Subversion Repositories duke3d_hrp

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Regard whitespace Rev 659 → Rev 660

/maphacks/zykov/sunshine-2009-03-15.mhk
6,15 → 6,18
// mapmd4 : 35fed51b6718e0a89f65fdbe63047a34 // 2009-03-15 18:47
 
// <-> sunshine-2009-03-12.mhk
// <-> sunshine-dukeplus.mhk
// <-> sunshine-dukeplus-a.mhk
// <-> sunshine-dukeplus-b.mhk
// <-> sunshine-megaton.mhk
 
// Curr. HRP: r5.3.576
// Curr. HRP: r5.3.660
 
// 0-1214
sprite 9692 angoff 1024 // tile0040 ammo
sprite 9691 angoff 1024 // tile0040 ammo
sprite 9690 angoff 960 // tile0051 cola
sprite 9689 angoff -960 // tile0051 cola
sprite 2937 notmd // tile0164 dipswitch2
sprite 9693 angoff 256 // tile0028 shotgunsprite
sprite 9693 mdzoff 900000 // tile0028 shotgunsprite
sprite 9693 pitch -1 // tile0028 shotgunsprite
21,6 → 24,8
sprite 9698 nomdanim // tile1521 (tile1520 (duke torso))
sprite 9698 angoff -512 // tile1521 (tile1520 (duke torso))
sprite 9699 angoff 768 // tile0051 cola
sprite 9700 angoff -512 // tile0040 ammo
sprite 547 angoff 512 // tile0047 hbombammo
sprite 9702 angoff -256 // tile0051 cola
sprite 9701 angoff -512 // tile0049 shotgunammo
sprite 9704 angoff -768 // tile0041 batteryammo
28,8 → 33,13
sprite 9705 mdzoff 500000 // tile0052 sixpack
sprite 9705 roll -1 // tile0052 sixpack
sprite 9706 angoff -384 // tile0049 shotgunammo
sprite 555 angoff 1024 // tile1035 (tile1034 horselite)
sprite 556 angoff 1024 // tile1035 (tile1034 horselite)
sprite 665 angoff -512 // tile1035 (tile1034 horselite)
sprite 9717 angoff -896 // tile0052 sixpack
sprite 9716 angoff -512 // tile0049 shotgunammo
sprite 2944 notmd // tile0164 dipswitch2
sprite 551 angoff -512 // tile1035 (tile1034 horselite)
sprite 9713 angoff -768 // tile0052 sixpack
sprite 7183 notmd // tile0164 dipswitch2
sprite 7182 notmd // tile0164 dipswitch2
40,6 → 50,7
sprite 9707 angoff 768 // tile0052 sixpack
sprite 9708 angoff -256 // tile0051 cola
sprite 9709 angoff 256 // tile0051 cola
sprite 9710 angoff 768 // tile0040 ammo
sprite 495 notmd // tile0164 dipswitch2
sprite 9711 angoff -512 // tile0051 cola
sprite 7090 angoff 0 // tile0060 accesscard blue
51,21 → 62,30
//sprite ??? angoff 512 // tile0049 shotgunammo
//sprite ??? mdzoff 500000 // tile0049 shotgunammo
//sprite ??? roll 1 // tile0049 shotgunammo
sprite 9720 angoff 1024 // tile0047 hbombammo
sprite 9721 angoff 1024 // tile0051 cola
sprite 9720 angoff 1024 // tile0047 hbombammo
sprite 703 angoff 512 // tile1035 (tile1034 horselite)
sprite 704 angoff 512 // tile1035 (tile1034 horselite)
sprite 705 angoff 512 // tile1035 (tile1034 horselite)
sprite 7206 notmd // tile0164 dipswitch2
sprite 9723 mdzoff 500000 // tile0049 shotgunammo
sprite 9723 roll 1 // tile0049 shotgunammo
sprite 2896 notmd // tile0164 dipswitch2
sprite 9724 angoff 1024 // tile0041 batteryammo
sprite 1171 notmd // tile1048 (pipes)
sprite 9725 angoff 1024 // tile0040 ammo
sprite 9726 angoff 1024 // tile0051 cola
sprite 9507 notmd // tile0164 dipswitch2
sprite 9728 angoff -768 // tile0049 shotgunammo
//sprite 9728 mdzoff 500000 // tile0049 shotgunammo
//sprite 9728 pitch 1 // tile0049 shotgunammo
sprite 666 notmd // tile0164 dipswitch2
sprite 954 angoff 512 // tile0610 (lightswitch pole)
sprite 955 angoff 512 // tile0610 (lightswitch pole)
sprite 1026 notmd // tile0164 dipswitch2
sprite 1214 notmd // tile0164 dipswitch2
sprite 9727 mdzoff 900000 // tile0023 rpgsprite
sprite 9727 roll -1 // tile0023 rpgsprite
sprite 1214 notmd // tile0164 dipswitch2
sprite 9507 notmd // tile0164 dipswitch2
sprite 666 notmd // tile0164 dipswitch2
sprite 9478 notmd // tile0164 dipswitch2
sprite 3153 angoff 0 // tile0054 shield
//sprite ??? angoff -640 // tile0045 growammo
73,17 → 93,12
sprite 9731 angoff 1024 // tile0041 batteryammo
//sprite ??? angoff 512 // tile0044 rpgammo
sprite 9739 angoff 256 // tile0049 shotgunammo
sprite 9754 angoff -256 // tile0055 steroids
sprite 9752 angoff 768 // tile0027 tripbombsprite
sprite 9751 angoff -256 // tile0027 tripbombsprite
sprite 9734 angoff 0 // tile0053 firstaid
sprite 9729 angoff 0 // tile0047 hbombammo
sprite 9734 angoff 0 // tile0053 firstaid
sprite 9735 angoff 512 // tile0051 cola
sprite 9760 angoff -512 // tile0047 hbombammo
sprite 9762 angoff 768 // tile0044 rpgammo
sprite 9762 mdzoff 900000 // tile0044 rpgammo
sprite 9762 pitch -1 // tile0044 rpgammo
sprite 9776 angoff 1024 // tile0042 devistatorammo
sprite 9776 mdzoff 900000 // tile0042 devistatorammo
sprite 9776 pitch -1 // tile0042 devistatorammo
sprite 9754 angoff -256 // tile0055 steroids
sprite 9755 angoff 512 // tile0059 heatsensor
sprite 9755 mdzoff 300000 // tile0059 heatsensor
sprite 9755 pitch 1 // tile0059 heatsensor
91,8 → 106,9
sprite 9756 angoff 1024 // tile0051 cola
sprite 9759 angoff -256 // tile0051 cola
sprite 9758 angoff -256 // tile0044 rpgammo
sprite 9635 notmd // tile0164 dipswitch2
sprite 9766 angoff 256 // tile0049 shotgunammo
sprite 7084 angoff 512 // tile0060 accesscard red
sprite 7084 angoff 0 // tile0060 accesscard red
sprite 6835 angoff 1024 // tile0044 rpgammo
sprite 9741 angoff 1024 // tile0052 sixpack
sprite 9742 angoff 1024 // tile0051 cola
109,6 → 125,13
//sprite ??? mdzoff 500000 // tile0042 devistatorammo
//sprite ??? pitch -1 // tile0042 devistatorammo
sprite 7083 angoff 0 // tile0060 accesscard yellow
sprite 9760 angoff -512 // tile0047 hbombammo
sprite 9762 angoff 768 // tile0044 rpgammo
sprite 9762 mdzoff 900000 // tile0044 rpgammo
sprite 9762 pitch -1 // tile0044 rpgammo
sprite 9776 angoff 1024 // tile0042 devistatorammo
sprite 9776 mdzoff 900000 // tile0042 devistatorammo
sprite 9776 pitch -1 // tile0042 devistatorammo
sprite 9784 angoff -512 // tile0042 devistatorammo
sprite 9775 angoff -512 // tile0042 devistatorammo
sprite 9774 angoff -512 // tile0044 rpgammo