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Regard whitespace Rev 509 → Rev 510

/maphacks/zykov/iittc/1A.DM10.mhk
0,0 → 1,34
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.DM10.MAP - IITTC v1.5 : "The Death Alive" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : f27bf862d3e0f79fad1b98f892c8cad4
// Curr. HRP: r5.2.510
 
 
sprite 70 angoff -704 // tile0025 shrinkersprite IITTC grenade launcher
sprite 71 angoff 896 // tile0024 freezesprite IITTC flame cannon
sprite 86 angoff 640 // tile0052 sixpack
sprite 67 angoff -512 // tile0028 shotgunsprite
sprite 68 angoff 64 // tile0022 chaingunsprite
sprite 85 angoff -256 // tile0052 sixpack
sprite 69 angoff -320 // tile0032 growspriteicon IITTC blackpistol
sprite 73 angoff -832 // tile0022 chaingunsprite
sprite 73 roll -224 // tile0022 chaingunsprite
sprite 72 angoff -384 // tile0028 shotgunsprite
sprite 74 angoff 768 // tile0021 firstgunsprite
sprite 88 angoff -384 // tile0049 shotgunammo
sprite 83 angoff -512 // tile0047 hbombammo
sprite 83 mdzoff 900000 // tile0047 hbombammo
sprite 83 pitch -1 // tile0047 hbombammo
sprite 84 angoff -640 // tile0052 sixpack
sprite 77 angoff 1024 // tile0053 firstaid
sprite 77 mdzoff 900000 // tile0053 firstaid
sprite 77 pitch -1 // tile0053 firstaid
sprite 78 angoff 1024 // tile0027 tripbombsprite
sprite 81 angoff 256 // tile0054 shield
sprite 81 mdzoff 900000 // tile0054 shield
sprite 81 pitch -1 // tile0054 shield
sprite 66 angoff 256 // tile0023 rpgsprite
sprite 65 angoff -896 // tile0029 devistatorsprite
sprite 87 angoff -512 // tile0041 batteryammo