Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 509 → Rev 510

/maphacks/zykov/iittc/1A.ARCAD.mhk
1,15 → 1,22
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.ARCAD.MAP - IITTC : "Sonic Nukem" by Zykov Eddy
// Level : 1A.ARCAD.MAP - IITTC v1.5 : "Sonic Nukem" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 89084e909eb23fbfecd8d9cc95b4fdec
// Curr. HRP: r5.2.481
// Curr. HRP: r5.2.510
 
 
sprite 268 angoff -512 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 278 angoff 256 // tile0052 sixpack (multiplayer)
sprite 269 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 262 angoff 256 // tile0029 devistatorsprite (multiplayer)
sprite 279 angoff -256 // tile0052 sixpack (multiplayer)
sprite 263 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 274 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 282 angoff 512 // tile0052 sixpack (multiplayer)
sprite 270 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 270 roll 256 // tile0022 chaingunsprite (multiplayer)
sprite 266 angoff 256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 265 pitch 256 // tile0023 rpgsprite (multiplayer)
sprite 275 angoff 0 // tile0023 rpgsprite (multiplayer)
sprite 266 angoff -256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 265 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 265 roll 256 // tile0023 rpgsprite (multiplayer)