Subversion Repositories duke3d_hrp

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Regard whitespace Rev 498 → Rev 499

/maphacks/zykov/A.DREAM2.mhk
0,0 → 1,109
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : A.DREAM2.MAP - "A.dream 2" by Zykov Eddy
// Map Date : 2009-01-12
// mapmd4 : cb6816a7259ef73012a623b8fd3944f6
// Curr. HRP: r5.2.484
 
 
sprite 1265 angoff 640 // tile0060 accesscard yellow
sprite 1266 angoff 128 // tile0021 firstgunsprite (a.dream shotgun)
sprite 1267 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 mdzoff 900000 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 pitch -1 // tile0040 ammo (a.dream shotgun ammo)
sprite 1287 angoff 640 // tile0040 ammo (a.dream shotgun ammo)
sprite 1288 angoff 384 // tile0051 cola
sprite 570 notmd // tile4386 (power line)
sprite 568 mdxoff 70000 // tile0979 hanglight
sprite 568 pitch -1 // tile0979 hanglight
sprite 567 notmd // tile4386 (power line)
sprite 565 mdxoff 70000 // tile0979 hanglight
sprite 565 pitch -1 // tile0979 hanglight
sprite 539 notmd // tile4386 (power line)
sprite 563 mdxoff 70000 // tile0979 hanglight
sprite 563 pitch -1 // tile0979 hanglight
sprite 562 notmd // tile4386 (power line)
sprite 560 mdxoff 70000 // tile0979 hanglight
sprite 560 pitch -1 // tile0979 hanglight
sprite 559 notmd // tile4386 (power line)
sprite 557 mdxoff 70000 // tile0979 hanglight
sprite 557 pitch -1 // tile0979 hanglight
sprite 573 notmd // tile4386 (power line)
sprite 571 mdxoff 70000 // tile0979 hanglight
sprite 571 pitch -1 // tile0979 hanglight
sprite 542 notmd // tile4386 (power line)
sprite 574 mdxoff 70000 // tile0979 hanglight
sprite 574 pitch -1 // tile0979 hanglight
sprite 605 notmd // tile4386 (power line)
sprite 576 mdxoff 70000 // tile0979 hanglight
sprite 576 pitch -1 // tile0979 hanglight
sprite 609 notmd // tile4386 (power line)
sprite 578 mdxoff 70000 // tile0979 hanglight
sprite 578 pitch -1 // tile0979 hanglight
sprite 544 notmd // tile4386 (power line)
sprite 580 mdxoff 70000 // tile0979 hanglight
sprite 580 pitch -1 // tile0979 hanglight
sprite 545 notmd // tile4386 (power line)
sprite 582 mdxoff 70000 // tile0979 hanglight
sprite 582 pitch -1 // tile0979 hanglight
sprite 547 notmd // tile4386 (power line)
sprite 584 mdxoff 70000 // tile0979 hanglight
sprite 584 pitch -1 // tile0979 hanglight
sprite 549 notmd // tile4386 (power line)
sprite 586 mdxoff 70000 // tile0979 hanglight
sprite 586 pitch -1 // tile0979 hanglight
sprite 551 notmd // tile4386 (power line)
sprite 588 mdxoff 70000 // tile0979 hanglight
sprite 588 pitch -1 // tile0979 hanglight
sprite 621 notmd // tile4386 (power line)
sprite 590 mdxoff 70000 // tile0979 hanglight
sprite 590 pitch -1 // tile0979 hanglight
sprite 660 notmd // tile4386 (power line)
sprite 1292 angoff -640 // tile0040 ammo (a.dream shotgun ammo)
sprite 1283 angoff 512 // tile0051 cola
sprite 1283 mdzoff 500000 // tile0051 cola
sprite 1283 pitch -1 // tile0051 cola
sprite 1284 angoff 512 // tile0051 cola
sprite 1284 mdzoff 500000 // tile0051 cola
sprite 1284 pitch -1 // tile0051 cola
sprite 1294 angoff 192 // tile0040 ammo (a.dream shotgun ammo)
sprite 1294 pitch 128 // tile0040 ammo (a.dream shotgun ammo)
sprite 1295 angoff 192 // tile0051 cola
sprite 1286 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 1285 angoff 512 // tile0051 cola
sprite 644 angoff 128 // tile0026 heavyhbomb
sprite 645 angoff 640 // tile4419 (openbomb)
sprite 669 angoff -512 // tile0060 accesscard blue
sprite 1129 angoff -128 // tile0060 accesscard red
sprite 1303 angoff 256 // tile0040 ammo (a.dream shotgun ammo)
sprite 145 notmd // tile0164 dipswitch2
sprite 1305 angoff 1024 // tile0040 ammo (a.dream shotgun ammo)
sprite 1011 angoff 768 // tile1160 bottle13 (Jack Daniels)
sprite 1316 angoff 1024 // tile0040 ammo (a.dream shotgun ammo)
sprite 1316 mdzoff 2700000 // tile0040 ammo (a.dream shotgun ammo)
sprite 1316 mdxoff -215000 // tile0040 ammo (a.dream shotgun ammo)
sprite 1316 pitch -1 // tile0040 ammo (a.dream shotgun ammo)
sprite 365 angoff 384 // tile0956 bottle3
sprite 1101 angoff -256 // tile0956 bottle3
sprite 1094 angoff -512 // tile0026 heavyhbomb
sprite 1918 angoff -512 // tile0060 accesscard blue
sprite 1982 angoff -640 // tile0040 ammo (a.dream shotgun ammo)
sprite 1977 angoff -384 // tile0051 cola
sprite 2265 angoff 512 // tile0051 cola
sprite 2053 angoff 1024 // tile0040 ammo (a.dream shotgun ammo)
sprite 2053 mdzoff 500000 // tile0040 ammo (a.dream shotgun ammo)
sprite 2053 roll -1 // tile0040 ammo (a.dream shotgun ammo)
sprite 2114 angoff 512 // tile0060 accesscard red
sprite 2138 mdzoff 300000 // tile0040 ammo (a.dream shotgun ammo)
sprite 2138 roll 1 // tile0040 ammo (a.dream shotgun ammo)
sprite 2139 mdzoff 500000 // tile0051 cola
sprite 2139 pitch -1 // tile0051 cola
sprite 2272 angoff -256 // tile0051 cola
sprite 2270 angoff 512 // tile0051 cola
sprite 2271 angoff 512 // tile0051 cola
sprite 2219 nomdanim // tile2125 (tile2120 lizman)
sprite 2219 mdxoff 5000 // tile2125 (tile2120 lizman)
sprite 2219 pitch 1 // tile2125 (tile2120 lizman)
sprite 2202 mdxoff 40000 // tile0958 (lights)
sprite 2202 pitch 1 // tile0958 (lights)
/maphacks/zykov/iittc/1A.BOSS1.mhk
0,0 → 1,31
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOSS1.MAP - IITTC : "The Queen" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : a77b336d96fe2c2e59056833933ca62e
// Curr. HRP: r5.2.481
 
 
sprite 190 angoff 512 // tile0024 freezesprite IITTC flame cannon
sprite 161 angoff 512 // tile0037 freezeammo
sprite 159 angoff 1024 // tile0022 chaingunsprite
sprite 164 angoff 512 // tile0041 batteryammo
sprite 158 mdzoff 500000 // tile0028 shotgunsprite
sprite 158 roll -1 // tile0028 shotgunsprite
sprite 192 angoff 1024 // tile0054 shield
sprite 193 angoff -512 // tile0047 hbombammo
sprite 194 angoff -512 // tile0044 rpgammo
sprite 195 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 102 angoff -768 // tile0956 bottle3
sprite 212 angoff -512 // tile0044 rpgammo
sprite 230 angoff 256 // tile0042 devistatorammo
sprite 93 angoff -512 // tile0981 hydrent
sprite 94 angoff -512 // tile0981 hydrent
sprite 199 angoff 256 // tile0052 sixpack
sprite 210 angoff 1024 // tile0044 rpgammo
sprite 95 angoff 512 // tile0981 hydrent
sprite 204 angoff 512 // tile0042 devistatorammo
sprite 206 angoff 256 // tile0054 shield
sprite 201 angoff 512 // tile0052 sixpack
sprite 99 angoff 1024 // tile0956 bottle3
sprite 200 angoff -256 // tile0052 sixpack
/maphacks/zykov/iittc/1A.BOSS2.mhk
0,0 → 1,68
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOSS2.MAP - IITTC : "Inside the Machine" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 0b45285338ee7e025b1664c4f8242da8
// Curr. HRP: r5.2.481
 
 
sprite 59 mdzoff 800000 // tile0150 jetpack
sprite 59 pitch 1 // tile0150 jetpack
//sprite 35 angoff 512 // tile0046 crystalammo IITTC flares
sprite 35 pitch 144 // tile0046 crystalammo IITTC flares
sprite 36 pitch 144 // tile0046 crystalammo IITTC flares
sprite 37 pitch 144 // tile0046 crystalammo IITTC flares
sprite 45 angoff -768 // tile0041 batteryammo
sprite 45 roll -144 // tile0041 batteryammo
sprite 46 angoff -768 // tile0041 batteryammo
sprite 46 roll -144 // tile0041 batteryammo
sprite 32 angoff 512 // tile0047 hbombammo
sprite 32 pitch -144 // tile0047 hbombammo
sprite 33 angoff 512 // tile0047 hbombammo
sprite 33 pitch -144 // tile0047 hbombammo
sprite 34 angoff 512 // tile0047 hbombammo
sprite 34 pitch -144 // tile0047 hbombammo
sprite 42 angoff -768 // tile0027 tripbombsprite
sprite 42 pitch 144 // tile0027 tripbombsprite
sprite 43 angoff -768 // tile0027 tripbombsprite
sprite 43 pitch 144 // tile0027 tripbombsprite
sprite 44 angoff -768 // tile0027 tripbombsprite
sprite 44 pitch 144 // tile0027 tripbombsprite
sprite 41 angoff 768 // tile0054 shield
sprite 38 angoff -512 // tile0044 rpgammo
sprite 38 pitch -144 // tile0044 rpgammo
sprite 39 angoff -512 // tile0044 rpgammo
sprite 39 pitch -144 // tile0044 rpgammo
sprite 40 angoff -512 // tile0044 rpgammo
sprite 40 pitch -144 // tile0044 rpgammo
sprite 47 angoff 256 // tile0037 freezeammo
sprite 47 pitch 144 // tile0037 freezeammo
sprite 48 angoff 256 // tile0037 freezeammo
sprite 48 pitch 144 // tile0037 freezeammo
sprite 49 angoff 256 // tile0037 freezeammo
sprite 49 pitch 144 // tile0037 freezeammo
sprite 28 angoff -128 // tile0053 firstaid
sprite 70 angoff -768 // tile0023 rpgsprite
sprite 71 angoff -768 // tile0023 rpgsprite
sprite 27 angoff -384 // tile0028 shotgunsprite
sprite 68 angoff 1024 // tile0023 rpgsprite
sprite 69 angoff 1024 // tile0023 rpgsprite
sprite 26 angoff -128 // tile0024 freezesprite IITTC flame cannon
sprite 66 angoff 768 // tile0023 rpgsprite
sprite 67 angoff 768 // tile0023 rpgsprite
sprite 25 angoff 128 // tile0047 hbombammo
sprite 64 angoff 512 // tile0023 rpgsprite
sprite 65 angoff 512 // tile0023 rpgsprite
sprite 24 angoff -640 // tile0025 shrinkersprite IITTC grenade launcher
sprite 62 angoff 256 // tile0023 rpgsprite
sprite 63 angoff 256 // tile0023 rpgsprite
sprite 23 angoff 128 // tile0023 rpgsprite
sprite 22 angoff -128 // tile0029 devistatorsprite
sprite 73 angoff -256 // tile0023 rpgsprite
sprite 74 angoff -256 // tile0023 rpgsprite
sprite 29 angoff 128 // tile0050 IITTC jumpboots
sprite 54 angoff -512 // tile0029 devistatorsprite (multiplayer)
sprite 53 angoff 1024 // tile0029 devistatorsprite (multiplayer)
sprite 52 angoff 512 // tile0029 devistatorsprite (multiplayer)
sprite 58 angoff 512 // tile0052 sixpack
sprite 56 angoff 512 // tile0052 sixpack
/maphacks/zykov/iittc/1A.ARCT.mhk
0,0 → 1,48
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.ARCT.MAP - IITTC : "Antarctica" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 0ac3ad6b45ef188c917c179518b553ca
// Curr. HRP: r5.2.481
 
 
sprite 2 angoff -896 // tile0022 chaingunsprite
sprite 389 angoff 512 // tile0026 heavyhbomb
sprite 868 angoff 640 // tile0045 growammo IITTC blackpistol ammo
//sprite 868 roll 128 // tile0045 growammo IITTC blackpistol ammo
sprite 868 mdxoff 20000 // tile0045 growammo IITTC blackpistol ammo
sprite 868 pitch 1 // tile0045 growammo IITTC blackpistol ammo
sprite 221 angoff -896 // tile0049 shotgunammo
sprite 280 mdzoff 500000 // tile0054 shield
sprite 280 roll 1 // tile0054 shield
sprite 281 angoff -128 // tile0047 hbombammo
sprite 870 angoff 512 // tile0051 cola
sprite 871 angoff 640 // tile0049 shotgunammo
sprite 930 angoff -128 // tile0052 sixpack
sprite 873 angoff -640 // tile0044 rpgammo
sprite 874 angoff -512 // tile0026 heavyhbomb
sprite 875 angoff -128 // tile0051 cola
sprite 932 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 879 angoff 256 // tile0051 cola
sprite 77 angoff 512 // tile0060 accesscard blue
sprite 283 angoff 1024 // tile0049 shotgunammo
sprite 275 angoff 384 // tile0024 freezesprite IITTC flame cannon
sprite 936 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 886 angoff -512 // tile0022 chaingunsprite
sprite 894 angoff 512 // tile0051 cola
sprite 903 angoff 1024 // tile0041 batteryammo
sprite 903 mdzoff 700000 // tile0041 batteryammo
sprite 903 roll -1 // tile0041 batteryammo
sprite 931 angoff 512 // tile0052 sixpack
sprite 923 angoff 512 // tile0049 shotgunammo
sprite 906 angoff 512 // tile0051 cola
sprite 907 angoff -512 // tile0049 shotgunammo
sprite 896 angoff -512 // tile0049 shotgunammo
sprite 503 angoff 512 // tile0037 freezeammo
sprite 900 angoff -512 // tile0054 shield
sprite 925 angoff 512 // tile0049 shotgunammo
sprite 650 angoff -512 // tile0054 shield
sprite 651 angoff -512 // tile0026 heavyhbomb
sprite 840 angoff 512 // tile0052 sixpack
sprite 645 angoff 256 // tile0026 heavyhbomb
sprite 904 angoff -512 // tile0023 rpgsprite
/maphacks/zykov/iittc/1A.DUKED.mhk
0,0 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.DUKED.MAP - IITTC : "Time Tunnel" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : b4ecb0a8190c26d1e4087cce534c67ae
// Curr. HRP: r5.2.481
 
 
sprite 311 angoff -512 // tile0022 chaingunsprite
sprite 321 angoff 512 // tile0041 batteryammo
/maphacks/zykov/iittc/1A.BOOM.mhk
0,0 → 1,116
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOOM.MAP - IITTC : "Park Avenue" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 92dfaa3ec3780128cff1c839660b4cd3
// Curr. HRP: r5.2.481
 
 
sprite 1572 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1572 pitch -1 // tile1235 (tile1233 money)
sprite 1517 angoff 512 // tile0051 cola
sprite 1518 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 1519 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 1520 angoff 1024 // tile0026 heavyhbomb
sprite 1521 angoff 512 // tile0052 sixpack
sprite 1573 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1573 pitch -1 // tile1235 (tile1233 money)
sprite 1525 angoff 768 // tile0049 shotgunammo
sprite 1574 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1574 pitch -1 // tile1235 (tile1233 money)
sprite 584 angoff -256 // tile0051 cola
sprite 1571 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1571 pitch -1 // tile1235 (tile1233 money)
sprite 615 angoff -256 // tile0051 cola
sprite 616 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 616 mdzoff 500000 // tile0022 chaingunsprite (multiplayer)
sprite 616 pitch 1 // tile0022 chaingunsprite (multiplayer)
sprite 616 roll -1 // tile0022 chaingunsprite (multiplayer)
sprite 586 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 585 angoff -256 // tile0052 sixpack (multiplayer)
sprite 544 angoff 512 // tile0025 shrinkersprite IITC grenade launcher (multiplayer)
sprite 545 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 546 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 1569 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1569 pitch -1 // tile1235 (tile1233 money)
sprite 1554 notmd // tile1221 cranepole
sprite 1314 notmd // tile1221 cranepole
sprite 1185 angoff 1024 // tile3670 IITTC bottle
sprite 1186 angoff 1024 // tile3670 IITTC bottle
sprite 1187 angoff 1024 // tile3670 IITTC bottle
sprite 1188 angoff 1024 // tile3670 IITTC bottle
sprite 757 angoff 512 // tile0051 cola
sprite 662 notmd // tile1221 cranepole
sprite 663 notmd // tile1221 cranepole
sprite 664 notmd // tile1221 cranepole
sprite 756 angoff -512 // tile0041 batteryammo
sprite 756 pitch -64 // tile0041 batteryammo
sprite 682 angoff 1024 // tile0060 accesscard yellow
sprite 777 angoff -512 // tile0047 hbombammo
sprite 697 angoff 1024 // tile0049 shotgunammo
sprite 697 mdzoff 500000 // tile0049 shotgunammo
sprite 697 pitch 1 // tile0049 shotgunammo
sprite 519 angoff -256 // tile0049 shotgunammo
sprite 557 angoff 256 // tile0052 sixpack
sprite 532 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 399 angoff 512 // tile0053 firstaid (multiplayer)
sprite 1211 angoff 256 // tile0052 sixpack
sprite 1215 angoff -256 // tile0026 heavyhbomb
sprite 1217 angoff -256 // tile0037 freezeammo
sprite 1219 angoff -256 // tile0051 cola
sprite 247 angoff 1024 // tile0022 chaingunsprite
sprite 248 angoff 512 // tile0028 shotgunsprite
sprite 1568 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1568 pitch -1 // tile1235 (tile1233 money)
sprite 1567 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1567 pitch -1 // tile1235 (tile1233 money)
sprite 1566 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1566 pitch -1 // tile1235 (tile1233 money)
sprite 514 angoff 256 // tile0051 cola
sprite 614 mdzoff 2000000 // tile1811 (tile1810 (cannon))
sprite 614 pitch 1 // tile1811 (tile1810 (cannon))
sprite 1564 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1564 pitch -1 // tile1235 (tile1233 money)
sprite 538 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 539 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 1565 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1565 pitch -1 // tile1235 (tile1233 money)
sprite 855 angoff 512 // tile0051 cola
sprite 518 angoff 1024 // tile0049 shotgunammo
sprite 518 mdzoff 900000 // tile0049 shotgunammo
sprite 518 roll -1 // tile0049 shotgunammo
sprite 523 angoff 1024 // tile0022 chaingunsprite
sprite 1563 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1563 pitch -1 // tile1235 (tile1233 money)
sprite 517 angoff 512 // tile0049 shotgunammo
sprite 516 angoff 1024 // tile3670 IITTC bottle
sprite 533 angoff 1024 // tile3670 IITTC bottle
sprite 1522 angoff 1024 // tile3670 IITTC bottle
sprite 1523 angoff 1024 // tile3670 IITTC bottle
sprite 1180 angoff -768 // tile3670 IITTC bottle
sprite 1181 angoff -768 // tile3670 IITTC bottle
sprite 1182 angoff -768 // tile3670 IITTC bottle
sprite 1183 angoff -768 // tile3670 IITTC bottle
sprite 780 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 113 angoff 768 // tile1165 bottle18
sprite 115 angoff 768 // tile1164 bottle17
sprite 788 angoff 1024 // tile0956 bottle3
sprite 789 angoff 1024 // tile0956 bottle3
sprite 790 angoff 1024 // tile0956 bottle3
sprite 791 angoff 1024 // tile0956 bottle3
sprite 792 angoff 1024 // tile0956 bottle3
sprite 793 angoff 1024 // tile0956 bottle3
sprite 529 angoff 768 // tile0054 shield
sprite 556 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 1570 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1570 pitch -1 // tile1235 (tile1233 money)
sprite 524 angoff -512 // tile0049 shotgunammo
sprite 542 angoff 256 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 1220 angoff -128 // tile0955 bottle2
sprite 541 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 525 angoff 512 // tile0023 rpgsprite
sprite 439 notmd // tile1221 cranepole
sprite 440 notmd // tile1221 cranepole
sprite 441 notmd // tile1221 cranepole
sprite 442 notmd // tile1221 cranepole
sprite 444 notmd // tile1221 cranepole
/maphacks/zykov/iittc/1A.CIT2.mhk
0,0 → 1,124
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.CIT2.MAP - IITTC : "Downtown Street" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 17789d5e473c7eec6d0a95ccfc869b99
// Curr. HRP: r5.2.481
 
 
sprite 315 pitch -128 // tile0951 box
sprite 314 pitch 160 // tile0951 box
sprite 320 mdxoff 10000 // tile0950 brokefirehydrent
sprite 320 pitch -1 // tile0950 brokefirehydrent
sprite 321 angoff 512 // tile1045 donuts
sprite 321 pitch -128 // tile1045 donuts
sprite 1065 angoff -512 // tile3670 IITTC bottle
sprite 1066 angoff -512 // tile3670 IITTC bottle
sprite 1067 angoff -512 // tile3670 IITTC bottle
sprite 981 angoff 512 // tile0052 sixpack
sprite 1171 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1171 pitch -1 // tile1235 (tile1233 money)
sprite 1172 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1172 pitch -1 // tile1235 (tile1233 money)
sprite 1050 angoff 512 // tile0028 shotgunsprite
sprite 1050 mdzoff 500000 // tile0028 shotgunsprite
sprite 1050 roll -1 // tile0028 shotgunsprite
sprite 996 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 1198 angoff 1024 // tile1472 IITTC rpgsprite
sprite 1197 angoff 512 // tile1471 IITTC chaingunsprite
sprite 1199 angoff 1024 // tile1473 IITTC flame cannon
sprite 1202 angoff -512 // tile1479 IITTC shield
sprite 1162 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1162 pitch -1 // tile1235 (tile1233 money)
sprite 1163 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1163 pitch -1 // tile1235 (tile1233 money)
sprite 1061 angoff 256 // tile0051 cola
sprite 1178 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1178 pitch -1 // tile1235 (tile1233 money)
sprite 1179 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1179 pitch -1 // tile1235 (tile1233 money)
sprite 1035 angoff 768 // tile3670 IITTC bottle
sprite 1034 angoff 512 // tile3670 IITTC bottle
sprite 1033 angoff 256 // tile3670 IITTC bottle
sprite 1190 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1190 pitch -1 // tile1235 (tile1233 money)
sprite 1063 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 1015 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1015 pitch -1 // tile1235 (tile1233 money)
sprite 1175 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1175 pitch -1 // tile1235 (tile1233 money)
sprite 1036 angoff 640 // tile3670 IITTC bottle
sprite 1037 angoff 640 // tile3670 IITTC bottle
sprite 1038 angoff 640 // tile3670 IITTC bottle
sprite 1012 angoff 256 // tile0051 cola
sprite 999 angoff 512 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 1176 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1176 pitch -1 // tile1235 (tile1233 money)
sprite 1177 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1177 pitch -1 // tile1235 (tile1233 money)
sprite 1053 angoff 256 // tile0027 tripbombsprite
sprite 995 angoff -896 // tile0023 rpgsprite (multiplayer)
sprite 1060 angoff -256 // tile0052 sixpack
sprite 811 angoff 1024 // tile0044 rpgammo
sprite 1017 angoff 512 // tile0051 cola
sprite 997 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 1024 angoff -384 // tile0049 shotgunammo
sprite 1168 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1168 pitch -1 // tile1235 (tile1233 money)
sprite 1169 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1169 pitch -1 // tile1235 (tile1233 money)
sprite 1170 mdxoff -20000 // tile1235 (tile1233 money)
sprite 1170 mdzoff 500000 // tile1235 (tile1233 money)
sprite 1170 pitch 1 // tile1235 (tile1233 money)
sprite 171 angoff 768 // tile0768 sushiplate1 (head)
sprite 171 mdxoff 6000 // tile0768 sushiplate1 (head)
sprite 171 pitch -1 // tile0768 sushiplate1 (head)
sprite 840 angoff 896 // tile0026 heavyhbomb
sprite 130 angoff 512 // tile1160 bottle13 (Jack Daniels)
sprite 1020 angoff -256 // tile0050 IITTC jumpboots
sprite 1006 angoff -256 // tile0052 sixpack
sprite 994 angoff -512 // tile0028 shotgunsprite (multiplayer)
sprite 1064 angoff 1024 // tile0049 shotgunammo
sprite 991 angoff 512 // tile0049 shotgunammo
sprite 1182 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1182 pitch -1 // tile1235 (tile1233 money)
sprite 998 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 1191 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1191 pitch -1 // tile1235 (tile1233 money)
sprite 1174 angoff 384 // tile0052 sixpack
sprite 1009 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 1047 angoff -256 // tile0026 heavyhbomb
sprite 1164 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1164 pitch -1 // tile1235 (tile1233 money)
sprite 1165 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1165 pitch -1 // tile1235 (tile1233 money)
sprite 1124 angoff 512 // tile1471 IITTC chaingunsprite
sprite 1125 angoff 1024 // tile1472 IITTC rpgsprite
sprite 1131 angoff -512 // tile1478 IITTC hbombammo
sprite 1132 angoff -512 // tile1479 IITTC shield
sprite 1183 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1183 pitch -1 // tile1235 (tile1233 money)
sprite 1184 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1184 pitch -1 // tile1235 (tile1233 money)
sprite 1007 angoff -768 // tile0054 shield
sprite 1185 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1185 pitch -1 // tile1235 (tile1233 money)
sprite 1186 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1186 pitch -1 // tile1235 (tile1233 money)
sprite 1187 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1187 pitch -1 // tile1235 (tile1233 money)
sprite 1188 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1188 pitch -1 // tile1235 (tile1233 money)
sprite 416 angoff 1024 // tile0956 bottle3
sprite 415 mdzoff 500000 // tile0955 bottle2
sprite 415 roll -1 // tile0955 bottle2
sprite 874 angoff 1024 // tile0022 chaingunsprite
sprite 1166 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1166 pitch -1 // tile1235 (tile1233 money)
sprite 1167 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1167 pitch -1 // tile1235 (tile1233 money)
sprite 1054 angoff 512 // tile0041 batteryammo
sprite 1018 angoff -256 // tile0052 sixpack
sprite 1039 angoff 768 // tile3670 IITTC bottle
sprite 1040 angoff 768 // tile3670 IITTC bottle
sprite 1041 angoff 768 // tile3670 IITTC bottle
/maphacks/zykov/iittc/1A.BOOT.mhk
0,0 → 1,27
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOOT.MAP - IITTC : "Training Course" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : e8bbb80972f4544cf3995f1b5ccecaab
// Curr. HRP: r5.2.481
 
 
sprite 313 angoff 1024 // tile1471 IITTC chaingunsprite
sprite 315 angoff -512 // tile1479 IITTC shield
 
/* Templates
sprite ? angoff ??? // tile1471 IITTC chaingunsprite
sprite ? angoff ??? // tile1472 IITTC rpgsprite
sprite ? angoff ??? // tile1473 IITTC flame cannon
sprite ? angoff ??? // tile1475 IITTC shotgunsprite
sprite ? angoff ??? // tile1478 IITTC hbombammo
sprite ? angoff ??? // tile1479 IITTC shield
sprite ? angoff ??? // tile0024 freezesprite IITTC flame cannon
sprite ? angoff ??? // tile0025 shrinkersprite IITTC grenade launcher
sprite ? angoff ??? // tile0032 growspriteicon IITTC blackpistol
sprite ? angoff ??? // tile0045 growammo IITTC blackpistol ammo
sprite ? angoff ??? // tile0050 IITTC jumpboots
sprite ? angoff ??? // tile3670 IITTC bottle
sprite ? mdxoff 20000 // tile1235 (tile1233 money)
sprite ? pitch -1 // tile1235 (tile1233 money)
*/
/maphacks/zykov/iittc/1A.RUN.mhk
0,0 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.RUN.MAP - IITTC : "Runnin' Away!" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 5fa3a2d0fc7b509d53eba001a505412b
// Curr. HRP: r5.2.481
 
 
sprite 291 angoff 1024 // tile0054 shield
/maphacks/zykov/iittc/1A.WOLF.mhk
0,0 → 1,48
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.WOLF.MAP - IITTC : "Wolfenstein Complex" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : ef1cd790d4855dfc1eb40eb17fb05c63
// Curr. HRP: r5.2.481
 
 
sprite 8 angoff -512 // tile0032 growspriteicon IITC blackpistol
sprite 11 angoff -256 // tile0051 cola
sprite 482 angoff 256 // tile0029 devistatorsprite (multiplayer)
sprite 487 angoff -768 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 134 angoff 1024 // tile0028 shotgunsprite
sprite 134 mdzoff 500000 // tile0028 shotgunsprite
sprite 134 roll -1 // tile0028 shotgunsprite
sprite 483 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 133 angoff 512 // tile0047 hbombammo
sprite 108 notmd // tile0164 dipswitch2
sprite 127 angoff -512 // tile0025 shrinkersprite IITC grenade launcher
sprite 211 angoff -256 // tile0051 cola
sprite 208 angoff 256 // tile0051 cola
sprite 204 angoff 512 // tile0052 sixpack
//sprite ? angoff 512 // tile0053 firstaid (multiplayer)
sprite 201 angoff 512 // tile0022 chaingunsprite
sprite 202 angoff -512 // tile0054 shield
sprite 484 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 434 angoff -256 // tile0051 cola
sprite 435 angoff 256 // tile0051 cola
sprite 438 angoff 256 // tile0051 cola
sprite 321 angoff 512 // tile0029 devistatorsprite
sprite 437 angoff 512 // tile0049 shotgunammo
sprite 489 angoff 1024 // tile0054 shield (multiplayer)
sprite 490 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 446 angoff 512 // tile0051 cola
sprite 336 notmd // tile0164 dipswitch2
sprite 449 angoff 1024 // tile0044 rpgammo
sprite 450 angoff 1024 // tile0041 batteryammo
sprite 451 angoff 512 // tile0052 sixpack
sprite 452 angoff -512 // tile0054 shield
sprite 453 angoff -512 // tile0032 growspriteicon IITC blackpistol
sprite 457 angoff -256 // tile0041 batteryammo
sprite 459 angoff 1024 // tile0041 batteryammo
sprite 462 angoff 512 // tile0053 firstaid
sprite 456 angoff -768 // tile0044 rpgammo
sprite 460 angoff 1024 // tile0049 shotgunammo
sprite 458 angoff -256 // tile0052 sixpack
sprite 455 angoff -768 // tile0044 rpgammo
/maphacks/zykov/iittc/1A.MYFMA.mhk
0,0 → 1,64
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.MYFMA.MAP - IITTC : "My First Map" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : a64165645f8ed6dd7be02216a4111428
// Curr. HRP: r5.2.481
 
 
sprite 31 angoff 1024 // tile0022 chaingunsprite
sprite 61 notmd // tile1231 (1227 nukebarrel)
sprite 55 mdzoff 500000 // tile1359 fetusbroke
sprite 55 pitch -1 // tile1359 fetusbroke
sprite 42 angoff -512 // tile0047 hbombammo
sprite 43 angoff 256 // tile0053 firstaid
sprite 658 angoff 512 // tile0046 crystalammo IITTC flares
sprite 659 angoff 512 // tile0021 firstgunsprite
sprite 643 angoff 512 // tile0060 accesscard blue
sprite 51 angoff 1024 // tile0998 (parkometer)
sprite 52 angoff 1024 // tile0998 (parkometer)
sprite 1182 angoff 512 // tile0150 jetpack (multiplayer)
sprite 606 angoff -256 // tile0052 sixpack
sprite 68 mdzoff 300000 // tile0916 fireext
sprite 68 pitch 1 // tile0916 fireext
sprite 70 mdxoff 2000 // tile4453 meter
sprite 70 pitch -1 // tile4453 meter
sprite 71 mdxoff 2000 // tile4453 meter
sprite 71 pitch -1 // tile4453 meter
sprite 65 angoff 512 // tile0053 firstaid
sprite 105 mdzoff 300000 // tile0916 fireext
sprite 105 pitch 1 // tile0916 fireext
sprite 109 angoff -512 // tile0023 rpgsprite
sprite 74 angoff 1024 // tile0049 shotgunammo
sprite 671 angoff 1024 // tile0054 shield
sprite 1177 angoff 768 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 115 angoff -512 // tile4454 deskphone
sprite 1178 angoff -256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 121 angoff 512 // tile0049 shotgunammo
sprite 321 angoff -256 // tile0052 sixpack
sprite 312 angoff 512 // tile0060 accesscard red
sprite 275 angoff 512 // tile0044 rpgammo
sprite 274 angoff 512 // tile0023 rpgsprite
sprite 1180 angoff 1024 // tile0022 chaingunsprite
sprite 355 mdxoff 3000 // tile2360 rotategun
sprite 355 pitch -1 // tile2360 rotategun
sprite 353 mdxoff 3000 // tile2360 rotategun
sprite 353 pitch -1 // tile2360 rotategun
sprite 1183 angoff -768 // tile0023 rpgsprite (multiplayer)
sprite 367 angoff 1024 // tile0044 rpgammo
sprite 354 mdxoff 3000 // tile2360 rotategun
sprite 354 pitch -1 // tile2360 rotategun
sprite 347 angoff 512 // tile0060 accesscard yellow
sprite 368 angoff -256 // tile0049 shotgunammo
sprite 369 angoff 512 // tile0052 sixpack
sprite 1181 angoff -512 // tile0150 jetpack (multiplayer)
sprite 279 angoff -256 // tile0052 sixpack
sprite 426 angoff 512 // tile0049 shotgunammo
sprite 539 angoff 256 // tile0052 sixpack
sprite 430 mdxoff 20000 // tile0594 (airlock sign)
sprite 430 pitch 1 // tile0594 (airlock sign)
sprite 1173 notmd // tile4386 (power line)
sprite 558 angoff 1024 // tile0041 batteryammo
sprite 555 angoff -512 // tile0044 rpgammo
sprite 525 angoff 512 // tile0060 accesscard blue
sprite 517 angoff 512 // tile0052 sixpack
/maphacks/zykov/iittc/1A.ARCAD.mhk
0,0 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.ARCAD.MAP - IITTC : "Sonic Nukem" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 89084e909eb23fbfecd8d9cc95b4fdec
// Curr. HRP: r5.2.481
 
 
sprite 269 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 263 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 282 angoff 512 // tile0052 sixpack (multiplayer)
sprite 270 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 270 roll 256 // tile0022 chaingunsprite (multiplayer)
sprite 266 angoff 256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 265 pitch 256 // tile0023 rpgsprite (multiplayer)
/maphacks/zykov/iittc/1A.BASE.mhk
0,0 → 1,65
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BASE.MAP - IITTC : "EDF Base" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 9fce34c399767faf8a338772b375b489
// Curr. HRP: r5.2.481
 
 
sprite 646 mdxoff 20000 // tile1235 (tile1233 money)
sprite 646 pitch -1 // tile1235 (tile1233 money)
sprite 647 mdxoff 20000 // tile1235 (tile1233 money)
sprite 647 pitch -1 // tile1235 (tile1233 money)
sprite 635 mdxoff 20000 // tile1235 (tile1233 money)
sprite 635 pitch -1 // tile1235 (tile1233 money)
sprite 634 mdxoff 20000 // tile1235 (tile1233 money)
sprite 634 pitch -1 // tile1235 (tile1233 money)
sprite 633 mdxoff 20000 // tile1235 (tile1233 money)
sprite 633 pitch -1 // tile1235 (tile1233 money)
sprite 632 mdxoff 20000 // tile1235 (tile1233 money)
sprite 632 pitch -1 // tile1235 (tile1233 money)
sprite 631 mdxoff 20000 // tile1235 (tile1233 money)
sprite 631 pitch -1 // tile1235 (tile1233 money)
sprite 429 mdxoff 20000 // tile1235 (tile1233 money)
sprite 429 pitch -1 // tile1235 (tile1233 money)
sprite 292 angoff 768 // tile0060 accesscard lost
sprite 644 mdxoff 20000 // tile1235 (tile1233 money)
sprite 644 pitch -1 // tile1235 (tile1233 money)
sprite 645 mdxoff 20000 // tile1235 (tile1233 money)
sprite 645 pitch -1 // tile1235 (tile1233 money)
sprite 711 mdxoff 20000 // tile1235 (tile1233 money)
sprite 711 pitch -1 // tile1235 (tile1233 money)
sprite 629 mdxoff 20000 // tile1235 (tile1233 money)
sprite 629 pitch -1 // tile1235 (tile1233 money)
sprite 643 mdxoff 20000 // tile1235 (tile1233 money)
sprite 643 pitch -1 // tile1235 (tile1233 money)
sprite 648 mdxoff 20000 // tile1235 (tile1233 money)
sprite 648 pitch -1 // tile1235 (tile1233 money)
sprite 636 mdxoff 20000 // tile1235 (tile1233 money)
sprite 636 pitch -1 // tile1235 (tile1233 money)
sprite 637 mdxoff 20000 // tile1235 (tile1233 money)
sprite 637 pitch -1 // tile1235 (tile1233 money)
sprite 638 mdxoff 20000 // tile1235 (tile1233 money)
sprite 638 pitch -1 // tile1235 (tile1233 money)
sprite 712 mdxoff 20000 // tile1235 (tile1233 money)
sprite 712 pitch -1 // tile1235 (tile1233 money)
sprite 713 mdxoff 20000 // tile1235 (tile1233 money)
sprite 713 pitch -1 // tile1235 (tile1233 money)
sprite 639 mdxoff 20000 // tile1235 (tile1233 money)
sprite 639 pitch -1 // tile1235 (tile1233 money)
sprite 640 mdxoff 20000 // tile1235 (tile1233 money)
sprite 640 pitch -1 // tile1235 (tile1233 money)
sprite 641 mdxoff 20000 // tile1235 (tile1233 money)
sprite 641 pitch -1 // tile1235 (tile1233 money)
sprite 630 mdxoff 20000 // tile1235 (tile1233 money)
sprite 630 pitch -1 // tile1235 (tile1233 money)
sprite 698 mdxoff 20000 // tile1235 (tile1233 money)
sprite 698 pitch -1 // tile1235 (tile1233 money)
sprite 585 angoff -256 // tile0052 sixpack
sprite 432 angoff 1024 // tile1472 IITTC rpgsprite
sprite 618 angoff 1024 // tile1474 IITTC grenade launcher
sprite 652 angoff 1024 // tile1478 IITTC hbombammo
sprite 653 angoff 1024 // tile1479 IITTC shield
sprite 583 angoff 512 // tile0052 sixpack
sprite 583 mdzoff 500000 // tile0052 sixpack
sprite 583 pitch -1 // tile0052 sixpack
/maphacks/zykov/iittc/1A.TRAIN.mhk
0,0 → 1,75
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.TRAIN.MAP - IITTC : "To the Center of LA" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 3ef7637da54ca158309c454377d10b09
// Curr. HRP: r5.2.481
 
 
sprite 436 angoff 512 // tile0051 cola
sprite 419 angoff -256 // tile0028 shotgunsprite
sprite 378 angoff 1024 // tile0022 chaingunsprite
sprite 444 angoff -512 // tile0049 shotgunammo
sprite 462 mdxoff 20000 // tile1235 (tile1233 money)
sprite 462 pitch -1 // tile1235 (tile1233 money)
sprite 463 mdxoff 20000 // tile1235 (tile1233 money)
sprite 463 pitch -1 // tile1235 (tile1233 money)
sprite 438 angoff -256 // tile0032 growspriteicon IITTC blackpistol
sprite 128 angoff 512 // tile0060 accesscard blue
sprite 104 angoff -896 // tile4413 mailbag
sprite 110 mdzoff 500000 // tile4413 mailbag
sprite 110 pitch 1 // tile4413 mailbag
sprite 464 mdxoff 20000 // tile1235 (tile1233 money)
sprite 464 pitch -1 // tile1235 (tile1233 money)
sprite 465 mdxoff 20000 // tile1235 (tile1233 money)
sprite 465 pitch -1 // tile1235 (tile1233 money)
sprite 103 mdzoff 500000 // tile4413 mailbag
sprite 103 pitch 1 // tile4413 mailbag
sprite 106 angoff 256 // tile4413 mailbag
sprite 107 angoff -512 // tile4413 mailbag
sprite 105 mdzoff 500000 // tile4413 mailbag
sprite 105 roll -1 // tile4413 mailbag
sprite 442 angoff 1024 // tile0049 shotgunammo
sprite 475 mdxoff 20000 // tile1235 (tile1233 money)
sprite 475 pitch -1 // tile1235 (tile1233 money)
sprite 443 angoff -512 // tile0049 shotgunammo
sprite 191 mdxoff 45000 // tile0170 accessswitch2 yellow
sprite 191 pitch 1 // tile0170 accessswitch2 yellow
sprite 191 roll 1024 // tile0170 accessswitch2 yellow
sprite 210 mdxoff 45000 // tile0170 accessswitch2 yellow
sprite 210 pitch 1 // tile0170 accessswitch2 yellow
sprite 210 roll 1024 // tile0170 accessswitch2 yellow
sprite 447 angoff 512 // tile0041 batteryammo
sprite 468 mdxoff 20000 // tile1235 (tile1233 money)
sprite 468 pitch -1 // tile1235 (tile1233 money)
sprite 467 mdxoff 20000 // tile1235 (tile1233 money)
sprite 467 pitch -1 // tile1235 (tile1233 money)
sprite 466 mdxoff 20000 // tile1235 (tile1233 money)
sprite 466 pitch -1 // tile1235 (tile1233 money)
sprite 423 angoff -512 // tile0041 batteryammo
sprite 370 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 469 mdxoff 20000 // tile1235 (tile1233 money)
sprite 469 pitch -1 // tile1235 (tile1233 money)
sprite 498 mdxoff 20000 // tile1235 (tile1233 money)
sprite 498 pitch -1 // tile1235 (tile1233 money)
sprite 480 angoff 1024 // tile1472 IITTC rpgsprite
sprite 375 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 371 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 371 mdzoff 900000 // tile0023 rpgsprite (multiplayer)
sprite 371 pitch -1 // tile0023 rpgsprite (multiplayer)
sprite 474 mdxoff 20000 // tile1235 (tile1233 money)
sprite 474 pitch -1 // tile1235 (tile1233 money)
sprite 372 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 428 angoff 256 // tile0054 shield
sprite 472 mdxoff 20000 // tile1235 (tile1233 money)
sprite 472 pitch -1 // tile1235 (tile1233 money)
sprite 473 mdxoff 20000 // tile1235 (tile1233 money)
sprite 473 pitch -1 // tile1235 (tile1233 money)
sprite 441 angoff 512 // tile0047 hbombammo
sprite 470 mdxoff 20000 // tile1235 (tile1233 money)
sprite 470 pitch -1 // tile1235 (tile1233 money)
sprite 471 mdxoff 20000 // tile1235 (tile1233 money)
sprite 471 pitch -1 // tile1235 (tile1233 money)
sprite 440 angoff -512 // tile0047 hbombammo
sprite 424 angoff 1024 // tile0041 batteryammo
sprite 112 angoff 1024 // tile0023 rpgsprite
/maphacks/zykov/iittc/1A.LAND.mhk
0,0 → 1,32
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.LAND.MAP - IITTC : "Land of Winds" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 57af47ec8170f9aee944e26387a99893
// Curr. HRP: r5.2.481
 
 
sprite 690 angoff 512 // tile0054 shield
sprite 688 angoff 512 // tile0032 growspriteicon IITTC blackpistol
sprite 689 angoff 512 // tile0052 sixpack
sprite 432 notmd // tile0168 dipswitch3
sprite 543 angoff 1024 // tile0041 batteryammo
sprite 141 notmd // tile0168 dipswitch3
sprite 150 notmd // tile0168 dipswitch3
sprite 167 angoff 512 // tile0060 accesscard blue
sprite 167 pitch -512 // tile0060 accesscard blue
sprite 209 angoff -512 // tile0023 rpgsprite
sprite 208 angoff -256 // tile0052 sixpack
sprite 425 angoff -512 // tile0021 firstgunsprite
sprite 584 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 268 notmd // tile0168 dipswitch3
sprite 273 notmd // tile0168 dipswitch3
sprite 274 angoff 1024 // tile0024 freezesprite IITTC flame cannon
sprite 274 mdxoff 5000 // tile0024 freezesprite IITTC flame cannon
sprite 274 pitch 1 // tile0024 freezesprite IITTC flame cannon
sprite 483 angoff 512 // tile0060 accesscard red
sprite 483 pitch -512 // tile0060 accesscard red
sprite 485 angoff 128 // tile0047 hbombammo
sprite 484 angoff 256 // tile0054 shield
//sprite 328 notmd // tile0162 dipswitch
//sprite 329 notmd // tile0162 dipswitch
/maphacks/zykov/iittc/1A.WATRB.mhk
0,0 → 1,104
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.WATRB.MAP - IITTC : "Ringo Ashens" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : c3fddaab5756cdc0e30ed05ca1194477
// Curr. HRP: r5.2.481
 
 
sprite 929 angoff 768 // tile0049 shotgunammo
sprite 1157 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1157 pitch -1 // tile1235 (tile1233 money)
sprite 932 angoff -384 // tile0051 cola
sprite 926 angoff 512 // tile0052 sixpack
sprite 1128 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1128 pitch -1 // tile1235 (tile1233 money)
sprite 1129 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1129 pitch -1 // tile1235 (tile1233 money)
sprite 1016 angoff -256 // tile0052 sixpack
sprite 951 angoff -256 // tile0051 cola
sprite 1175 angoff -256 // tile3670 IITTC bottle
sprite 1176 angoff -256 // tile3670 IITTC bottle
sprite 1177 angoff -256 // tile3670 IITTC bottle
sprite 1178 angoff -256 // tile3670 IITTC bottle
sprite 216 angoff 1024 // tile0060 accesscard yellow
sprite 1130 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1130 pitch -1 // tile1235 (tile1233 money)
sprite 1131 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1131 pitch -1 // tile1235 (tile1233 money)
sprite 952 angoff 1024 // tile0044 rpgammo
//sprite 246 angoff 0 // tile0060 accesscard blue
sprite 925 angoff 256 // tile0052 sixpack
sprite 936 angoff -256 // tile0037 freezeammo
sprite 1124 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1124 pitch -1 // tile1235 (tile1233 money)
sprite 1125 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1125 pitch -1 // tile1235 (tile1233 money)
sprite 938 angoff 256 // tile0051 cola
sprite 430 angoff 1024 // tile1471 IITTC chaingunsprite
sprite 1102 angoff 512 // tile1473 IITTC flame cannon
sprite 1104 angoff -512 // tile1478 IITTC hbombammo
sprite 939 angoff 1024 // tile0041 batteryammo
sprite 942 angoff -512 // tile0025 shrinkersprite IITC grenade launcher
sprite 943 angoff 512 // tile0052 sixpack
sprite 944 angoff 512 // tile0051 cola
sprite 946 angoff 512 // tile0052 sixpack
sprite 945 angoff 512 // tile0051 cola
sprite 947 angoff -256 // tile0052 sixpack
sprite 1132 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1132 pitch -1 // tile1235 (tile1233 money)
sprite 940 mdxoff 20000 // tile1235 (tile1233 money)
sprite 940 pitch -1 // tile1235 (tile1233 money)
sprite 1133 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1133 pitch -1 // tile1235 (tile1233 money)
sprite 948 angoff -512 // tile0054 shield
sprite 1134 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1134 pitch -1 // tile1235 (tile1233 money)
sprite 1135 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1135 pitch -1 // tile1235 (tile1233 money)
sprite 1156 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1156 pitch -1 // tile1235 (tile1233 money)
sprite 953 angoff 512 // tile0051 cola
sprite 964 angoff -512 // tile0049 shotgunammo
sprite 1152 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1152 pitch -1 // tile1235 (tile1233 money)
sprite 1153 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1153 pitch -1 // tile1235 (tile1233 money)
sprite 1138 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1138 pitch -1 // tile1235 (tile1233 money)
sprite 1139 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1139 pitch -1 // tile1235 (tile1233 money)
sprite 767 angoff 512 // tile0032 growspriteicon IITC blackpistol
sprite 987 mdxoff 10000 // tile2360 rotategun
sprite 987 pitch -1 // tile2360 rotategun
sprite 988 mdxoff 10000 // tile2360 rotategun
sprite 988 pitch -1 // tile2360 rotategun
sprite 766 angoff 512 // tile0051 cola
sprite 1150 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1150 pitch -1 // tile1235 (tile1233 money)
sprite 1151 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1151 pitch -1 // tile1235 (tile1233 money)
sprite 280 angoff 1024 // tile0060 accesscard blue
sprite 990 angoff 1024 // tile0059 heatsensor
sprite 992 angoff 1024 // tile0049 shotgunammo
sprite 618 angoff -512 // tile0060 accesscard red
sprite 996 angoff 768 // tile3670 IITTC bottle
sprite 997 angoff 768 // tile3670 IITTC bottle
sprite 998 angoff 768 // tile3670 IITTC bottle
sprite 999 angoff 768 // tile3670 IITTC bottle
sprite 1000 angoff 768 // tile3670 IITTC bottle
sprite 955 angoff -384 // tile3670 IITTC bottle
sprite 956 angoff -384 // tile3670 IITTC bottle
sprite 957 angoff -384 // tile3670 IITTC bottle
sprite 958 angoff -384 // tile3670 IITTC bottle
sprite 959 angoff -384 // tile3670 IITTC bottle
sprite 960 angoff -384 // tile3670 IITTC bottle
sprite 961 angoff -512 // tile0027 tripbombsprite
sprite 962 angoff -512 // tile0042 devistatorammo
sprite 921 angoff 512 // tile0060 accesscard blue
sprite 993 angoff -256 // tile0051 cola
sprite 1136 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1136 pitch -1 // tile1235 (tile1233 money)
sprite 1137 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1137 pitch -1 // tile1235 (tile1233 money)
sprite 1012 angoff 512 // tile0051 cola
/maphacks/zykov/iittc/iit_revisited_mhk.def
0,0 → 1,289
//
// Infestation in Time Revisited V1.5 by Zykov Eddy
//
 
// Episode 1
mapinfo {
maptitle "Training Course"
//author "Zykov Eddy"
mapfile "1A.BOOT.MAP"
mapmd4 e8bbb80972f4544cf3995f1b5ccecaab // 2012-05-15
mhkfile "maphacks/iittc/1A.BOOT.mhk"
}
mapinfo {
maptitle "Duke's Home"
//author "Zykov Eddy"
mapfile "1A.HOME.MAP"
mapmd4 806351340bb66c0de3def908554ab2b0 // 2012-05-15
mhkfile "maphacks/iittc/1A.HOME.mhk"
}
mapinfo {
maptitle "Park Avenue"
//author "Zykov Eddy"
mapfile "1A.BOOM.MAP"
mapmd4 92dfaa3ec3780128cff1c839660b4cd3 // 2012-05-15
mhkfile "maphacks/iittc/1A.BOOM.mhk"
}
mapinfo {
maptitle "Ringo Ashens"
//author "Zykov Eddy"
mapfile "1A.WATRB.MAP"
mapmd4 c3fddaab5756cdc0e30ed05ca1194477 // 2012-05-15
mhkfile "maphacks/iittc/1A.WATRB.mhk"
}
mapinfo {
maptitle "Fallen City"
//author "Zykov Eddy"
mapfile "1A.CITY.MAP"
mapmd4 6fdf9520b45848e310be282587d83a24 // 2012-05-15
mhkfile "maphacks/iittc/1A.CITY.mhk"
}
mapinfo {
maptitle "Downtown Street"
//author "Zykov Eddy"
mapfile "1A.CIT2.MAP"
mapmd4 17789d5e473c7eec6d0a95ccfc869b99 // 2012-05-15
mhkfile "maphacks/iittc/1A.CIT2.mhk"
}
mapinfo {
maptitle "To the Center of LA"
//author "Zykov Eddy"
mapfile "1A.TRAIN.MAP"
mapmd4 3ef7637da54ca158309c454377d10b09 // 2012-05-15
mhkfile "maphacks/iittc/1A.TRAIN.mhk"
}
mapinfo {
maptitle "The Queen"
//author "Zykov Eddy"
mapfile "1A.BOSS1.MAP"
mapmd4 a77b336d96fe2c2e59056833933ca62e // 2012-05-15
mhkfile "maphacks/iittc/1A.BOSS1.mhk"
}
mapinfo {
maptitle "Wolfenstein Complex"
//author "Zykov Eddy"
mapfile "1A.WOLF.MAP"
mapmd4 ef1cd790d4855dfc1eb40eb17fb05c63 // 2012-05-15
mhkfile "maphacks/iittc/1A.WOLF.mhk"
}
 
 
// Episode 2
mapinfo {
maptitle "EDF Base"
//author "Zykov Eddy"
mapfile "1A.BASE.MAP"
mapmd4 9fce34c399767faf8a338772b375b489 // 2012-05-15
mhkfile "maphacks/iittc/1A.BASE.mhk"
}
mapinfo {
maptitle "Runnin' Away!"
//author "Zykov Eddy"
mapfile "1A.RUN.MAP"
mapmd4 5fa3a2d0fc7b509d53eba001a505412b // 2012-05-15
mhkfile "maphacks/iittc/1A.RUN.mhk"
}
mapinfo {
maptitle "Antarctica"
//author "Zykov Eddy"
mapfile "1A.ARCT.MAP"
mapmd4 0ac3ad6b45ef188c917c179518b553ca // 2012-05-15
mhkfile "maphacks/iittc/1A.ARCT.mhk"
}
mapinfo {
maptitle "Time Tunnel"
//author "Zykov Eddy"
mapfile "1A.DUKED.MAP"
mapmd4 b4ecb0a8190c26d1e4087cce534c67ae // 2012-05-15
mhkfile "maphacks/iittc/1A.DUKED.mhk"
}
mapinfo {
maptitle "Medieval Era"
//author "Zykov Eddy"
mapfile "1A.MEDIE.MAP"
mapmd4 1a0e27ada0721223e0c7be911f597f83 // 2012-05-15
mhkfile "maphacks/iittc/1A.MEDIE.mhk"
}
mapinfo {
maptitle "Land of Winds"
//author "Zykov Eddy"
mapfile "1A.LAND.MAP"
mapmd4 57af47ec8170f9aee944e26387a99893 // 2012-05-15
mhkfile "maphacks/iittc/1A.LAND.mhk"
}
mapinfo {
maptitle "Inside the Machine"
//author "Zykov Eddy"
mapfile "1A.BOSS2.MAP"
mapmd4 0b45285338ee7e025b1664c4f8242da8 // 2012-05-15
mhkfile "maphacks/iittc/1A.BOSS2.mhk"
}
mapinfo {
maptitle "My First Map"
//author "Zykov Eddy"
mapfile "1A.MYFMA.MAP"
mapmd4 a64165645f8ed6dd7be02216a4111428 // 2012-05-15
mhkfile "maphacks/iittc/1A.MYFMA.mhk"
}
mapinfo {
maptitle "Sonic Nukem"
//author "Zykov Eddy"
mapfile "1A.ARCAD.MAP"
mapmd4 89084e909eb23fbfecd8d9cc95b4fdec // 2012-05-15
mhkfile "maphacks/iittc/1A.ARCAD.mhk"
}
 
 
/*
// Episode 3
mapinfo {
maptitle "Alien Hide"
//author "Zykov Eddy"
mapfile "1A.DM1.MAP"
mapmd4 7b237d117919af7d1d5c998e183b16c0 // 2012-05-15
mhkfile "maphacks/iittc/1A.DM1.mhk"
}
mapinfo {
maptitle "Base in Space"
//author "Zykov Eddy"
mapfile "1A.DM3.MAP"
mapmd4 c8b2d0d69888f183b649a1a934a2be1e // 2012-05-15
mhkfile "maphacks/iittc/1A.DM3.mhk"
}
mapinfo {
maptitle "Cargo Bay"
//author "Zykov Eddy"
mapfile "1A.DM5.MAP"
mapmd4 5d0ad509ceda1ba0555646a90a7bb7eb // 2012-05-15
mhkfile "maphacks/iittc/1A.DM5.mhk"
}
mapinfo {
maptitle "Station X"
//author "Zykov Eddy"
mapfile "1A.DM6.MAP"
mapmd4 e0016b68f26799b11fd41634e43c738d // 2012-05-15
mhkfile "maphacks/iittc/1A.DM6.mhk"
}
mapinfo {
maptitle "Dark Moon"
//author "Zykov Eddy"
mapfile "1A.DM7.MAP"
mapmd4 72ab3cba5aadf4a283095aba81f7c01b // 2012-05-15
mhkfile "maphacks/iittc/1A.DM7.mhk"
}
mapinfo {
maptitle "The Dream City"
//author "Zykov Eddy"
mapfile "1A.DM8.MAP"
mapmd4 ebde6b8de711153417509b6d1c5df15a // 2012-05-15
mhkfile "maphacks/iittc/1A.DM8.mhk"
}
mapinfo {
maptitle "Shrinked?"
//author "Zykov Eddy"
mapfile "1A.DM2.MAP"
mapmd4 c37035110b4c82cca12f8309e8c8fca0 // 2012-05-15
mhkfile "maphacks/iittc/1A.DM2.mhk"
}
mapinfo {
maptitle "Really Big Arena"
//author "Zykov Eddy"
mapfile "1A.DM4.MAP"
mapmd4 97ee479bae7fd2b1acccdfc166e519c8 // 2012-05-15
mhkfile "maphacks/iittc/1A.DM4.mhk"
}
mapinfo {
maptitle "Arena"
//author "Zykov Eddy"
mapfile "1A.DM11.MAP"
mapmd4 e36b7ca49ad71e639d3ffb3c9becdfdc // 2012-05-15
mhkfile "maphacks/iittc/1A.DM11.mhk"
}
mapinfo {
maptitle "The Temple"
//author "Zykov Eddy"
mapfile "1A.DM9.MAP"
mapmd4 edb4a9a96a2844faebc9972ebcc5c161 // 2012-05-15
mhkfile "maphacks/iittc/1A.DM9.mhk"
}
mapinfo {
maptitle "The Death Alive"
//author "Zykov Eddy"
mapfile "1A.DM10.MAP"
mapmd4 f27bf862d3e0f79fad1b98f892c8cad4 // 2012-05-15
mhkfile "maphacks/iittc/1A.DM10.mhk"
}
mapinfo {
maptitle "Let's Fight!"
//author "Zykov Eddy"
mapfile 1A.DM12".MAP"
mapmd4 a89cad40071d3730cd62efb9b8d62d1a // 2012-05-15
mhkfile "maphacks/iittc/1A.DM12.mhk"
}
mapinfo {
maptitle "Street Fight"
//author "Zykov Eddy"
mapfile "1A.DM13.MAP"
mapmd4 faefc1a12fc584696c51a0a6ed8ad324 // 2012-05-15
mhkfile "maphacks/iittc/1A.DM13.mhk"
}
 
 
// Episode 4
mapinfo {
maptitle "CTF 1"
//author "Zykov Eddy"
mapfile "1A.FLAGT.MAP"
mapmd4 2150fd43ccbf3980d1c8deada66db18a // 2012-05-15
mhkfile "maphacks/iittc/1A.FLAGT.mhk"
}
mapinfo {
maptitle "CTF 2"
//author "Zykov Eddy"
mapfile "1A.FLAG2.MAP"
mapmd4 3fb0c8148091513785a75ccc41785441 // 2012-05-15
mhkfile "maphacks/iittc/1A.FLAG2.mhk"
}
mapinfo {
maptitle "CTF 3"
//author "Zykov Eddy"
mapfile "1A.FLAG3.MAP"
mapmd4 73640b39238f16f8056033e0b8668256 // 2012-05-15
mhkfile "maphacks/iittc/1A.FLAG3.mhk"
}
mapinfo {
maptitle "CTF 4"
//author "Zykov Eddy"
mapfile "1A.FLAG4.MAP"
mapmd4 257fec66f922057a876191a168a40676 // 2012-05-15
mhkfile "maphacks/iittc/1A.FLAG4.mhk"
}
mapinfo {
maptitle "DM Bot Match"
//author "Zykov Eddy"
mapfile "1A.BOTAR.MAP"
mapmd4 68cf777ea3db3da21e64310f5b4a52cc // 2012-05-15
mhkfile "maphacks/iittc/1A.BOTAR.mhk"
}
mapinfo {
maptitle "DM Bot Match2"
//author "Zykov Eddy"
mapfile "1A.BOTA2.MAP"
mapmd4 542e801664d20ce50a393ee28d90baac // 2012-05-15
mhkfile "maphacks/iittc/1A.BOTA2.mhk"
}
mapinfo {
maptitle "DM Bot Match3"
//author "Zykov Eddy"
mapfile "1A.BOTA3.MAP"
mapmd4 7619d3c5546c854818ee33b77446d2ce // 2012-05-15
mhkfile "maphacks/iittc/1A.BOTA3.mhk"
}
mapinfo {
maptitle "DM Bot Match4"
//author "Zykov Eddy"
mapfile "1A.BOTA4.MAP"
mapmd4 da79da4ed64d1db8f915e4e031042186 // 2012-05-15
mhkfile "maphacks/iittc/1A.BOTA4.mhk"
}
*/
/maphacks/zykov/iittc/1A.MEDIE.mhk
0,0 → 1,28
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.MEDIE.MAP - IITTC : "Medieval Era" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : b4ecb0a8190c26d1e4087cce534c67ae
// Curr. HRP: r5.2.481
 
 
sprite 8 angoff 1024 // tile0054 shield
sprite 1377 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 1384 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 1335 angoff 512 // tile0052 sixpack
sprite 1331 angoff -512 // tile0049 shotgunammo
sprite 1215 angoff -512 // tile0060 accesscard blue
sprite 1383 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 1340 angoff -512 // tile0049 shotgunammo
sprite 1345 angoff 1024 // tile0045 growammo IITTC blackpistol ammo
sprite 1342 angoff 512 // tile0051 cola
sprite 758 angoff 256 // tile0060 accesscard red
sprite 970 angoff 1024 // tile0956 bottle3
sprite 973 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 1333 angoff 1024 // tile0022 chaingunsprite
sprite 1334 angoff 512 // tile0051 cola
sprite 1367 angoff 512 // tile0027 tripbombsprite
sprite 1368 angoff 512 // tile0027 tripbombsprite
sprite 1369 angoff 512 // tile0027 tripbombsprite
sprite 1375 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 1382 roll 144 // tile0022 chaingunsprite (multiplayer)
/maphacks/zykov/iittc/1A.CITY.mhk
0,0 → 1,36
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.CITY.MAP - IITTC : "Fallen City" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 6fdf9520b45848e310be282587d83a24
// Curr. HRP: r5.2.478
 
 
sprite 508 mdzoff 500000 // tile0028 shotgunsprite
sprite 508 roll -1 // tile0028 shotgunsprite
sprite 1059 angoff 256 // tile0052 sixpack
sprite 1058 angoff 512 // tile0052 sixpack
sprite 561 angoff 1024 // tile0047 hbombammo
sprite 428 angoff 128 // tile0955 bottle2
sprite 1060 angoff 512 // tile0051 cola
sprite 559 angoff -512 // tile3670 IITTC bottle
sprite 1104 angoff 1024 // tile3670 IITTC bottle
sprite 1062 angoff 256 // tile0052 sixpack
sprite 734 angoff 1024 // tile1473 IITTC flame cannon
sprite 735 angoff 1024 // tile1478 IITTC hbombammo
sprite 736 angoff -512 // tile1479 IITTC shield
sprite 1069 angoff 1024 // tile0022 chaingunsprite
sprite 1071 angoff -256 // tile0032 growspriteicon IITC blackpistol
sprite 1070 angoff 1024 // tile0049 shotgunammo
sprite 603 mdzoff 100000 // tile0958 (lights)
sprite 603 pitch 1 // tile0958 (lights)
sprite 602 mdzoff 100000 // tile0958 (lights)
sprite 602 pitch 1 // tile0958 (lights)
sprite 1074 angoff 512 // tile0051 cola
sprite 902 angoff 512 // tile1045 donuts
sprite 1073 angoff -512 // tile0041 batteryammo
sprite 1089 angoff 1024 // tile0049 shotgunammo
sprite 1082 angoff 512 // tile0051 cola
sprite 1064 angoff 256 // tile0052 sixpack
sprite 549 angoff 1024 // tile0060 accesscard blue
sprite 1084 angoff 1024 // tile0044 rpgammo
/maphacks/zykov/iittc/1A.HOME.mhk
0,0 → 1,64
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.HOME.MAP - IITTC : "Duke's Home" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 806351340bb66c0de3def908554ab2b0
// Curr. HRP: r5.2.453
 
 
sprite 11 angoff -512 // tile0054 shield
sprite 77 angoff 1024 // tile0060 accesscard blue
sprite 854 mdxoff 20000 // tile1235 (tile1233 money)
sprite 854 pitch -1 // tile1235 (tile1233 money)
sprite 843 mdxoff 20000 // tile1235 (tile1233 money)
sprite 843 pitch -1 // tile1235 (tile1233 money)
sprite 844 mdxoff 20000 // tile1235 (tile1233 money)
sprite 844 pitch -1 // tile1235 (tile1233 money)
sprite 845 mdxoff 20000 // tile1235 (tile1233 money)
sprite 845 pitch -1 // tile1235 (tile1233 money)
sprite 58 angoff 1024 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 595 notmd // tile1266 (tile1261 transporterbeam)
sprite 846 mdxoff 20000 // tile1235 (tile1233 money)
sprite 846 pitch -1 // tile1235 (tile1233 money)
sprite 397 angoff 512 // tile0052 sixpack
sprite 397 mdxoff 5000 // tile0052 sixpack
sprite 397 pitch -1 // tile0052 sixpack
sprite 493 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 494 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 494 mdzoff 500000 // tile0041 batteryammo (multiplayer)
sprite 494 pitch 1 // tile0041 batteryammo (multiplayer)
sprite 842 mdxoff 20000 // tile1235 (tile1233 money)
sprite 842 pitch -1 // tile1235 (tile1233 money)
sprite 847 mdxoff 20000 // tile1235 (tile1233 money)
sprite 847 pitch -1 // tile1235 (tile1233 money)
sprite 848 mdxoff 20000 // tile1235 (tile1233 money)
sprite 848 pitch -1 // tile1235 (tile1233 money)
sprite 849 mdxoff 20000 // tile1235 (tile1233 money)
sprite 849 pitch -1 // tile1235 (tile1233 money)
sprite 850 mdxoff 20000 // tile1235 (tile1233 money)
sprite 850 pitch -1 // tile1235 (tile1233 money)
sprite 852 mdxoff 20000 // tile1235 (tile1233 money)
sprite 852 pitch -1 // tile1235 (tile1233 money)
sprite 412 angoff -256 // tile0052 sixpack
sprite 415 angoff 128 // tile0051 cola
sprite 371 angoff 512 // tile0028 shotgunsprite
sprite 618 notmd // tile4386 (power line)
sprite 509 angoff 512 // tile0026 heavyhbomb
sprite 404 mdxoff 20000 // tile1235 (tile1233 money)
sprite 404 pitch -1 // tile1235 (tile1233 money)
sprite 851 mdxoff 20000 // tile1235 (tile1233 money)
sprite 851 pitch -1 // tile1235 (tile1233 money)
sprite 853 mdxoff 20000 // tile1235 (tile1233 money)
sprite 853 pitch -1 // tile1235 (tile1233 money)
sprite 824 angoff 1024 // tile1479 IITTC shield
sprite 825 angoff 1024 // tile1471 IITTC chaingunsprite
sprite 826 angoff -512 // tile1475 IITTC shotgunsprite
sprite 562 mdzoff 200000 // tile0958 (lights)
sprite 562 pitch 1 // tile0958 (lights)
sprite 399 angoff 256 // tile0051 cola
sprite 877 angoff 512 // tile0041 batteryammo
sprite 403 angoff 1024 // tile0049 shotgunammo
sprite 492 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 495 angoff 512 // tile0042 devistatorammo (multiplayer)
sprite 495 mdzoff 900000 // tile0042 devistatorammo (multiplayer)
sprite 495 pitch -1 // tile0042 devistatorammo (multiplayer)
/maphacks/zykov/killcity.mhk
0,0 → 1,20
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : killcity.map - "Kill City" by Zykov Eddy
// Map Date : 2012-04-02
// mapmd4 : 170b3fcd7ca164ec5997443579ba3093
// Curr. HRP: r5.2.415
 
sprite 102 angoff 512 // tile4495 wetfloor
sprite 840 angoff -256 // tile0051 cola
sprite 385 angoff -256 // tile0028 shotgunsprite
sprite 404 angoff 512 // tile0060 accesscard red
//sprite 834 mdxoff -10000 // tile2360 rotategun
sprite 834 pitch 1 // tile2360 rotategun
sprite 359 angoff 256 // tile0060 accesscard yellow
sprite 839 angoff 256 // tile0051 cola
sprite 842 angoff 1024 // tile0022 chaingunsprite
sprite 467 angoff 1024 // tile0060 accesscard blue
sprite 844 angoff 512 // tile0051 cola
sprite 845 angoff 1024 // tile0049 shotgunammo
/maphacks/zykov/zykov_mhk.def
2,7 → 2,7
// User Maps by Zykov Eddy
//
 
//include maphacks/zykov/iittc/iit_revisited_mhk.def // Infestation in Time
include maphacks/zykov/iittc/iit_revisited_mhk.def // Infestation in Time
include maphacks/zykov/matc/moonbase_accident_mhk.def // Moonbase Accident
 
mapinfo {
13,7 → 13,6
mhkfile "maphacks/zykov/!arcalert.mhk"
}
 
/*
mapinfo {
maptitle "A.dream 2"
//author "Zykov Eddy"
29,7 → 28,7
mapmd4 170b3fcd7ca164ec5997443579ba3093 // 2012-04-02
mhkfile "maphacks/zykov/killcity.mhk"
}
*/
 
mapinfo {
maptitle "The Stairwell (1)"
//author "Zykov Eddy"