Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/zykov/adream/A.DR1.mhk
70,7 → 70,7
 
 
sprite 1446 angoff -512 // tile0051 cola
sprite 2387 angoff 512 // tile0060 accesscard blue
sprite 2387 angoff 512 // tile0060 accesscard [blue]
 
sprite 1519 pitch 1 // tile0041 batteryammo
sprite 1519 roll -1 // tile0041 batteryammo
250,7 → 250,7
sprite 1494 angoff 512 // tile0024 freezesprite
sprite 1495 angoff 512 // tile0037 freezeammo
sprite 1474 angoff -256 // tile0051 cola
sprite 1263 angoff 512 // tile0060 accesscard blue
sprite 1263 angoff 512 // tile0060 accesscard [blue]
sprite 1480 angoff 1024 // tile0047 hbombammo
sprite 817 pitch -1 // tile0556 chair1
sprite 817 mdzoff 100000 // tile0556 chair1
306,7 → 306,7
sprite 1225 roll 1 // tile0047 hbombammo
sprite 1225 mdzoff 300000 // tile0047 hbombammo
sprite 1481 angoff -512 // tile0025 shrinkersprite
sprite 869 angoff 512 // tile0060 accesscard red
sprite 869 angoff 512 // tile0060 accesscard [red]
sprite 1760 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1760 roll 5 // tile0574 (tile0670 (faucet))
sprite 1760 mdzoff 50000 // tile0574 (tile0670 (faucet))
323,7 → 323,7
sprite 2546 pitch -4 // tile0574 (tile0670 (faucet))
sprite 2546 roll 4 // tile0574 (tile0670 (faucet))
sprite 2546 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 2848 angoff 512 // tile0060 accesscard blue
sprite 2848 angoff 512 // tile0060 accesscard [blue]
sprite 1496 angoff 256 // tile0037 freezeammo
 
 
458,7 → 458,7
sprite 1001 mdzoff 100000 // tile0574 (tile0670 (faucet))
 
sprite 1228 angoff -512 // tile0053 firstaid
sprite 1005 angoff 1024 // tile0060 accesscard yellow
sprite 1005 angoff 1024 // tile0060 accesscard [yellow]
 
 
 
/maphacks/zykov/adream/A.DR2.mhk
9,9 → 9,9
 
// Curr. HRP: r5.4.722
 
sprite 930 angoff 512 // tile0060 accesscard yellow
sprite 930 pitch 1 // tile0060 accesscard yellow
sprite 930 mdzoff 500000 // tile0060 accesscard yellow
sprite 930 angoff 512 // tile0060 accesscard [yellow]
sprite 930 pitch 1 // tile0060 accesscard [yellow]
sprite 930 mdzoff 500000 // tile0060 accesscard [yellow]
 
 
 
90,9 → 90,9
 
sprite 501 angoff 640 // tile4419 (openbomb)
sprite 500 angoff 128 // tile0026 heavyhbomb
sprite 520 angoff -512 // tile0060 accesscard blue
sprite 520 angoff -512 // tile0060 accesscard [blue]
sprite 1 angoff 1024 // tile4369 (emergency light)
sprite 840 angoff -128 // tile0060 accesscard red
sprite 840 angoff -128 // tile0060 accesscard [red]
 
sprite 160 angoff 512 // tile4370 desklamp
sprite 69 angoff -640 // tile4438 coffeemug
128,7 → 128,7
 
 
 
sprite 2576 angoff 256 // tile0060 accesscard red
sprite 2576 angoff 256 // tile0060 accesscard [red]
 
 
 
151,7 → 151,7
sprite 1532 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1535 roll 6 // tile0574 (tile0670 (faucet))
sprite 1535 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 2587 angoff 896 // tile0060 accesscard blue
sprite 2587 angoff 896 // tile0060 accesscard [blue]
sprite 934 angoff 1024 // tile0051 cola
sprite 3063 angoff -768 // tile0956 bottle3
sprite 2150 pitch 1 // tile4367 hatrack
/maphacks/zykov/adream/A.DR3.mhk
13,7 → 13,7
sprite 555 angoff 1024 // tile0955 bottle2
sprite 555 pitch 1 // tile0955 bottle2
sprite 555 mdxoff 2000 // tile0955 bottle2
sprite 637 angoff 0 // tile0060 accesscard blue
sprite 637 angoff 0 // tile0060 accesscard [blue]
sprite 633 notmd // tile0164 dipswitch2
sprite 640 notmd // tile0164 dipswitch2
sprite 642 notmd // tile0164 dipswitch2
/maphacks/zykov/adream/A.DREAM2.mhk
9,9 → 9,9
 
// Curr. HRP: r5.4.722
 
sprite 1265 angoff 640 // tile0060 accesscard yellow
sprite 1265 roll 1 // tile0060 accesscard yellow
sprite 1265 mdzoff 500000 // tile0060 accesscard yellow
sprite 1265 angoff 640 // tile0060 accesscard [yellow]
sprite 1265 roll 1 // tile0060 accesscard [yellow]
sprite 1265 mdzoff 500000 // tile0060 accesscard [yellow]
sprite 1266 angoff 192 // tile0021 firstgunsprite [a.dream shotgun]
sprite 1266 pitch -1 // tile0021 firstgunsprite [a.dream shotgun]
sprite 1266 mdzoff 700000 // tile0021 firstgunsprite [a.dream shotgun]
90,9 → 90,9
sprite 1285 angoff 512 // tile0051 cola
sprite 645 angoff 640 // tile4419 (openbomb)
sprite 644 angoff 128 // tile0026 heavyhbomb
sprite 669 angoff -512 // tile0060 accesscard blue
sprite 669 angoff -512 // tile0060 accesscard [blue]
sprite 1 angoff 1024 // tile4369 (emergency light)
sprite 1129 angoff -128 // tile0060 accesscard red
sprite 1129 angoff -128 // tile0060 accesscard [red]
sprite 1303 angoff 256 // tile0040 ammo [a.dream shotgun ammo]
sprite 172 angoff 512 // tile4370 desklamp
sprite 74 angoff -640 // tile4438 coffeemug
123,12 → 123,12
sprite 1957 angoff 256 // tile1232 canwithsomething
sprite 1977 angoff -384 // tile0051 cola
sprite 1982 angoff -640 // tile0040 ammo [a.dream shotgun ammo]
sprite 1918 angoff -512 // tile0060 accesscard blue
sprite 1918 angoff -512 // tile0060 accesscard [blue]
sprite 2265 angoff 512 // tile0051 cola
sprite 2053 angoff 1024 // tile0040 ammo [a.dream shotgun ammo]
sprite 2053 roll -1 // tile0040 ammo [a.dream shotgun ammo]
sprite 2053 mdzoff 500000 // tile0040 ammo [a.dream shotgun ammo]
sprite 2114 angoff 512 // tile0060 accesscard red
sprite 2114 angoff 512 // tile0060 accesscard [red]
sprite 2138 roll 1 // tile0040 ammo [a.dream shotgun ammo]
sprite 2138 mdzoff 300000 // tile0040 ammo [a.dream shotgun ammo]
sprite 2139 pitch -1 // tile0051 cola
/maphacks/zykov/adream/A.dream-2008-02-06.mhk
70,7 → 70,7
sprite 1647 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 1647 mdzoff 500000 // tile0029 devistatorsprite (multiplayer)
sprite 1505 angoff -512 // tile0051 cola
sprite 2771 angoff 512 // tile0060 accesscard blue
sprite 2771 angoff 512 // tile0060 accesscard [blue]
sprite 1676 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 1579 pitch 1 // tile0041 batteryammo
sprite 1579 roll -1 // tile0041 batteryammo
250,7 → 250,7
sprite 1554 angoff 512 // tile0024 freezesprite
sprite 1555 angoff 512 // tile0037 freezeammo
sprite 1533 angoff -256 // tile0051 cola
sprite 1283 angoff 512 // tile0060 accesscard blue
sprite 1283 angoff 512 // tile0060 accesscard [blue]
sprite 1539 angoff 1024 // tile0047 hbombammo
sprite 822 pitch -1 // tile0556 chair1
sprite 822 mdzoff 100000 // tile0556 chair1
306,7 → 306,7
sprite 1245 roll 1 // tile0047 hbombammo
sprite 1245 mdzoff 300000 // tile0047 hbombammo
sprite 1540 angoff -512 // tile0025 shrinkersprite
sprite 874 angoff 512 // tile0060 accesscard red
sprite 874 angoff 512 // tile0060 accesscard [red]
sprite 1980 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1980 roll 5 // tile0574 (tile0670 (faucet))
sprite 1980 mdzoff 50000 // tile0574 (tile0670 (faucet))
323,7 → 323,7
sprite 2944 pitch -4 // tile0574 (tile0670 (faucet))
sprite 2944 roll 4 // tile0574 (tile0670 (faucet))
sprite 2944 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 2955 angoff 512 // tile0060 accesscard blue
sprite 2955 angoff 512 // tile0060 accesscard [blue]
sprite 1556 angoff 256 // tile0037 freezeammo
 
 
458,7 → 458,7
sprite 1012 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3231 angoff 512 // tile0025 shrinkersprite (multiplayer)
sprite 1248 angoff -512 // tile0053 firstaid
sprite 1016 angoff 1024 // tile0060 accesscard yellow
sprite 1016 angoff 1024 // tile0060 accesscard [yellow]
 
 
 
/maphacks/zykov/adream/A.dream-2008-06-30.mhk
70,7 → 70,7
sprite 1647 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 1647 mdzoff 500000 // tile0029 devistatorsprite (multiplayer)
sprite 1505 angoff -512 // tile0051 cola
sprite 2767 angoff 512 // tile0060 accesscard blue
sprite 2767 angoff 512 // tile0060 accesscard [blue]
sprite 1676 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 1579 pitch 1 // tile0041 batteryammo
sprite 1579 roll -1 // tile0041 batteryammo
250,7 → 250,7
sprite 1554 angoff 512 // tile0024 freezesprite
sprite 1555 angoff 512 // tile0037 freezeammo
sprite 1533 angoff -256 // tile0051 cola
sprite 1283 angoff 512 // tile0060 accesscard blue
sprite 1283 angoff 512 // tile0060 accesscard [blue]
sprite 1539 angoff 1024 // tile0047 hbombammo
sprite 822 pitch -1 // tile0556 chair1
sprite 822 mdzoff 100000 // tile0556 chair1
306,7 → 306,7
sprite 1245 roll 1 // tile0047 hbombammo
sprite 1245 mdzoff 300000 // tile0047 hbombammo
sprite 1540 angoff -512 // tile0025 shrinkersprite
sprite 874 angoff 512 // tile0060 accesscard red
sprite 874 angoff 512 // tile0060 accesscard [red]
sprite 1976 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1976 roll 5 // tile0574 (tile0670 (faucet))
sprite 1976 mdzoff 50000 // tile0574 (tile0670 (faucet))
323,7 → 323,7
sprite 2940 pitch -4 // tile0574 (tile0670 (faucet))
sprite 2940 roll 4 // tile0574 (tile0670 (faucet))
sprite 2940 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 2951 angoff 512 // tile0060 accesscard blue
sprite 2951 angoff 512 // tile0060 accesscard [blue]
sprite 1556 angoff 256 // tile0037 freezeammo
 
 
458,7 → 458,7
sprite 1012 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3226 angoff 512 // tile0025 shrinkersprite (multiplayer)
sprite 1248 angoff -512 // tile0053 firstaid
sprite 1016 angoff 1024 // tile0060 accesscard yellow
sprite 1016 angoff 1024 // tile0060 accesscard [yellow]
 
 
 
/maphacks/zykov/adream/dream-megaton.mhk
70,7 → 70,7
sprite 1627 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 1627 mdzoff 500000 // tile0029 devistatorsprite (multiplayer)
sprite 1490 angoff -512 // tile0051 cola
sprite 2638 angoff 512 // tile0060 accesscard blue
sprite 2638 angoff 512 // tile0060 accesscard [blue]
sprite 1653 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 1563 pitch 1 // tile0041 batteryammo
sprite 1563 roll -1 // tile0041 batteryammo
250,7 → 250,7
sprite 1538 angoff 512 // tile0024 freezesprite
sprite 1539 angoff 512 // tile0037 freezeammo
sprite 1517 angoff -256 // tile0051 cola
sprite 1273 angoff 512 // tile0060 accesscard blue
sprite 1273 angoff 512 // tile0060 accesscard [blue]
sprite 1523 angoff 1024 // tile0047 hbombammo
sprite 821 pitch -1 // tile0556 chair1
sprite 821 mdzoff 100000 // tile0556 chair1
306,7 → 306,7
sprite 1235 roll 1 // tile0047 hbombammo
sprite 1235 mdzoff 300000 // tile0047 hbombammo
sprite 1524 angoff -512 // tile0025 shrinkersprite
sprite 873 angoff 512 // tile0060 accesscard red
sprite 873 angoff 512 // tile0060 accesscard [red]
sprite 1952 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1952 roll 5 // tile0574 (tile0670 (faucet))
sprite 1952 mdzoff 50000 // tile0574 (tile0670 (faucet))
323,7 → 323,7
sprite 2811 pitch -4 // tile0574 (tile0670 (faucet))
sprite 2811 roll 4 // tile0574 (tile0670 (faucet))
sprite 2811 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 2822 angoff 512 // tile0060 accesscard blue
sprite 2822 angoff 512 // tile0060 accesscard [blue]
sprite 1540 angoff 256 // tile0037 freezeammo
 
 
458,7 → 458,7
sprite 1011 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3097 angoff 512 // tile0025 shrinkersprite (multiplayer)
sprite 1238 angoff -512 // tile0053 firstaid
sprite 1015 angoff 1024 // tile0060 accesscard yellow
sprite 1015 angoff 1024 // tile0060 accesscard [yellow]