Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/zaxtor/PYRAMID-amctc2.mhk
7,44 → 7,44
 
// <-> PYRAMID.mhk
 
// Curr. HRP: r5.4.683
// Curr. HRP: r5.4.722
 
// 0-855 / 857-1411 / 1555-2971 / / 3069-3572
sprite 2434 angoff 512 // tile0053 firstaid
sprite 2434 mdzoff 600000 // tile0053 firstaid
sprite 2434 pitch 1 // tile0053 firstaid
sprite 2434 roll 1 // tile0053 firstaid
sprite 2434 mdzoff 600000 // tile0053 firstaid
sprite 2433 angoff 512 // tile0054 shield
sprite 2433 pitch -1 // tile0054 shield
sprite 2433 mdzoff 200000 // tile0054 shield
sprite 2433 pitch -1 // tile0054 shield
sprite 2419 roll 1 // tile0028 shotgunsprite
sprite 2419 mdzoff 1300000 // tile0028 shotgunsprite
sprite 2419 roll 1 // tile0028 shotgunsprite
sprite 2421 angoff 1024 // tile0049 shotgunammo
sprite 2421 roll -1 // tile0049 shotgunammo
sprite 2421 mdzoff 600000 // tile0049 shotgunammo
sprite 2421 roll -1 // tile0049 shotgunammo
sprite 2432 angoff 512 // tile0051 cola
sprite 2420 angoff 768 // tile0049 shotgunammo
sprite 2420 pitch 2 // tile0049 shotgunammo
sprite 2420 mdzoff 50000 // tile0049 shotgunammo
sprite 2420 pitch 2 // tile0049 shotgunammo
 
sprite 2422 angoff 768 // tile0049 shotgunammo
sprite 2422 mdzoff 100000 // tile0049 shotgunammo
sprite 2422 pitch -2 // tile0049 shotgunammo
sprite 2422 roll 5 // tile0049 shotgunammo
sprite 2422 mdzoff 100000 // tile0049 shotgunammo
sprite 2144 notmd // tile0169 (tile0168 dipswitch3)
// brown
sprite 2376 angoff 1024 // tile0041 batteryammo
sprite 2036 notmd // tile0168 dipswitch3
sprite 2373 angoff 512 // tile0041 batteryammo
sprite 2373 mdzoff 300000 // tile0041 batteryammo
sprite 2373 pitch 1 // tile0041 batteryammo
sprite 2373 roll 1 // tile0041 batteryammo
sprite 2373 mdzoff 300000 // tile0041 batteryammo
sprite 2033 angoff 1024 // tile0022 chaingunsprite
sprite 2033 mdzoff 100000 // tile0022 chaingunsprite
sprite 2033 pitch -1 // tile0022 chaingunsprite
sprite 2033 roll -6 // tile0022 chaingunsprite
sprite 2033 mdzoff 100000 // tile0022 chaingunsprite
sprite 2374 pitch 1 // tile0041 batteryammo
sprite 2374 mdzoff 200000 // tile0041 batteryammo
sprite 2374 pitch 1 // tile0041 batteryammo
// blue
sprite 2461 angoff 512 // tile0044 rpgammo
sprite 2455 notmd // tile0169 (tile0168 dipswitch3)
69,10 → 69,10
sprite 1917 angoff -512 // tile0049 shotgunammo
sprite 1916 angoff -512 // tile0049 shotgunammo
sprite 900 notmd // tile0168 dipswitch3
sprite 2912 pitch -512 // tile0053 firstaid
sprite 2912 mdzoff -700 // tile0053 firstaid
sprite 2912 pitch -512 // tile0053 firstaid
sprite 2913 pitch -512 // tile0054 shield
sprite 2913 mdxoff -65 // tile0054 shield
sprite 2913 pitch -512 // tile0054 shield
sprite 2908 angoff 512 // tile0049 shotgunammo
sprite 2907 angoff 512 // tile0049 shotgunammo
sprite 2920 angoff 1024 // tile0051 cola
80,15 → 80,15
// sand trap
sprite 972 angoff -768 // tile0054 shield
sprite 962 angoff 1024 // tile0053 firstaid
sprite 962 roll -1 // tile0053 firstaid
sprite 962 mdzoff 200000 // tile0053 firstaid
sprite 962 roll -1 // tile0053 firstaid
sprite 949 roll -256 // tile0049 shotgunammo
sprite 949 mdyoff -80 // tile0049 shotgunammo
sprite 949 mdzoff -3000 // tile0049 shotgunammo
sprite 949 roll -256 // tile0049 shotgunammo
sprite 948 roll -256 // tile0049 shotgunammo
sprite 947 roll -256 // tile0049 shotgunammo
sprite 947 mdyoff 160 // tile0049 shotgunammo
sprite 947 mdzoff 6000 // tile0049 shotgunammo
sprite 947 roll -256 // tile0049 shotgunammo
// outside
//sprite 3126 notmd // tile0169 (tile0168 dipswitch3)
// red1
99,21 → 99,21
sprite 1399 angoff 256 // tile0052 sixpack
sprite 1398 angoff -512 // tile0052 sixpack
sprite 2490 angoff -512 // tile0027 tripbombsprite
sprite 2490 pitch 80 // tile0027 tripbombsprite
sprite 2490 mdzoff -1000 // tile0027 tripbombsprite
sprite 2490 pitch 80 // tile0027 tripbombsprite
sprite 2488 angoff -512 // tile0027 tripbombsprite
sprite 2488 pitch 80 // tile0027 tripbombsprite
sprite 2488 mdzoff 2000 // tile0027 tripbombsprite
sprite 2488 pitch 80 // tile0027 tripbombsprite
sprite 2489 angoff -512 // tile0027 tripbombsprite
sprite 2489 pitch 80 // tile0027 tripbombsprite
sprite 2489 mdzoff -1000 // tile0027 tripbombsprite
sprite 2489 pitch 80 // tile0027 tripbombsprite
// red2
sprite 1626 angoff -512 // tile0061 boots
sprite 1800 angoff 512 // tile0049 shotgunammo
sprite 1800 pitch -1 // tile0049 shotgunammo
sprite 1800 mdzoff 500000 // tile0049 shotgunammo
sprite 1800 pitch -1 // tile0049 shotgunammo
sprite 1801 roll 1 // tile0049 shotgunammo
sprite 1801 mdzoff 200000 // tile0049 shotgunammo
sprite 1801 roll 1 // tile0049 shotgunammo
sprite 1868 angoff 384 // tile0061 boots
sprite 1870 angoff 768 // tile0061 boots
sprite 1798 angoff 512 // tile0049 shotgunammo
124,8 → 124,8
sprite 1866 angoff 1024 // tile0061 boots
sprite 1555 angoff -512 // tile0054 shield
sprite 1793 angoff 512 // tile0049 shotgunammo
sprite 1865 angoff 512 // tile0061 boots
sprite 1863 angoff 512 // tile0061 boots
sprite 1865 angoff 512 // tile0061 boots
sprite 1864 angoff -768 // tile0061 boots
sprite 1792 angoff -512 // tile0049 shotgunammo
sprite 1791 angoff -512 // tile0049 shotgunammo
134,13 → 134,13
sprite 2659 angoff 1024 // tile0049 shotgunammo
sprite 1404 angoff -256 // tile0061 boots
sprite 1403 angoff -256 // tile0052 sixpack
sprite 1403 mdzoff 500000 // tile0052 sixpack
sprite 1403 pitch 1 // tile0052 sixpack
sprite 1403 roll 1 // tile0052 sixpack
sprite 1403 mdzoff 500000 // tile0052 sixpack
sprite 1402 angoff -256 // tile0052 sixpack
sprite 1402 mdzoff 500000 // tile0052 sixpack
sprite 1402 pitch -1 // tile0052 sixpack
sprite 1402 roll -1 // tile0052 sixpack
sprite 1402 mdzoff 500000 // tile0052 sixpack
sprite 1405 angoff 256 // tile0061 boots
sprite 1407 angoff 256 // tile0049 shotgunammo
sprite 1408 angoff 256 // tile0049 shotgunammo
207,9 → 207,9
sprite 155 angoff 512 // tile0046 crystalammo
sprite 478 angoff 512 // tile0061 boots
sprite 461 angoff 512 // tile0041 batteryammo
sprite 461 mdzoff 700000 // tile0041 batteryammo
sprite 461 pitch -1 // tile0041 batteryammo
sprite 461 roll -1 // tile0041 batteryammo
sprite 461 mdzoff 700000 // tile0041 batteryammo
sprite 474 angoff 1024 // tile0061 boots
sprite 473 angoff 768 // tile0061 boots
sprite 467 angoff 256 // tile0049 shotgunammo
228,15 → 228,15
sprite 3377 notmd // tile0169 (tile0168 dipswitch3)
sprite 3378 notmd // tile0169 (tile0168 dipswitch3)
sprite 3490 angoff -512 // tile0024 freezesprite
sprite 3490 pitch -1 // tile0024 freezesprite
sprite 3490 mdzoff 500000 // tile0024 freezesprite
sprite 3490 pitch -1 // tile0024 freezesprite
sprite 3524 angoff -512 // tile0037 freezeammo
sprite 3525 angoff -512 // tile0037 freezeammo
sprite 3526 angoff -512 // tile0037 freezeammo
sprite 3527 angoff -512 // tile0037 freezeammo
sprite 3489 angoff 512 // tile0029 devistatorsprite
sprite 3489 pitch 1 // tile0029 devistatorsprite
sprite 3489 mdzoff 500000 // tile0029 devistatorsprite
sprite 3489 pitch 1 // tile0029 devistatorsprite
sprite 3536 angoff -512 // tile0042 devistatorammo
sprite 3537 angoff -512 // tile0042 devistatorammo
sprite 3538 angoff -512 // tile0042 devistatorammo
244,9 → 244,9
sprite 3540 angoff -512 // tile0042 devistatorammo
sprite 3572 angoff -512 // tile0042 devistatorammo
sprite 3523 angoff -768 // tile0023 rpgsprite
sprite 3523 mdzoff 500000 // tile0023 rpgsprite
sprite 3523 pitch -1 // tile0023 rpgsprite
sprite 3523 roll 1 // tile0023 rpgsprite
sprite 3523 mdzoff 500000 // tile0023 rpgsprite
sprite 3530 angoff -512 // tile0044 rpgammo
sprite 3531 angoff -512 // tile0044 rpgammo
sprite 3532 angoff -512 // tile0044 rpgammo
256,54 → 256,54
sprite 145 angoff -512 // tile0044 rpgammo
sprite 3528 angoff -512 // tile0044 rpgammo
sprite 3488 angoff -512 // tile0022 chaingunsprite
sprite 3488 pitch -1 // tile0022 chaingunsprite
sprite 3488 mdzoff 1900000 // tile0022 chaingunsprite
sprite 3488 pitch -1 // tile0022 chaingunsprite
sprite 3516 angoff 1024 // tile0041 batteryammo
sprite 3516 roll 1 // tile0041 batteryammo
sprite 3516 mdzoff 1300000 // tile0041 batteryammo
sprite 3516 roll 1 // tile0041 batteryammo
sprite 3509 angoff 1024 // tile0041 batteryammo
sprite 3509 roll 1 // tile0041 batteryammo
sprite 3509 mdzoff 1300000 // tile0041 batteryammo
sprite 3509 roll 1 // tile0041 batteryammo
sprite 3517 angoff 1024 // tile0041 batteryammo
sprite 3517 roll 1 // tile0041 batteryammo
sprite 3517 mdzoff 300000 // tile0041 batteryammo
sprite 3517 roll 1 // tile0041 batteryammo
sprite 3518 angoff 1024 // tile0041 batteryammo
sprite 3518 roll 1 // tile0041 batteryammo
sprite 3518 mdzoff 300000 // tile0041 batteryammo
sprite 3518 roll 1 // tile0041 batteryammo
sprite 3521 angoff 1024 // tile0041 batteryammo
sprite 3521 roll -1 // tile0041 batteryammo
sprite 3521 mdzoff 700000 // tile0041 batteryammo
sprite 3521 roll -1 // tile0041 batteryammo
sprite 3519 angoff 1024 // tile0041 batteryammo
sprite 3519 roll -1 // tile0041 batteryammo
sprite 3519 mdzoff 700000 // tile0041 batteryammo
sprite 3519 roll -1 // tile0041 batteryammo
sprite 3522 angoff 1024 // tile0041 batteryammo
sprite 3522 roll -1 // tile0041 batteryammo
sprite 3522 mdzoff 1700000 // tile0041 batteryammo
sprite 3522 roll -1 // tile0041 batteryammo
sprite 3520 angoff 1024 // tile0041 batteryammo
sprite 3520 roll -1 // tile0041 batteryammo
sprite 3520 mdzoff 1700000 // tile0041 batteryammo
sprite 3520 roll -1 // tile0041 batteryammo
sprite 3487 angoff 256 // tile0028 shotgunsprite
sprite 3487 mdzoff 500000 // tile0028 shotgunsprite
sprite 3487 pitch 1 // tile0028 shotgunsprite
sprite 3487 roll -1 // tile0028 shotgunsprite
sprite 3487 mdzoff 500000 // tile0028 shotgunsprite
sprite 3510 angoff 1024 // tile0049 shotgunammo
sprite 3511 angoff 1024 // tile0049 shotgunammo
sprite 3513 angoff 1024 // tile0049 shotgunammo
sprite 3513 roll -1 // tile0049 shotgunammo
sprite 3513 mdzoff 500000 // tile0049 shotgunammo
sprite 3513 roll -1 // tile0049 shotgunammo
sprite 3512 angoff 1024 // tile0049 shotgunammo
sprite 3512 roll -1 // tile0049 shotgunammo
sprite 3512 mdzoff 500000 // tile0049 shotgunammo
sprite 3512 roll -1 // tile0049 shotgunammo
sprite 3514 angoff 1024 // tile0049 shotgunammo
sprite 3514 roll -1 // tile0049 shotgunammo
sprite 3514 mdzoff 1000000 // tile0049 shotgunammo
sprite 3514 roll -1 // tile0049 shotgunammo
sprite 3515 angoff 1024 // tile0049 shotgunammo
sprite 3515 roll -1 // tile0049 shotgunammo
sprite 3515 mdzoff 1000000 // tile0049 shotgunammo
sprite 3515 roll -1 // tile0049 shotgunammo
sprite 3486 angoff -768 // tile0021 firstgunsprite
sprite 3486 mdzoff 500000 // tile0021 firstgunsprite
sprite 3486 pitch -1 // tile0021 firstgunsprite
sprite 3486 roll 1 // tile0021 firstgunsprite
sprite 3486 mdzoff 500000 // tile0021 firstgunsprite
sprite 3485 angoff 1024 // tile0055 steroids
sprite 3484 angoff 1024 // tile1348 holoduke
sprite 3482 angoff 1024 // tile0053 firstaid