Subversion Repositories duke3d_hrp

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Regard whitespace Rev 546 → Rev 547

/maphacks/zykov/sunshine-2009-03-12.mhk
0,0 → 1,99
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : sunshine.map - "Sunshine Complex" by Zykov Eddy
// Map Date : 2009-03-12
// mapmd4 : 18922f722bc36dadaf09fd448e660413
// Curr. HRP: r5.2.547
 
// <-> sunshine-2009-03-15.mhk
// <-> sunshine-dukeplus.mhk
 
sprite 9701 angoff 1024 // tile0051 cola
sprite 9702 angoff 1024 // tile0051 cola
sprite 9705 angoff 256 // tile0028 shotgunsprite
sprite 9705 mdzoff 900000 // tile0028 shotgunsprite
sprite 9705 pitch -1 // tile0028 shotgunsprite
sprite 9710 nomdanim // tile1521 (tile1520 (duke torso))
sprite 9710 angoff -512 // tile1521 (tile1520 (duke torso))
sprite 9711 angoff 768 // tile0051 cola
sprite 9714 angoff -256 // tile0051 cola
sprite 9713 angoff -512 // tile0049 shotgunammo
sprite 9716 angoff -768 // tile0041 batteryammo
sprite 9717 angoff -512 // tile0052 sixpack
sprite 9717 mdzoff 500000 // tile0052 sixpack
sprite 9717 roll -1 // tile0052 sixpack
sprite 9718 angoff -384 // tile0049 shotgunammo
sprite 9729 angoff -896 // tile0052 sixpack
sprite 9728 angoff -512 // tile0049 shotgunammo
sprite 9725 angoff -768 // tile0052 sixpack
sprite 9724 angoff -512 // tile0022 chaingunsprite
sprite 9719 angoff 768 // tile0052 sixpack
sprite 9720 angoff -256 // tile0051 cola
sprite 9721 angoff 256 // tile0051 cola
sprite 9723 angoff -512 // tile0051 cola
sprite 9730 angoff 512 // tile0051 cola
sprite 9730 mdzoff 500000 // tile0051 cola
sprite 9730 roll -1 // tile0051 cola
sprite 9731 angoff 512 // tile0026 heavyhbomb
//sprite ??? angoff 512 // tile0049 shotgunammo
//sprite ??? mdzoff 500000 // tile0049 shotgunammo
//sprite ??? roll 1 // tile0049 shotgunammo
sprite 9733 angoff 1024 // tile0051 cola
sprite 9732 angoff 1024 // tile0047 hbombammo
sprite 9735 mdzoff 500000 // tile0049 shotgunammo
sprite 9735 roll 1 // tile0049 shotgunammo
sprite 9740 angoff -768 // tile0049 shotgunammo
//sprite 9740 mdzoff 500000 // tile0049 shotgunammo
//sprite 9740y pitch 1 // tile0049 shotgunammo
sprite 1026 notmd // tile0164 dipswitch2
sprite 9739 mdzoff 900000 // tile0023 rpgsprite
sprite 9739 roll -1 // tile0023 rpgsprite
sprite 1214 notmd // tile0164 dipswitch2
sprite 9519 notmd // tile0164 dipswitch2
sprite 3153 angoff 0 // tile0054 shield
//sprite ??? angoff -640 // tile0045 growammo
sprite 3154 angoff -128 // tile0041 batteryammo
sprite 9743 angoff 1024 // tile0041 batteryammo
//sprite ??? angoff 512 // tile0044 rpgammo
sprite 9751 angoff 256 // tile0049 shotgunammo
sprite 9766 angoff -256 // tile0055 steroids
sprite 9741 angoff 0 // tile0047 hbombammo
sprite 9746 angoff 0 // tile0053 firstaid
sprite 9747 angoff 512 // tile0051 cola
sprite 9772 angoff -512 // tile0047 hbombammo
sprite 9774 angoff 768 // tile0044 rpgammo
sprite 9774 mdzoff 900000 // tile0044 rpgammo
sprite 9774 pitch -1 // tile0044 rpgammo
sprite 9788 angoff 1024 // tile0042 devistatorammo
sprite 9788 mdzoff 900000 // tile0042 devistatorammo
sprite 9788 pitch -1 // tile0042 devistatorammo
sprite 9767 angoff 512 // tile0059 heatsensor
sprite 9767 mdzoff 300000 // tile0059 heatsensor
sprite 9767 pitch 1 // tile0059 heatsensor
sprite 9769 angoff 1024 // tile0047 hbombammo
sprite 9768 angoff 1024 // tile0051 cola
sprite 9771 angoff -256 // tile0051 cola
sprite 9770 angoff -256 // tile0044 rpgammo
sprite 9778 angoff 256 // tile0049 shotgunammo
sprite 7096 angoff 0 // tile0060 accesscard red
sprite 6847 angoff 1024 // tile0044 rpgammo
sprite 9753 angoff 1024 // tile0052 sixpack
sprite 9754 angoff 1024 // tile0051 cola
sprite 9757 angoff 1024 // tile0051 cola
sprite 5255 angoff 1024 // tile4369 (emergency light)
sprite 5254 angoff 1024 // tile4369 (emergency light)
sprite 5257 angoff 1024 // tile4369 (emergency light)
sprite 5256 angoff 1024 // tile4369 (emergency light)
sprite 9760 angoff 512 // tile0054 shield
sprite 9760 mdzoff 500000 // tile0054 shield
sprite 9760 roll -1 // tile0054 shield
sprite 9759 angoff 1024 // tile0029 devistatorsprite
//sprite ??? angoff 1024 // tile0042 devistatorammo
//sprite ??? mdzoff 500000 // tile0042 devistatorammo
//sprite ??? pitch -1 // tile0042 devistatorammo
sprite 7095 angoff 0 // tile0060 accesscard yellow
sprite 9796 angoff -512 // tile0042 devistatorammo
sprite 9787 angoff -512 // tile0042 devistatorammo
sprite 9786 angoff -512 // tile0044 rpgammo
sprite 9776 angoff -512 // tile0044 rpgammo
//sprite ??? angoff -384 // tile0052 sixpack
/maphacks/zykov/sunshine-2009-03-15.mhk
0,0 → 1,99
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : sunshine.map - "Sunshine Complex" by Zykov Eddy
// Map Date : 2009-03-15 18:47
// mapmd4 : 35fed51b6718e0a89f65fdbe63047a34
// Curr. HRP: r5.2.547
 
// <-> sunshine-2009-03-12.mhk
// <-> sunshine-dukeplus.mhk
 
sprite 9689 angoff 1024 // tile0051 cola
sprite 9690 angoff 1024 // tile0051 cola
sprite 9693 angoff 256 // tile0028 shotgunsprite
sprite 9693 mdzoff 900000 // tile0028 shotgunsprite
sprite 9693 pitch -1 // tile0028 shotgunsprite
sprite 9698 nomdanim // tile1521 (tile1520 (duke torso))
sprite 9698 angoff -512 // tile1521 (tile1520 (duke torso))
sprite 9699 angoff 768 // tile0051 cola
sprite 9702 angoff -256 // tile0051 cola
sprite 9701 angoff -512 // tile0049 shotgunammo
sprite 9704 angoff -768 // tile0041 batteryammo
sprite 9705 angoff -512 // tile0052 sixpack
sprite 9705 mdzoff 500000 // tile0052 sixpack
sprite 9705 roll -1 // tile0052 sixpack
sprite 9706 angoff -384 // tile0049 shotgunammo
sprite 9717 angoff -896 // tile0052 sixpack
sprite 9716 angoff -512 // tile0049 shotgunammo
sprite 9713 angoff -768 // tile0052 sixpack
sprite 9712 angoff -512 // tile0022 chaingunsprite
sprite 9707 angoff 768 // tile0052 sixpack
sprite 9708 angoff -256 // tile0051 cola
sprite 9709 angoff 256 // tile0051 cola
sprite 9711 angoff -512 // tile0051 cola
sprite 9718 angoff 512 // tile0051 cola
sprite 9718 mdzoff 500000 // tile0051 cola
sprite 9718 roll -1 // tile0051 cola
sprite 9719 angoff 512 // tile0026 heavyhbomb
//sprite ??? angoff 512 // tile0049 shotgunammo
//sprite ??? mdzoff 500000 // tile0049 shotgunammo
//sprite ??? roll 1 // tile0049 shotgunammo
sprite 9721 angoff 1024 // tile0051 cola
sprite 9720 angoff 1024 // tile0047 hbombammo
sprite 9723 mdzoff 500000 // tile0049 shotgunammo
sprite 9723 roll 1 // tile0049 shotgunammo
sprite 9728 angoff -768 // tile0049 shotgunammo
//sprite 9728 mdzoff 500000 // tile0049 shotgunammo
//sprite 9728 pitch 1 // tile0049 shotgunammo
sprite 1026 notmd // tile0164 dipswitch2
sprite 9727 mdzoff 900000 // tile0023 rpgsprite
sprite 9727 roll -1 // tile0023 rpgsprite
sprite 1214 notmd // tile0164 dipswitch2
sprite 9507 notmd // tile0164 dipswitch2
sprite 3153 angoff 0 // tile0054 shield
//sprite ??? angoff -640 // tile0045 growammo
sprite 3154 angoff -128 // tile0041 batteryammo
sprite 9731 angoff 1024 // tile0041 batteryammo
//sprite ??? angoff 512 // tile0044 rpgammo
sprite 9739 angoff 256 // tile0049 shotgunammo
sprite 9754 angoff -256 // tile0055 steroids
sprite 9729 angoff 0 // tile0047 hbombammo
sprite 9734 angoff 0 // tile0053 firstaid
sprite 9735 angoff 512 // tile0051 cola
sprite 9760 angoff -512 // tile0047 hbombammo
sprite 9762 angoff 768 // tile0044 rpgammo
sprite 9762 mdzoff 900000 // tile0044 rpgammo
sprite 9762 pitch -1 // tile0044 rpgammo
sprite 9776 angoff 1024 // tile0042 devistatorammo
sprite 9776 mdzoff 900000 // tile0042 devistatorammo
sprite 9776 pitch -1 // tile0042 devistatorammo
sprite 9755 angoff 512 // tile0059 heatsensor
sprite 9755 mdzoff 300000 // tile0059 heatsensor
sprite 9755 pitch 1 // tile0059 heatsensor
sprite 9757 angoff 1024 // tile0047 hbombammo
sprite 9756 angoff 1024 // tile0051 cola
sprite 9759 angoff -256 // tile0051 cola
sprite 9758 angoff -256 // tile0044 rpgammo
sprite 9766 angoff 256 // tile0049 shotgunammo
sprite 7084 angoff 512 // tile0060 accesscard red
sprite 6835 angoff 1024 // tile0044 rpgammo
sprite 9741 angoff 1024 // tile0052 sixpack
sprite 9742 angoff 1024 // tile0051 cola
sprite 9745 angoff 1024 // tile0051 cola
sprite 5255 angoff 1024 // tile4369 (emergency light)
sprite 5254 angoff 1024 // tile4369 (emergency light)
sprite 5257 angoff 1024 // tile4369 (emergency light)
sprite 5256 angoff 1024 // tile4369 (emergency light)
sprite 9748 angoff 512 // tile0054 shield
sprite 9748 mdzoff 500000 // tile0054 shield
sprite 9748 roll -1 // tile0054 shield
sprite 9747 angoff 1024 // tile0029 devistatorsprite
//sprite ??? angoff 1024 // tile0042 devistatorammo
//sprite ??? mdzoff 500000 // tile0042 devistatorammo
//sprite ??? pitch -1 // tile0042 devistatorammo
sprite 7083 angoff 0 // tile0060 accesscard yellow
sprite 9784 angoff -512 // tile0042 devistatorammo
sprite 9775 angoff -512 // tile0042 devistatorammo
sprite 9774 angoff -512 // tile0044 rpgammo
sprite 9764 angoff -512 // tile0044 rpgammo
//sprite ??? angoff -384 // tile0052 sixpack
/maphacks/zykov/zykov_mhk.def
23,6 → 23,30
}
 
mapinfo {
maptitle "Sunshine Complex"
//author "Zykov Eddy"
mapfile "sunshine.map"
mapmd4 18922f722bc36dadaf09fd448e660413 // 2009-03-12
mhkfile "maphacks/zykov/sunshine-2009-03-12.mhk"
}
mapinfo {
maptitle "Sunshine Complex"
//author "Zykov Eddy"
mapfile "sunshine.map"
mapmd4 35fed51b6718e0a89f65fdbe63047a34 // 2009-03-15 18:47
mhkfile "maphacks/zykov/sunshine-2009-03-15.mhk"
// 2009-03-15 18:48 -> dukeplus folder
}
 
mapinfo {
maptitle "The Edge"
//author "Zykov Eddy"
mapfile "edge.map"
mapmd4 dffc270503754d4b44155a305e3876da // 2013-09-08
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "The Stairwell (1)"
//author "Zykov Eddy"
mapfile "stairs1.map"
36,3 → 60,11
mapmd4 297a69e172211584c3c51e636bc9b504 // 2012-03-03
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "The Wall"
//author "Zykov Eddy"
mapfile "thewall.map"
mapmd4 270949d4bc296d2ecce3af26611a9b93 // 2011-07-01
//mhkfile "not applicable"
}