deskphone
sprite 2892 angoff 1024 // tile0060 accesscard red
sprite 2789 angoff 256 // tile0041 batteryammo
sprite 2789 mdzoff 500000 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2790 angoff 256 // tile0041 batteryammo
sprite 2790 mdzoff 100000 // tile0041 batteryammo
sprite 2790 pitch 1 // tile0041 batteryammo
sprite 2790 roll 2 // tile0041 batteryammo
sprite 2797 angoff 256 // tile0041 batteryammo
sprite 2797 mdzoff 500000 // tile0041 batteryammo
sprite 2797 roll 1 // tile0041 batteryammo
sprite 2798 angoff 256 // tile0041 batteryammo
sprite 2798 mdzoff 200000 // tile0041 batteryammo
sprite 2798 roll 1 // tile0041 batteryammo
sprite 2795 angoff 256 // tile0041 batteryammo
sprite 2795 mdzoff 500000 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2796 angoff 256 // tile0041 batteryammo
sprite 2796 mdzoff 200000 // tile0041 batteryammo
sprite 2796 roll 1 // tile0041 batteryammo
sprite 2793 angoff 256 // tile0041 batteryammo
sprite 2793 mdzoff 500000 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2794 angoff 256 // tile0041 batteryammo
sprite 2794 mdzoff 200000 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2791 angoff 256 // tile0041 batteryammo
sprite 2791 mdzoff 100000 // tile0041 batteryammo
sprite 2791 pitch -1 // tile0041 batteryammo
sprite 2791 roll 3 // tile0041 batteryammo
// mhk diff sync 1
sprite 2792 angoff 256 // tile0041 batteryammo
sprite 2792 mdzoff 200000 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2787 angoff 768 // tile0022 chaingunsprite
sprite 2845 angoff 512 // tile0025 shrinkersprite
sprite 2844 angoff 1024 // tile0040 ammo
sprite 2810 angoff 768 // tile0049 shotgunammo
sprite 2808 angoff 768 // tile0049 shotgunammo
sprite 2807 angoff 768 // tile0049 shotgunammo
sprite 2809 angoff 768 // tile0049 shotgunammo
sprite 2805 angoff 768 // tile0049 shotgunammo
sprite 2806 angoff 768 // tile0049 shotgunammo
sprite 2803 angoff 768 // tile0049 shotgunammo
sprite 2804 angoff 768 // tile0049 shotgunammo
sprite 2846 angoff 768 // tile0054 shield
sprite 2847 angoff 512 // tile1348 holoduke
sprite 2785 angoff -512 // tile0027 tripbombsprite
sprite 2786 angoff -768 // tile0027 tripbombsprite
sprite 2784 angoff 1024 // tile0027 tripbombsprite
sprite 2770 angoff -512 // tile0047 hbombammo
sprite 2770 mdzoff 300000 // tile0047 hbombammo
sprite 2770 pitch -1 // tile0047 hbombammo
sprite 2761 notmd // tile0168 dipswitch3
sprite 752 angoff 640 // tile0052 sixpack
sprite 753 angoff 384 // tile0052 sixpack
sprite 1132 nomdanim // tile0553 (tile0551 domelite)
sprite 1117 nomdanim // tile0553 (tile0551 domelite)
sprite 1123 nomdanim // tile0553 (tile0551 domelite)
sprite 1121 nomdanim // tile0553 (tile0551 domelite)
sprite 1127 nomdanim // tile0553 (tile0551 domelite)
sprite 1119 nomdanim // tile0553 (tile0551 domelite)
sprite 1125 nomdanim // tile0553 (tile0551 domelite)
sprite 158 angoff 0 // tile0060 accesscard blue
sprite 3777 angoff -320 // tile0055 steroids
sprite 3652 angoff 896 // tile0060 accesscard blue
sprite 1184 angoff -512 // tile0049 shotgunammo
sprite 2940 angoff 512 // tile1321 fem3 hooker
sprite 2940 mdzoff 1500000 // tile1321 fem3 hooker
sprite 2940 pitch -1 // tile1321 fem3 hooker
sprite 2962 angoff 1024 // tile0051 cola
sprite 1185 angoff 512 // tile0051 cola
sprite 611 angoff 512 // tile0054 shield
sprite 617 notmd // tile0168 dipswitch3
sprite 610 angoff 512 // tile0052 sixpack
sprite 609 angoff 512 // tile0052 sixpack
sprite 3257 angoff 1024 // tile0054 shield
sprite 261 angoff 1024 // tile0022 chaingunsprite
sprite 262 angoff 512 // tile0041 batteryammo
sprite 263 angoff 512 // tile0041 batteryammo
sprite 264 angoff 512 // tile0041 batteryammo
sprite 265 angoff 512 // tile0041 batteryammo
sprite 266 angoff 512 // tile0041 batteryammo
sprite 266 mdzoff 700000 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 mdzoff 700000 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 268 angoff 512 // tile0041 batteryammo
sprite 268 mdzoff 700000 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 269 angoff 512 // tile0041 batteryammo
sprite 269 mdzoff 700000 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 226 angoff 1024 // tile0042 devistatorammo
sprite 131 angoff 1024 // tile1238 explodingbarrel
sprite 126 angoff 512 // tile1238 explodingbarrel
sprite 127 angoff -640 // tile1238 explodingbarrel
sprite 59 angoff 1024 // tile0480 (observatory)
sprite 13 angoff -512 // tile0516 satelite (dish)
/maphacks/zaxtor/zaxtor_mhk.def
0,0 → 1,81
//
// User Maps by Cedric 'Zaxtor Znort' Lutes
//
/*
mapinfo {
maptitle "Arc Nova Base"
mapfile "ARC_NOVA.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 4656f80b2863c1f1bd0a6365a166f707 // 2003-10-23
mhkfile "maphacks/zaxtor/ARC_NOVA.mhk"
}
 
mapinfo {
maptitle "Pyramid"
mapfile "PYRAMID_.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 186430b90febcea94eba4ea6950383d7 // 2003-10-15
mhkfile "maphacks/zaxtor/PYRAMID.mhk"
}
mapinfo {
maptitle "Pyramid"
mapfile "ZPYRAMID.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 86a14d58d2d635a45f3b550fc17c61b2 // 2015-03-13 (AMC TC2)
mhkfile "maphacks/zaxtor/PYRAMID-amctc2.mhk"
}
*/
mapinfo {
maptitle "Secret Base"
mapfile "SECRET_B.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 dce3d12cc62ccad8a81c7c4bcb5f7603 // 2003-10-05
mhkfile "maphacks/zaxtor/SECRET_B.mhk"
}
mapinfo {
maptitle "Secret Base"
mapfile "SECRET_B.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 1f1bc42a9f412f52fd19220d51c48738 // 2003-10-05 (AMC TC2)
mhkfile "maphacks/zaxtor/SECRET_B-amctc2.mhk"
}
 
mapinfo {
maptitle "The Cube"
mapfile "THE_CUBE.map"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 b7141e5c24f37b72cba8660f5268752e // 2003-11-12
mhkfile "maphacks/zaxtor/THE_CUBE.mhk"
}
 
mapinfo {
maptitle "Underground Fortress"
mapfile "UNDER_FT.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 d76b452b0668a2175a1a49537ad6d6a9 // 2003-11-22
mhkfile "maphacks/zaxtor/UNDER_FT.mhk"
}
mapinfo {
maptitle "Underground Fortress"
mapfile "UNDER_FT.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 ddad956a26ce1f4dc477c01bac9d127c // 2009-07-03 (AMC TC)
mapmd4 d65cc480b9026ec6c6a385f551b6941b // 2015-03-12 (AMC TC2)
mhkfile "maphacks/zaxtor/UNDER_FT-amctc.mhk"
}
/*
mapinfo {
maptitle "West Alien Train"
mapfile "WESTATRN.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 58a0fb33733757d4ac6b51c103bb649e // 2003-11-08
mhkfile "maphacks/zaxtor/WESTATRN.mhk"
}
mapinfo {
maptitle "West Alien Train"
mapfile "WESTATRN.MAP"
//author "Cedric 'Zaxtor Znort' Lutes"
mapmd4 3899eb2c2cb99be0c6ce1b7f7bf9b928 // 2015-03-12 (AMC TC2)
mhkfile "maphacks/zaxtor/WESTATRN-amctc2.mhk"
}
*/