Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 508 → Rev 509

/maphacks/zykov/!arcalert.mhk
3,7 → 3,7
// Level : !arcalert.map - "Arctic Alert!" by Zykov Eddy
// Map Date : 2008-11-03
// mapmd4 : f6d44896fd7446aadc8921f49ddce495
// Curr. HRP: r5.2.498
// Curr. HRP: r5.2.509
 
 
sprite 1074 angoff -256 // tile0047 hbombammo
12,20 → 12,30
sprite 512 angoff -640 // tile0491 (arctic alert beer)
sprite 513 angoff -384 // tile0491 (arctic alert beer)
sprite 534 angoff 512 // tile0049 shotgunammo
sprite 536 angoff 512 // tile0026 heavyhbomb
sprite 536 angoff 384 // tile0026 heavyhbomb
sprite 537 angoff 512 // tile0026 heavyhbomb
sprite 596 angoff -768 // tile0026 heavyhbomb
sprite 592 angoff 256 // tile0026 heavyhbomb
sprite 608 angoff 512 // tile0491 (arctic alert beer)
//sprite 448 angoff 0 // tile0060 accesscard red
sprite 499 angoff 128 // tile0028 shotgunsprite
sprite 653 angoff -768 // tile0026 heavyhbomb
sprite 680 angoff 1024 // tile0491 (arctic alert beer)
sprite 652 angoff -768 // tile0026 heavyhbomb
sprite 654 angoff 768 // tile0049 shotgunammo
sprite 830 angoff -256 // tile0049 shotgunammo
sprite 830 roll -160 // tile0049 shotgunammo
sprite 837 angoff -512 // tile0049 shotgunammo
sprite 839 angoff 256 // tile0052 sixpack
sprite 828 angoff -512 // tile0491 (arctic alert beer)
sprite 826 angoff 1024 // tile0041 batteryammo
sprite 845 angoff 1024 // tile0047 hbombammo
sprite 1153 angoff 1024 // tile0049 shotgunammo
sprite 922 angoff 512 // tile0060 accesscard yellow
sprite 1154 angoff 512 // tile0022 chaingunsprite
//sprite ??? angoff 0 // tile0060 accesscard blue
sprite 1355 mdzoff 200000 // tile0041 batteryammo
sprite 1355 roll 1 // tile0041 batteryammo
sprite 1360 angoff -256 // tile0052 sixpack
sprite 1364 angoff 0 // tile0491 (arctic alert beer)
sprite 1363 angoff -256 // tile0491 (arctic alert beer)
33,7 → 43,7
sprite 1358 angoff 1024 // tile0049 shotgunammo
sprite 1357 angoff 1024 // tile0041 batteryammo
sprite 1370 angoff 1024 // tile0026 heavyhbomb
sprite 1249 angoff -512 // tile0496 (arctic alert space suit)
sprite 1249 angoff 512 // tile0496 (arctic alert space suit)
sprite 1359 angoff -512 // tile0049 shotgunammo
sprite 1222 angoff -512 // tile0060 accesscard blue
sprite 1375 angoff -256 // tile0027 tripbombsprite
42,6 → 52,7
sprite 1530 angoff -512 // tile0049 shotgunammo
sprite 1567 angoff 1024 // tile0054 shield
sprite 1566 angoff 1024 // tile0023 rpgsprite
sprite 1565 angoff 1024 // tile0053 firstaid
sprite 1568 angoff -256 // tile0044 rpgammo
sprite 1569 angoff -768 // tile0044 rpgammo
sprite 1570 angoff 768 // tile0044 rpgammo
/maphacks/zykov/A.DREAM2.mhk
3,14 → 3,20
// Level : A.DREAM2.MAP - "A.dream 2" by Zykov Eddy
// Map Date : 2009-01-12
// mapmd4 : cb6816a7259ef73012a623b8fd3944f6
// Curr. HRP: r5.2.484
// Curr. HRP: r5.2.509
 
 
sprite 1265 angoff 640 // tile0060 accesscard yellow
sprite 1266 angoff 128 // tile0021 firstgunsprite (a.dream shotgun)
sprite 1265 mdzoff 500000 // tile0060 accesscard yellow
sprite 1265 roll 1 // tile0060 accesscard yellow
sprite 1266 angoff 192 // tile0021 firstgunsprite (a.dream shotgun)
sprite 1266 mdzoff 700000 // tile0021 firstgunsprite (a.dream shotgun)
sprite 1266 pitch -1 // tile0021 firstgunsprite (a.dream shotgun)
sprite 1267 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 1267 mdzoff 700000 // tile0040 ammo (a.dream shotgun ammo)
sprite 1267 pitch 1 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 mdzoff 900000 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 mdzoff 700000 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 pitch -1 // tile0040 ammo (a.dream shotgun ammo)
sprite 1287 angoff 640 // tile0040 ammo (a.dream shotgun ammo)
sprite 1288 angoff 384 // tile0051 cola
61,6 → 67,9
sprite 590 pitch -1 // tile0979 hanglight
sprite 660 notmd // tile4386 (power line)
sprite 1292 angoff -640 // tile0040 ammo (a.dream shotgun ammo)
sprite 1293 angoff 1024 // tile0051 cola
sprite 1293 mdzoff 500000 // tile0051 cola
sprite 1293 roll -1 // tile0051 cola
sprite 1283 angoff 512 // tile0051 cola
sprite 1283 mdzoff 500000 // tile0051 cola
sprite 1283 pitch -1 // tile0051 cola
67,8 → 76,8
sprite 1284 angoff 512 // tile0051 cola
sprite 1284 mdzoff 500000 // tile0051 cola
sprite 1284 pitch -1 // tile0051 cola
sprite 1294 angoff 192 // tile0040 ammo (a.dream shotgun ammo)
sprite 1294 pitch 128 // tile0040 ammo (a.dream shotgun ammo)
sprite 1294 angoff -320 // tile0040 ammo (a.dream shotgun ammo)
sprite 1294 roll -128 // tile0040 ammo (a.dream shotgun ammo)
sprite 1295 angoff 192 // tile0051 cola
sprite 1286 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 1285 angoff 512 // tile0051 cola
77,6 → 86,8
sprite 669 angoff -512 // tile0060 accesscard blue
sprite 1129 angoff -128 // tile0060 accesscard red
sprite 1303 angoff 256 // tile0040 ammo (a.dream shotgun ammo)
sprite 172 angoff 512 // tile4370 desklamp
sprite 74 angoff -640 // tile4438 coffeemug
sprite 145 notmd // tile0164 dipswitch2
sprite 1305 angoff 1024 // tile0040 ammo (a.dream shotgun ammo)
sprite 1011 angoff 768 // tile1160 bottle13 (Jack Daniels)
84,6 → 95,12
sprite 1316 mdzoff 2700000 // tile0040 ammo (a.dream shotgun ammo)
sprite 1316 mdxoff -215000 // tile0040 ammo (a.dream shotgun ammo)
sprite 1316 pitch -1 // tile0040 ammo (a.dream shotgun ammo)
sprite 1314 angoff 1024 // tile0051 cola
sprite 1315 angoff 1024 // tile0051 cola
sprite 1313 angoff -768 // tile0040 ammo (a.dream shotgun ammo)
sprite 1313 mdzoff 100000 // tile0040 ammo (a.dream shotgun ammo)
sprite 1313 pitch 1 // tile0040 ammo (a.dream shotgun ammo)
sprite 1313 roll 1 // tile0040 ammo (a.dream shotgun ammo)
sprite 365 angoff 384 // tile0956 bottle3
sprite 1101 angoff -256 // tile0956 bottle3
sprite 1094 angoff -512 // tile0026 heavyhbomb
99,8 → 116,10
sprite 2138 roll 1 // tile0040 ammo (a.dream shotgun ammo)
sprite 2139 mdzoff 500000 // tile0051 cola
sprite 2139 pitch -1 // tile0051 cola
//sprite 2136 angoff -256 // tile0059 heatsensor (a.dream flashlight)
sprite 2272 angoff -256 // tile0051 cola
sprite 2270 angoff 512 // tile0051 cola
//sprite 2188 angoff 768 // tile0059 heatsensor (a.dream flashlight)
sprite 2271 angoff 512 // tile0051 cola
sprite 2219 nomdanim // tile2125 (tile2120 lizman)
sprite 2219 mdxoff 5000 // tile2125 (tile2120 lizman)
/maphacks/zykov/killcity.mhk
1,17 → 1,17
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : killcity.map - "Kill City" by Zykov Eddy
// Map Date : 2012-04-02
// mapmd4 : 170b3fcd7ca164ec5997443579ba3093
// Curr. HRP: r5.2.415
// Curr. HRP: r5.2.509
 
 
sprite 102 angoff 512 // tile4495 wetfloor
sprite 840 angoff -256 // tile0051 cola
sprite 385 angoff -256 // tile0028 shotgunsprite
sprite 404 angoff 512 // tile0060 accesscard red
//sprite 834 mdxoff -10000 // tile2360 rotategun
sprite 834 pitch 1 // tile2360 rotategun
//sprite 834 pitch 1 // tile2360 rotategun
sprite 359 angoff 256 // tile0060 accesscard yellow
sprite 839 angoff 256 // tile0051 cola
sprite 842 angoff 1024 // tile0022 chaingunsprite