Subversion Repositories duke3d_hrp

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Regard whitespace Rev 643 → Rev 644

/maphacks/zykov/DUKECRFT.mhk
0,0 → 1,105
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Duke Craft
// Filename : DUKECRFT.MAP
// Author : Zykov Eddy
// mapmd4 : 544e5b2a58f69b7328338f2760fdf7a7 // 2014-08-05 (GRP)
 
// Curr. HRP: r5.3.644
 
/*
I don't answer questions why I made this ...
*/
 
sprite 1080 angoff -512 // tile0021 firstgunsprite
sprite 1753 notmd // tile0132 slotdoor
sprite 2699 angoff 512 // tile0040 ammo
sprite 2700 angoff 512 // tile0051 cola
sprite 2664 angoff -512 // tile0028 shotgunsprite
sprite 2676 angoff -512 // tile0022 chaingunsprite
sprite 2676 mdzoff 900000 // tile0022 chaingunsprite
sprite 2676 pitch -1 // tile0022 chaingunsprite
sprite 767 notmd // tile0132 slotdoor
sprite 2698 angoff 1024 // tile0049 shotgunammo
sprite 2697 angoff 1024 // tile0051 cola
sprite 2690 angoff 1024 // tile0049 shotgunammo
sprite 2696 angoff 1024 // tile0051 cola
sprite 739 notmd // tile0132 slotdoor
sprite 2693 angoff 1024 // tile0040 ammo
sprite 2692 angoff 1024 // tile0052 sixpack
sprite 896 notmd // tile0132 slotdoor
sprite 2694 angoff 1024 // tile0040 ammo
sprite 2695 angoff 1024 // tile0052 sixpack
sprite 772 notmd // tile0132 slotdoor
sprite 2716 angoff 1024 // tile0051 cola
sprite 720 notmd // tile1111 handswitch
sprite 778 notmd // tile1111 handswitch
sprite 796 notmd // tile1122 pullswitch
sprite 2717 angoff 512 // tile0051 cola
sprite 831 notmd // tile1122 pullswitch
sprite 2674 angoff 1024 // tile0049 shotgunammo
sprite 2675 angoff 1024 // tile0040 ammo
sprite 815 notmd // tile1111 handswitch
sprite 2719 angoff -512 // tile0049 shotgunammo
sprite 2720 angoff 1024 // tile0026 heavyhbomb
sprite 2665 angoff 1024 // tile0022 chaingunsprite
sprite 2721 angoff -768 // tile0055 steroids
sprite 2728 angoff 1024 // tile0051 cola
sprite 2724 angoff 512 // tile0040 ammo
sprite 2725 angoff 1024 // tile0051 cola
sprite 2666 angoff 512 // tile0028 shotgunsprite
sprite 2684 angoff 1024 // tile0054 shield
sprite 2672 angoff 1024 // tile0025 shrinkersprite
sprite 2672 mdzoff 700000 // tile0025 shrinkersprite
sprite 2672 roll 1 // tile0025 shrinkersprite
sprite 2727 mdzoff 300000 // tile0041 batteryammo
sprite 2727 roll 1 // tile0041 batteryammo
sprite 14 angoff 512 // tile0060 accesscard blue
sprite 1127 notmd // tile0130 accessswitch blue
sprite 1083 notmd // tile0132 slotdoor
sprite 1813 notmd // tile0132 slotdoor
sprite 2729 angoff -512 // tile0051 cola
sprite 2730 angoff 1024 // tile0049 shotgunammo
sprite 1826 notmd // tile0132 slotdoor
sprite 2731 angoff 512 // tile0054 shield
sprite 1923 notmd // tile0132 slotdoor
sprite 2667 angoff 1024 // tile0047 hbombammo
sprite 1932 notmd // tile0132 slotdoor
sprite 1948 notmd // tile0132 slotdoor
sprite 2741 angoff -512 // tile0051 cola
sprite 2732 angoff 512 // tile0051 cola
sprite 2742 angoff 512 // tile0041 batteryammo
sprite 2668 angoff -512 // tile0023 rpgsprite
sprite 1744 notmd // tile0132 slotdoor
sprite 2682 angoff -512 // tile0037 freezeammo
sprite 2683 angoff 1024 // tile0037 freezeammo
sprite 2683 mdzoff 900000 // tile0037 freezeammo
sprite 2683 pitch -1 // tile0037 freezeammo
sprite 2671 angoff 1024 // tile0024 freezesprite
sprite 2671 mdzoff 150000 // tile0024 freezesprite
sprite 2671 roll 1 // tile0024 freezesprite
sprite 2733 angoff -512 // tile0053 firstaid
sprite 1750 notmd // tile0132 slotdoor
sprite 738 notmd // tile0132 slotdoor
sprite 1798 angoff 1024 // tile0009 respawn [accesscard blue]
sprite 2111 notmd // tile0130 accessswitch blue
sprite 2739 angoff 512 // tile0051 cola
sprite 2738 angoff 1024 // tile0051 cola
sprite 2670 angoff -512 // tile0047 hbombammo
sprite 2737 angoff -512 // tile0026 heavyhbomb
sprite 2678 angoff -512 // tile0045 growammo
sprite 2677 angoff 1024 // tile0045 growammo
sprite 2735 angoff -512 // tile0041 batteryammo
sprite 2734 angoff 512 // tile0052 sixpack
sprite 2679 angoff 1024 // tile0025 shrinkersprite
sprite 2529 angoff -768 // tile2254 (tile2250 jibs2 (eye))
sprite 2184 angoff 1024 // tile0060 accesscard red
sprite 1131 notmd // tile0130 accessswitch red
sprite 2744 angoff -512 // tile0051 cola
sprite 2709 angoff 512 // tile0051 cola
sprite 2711 angoff 1024 // tile0047 hbombammo
sprite 2708 angoff -512 // tile0051 cola
sprite 2707 angoff -512 // tile0051 cola
sprite 2706 angoff 512 // tile0051 cola
sprite 2745 angoff 1024 // tile0041 batteryammo
sprite 2508 notmd // tile0142 nukebutton
/maphacks/zykov/zykov_mhk.def
30,6 → 30,14
}
 
mapinfo {
maptitle "Duke Craft"
mapfile "DUKECRFT.MAP"
//author "Zykov Eddy"
mapmd4 544e5b2a58f69b7328338f2760fdf7a7 // 2014-08-05 (GRP)
mhkfile "maphacks/zykov/DUKECRFT.mhk"
}
 
mapinfo {
maptitle "Kill City"
mapfile "killcity.map"
//author "Zykov Eddy"