Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 644 → Rev 645

/maphacks/zykov/DUKECRFT.mhk
5,6 → 5,9
// Author : Zykov Eddy
// mapmd4 : 544e5b2a58f69b7328338f2760fdf7a7 // 2014-08-05 (GRP)
 
 
// <-> dukecraft.mhk
 
// Curr. HRP: r5.3.644
 
/*
11,6 → 14,7
I don't answer questions why I made this ...
*/
 
// 14-1932 / / 1948 / / 2111-2745
sprite 1080 angoff -512 // tile0021 firstgunsprite
sprite 1753 notmd // tile0132 slotdoor
sprite 2699 angoff 512 // tile0040 ammo
/maphacks/zykov/dukecraft.mhk
0,0 → 1,109
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Duke Craft
// Filename : dukecraft.map
// Author : Zykov Eddy
// mapmd4 : b9a11521ba8ea8dc62cc60f2b9cdd20c // 2014-08-08 (Megaton Workshop)
// mapmd4 : b9fd19d5aee868616d7bec24e5806821 // 2014-08-20 (Megaton Workshop)
 
// <-> DUKECRFT.mhk
 
// Curr. HRP: r5.3.644
 
/*
I don't answer questions why I made this ...
*/
 
// 14-1932 / / 1945 / / 2105-2739
sprite 1080 angoff -512 // tile0021 firstgunsprite
sprite 1753 notmd // tile0132 slotdoor
sprite 2693 angoff 512 // tile0040 ammo
sprite 2694 angoff 512 // tile0051 cola
sprite 2658 angoff -512 // tile0028 shotgunsprite
sprite 2670 angoff -512 // tile0022 chaingunsprite
sprite 2670 mdzoff 900000 // tile0022 chaingunsprite
sprite 2670 pitch -1 // tile0022 chaingunsprite
sprite 767 notmd // tile0132 slotdoor
sprite 2692 angoff 1024 // tile0049 shotgunammo
sprite 2691 angoff 1024 // tile0051 cola
sprite 2684 angoff 1024 // tile0049 shotgunammo
sprite 2690 angoff 1024 // tile0051 cola
sprite 739 notmd // tile0132 slotdoor
sprite 2687 angoff 1024 // tile0040 ammo
sprite 2686 angoff 1024 // tile0052 sixpack
sprite 896 notmd // tile0132 slotdoor
sprite 2688 angoff 1024 // tile0040 ammo
sprite 2689 angoff 1024 // tile0052 sixpack
sprite 772 notmd // tile0132 slotdoor
sprite 2710 angoff 1024 // tile0051 cola
sprite 720 notmd // tile1111 handswitch
sprite 778 notmd // tile1111 handswitch
sprite 796 notmd // tile1122 pullswitch
sprite 2711 angoff 512 // tile0051 cola
sprite 831 notmd // tile1122 pullswitch
sprite 2668 angoff 1024 // tile0049 shotgunammo
sprite 2669 angoff 1024 // tile0040 ammo
sprite 815 notmd // tile1111 handswitch
sprite 2713 angoff -512 // tile0049 shotgunammo
sprite 2714 angoff 1024 // tile0026 heavyhbomb
sprite 2659 angoff 1024 // tile0022 chaingunsprite
sprite 2715 angoff -768 // tile0055 steroids
sprite 2722 angoff 1024 // tile0051 cola
sprite 2718 angoff 512 // tile0040 ammo
sprite 2719 angoff 1024 // tile0051 cola
sprite 2660 angoff 512 // tile0028 shotgunsprite
sprite 2678 angoff 1024 // tile0054 shield
sprite 2666 angoff 1024 // tile0025 shrinkersprite
sprite 2666 mdzoff 700000 // tile0025 shrinkersprite
sprite 2666 roll 1 // tile0025 shrinkersprite
sprite 2721 mdzoff 300000 // tile0041 batteryammo
sprite 2721 roll 1 // tile0041 batteryammo
sprite 14 angoff 512 // tile0060 accesscard blue
sprite 1127 notmd // tile0130 accessswitch blue
sprite 1083 notmd // tile0132 slotdoor
sprite 1813 notmd // tile0132 slotdoor
sprite 2723 angoff -512 // tile0051 cola
sprite 2724 angoff 1024 // tile0049 shotgunammo
sprite 1826 notmd // tile0132 slotdoor
sprite 2725 angoff 512 // tile0054 shield
sprite 1923 notmd // tile0132 slotdoor
sprite 2661 angoff 1024 // tile0047 hbombammo
sprite 1932 notmd // tile0132 slotdoor
sprite 1945 notmd // tile0132 slotdoor
sprite 2735 angoff -512 // tile0051 cola
sprite 2726 angoff 512 // tile0051 cola
sprite 2736 angoff 512 // tile0041 batteryammo
sprite 2662 angoff -512 // tile0023 rpgsprite
sprite 1744 notmd // tile0132 slotdoor
sprite 2676 angoff -512 // tile0037 freezeammo
sprite 2677 angoff 1024 // tile0037 freezeammo
sprite 2677 mdzoff 900000 // tile0037 freezeammo
sprite 2677 pitch -1 // tile0037 freezeammo
sprite 2665 angoff 1024 // tile0024 freezesprite
sprite 2665 mdzoff 150000 // tile0024 freezesprite
sprite 2665 roll 1 // tile0024 freezesprite
sprite 2727 angoff -512 // tile0053 firstaid
sprite 1750 notmd // tile0132 slotdoor
sprite 738 notmd // tile0132 slotdoor
sprite 1798 angoff 1024 // tile0009 respawn [accesscard blue]
sprite 2105 notmd // tile0130 accessswitch blue
sprite 2733 angoff 512 // tile0051 cola
sprite 2732 angoff 1024 // tile0051 cola
sprite 2664 angoff -512 // tile0047 hbombammo
sprite 2731 angoff -512 // tile0026 heavyhbomb
sprite 2672 angoff -512 // tile0045 growammo
sprite 2671 angoff 1024 // tile0045 growammo
sprite 2729 angoff -512 // tile0041 batteryammo
sprite 2728 angoff 512 // tile0052 sixpack
sprite 2673 angoff 1024 // tile0025 shrinkersprite
sprite 2523 angoff -768 // tile2254 (tile2250 jibs2 (eye))
sprite 2178 angoff 1024 // tile0060 accesscard red
sprite 1131 notmd // tile0130 accessswitch red
sprite 2738 angoff -512 // tile0051 cola
sprite 2703 angoff 512 // tile0051 cola
sprite 2705 angoff 1024 // tile0047 hbombammo
sprite 2702 angoff -512 // tile0051 cola
sprite 2701 angoff -512 // tile0051 cola
sprite 2700 angoff 512 // tile0051 cola
sprite 2739 angoff 1024 // tile0041 batteryammo
sprite 2502 notmd // tile0142 nukebutton
/maphacks/zykov/zykov_mhk.def
36,6 → 36,14
mapmd4 544e5b2a58f69b7328338f2760fdf7a7 // 2014-08-05 (GRP)
mhkfile "maphacks/zykov/DUKECRFT.mhk"
}
mapinfo {
maptitle "Duke Craft"
mapfile "dukecraft.map"
//author "Zykov Eddy"
mapmd4 b9a11521ba8ea8dc62cc60f2b9cdd20c // 2014-08-07 (Megaton Workshop)
mapmd4 b9fd19d5aee868616d7bec24e5806821 // 2014-08-20 (Megaton Workshop)
mhkfile "maphacks/zykov/dukecraft.mhk"
}
 
mapinfo {
maptitle "Kill City"