Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/zaxtor/UNDER_FT.mhk
8,36 → 8,36
 
// <-> UNDER_FT-amctc.mhk
 
// Curr. HRP: r5.3.635
// Curr. HRP: r5.4.722
 
// 0-280 / / 469-2028 / 2055-3474 / 3476-3777
sprite 2223 angoff -512 // tile0021 firstgunsprite
sprite 2223 pitch 1 // tile0021 firstgunsprite
sprite 2223 mdzoff 900000 // tile0021 firstgunsprite
sprite 2223 pitch 1 // tile0021 firstgunsprite
sprite 2218 angoff 512 // tile0028 shotgunsprite
sprite 2218 pitch 1 // tile0028 shotgunsprite
sprite 2218 mdzoff 900000 // tile0028 shotgunsprite
sprite 2218 pitch 1 // tile0028 shotgunsprite
sprite 2219 angoff -512 // tile0049 shotgunammo
sprite 2220 angoff -512 // tile0049 shotgunammo
sprite 2221 angoff -512 // tile0049 shotgunammo
sprite 2222 angoff -512 // tile0049 shotgunammo
sprite 584 angoff -512 // tile0040 ammo
sprite 605 pitch 2 // tile0619 pipe1
sprite 605 mdzoff 450000 // tile0619 pipe1
sprite 605 pitch 2 // tile0619 pipe1
sprite 606 angoff 1024 // tile0619 pipe1
sprite 606 pitch -3 // tile0619 pipe1
sprite 606 mdzoff 300000 // tile0619 pipe1
sprite 606 pitch -3 // tile0619 pipe1
sprite 607 mdzoff 900000 // tile0619 pipe1
sprite 607 pitch 1 // tile0619 pipe1
sprite 607 roll -1 // tile0619 pipe1
sprite 607 mdzoff 900000 // tile0619 pipe1
sprite 604 pitch -2 // tile0619 pipe1
sprite 604 mdzoff 450000 // tile0619 pipe1
sprite 604 pitch -2 // tile0619 pipe1
sprite 603 angoff 1024 // tile0619 pipe1
sprite 603 pitch 1 // tile0619 pipe1
sprite 603 mdzoff 900000 // tile0619 pipe1
sprite 603 pitch 1 // tile0619 pipe1
sprite 608 mdzoff 900000 // tile0619 pipe1
sprite 608 pitch -1 // tile0619 pipe1
sprite 608 roll -1 // tile0619 pipe1
sprite 608 mdzoff 900000 // tile0619 pipe1
sprite 2995 notmd // tile0168 dipswitch3
sprite 2874 angoff 1024 // tile1238 explodingbarrel
sprite 2864 angoff 512 // tile0996 pipe4
65,8 → 65,8
sprite 1520 angoff -512 // tile1238 explodingbarrel
sprite 1517 angoff 1024 // tile1238 explodingbarrel
sprite 1518 angoff 512 // tile1238 explodingbarrel
sprite 1510 roll -1 // tile0054 shield
sprite 1510 mdzoff 700000 // tile0054 shield
sprite 1510 roll -1 // tile0054 shield
sprite 1515 angoff 512 // tile1228 nukebarreldented
sprite 1521 angoff -768 // tile1227 nukebarrel
sprite 1456 angoff 1024 // tile0049 shotgunammo
90,44 → 90,44
sprite 221 angoff 768 // tile1227 nukebarrel
sprite 216 angoff -384 // tile1227 nukebarrel
sprite 215 angoff 1024 // tile1227 nukebarrel
sprite 1546 roll 1 // tile0977 genericpole
sprite 1546 mdzoff 350000 // tile0977 genericpole
sprite 1546 roll 1 // tile0977 genericpole
sprite 1547 roll 1 // tile0977 genericpole
sprite 1547 mdzoff 350000 // tile0977 genericpole
sprite 1547 roll 1 // tile0977 genericpole
sprite 1542 roll -1 // tile0977 genericpole
sprite 1542 mdzoff 350000 // tile0977 genericpole
sprite 1542 roll -1 // tile0977 genericpole
sprite 1543 roll -1 // tile0977 genericpole
sprite 1543 mdzoff 350000 // tile0977 genericpole
sprite 1543 roll -1 // tile0977 genericpole
sprite 1548 mdzoff 350000 // tile0977 genericpole
sprite 1548 pitch 1 // tile0977 genericpole
sprite 1548 roll 1 // tile0977 genericpole
sprite 1549 mdzoff 350000 // tile0977 genericpole
sprite 1548 mdzoff 350000 // tile0977 genericpole
sprite 1549 pitch 1 // tile0977 genericpole
sprite 1549 roll 1 // tile0977 genericpole
sprite 1549 mdzoff 350000 // tile0977 genericpole
sprite 1540 pitch 1 // tile0977 genericpole
sprite 1540 mdzoff 350000 // tile0977 genericpole
sprite 1540 pitch 1 // tile0977 genericpole
sprite 1541 pitch 1 // tile0977 genericpole
sprite 1541 mdzoff 350000 // tile0977 genericpole
sprite 1541 pitch 1 // tile0977 genericpole
sprite 1544 pitch -1 // tile0977 genericpole
sprite 1544 mdzoff 350000 // tile0977 genericpole
sprite 1544 pitch -1 // tile0977 genericpole
sprite 1545 pitch -1 // tile0977 genericpole
sprite 1545 mdzoff 350000 // tile0977 genericpole
sprite 1545 pitch -1 // tile0977 genericpole
sprite 1552 pitch 1 // tile0977 genericpole
sprite 1552 mdzoff 350000 // tile0977 genericpole
sprite 1552 pitch 1 // tile0977 genericpole
sprite 1553 pitch 1 // tile0977 genericpole
sprite 1553 mdzoff 350000 // tile0977 genericpole
sprite 1553 pitch 1 // tile0977 genericpole
sprite 1550 pitch -1 // tile0977 genericpole
sprite 1550 mdzoff 350000 // tile0977 genericpole
sprite 1550 pitch -1 // tile0977 genericpole
sprite 1551 pitch -1 // tile0977 genericpole
sprite 1551 mdzoff 350000 // tile0977 genericpole
sprite 1551 pitch -1 // tile0977 genericpole
sprite 1556 pitch 1 // tile0977 genericpole
sprite 1556 mdzoff 350000 // tile0977 genericpole
sprite 1556 pitch 1 // tile0977 genericpole
sprite 1557 pitch 1 // tile0977 genericpole
sprite 1557 mdzoff 350000 // tile0977 genericpole
sprite 1557 pitch 1 // tile0977 genericpole
sprite 1554 pitch -1 // tile0977 genericpole
sprite 1554 mdzoff 350000 // tile0977 genericpole
sprite 1554 pitch -1 // tile0977 genericpole
sprite 1555 pitch -1 // tile0977 genericpole
sprite 1555 mdzoff 350000 // tile0977 genericpole
sprite 1555 pitch -1 // tile0977 genericpole
sprite 3056 notmd // tile0168 dipswitch3
sprite 3364 angoff 512 // tile1229 nukebarrelleaked
sprite 3359 angoff 1024 // tile1238 explodingbarrel
137,46 → 137,46
sprite 3357 angoff 1024 // tile0051 cola
sprite 3373 angoff -992 // tile0053 firstaid
sprite 3367 angoff 1024 // tile0049 shotgunammo
sprite 3367 roll 1 // tile0049 shotgunammo
sprite 3367 mdzoff 500000 // tile0049 shotgunammo
sprite 3367 roll 1 // tile0049 shotgunammo
sprite 3388 angoff 1024 // tile0060 accesscard yellow
sprite 516 roll 1 // tile0680 chair3
sprite 516 mdzoff 200000 // tile0680 chair3
sprite 516 roll 1 // tile0680 chair3
sprite 2923 angoff -576 // tile4454 deskphone
sprite 2892 angoff 1024 // tile0060 accesscard red
sprite 2789 angoff 256 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2789 mdzoff 500000 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2790 angoff 256 // tile0041 batteryammo
sprite 2790 mdzoff 100000 // tile0041 batteryammo
sprite 2790 pitch 1 // tile0041 batteryammo
sprite 2790 roll 2 // tile0041 batteryammo
sprite 2790 mdzoff 100000 // tile0041 batteryammo
sprite 2797 angoff 256 // tile0041 batteryammo
sprite 2797 roll 1 // tile0041 batteryammo
sprite 2797 mdzoff 500000 // tile0041 batteryammo
sprite 2797 roll 1 // tile0041 batteryammo
sprite 2798 angoff 256 // tile0041 batteryammo
sprite 2798 roll 1 // tile0041 batteryammo
sprite 2798 mdzoff 200000 // tile0041 batteryammo
sprite 2798 roll 1 // tile0041 batteryammo
sprite 2795 angoff 256 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2795 mdzoff 500000 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2796 angoff 256 // tile0041 batteryammo
sprite 2796 roll 1 // tile0041 batteryammo
sprite 2796 mdzoff 200000 // tile0041 batteryammo
sprite 2796 roll 1 // tile0041 batteryammo
sprite 2793 angoff 256 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2793 mdzoff 500000 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2794 angoff 256 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2794 mdzoff 200000 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2791 angoff 256 // tile0041 batteryammo
sprite 2791 mdzoff 100000 // tile0041 batteryammo
sprite 2791 pitch -1 // tile0041 batteryammo
sprite 2791 roll 3 // tile0041 batteryammo
sprite 2791 mdzoff 100000 // tile0041 batteryammo
// mhk diff sync 1
sprite 2792 angoff 256 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2792 mdzoff 200000 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2787 angoff 768 // tile0022 chaingunsprite
sprite 2845 angoff 512 // tile0025 shrinkersprite
sprite 2844 angoff 1024 // tile0040 ammo
194,8 → 194,8
sprite 2786 angoff -768 // tile0027 tripbombsprite
sprite 2784 angoff 1024 // tile0027 tripbombsprite
sprite 2770 angoff -512 // tile0047 hbombammo
sprite 2770 pitch -1 // tile0047 hbombammo
sprite 2770 mdzoff 300000 // tile0047 hbombammo
sprite 2770 pitch -1 // tile0047 hbombammo
sprite 2761 notmd // tile0168 dipswitch3
sprite 752 angoff 640 // tile0052 sixpack
sprite 753 angoff 384 // tile0052 sixpack
211,8 → 211,8
sprite 3652 angoff 896 // tile0060 accesscard blue
sprite 1184 angoff -512 // tile0049 shotgunammo
sprite 2940 angoff 512 // tile1321 fem3 hooker
sprite 2940 pitch -1 // tile1321 fem3 hooker
sprite 2940 mdzoff 1500000 // tile1321 fem3 hooker
sprite 2940 pitch -1 // tile1321 fem3 hooker
sprite 2962 angoff 1024 // tile0051 cola
sprite 1185 angoff 512 // tile0051 cola
sprite 611 angoff 512 // tile0054 shield
226,17 → 226,17
sprite 264 angoff 512 // tile0041 batteryammo
sprite 265 angoff 512 // tile0041 batteryammo
sprite 266 angoff 512 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 266 mdzoff 700000 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 267 mdzoff 700000 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 268 angoff 512 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 268 mdzoff 700000 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 269 angoff 512 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 269 mdzoff 700000 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 226 angoff 1024 // tile0042 devistatorammo
sprite 131 angoff 1024 // tile1238 explodingbarrel
sprite 126 angoff 512 // tile1238 explodingbarrel