Subversion Repositories duke3d_hrp

Compare Revisions

No changes between revisions

Regard whitespace Rev 655 → Rev 656

/highres/screen/menu/2492_ver_megaton.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/highres/sprites/props_polymost/1222_crane.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/highres/sprites/props_polymost.def
1231,7 → 1231,7
}
 
// Crane (1222)
model "highres/sprites/props/1222_crane.md3" {
model "highres/sprites/props_polymost/1222_crane.md3" {
scale 0.55 shade 4
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane.jpg" }
/highres/textures_polymost.def
641,17 → 641,17
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.15 }
}
texture 336 {
pal 0 { file "highres/textures/0336.png" }
pal 0 { file "highres/textures/0336.png" xscale 4 yscale 4 }
pal 2 { file "highres/textures/0336_2.png" }
pal 21 { file "highres/textures/0336_2.png" }
}
texture 337 {
pal 0 { file "highres/textures/0337.png" }
pal 0 { file "highres/textures/0337.png" xscale 4 yscale 4 }
pal 2 { file "highres/textures/0337_2.png" }
pal 21 { file "highres/textures/0337_2.png" }
}
texture 338 {
pal 0 { file "highres/textures/0338.png" }
pal 0 { file "highres/textures/0338.png" xscale 4 yscale 4 }
pal 2 { file "highres/textures/0338_2.png" }
pal 21 { file "highres/textures/0338_2.png" }
}
/installer/hrp_content/hrp_readme.txt
1,11 → 1,11
==================================================================
| DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP) |
| |
| A Duke3D Community project |
| A Duke3D Community Project |
| |
| compiled by Parkar & NightFright |
| Compiled by NightFright |
==================================================================
| SVN build #321 (Mar 23, 2009) |
| Repository Snapshot >= 5.3.566 (2013-10-01) |
==================================================================
 
 
17,55 → 17,53
1) About
2) Installation
3) Notes
3.1) WIP release
3.2) Known issues
3.3) Title screen art
3.4) EDuke32 port
3.1) WIP Release
3.2) Highlights of this Release
3.3) Known Issues
3.4) Title Screen Art
3.5) EDuke32 Port
4) License
4.1) HRP
4.2) Others
5) Contact/Links
6) Credits
7) Changelog
 
 
 
 
========
1) ABOUT
========
 
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in
1996? Its cool protagonist, ingame atmosphere, original weaponry and many other
features make it worth playing even today.
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released
back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and
many other features make it worth playing even today.
 
For all Duke fans who want to play the game again in a modern Windows environment
with 3D accelerated graphics, the Duke3D community has created the High Resolution
Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists,
the project´s goal is to replace all textures and sprites with high-res versions,
optimizing it for latest OpenGL ports.
For all Duke fans who want to play the game again in a modern Windows / Linux
environment with 3D accelerated graphics, the Duke3D community has created the
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
and modelling artists, the project's goal is to replace all textures and
sprites with high-res versions, optimizing it for latest OpenGL ports.
 
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or
Atomic (v1.5) CD-ROM. You can also play with the shareware version available
over at http://www.3drealms.com/downloads.html .
 
Here's what the Duke3D HRP has to offer:
- EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by
Jonathon "JonoF" Fowler). Which one is included depends on how well they support
the current HRP version.
For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site.
- 32-bit high resolution textures with 4-8 times the detail of the original textures.
What the Duke Nukem 3D HRP has to offer:
- EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
the more advanced Polymer renderer (with advanced effects like
normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
For more info about these ports, check out JonoF's JFDuke3D and the
EDuke32 site.
- 32-bit high resolution textures with 4-8 times the detail of the original
textures.
- Models instead of the old sprites.
 
While the HRP is still "work in progress" and missing quite a few textures and
models, you can check the Duke Nukem 3D source code forums for additional content
or even better contributing something of your own.
models, you can check the Duke4.net forums at http://forums.duke4.net for
additional content or even better contributing something of your own.
 
The community's goal is to issue a new HRP version once in 1-2 year(s) or anytime
JonoF comes up with a new milestone of the JFDuke3D port. For the impatient ones,
NightFright is offering an update pack every one or two months, integrating latest
forum contributions and fixes into the HRP. You can find these updates over at
http://hrpupdate.duke4.net .
The community's goal is to issue a new HRP version once in 1-2 year(s).
 
 
 
76,23 → 74,39
Installing is easy:
 
First make sure you have your Duke3D CD in your CD/DVD drive or an existing
installation of the game. You can also just have the "duke3d.grp" file somewere
on your system.
installation of the game. You can also just have the "duke3d.grp" file
somewhere on your system.
 
Then run the installer (the file you downloaded/got from a friend or whatever)
by double-clicking it. Then just follow the onscreen instructions.
Then run the self-extracting archive (the file you downloaded/got from a friend
or whatever) by double-clicking it. Then just choose any hard drive/subdir of
your personal preference.
 
After installation, you start the game using the shortcut in the Duke3D folder,
desktop or start menu called "Duke3D High Resolution Pack". Starting the game
directly will start JFDuke3D (or EDuke32) without textures and models.
After the extraction process is complete, you may copy over any existing
"duke3d.grp" file you already have (either directly from the installation disc
or from the folder which contains your digital copy). Be sure to overwrite the
existing "duke3d.grp" since this one only contains the shareware episode.
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
folder.
You can also create a shortcut by right-clicking the file and choose
"Send to" --> "Desktop (Create shortcut)".
 
IMPORTANT: To see the high resolution textures and models you have to change the
render mode to 32-bit Polymost in the "Video Settings" under "Options"
in the game menu. Otherwise, HRP content will not work!
IMPORTANT:
In order to see the high resolution textures and models, you have to change the
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
game menu.
Otherwise, HRP content will not work (properly)!
 
It is recommended to run the setup utility in order to set up your video, audio
and controls for optimum quality and gameplay experience. However, most of the
settings can be changed with EDuke32 ingame menu as well.
POLYMOST COMPATIBILITY OPTION:
For players who are unable to use the advanced Polymer renderer (e.g. because
they experience graphics issues or their graphics card simply can't handle it),
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
run the game with this parameter: -hduke3d_hrp_polymost.def
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
Alternatively, and if you want to run mods like DukePlus, using the
Polymost Override Pack (put into the autoload folder) is the recommended way of
running the Polymost HRP mode. A matching version of this pack should be
available soon after any HRP release at:
http://forums.duke4.net/index.php?showtopic=3513
 
 
 
100,16 → 114,15
3) NOTES
========
 
 
----------------
3.1) WIP release
3.1) WIP Release
----------------
Since this is a work in progress version of the pack which has not been tested
extensively, there are probably some issues that need fixing. Please let us
know of any problems with it so they can be sorted out in future versions. Also
notify us if we are missing any art that’s been released prior to the packs
release date, even though we have skipped some stuff since we simply did not like
it, there is maybe some stuff that has been missed to include.
notify us if we are missing any art that's been released prior to the pack's
release date, even though we have skipped some stuff since we simply did not
like it, there is maybe some stuff that has been missed to include.
 
Please also be aware of the fact that we are still missing models and textures
because these have not been remade yet by the community. They will probably
119,16 → 132,58
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
 
 
-------------------------------
3.2) Highlights of this Release
-------------------------------
Compared to previous release (HRP v5.2), you can expect the following changes:
 
[FEATURE] New maphacks system: Hacks for 500+ custom maps included!
[UPDATE] Polymer versions of 15 existing textures added; about 10 new textures
(some for Ep.4)
[UPDATE] Remakes of existing props models:
Airlock sign, microphone, exit sign, hand dryer, Terminator+arm,
Cycloid Emperor hologram, Dukeburger statue
[UPDATE] Remakes of character models for Cycloid Emperor (by Tea Monster) and
Duke (by Mark Skelton, Tea Monster and Spiker)
[UPDATE] Remakes of pickup models: Jetpack, health bottles, First Aid kit
[UPDATE] Improvements for Mighty Boot, HUD pistol hands and chaingun muzzleflash
[UPDATE] New level stats screen (based on new Duke model)
[FIX] Screen alignment fix for HUD scubagear
[FIX] Small corrections for pistol and shotgun pickup models (size, rotation,
center)
 
 
IMPORTANT!
----------
Please note that all HRP v5.x contents have been optimized for usage with the
Polymer renderer. This means that if you use the older Polymost renderer,
you WILL encounter problems (HUD weapons rendered incorrectly, or other display
glitches). Polymer requirements offer advanced graphics effects but demand much
better hardware.
If you are forced to use Polymost due to having a weaker machine, be sure to
launch the HRP in Polymost mode (see "Installation" section for more info)!
 
 
 
-----------------
3.2) Known issues
3.3) Known issues
-----------------
Although we tried hard to eliminate or avoid any glitches, unfortunately
Although we've tried hard to eliminate or avoid any glitches, unfortunately
some of them could not be removed in this release. Here are those we know of:
 
- Current EDuke32 problems (might get fixed in future versions):
> The startup screens are not optimized for widescreen resolutions and
might show black stripes on both sides and possibly some distortions,
depending on your display.
> EDuke32 (current version is r4791) does not make use of the HRP's
maphack file hierarchy yet. Therefore, the UserMapHacks pack needs to
be downloaded to make use of the already existing user map maphacks.
 
 
- Rarely you will still find props, pickup weapons or the like that are
clipping into walls, often preventing you from seeing them completely.
Maphacks since January 2008 can fix these glitches, so don't hesitate to
report anything you consider worthy of correcting.
Maphacks can fix these glitches, so don't hesitate to report anything you
consider worthy of correcting.
 
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
the model should solve that problem.
143,20 → 198,21
 
 
---------------------
3.3) Title screen art
3.4) Title Screen Art
---------------------
The front screen is a slightly modified and enhanced version of 3DRealms original
art work used with permission.
The front screen is a slightly modified and enhanced version of 3D Realms'
original art work used with permission.
 
 
-----------------
3.4) EDuke32 port
3.5) EDuke32 Port
-----------------
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
features enhanced mod support together with tons of newly-added code. It is
released and maintained by TerminX.
For the time being, we recommend using EDuke32 for running HRP because the port
gets updated much more often and HRP content has been optimized for it.
We are using EDuke32 for running HRP now because the port gets updated
frequently, and it offers advanced features for which HRP contents has been
optimized.
 
 
 
164,19 → 220,19
4) LICENSES
===========
 
 
--------
4.1) HRP
--------
 
The contents of the High Resolution Pack are licensed under these three licenses:
The contents of the High Resolution Pack are licensed under these three
licenses:
 
- The build engine is licensed under Ken Silverman's Build License which can be
found in "BUILDLIC.TXT".
- The EDuke32 port is licensed under the GNU Public license which can be found
in "GNU.TXT".
- The art content is licensed under the High Resolution Pack Art License which can
be found in "hrp_art_license.txt".
- The art content is licensed under the High Resolution Pack Art License which
can be found in "hrp_art_license.txt".
 
 
-----------
200,30 → 256,24
5) CONTACT/LINKS
================
 
 
Pär "Parkar" Karlsson
(HRP author) ....................................... parkar82 [at] gmail.com
 
 
Robin "NightFright" Reisinger
(HRP co-author, HRP Update Pack author) ............ hrp_update [at] fastmail.fm
(HRP author) .................................... nightfright2k7 [at] gmail.com
 
 
Richard "TerminX" Gobeille
(EDuke32 port author) .............................. terminx [at] gmail.com
(EDuke32 port author) ........................... terminx [at] gmail.com
 
 
-----------------------
3DRealms message boards
-----------------------
http://www.3drealms.com/forums.html
--------------
Message Boards
--------------
http://forums.duke4.net
 
The texture and model projects can be found in the Duke Nukem 3D source board:
http://forums.3drealms.com/vb/forumdisplay.php?f=17
http://forums.duke4.net/index.php?showtopic=779
 
 
------------
IRC channels
IRC Channels
------------
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
230,10 → 280,9
 
 
----------------
Visit us online!
Visit Us Online!
----------------
- Duke3D High Resolution Pack ... http://hrp.duke4.net
- Duke3D HRP Update Pack Site ... http://hrpupdate.duke4.net
- EDuke32 port (by TerminX) ..... http://eduke32.com
- Duke4.net ..................... http://www.duke4.net
 
243,14 → 292,14
6) CREDITS
==========
 
All the following people are involved in this release. They all have our gratitude,
for nothing of the great artwork (or pretty much anything else) would have been
possible to include without their support and effort.
Please notify us if you did contribute to this project without being listed here!
All the following people are involved in this release. They all have our
gratitude, for nothing of the great artwork (or pretty much anything else)
would have been possible to include without their support and effort.
Please notify us if you did contribute to this project without being listed
here!
 
 
-------------
JFDuke3D port
JFDuke3D Port
-------------
JonoF
Ken Silverman
257,25 → 306,28
 
 
------------
EDuke32 port
EDuke32 Port
------------
Helixhorned
Hendricks266
Plagman
TerminX
 
 
----------------
Highres textures
Highres Textures
----------------
0815Jack
ADM
Alexander Filippov
AlgorithMan
Besli
Conrad Coldwood
Another Duke Fan
Armando
Audiocraz
BlitZ
cage
Cage
chicken
Daedolon
Devastator
287,6 → 339,8
Ecmaster76
endmilled
Fearpi
Flacken.WS
Gambini
Gman
gt1750
Hendricks266
298,14 → 352,18
Kev_Hectic
Kevin9er
Killd a ton
L.D. Simone
L2theKING
Lemming
marked
Lightsource
Marked
Megadeus
motionblur
NightFright
Night Hacker
nyne
ooppee
ozz
Parkar
Piccolo
Piterplus
312,10 → 370,12
princetonEO
Rellik66
Roger
Roma Loom
Quakis
Semicharm
Sky Fox
Swiss Cheeseman/SwissCM
Steveeeie
SwissCM
Tesserex
theRobot
toadie2k
328,7 → 388,7
 
 
-------------------
3D models and skins
3D Models and Skins
-------------------
alandog
AlgorithMan
342,6 → 402,7
drvarek
Ecmaster76
efikkan
empyrock
Eric R
escapist
Esslan
352,6 → 413,7
gt1750
Hellbound
ilovefoxes
Jean Gorospe
Jokke_r
Killd a ton
Kralex
358,9 → 420,12
L2theKING
Madaut
MagNet
Mark Skelton
Mean Person
Millenia
motionblur
Mr.Fibbles
ozz
Parkar
Piterplus
Plagman
369,8 → 434,12
Roma Loom
Sky Fox
Soul Collector
Swiss Cheeseman/SwissCM
Spiker
Steveeeie
Supertanker
SwissCM
Tea Monster
vakooja
Vasilinka
YicklePigeon
zilppuri
377,8 → 446,16
 
 
--------
Highpals
--------
Lezing/CraigFatman
 
 
--------
Maphacks
--------
 
> Initial Release
Dave-ros
DSotM
Ecmaster76
392,166 → 469,44
Renegado
Zebius
 
 
-----------------
Maphacks Reloaded
-----------------
> "Reloaded" Release
Hunter_rus
NightFright
 
> User Map Maphacks
LeoD
 
> Polymer Lighting
Devastator
Micky C
Roma Loom
 
 
---------------
SVN Maintenance
---------------
Devastator (retired)
Hendricks266
LeoD
NightFright
Parkar (retired)
Piterplus (retired)
Plagman (retired)
Roma Loom
Spiker
 
 
------------
HRP assembly
HRP Assembly
------------
NightFright
Parkar
 
 
 
-----------------
Special thanks to
Special Thanks to
-----------------
- 3D Realms, for making this great game in the first place!
- The guys at Duke4.net for hosting and help building the HRP website.
- All of you who support and contribute to the project.
- All the mirrors and seeders.
 
 
 
============
7) CHANGELOG
============
 
Here is a list of all changes that have been included in this release since last
HRP v3.0 (SVN #136, 2007-04-27). This includes any previous Update Packs compiled
by NightFright.
 
 
HRP v4.0 / SVN #321 (2009-03-23)
--------------------------------
> Added:
- From SD_Duke:
+ Ice/frozen textures for most of the monsters, Duke and babes
(in new subdir highres\sprites\ice)
+ highres\sprites\effects: 1031 (GLASSPIECES), 1380-1384 (watersplash),
2390-2418 (scrap1-6), 2595 (SHOTSPARK1)
- Detail textures for
+ not yet remade tiles: 4154, 4155
+ remade tiles: 1132, 1134, 1135
+ (many) characters, effects, monsters, pickups, props, signs, switches
- Glowmaps for
+ highres\sprites\props: 543
+ highres\textures: 294-296, 309, 451, 1215
- highres\detail: marble (for 3384-3387)
- highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal6/7)
- highres\screen\hud: 27, 38, 40-42, 44-47, 49, 51, 54 (HUD icons), 61,
2458, 2466, 2527
- highres\screen\menu: 2494-2496, 3250
- highres\sprites\characters: 753 (geisha), 1317 (pal0/10-16/21/23),
1325 (cavedancer), 1356/1357 (Terminator),
1395 (FEM7, pal0/10-16/21/23), 3450 (FEM9),
4510 (PIRATE1A/4A pal0/10), 4516 (PIRATEHALF),
4864 (FEM10), 4866 (TOUGHGAL)
- highres\sprites\decals: 1154, 4445, 4535
- highres\sprites\effects: 580-583 (REACTOR2SPARK, pal0/21),
634-637 (BOLT1, pal0/2/10),
663 (W_FORCEFIELD, pal 2/7/8/10),
1092 (REACTORSPARK), 1250-1259 ([CEILING]STEAM),
1671-1679 (FORCERIPPLE), 2066-2079 (fire #1),
2270-2283 (BURNING/FIRE), 2310-2323 (fire #2)
4525-4528 (SIDEBOLT1, pal0/10)
- highres\sprites\firstperson: 2521/2522 (pal10-16/21/23), 2576 (tiphand),
2581 (scuba)
- highres\sprites\ice: 1318 (1317 frozen), 1326 (1325 frozen), 1396 (1395 frozen),
3450 (frozen), 4864 (frozen), 4866 (frozen)
- highres\sprites\jibs: 2260 (JIBS4), 2264, 2300 (OOZ), 2309 (OOZ2)
- highres\sprites\monsters: 2000 (skins for pal1/2/5/7/8-25)
- highres\sprites\pickups: 32 (Expander)
- highres\sprites\projectiles: 1646-1649 (shrinkray), 1656-1659 (shr.blast),
2448-2451 (expander blast)
- highres\sprites\props: 487 (model), 517, 555, 572, 584, 585, 610, 616,
617, 619, 633, 665, 954, 958, 1012, 1013, 1034,
1038, 1078, 1113/1114, 1157, 1221, 1225, 1275,
1390, 3418, 3429, 4397/4398, 4415-4417, 4430-4432,
4446, 4480-4482 (pal0/10/13/14), 4530, 4533, 4549,
4570, 4583, 4585-4587
- highres\sprites\signs: 586 (pal21-23), 987, 1000, 1001, 3272, 3330-3340,
3373/3374, 3421-3423, 4270 (pal0/8/15), 4378,
4381-4385 (added, but commented out), 4420, 4447,
4470, 4487, 4488, 4492 (pal0/15), 4883, 4887, 4893,
4921-4923, 4936, 4940, 4947, 4949, 4955, 4957
- highres\sprites\switches: 142 (pal13), 4483
- highres\textures: 90, 193, 194, 199, 224, 278, 304, 348, 401-403, 405,
406, 411, 442 (pal8), 444, 472, 477, 501, 533-535, 630,
638, 707/708 (pal7/8), 726, 740, 850, 878, 1068, 1099,
1105-1107, 1108 (pal8), 1120, 1127, 1129, 1132 (pal8),
1136, 1138, 1144 (pal0/13/14), 1151, 1152 (pal0/14/15),
1194-1196, 1199, 1298-1305 (FEMPIC3), 2920, 2921,
3407 (pal13/24), 4100, 4125, 4126, 4138, 4139, 4142,
4143, 4176, 4275, 4290-4293, 4296, 4437, 4500, 4501,
5064, 5094, 5105, 5110-5116, 5117
 
> Fixes:
- duke3d_hrp.def: pal8 tint improved
- highres\skyboxes.def: OpenGL texture compression deactivated for all
skyboxes ("nocompress") for better quality
- highres\sprites\characters.def: 603 (flipped) in Ep.3 corrected;
1321/1325/1334 scale increased;
1405 scale decreased/model disappearing
when swimming near floor fixed
- highres\sprites\effects.def: 1890-1910 (explosion2) restored;
all "dummytilerange" commands removed
- highres\sprites\jibs.def: 1520/1528/1536 scales increased
- highres\sprites\monsters.def: dead bodies animated during pause fixed;
1880/1975 scale increased;
1960/2000/2710 scale decreased
- highres\sprites\pickups.def: 29 (zadd value changed to -8)
- highres\sprites\props.def: wrong skin def for #1026, 1060 (md3 update),
1088/1096 (md3/skin update)
- highres\sprites\jibs: 1520/1528
- highres\sprites\switches: 136/137 (texture version)
- highres\textures: 89 (removed, was identical with 98)
 
> Revisions:
- highres\screen\fonts\bluefont: 2822-2915 (pal0/2/7/8/10-23)
- highres\screen\fonts\digital: 2472-2481
- highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal0/2/8/10-16/21/23)
- highres\screen\hud: 20, 30, 31, 33, 2462 (statusbar)
- highres\screen\menu: 2456, 2492 (now with HRP version info), 3281
- highres\skyboxes: 89 (LA)
- highres\sprites\characters: 1267 (skin), 1312 (pal0/10-16/21/23, skin),
4874 pal0/12 (WOMAN)
- highres\sprites\decals: 1155, 1226 (pal2), 1620-1623, 2286-2299, 2301-2305,
2307, 2308
- highres\sprites\effects: 661-663 (pal0)
- highres\sprites\firstperson: 2375 (skin), 2521 (skin), 2530 (md3), 2573 (md3),
2554/2556 (Shrinker/Expander), 2613 (skin)
- highres\sprites\ice: 1313 (skin)
- highres\sprites\jibs: 2245 (skin), 2250 (skin)
- highres\sprites\monsters: 675 (skin), 1550 (skin), 1960 (recon car),
2370 (skin), 4740 (skin)
- highres\sprites\pickups: 22 (skin), 24 (skin), 25 (Shrinker), 28 (skin),
37 (Freezer ammo), 40 (pistol ammo),
45/46 (Expander/Shrinker ammo), 49 (skin),
53, 54 (skin)
- highres\sprites\projectiles: 1641-1643, 1650 (new model + glowmap)
- highres\sprites\props: 489, 563-567, 569 (skin), 658/659, 670, 680 (skin),
688, 694 (skin), 697 (skin), 698, 768 (skin),
779 (skin), 908-910, 927 (skin), 1025 (skin),
1045 (skin), 1062, 1069, 1079, 1232, 1233 (skin),
1240 (skin), 1810, 4396
- highres\sprites\signs: 518-526, 577 (md3), 586, 593, 597, 598, 613, 614,
639, 668, 777/778, 826, 831, 928, 979 (md3/skin),
986, 1008, 1018, 1046, 1054, 1244, 1246, 2487,
3399, 4329, 4352, 4362, 4395, 4475-4478, 4485,
4486, 4494, 4498, 4894, 4896-4899, 4958
- highres\sprites\switches: 140/141 (Frankenstine switch), 146 (skin),
860/861 (skin)
- highres\textures: 70, 128, 200-202, 216, 221, 264, 312-315, 336-338 (pal0/2/21),
341-343, 350, 357, 365, 366, 371, 373, 379-381, 384, 385,
390 (pal0/15), 395, 396, 407-410, 454, 455, 457, 458, 459,
488, 499, 502, 527-529, 626-629, 717-719, 723-725, 735, 743,
744, 757, 787, 796, 858, 871, 872, 884, 887, 889-892 (pal2/8),
913, 966, 1024, 1082-1087, 1108 (pal0), 1137, 1169, 1185,
1203, 1212-1217, 1280-1288, 3381, 3387, 3405, 4098, 4105,
4112, 4120-4122, 4152, 4170, 4180, 4182-4189, 4191, 4224-4227,
4240-4245, 4250-4253, 4268, 4303, 4310, 4330, 4390-4394
- The guys at Duke4.net for hosting and help building the HRP website!
- All of you who support and contribute to the project!
- All the mirrors and seeders!
/installer/hrp_extract.sh
1,6 → 1,6
#!/bin/sh
#!/bin/bash
 
# Duke Nukem 3D High Resolution Pack Extractor v0.5.4 2014-09-07
# Duke Nukem 3D High Resolution Pack Extractor v0.7 2014-12-05
#
# Author: LeoD
# License: ISC license : http://opensource.org/licenses/isc-license.txt
84,6 → 84,7
;;
duke3d_hrp_polymost.def | \
installer/polymost_override/duke3d_hrp_polymost_override.def | \
duke3d_hrp_megaton.def | \
installer/megaton_override/duke3d_hrp_megaton_override.def )
cat "${VER_FILE}" | sed -r --posix \
s/\(Version\ *\)\([0-9\.]*\)\(.*\)/\\1${VERSION}\\3/ \
123,6 → 124,8
else
cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}/duke3d_hrp.def"
fi
cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}/duke3d_hrp_polymost.def"
cp -rpv installer/polymost_override/dukedc "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "megaton" ] ; then
131,6 → 134,11
else
cp -pv duke3d_hrp_megaton.def "${EXTRACTDIR}/duke3d_hrp.def"
fi
cp -pv duke3d_hrp_megaton.def "${EXTRACTDIR}/duke3d_hrp_megaton.def"
cp -pv highres/screen/menu/2492_ver_megaton.png \
"${EXTRACTDIR}/highres/screen/menu/2492_ver_polymost.png"
cp -rpv installer/megaton_override/dukedc* "${EXTRACTDIR}"
cp -rpv installer/megaton_override/highres "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "polymost_override" ] ; then
138,10 → 146,16
copy_set_version \
installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
copy_set_version \
installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp_polymost.def"
else
cp -pv installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
cp -pv installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp_polymost.def"
fi
cp -rpv installer/polymost_override/dukedc "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "megaton_override" ] ; then
149,10 → 163,18
copy_set_version \
installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
copy_set_version \
installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp_megaton.def"
else
cp -pv installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
cp -pv installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp_megaton.def"
fi
cp -pv installer/megaton_override/*.bat "${EXTRACTDIR}"
cp -rpv installer/megaton_override/dukedc* "${EXTRACTDIR}"
cp -rpv installer/megaton_override/highres "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "polymost" ] || [ "${HRPTYPE}" = "megaton" ] ; then
189,7 → 211,7
cp -pv installer/megaton_override/hrp_megaton_override.txt \
"${EXTRACTDIR}"
cp -pv installer/megaton_override/2492_ver_megaton_override.png \
"${EXTRACTDIR}/highres/screen/menu/2492_ver_megaton.png"
"${EXTRACTDIR}/highres/screen/menu/2492_ver_polymost.png"
fi
 
if [ "${HRPTYPE}" = "polymer" ] || [ "${HRPTYPE}" = "full" ] ; then
257,96 → 279,20
} # copy_known_files()
 
 
polymost_mhk_patch()
copy_polymost_mhk()
{
MHKFILE="$1"
MHK_LINE="$2"
 
case "${MHKFILE}" in
"E3L1.mhk")
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
MHK_INSERT=`echo "${MHK_LINE}" | grep -oE "Fixes\ for\ badly\ aligned\ sprites"`
if [ ! "${MHK_INSERT}" = "" ] ; then
echo "sprite 591 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 591 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 592 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 592 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 593 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 593 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
cp -p maphacks/3drealms_polymost/E?L*.mhk "${EXTRACTDIR}"
rm -f "${EXTRACTDIR}"/*_13d_*.mhk
# bashism:
for i in "${EXTRACTDIR}"/*.mhk ; do mv "$i" "${i/_polymost.mhk}".mhk ; done
for i in "${EXTRACTDIR}"/*_atomic.mhk ; do mv "$i" "${i/_atomic}" ; done
# Some people prefer unusual setups ...
if [ "${HRPTYPE}" = "polymost" ]||[ "${HRPTYPE}" = "polymost_override" ];then
zip -rq9 ${EXTRACTDIR}/polymost_hrp_polymer_maphacks.zip *.mhk
fi
;;
"E3L3.mhk")
MHK_REPLACE=`echo "${MHK_LINE}" | grep -oE "sprite\ 105\ angoff -128"`
if [ ! "${MHK_REPLACE}" = "" ] ; then
echo "sprite 105 angoff 768 // (Polymost HRP)\r" >> "${EXTRACTDIR}/${MHKFILE}"
else
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
MHK_INSERT=`echo "${MHK_LINE}" | grep -oE "sprite\ 96\ pitch\ 1"`
if [ ! "${MHK_INSERT}" = "" ] ; then
echo "sprite 105 mdxoff 450000 // underwater slime babe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 105 pitch 1\r" >> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 447 mdxoff 462000 // underwater slime babe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 447 pitch 1\r" >> "${EXTRACTDIR}/${MHKFILE}"
fi
fi
;;
"E3L6.mhk")
MHK_REPLACE1=`echo "${MHK_LINE}" | grep -oE "sprite\ 307\ angoff -210"`
MHK_REPLACE2=`echo "${MHK_LINE}" | grep -oE "sprite\ 307\ mdxoff -125000 \\/\\/\ flipped hanging babe"`
MHK_REPLACE3=`echo "${MHK_LINE}" | grep -oE "sprite\ 307\ mdzoff -11000"`
if [ ! "${MHK_REPLACE1}" = "" ] ; then
echo "sprite 307 angoff 200 // (Polymost HRP)\r" >> "${EXTRACTDIR}/${MHKFILE}"
elif [ ! "${MHK_REPLACE2}" = "" ] ; then
echo "sprite 307 mdxoff 750000 // flipped hanging babe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
elif [ ! "${MHK_REPLACE3}" = "" ] ; then
echo "sprite 307 mdzoff 625000 // flipped hanging babe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
else
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
fi
;;
*)
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
;;
esac
} # polymost_mhk_patch()
} # copy_polymost_mhk()
 
 
create_polymost_mhk()
{
for MHKFILE in *.mhk ; do
MHKSTOP="0"
cat ${MHKFILE} | while read MHK_LINE; do
if [ "${MHKSTOP}" = "0" ] ; then
 
if [ "${MHKFILE}" = "E3L1.mhk" ] || [ "${MHKFILE}" = "E3L3.mhk" ] || \
[ "${MHKFILE}" = "E3L6.mhk" ] ; then
polymost_mhk_patch ${MHKFILE} "${MHK_LINE}"
else
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
fi
 
MHK_TERM=`echo "${MHK_LINE}" | grep -owE "\\/\\/\\ LIGHTS"`
if [ "${MHK_TERM}" = "// LIGHTS" ] ; then
MHKSTOP="1"
fi
fi
done
done
# Some people prefer unusual setups ... polymost_mhk_patch not applied automatically
zip -rq9 ${EXTRACTDIR}/polymost_hrp_polymer_maphacks.zip *.mhk
} # create_polymost_mhk()
 
 
# I really don't know yet if this will become necessary, or if it does make
# sense at all, but at least the files involved are listed.
dukeplus_polymost_hrp_compatibility()
618,13 → 564,10
echo "### Copying directory tree ... ###"
copy_folders
 
echo "### Copying 'known' files ... ###"
copy_known_files
 
if [ "${HRPTYPE}" = "polymost" ] || [ "${HRPTYPE}" = "polymost_override" ] ||\
[ "${HRPTYPE}" = "megaton" ] || [ "${HRPTYPE}" = "megaton_override" ] ; then
echo "### Creating Polymost maphacks ... ###"
create_polymost_mhk
copy_polymost_mhk
 
echo "### DukePlus<>Polymost HRP compatibility patch ... ###"
dukeplus_polymost_hrp_compatibility $DUKEPLUS_POLYMOST_COMPATIBILTY_APPROACH
661,6 → 604,9
parse_defs "${DEF_TOP}"
fi
 
echo "### Copying 'known' files ... ###"
copy_known_files
 
echo "### Deleting empty directories in ${EXTRACTDIR} ... ###"
delete_empty_folders
 
/installer/megaton_override/Megaton-DC-HRP.bat
0,0 → 1,2
@echo off
start steam.exe -applaunch 225140 -addon 1 -gduke3d_hrp.zip -gdukedc_hrp.zip -gduke3d_megaton_hrp_override.zip
/installer/megaton_override/Megaton-HRP.bat
0,0 → 1,2
@echo off
start steam.exe -applaunch 225140 -gduke3d_hrp.zip -gduke3d_megaton_hrp_override.zip
/installer/megaton_override/dukedc/screen/menu/3240_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/dukedc_hrp.def
0,0 → 1,10
// Duke It Out In D.C. HRP additions
 
//echo "Duke It Out In D.C. Highres Pack (version 1.61)"
 
include dukedc/8bit.def
//include dukedc/music.def
include dukedc/screen.def
//include dukedc/skyboxes.def
include dukedc/sprites.def
include dukedc/textures.def
/installer/megaton_override/highres/textures/1280.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1281.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1282.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1283.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1284.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1285.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1286.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1287.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1288.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/installer/megaton_override/hrp_megaton_override.txt
39,23 → 39,27
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
 
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- "animtilerange" and "setuptilerange" are unsupported
- the maphack system is unsupported and has been disabled in this pack
- frozen models don't work correctly and have been disabled in this pack
- skyboxes don't work correctly and have been disabled in this pack
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
- pickup models and first person weapon models may (partiallly) disappear
at certain viewing angles or sector boundaries.
 
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
 
Except: The DN3DF version of this pack replaces the first person weapon models
with 2D sprites from "Duke Nukem 3D: Forever" made by Wesker500 aka
xMobilemux. (Golden skin for pistol pickup by Daniel262b.)
 
 
IMPORTANT:
----------
This override pack is meant for the HRP v5.3 (=r5.3.565)!
 
 
Duke in D.C. HRP (v1.61):
Duke in D.C. HRP (v1.62):
-------------------------
To avoid a messed up level stat screen, make sure that this override pack gets
loaded after the DC HRP pack or use the included DC-HRP batch file.
71,12 → 75,13
--------------
- Duke4.net ................................... http://www.duke4.net
- Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net
- EDuke32 port (by TerminX) ................... http://eduke32.com
- EDuke32 port ................................ http://eduke32.com
- Duke Nukem 3D: Forever thread ............... http://forums.duke4.net/index.php?showtopic=5534
 
 
CONTACT:
--------
http://forums.duke4.net/user/1299-leod/
http://forums.duke4.net/index.php?showuser=1299
 
 
SPECIAL CREDITS:
83,3 → 88,8
--------
Tea Monster - model conversion
Roma Loom - backporting Polymer textures
 
 
Advertisement:
--------------
Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513
/installer/polymost_override/hrp_polymost_override.txt
57,8 → 57,8
This override pack is meant for the HRP v5.3 (=r5.3.565)!
 
 
Duke in D.C. HRP:
-----------------
Duke in D.C. HRP (v1.62):
-------------------------
To avoid a messed up level stat screen, simply rename this pack from
duke3d_polymost* to dukedc_polymost* so that it gets loaded after the DC HRP.
 
73,12 → 73,12
--------------
- Duke4.net ................................... http://www.duke4.net
- Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net
- EDuke32 port (by TerminX) ................... http://eduke32.com
- EDuke32 port ................................ http://eduke32.com
 
 
CONTACT:
--------
http://forums.duke4.net/user/1299-leod/
http://forums.duke4.net/index.php?showuser=1299
 
 
SPECIAL CREDITS:
85,3 → 85,8
--------
Tea Monster - model conversion
Roma Loom - backporting Polymer textures
 
 
Advertisement:
--------------
Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513
/maphacks/billyboy/biglight.mhk
116,9 → 116,9
sprite 2811 mdzoff 900000 // tile4560 robotdog2
sprite 2811 pitch -1 // tile4560 robotdog2
sprite 1229 angoff -128 // tile0053 firstaid
sprite 3191 notmd // tile1813 (tile1810 (cannon))
sprite 3192 notmd // tile1813 (tile1810 (cannon))
sprite 3195 notmd // tile1816 (tile1810 (cannon))
sprite 3191 notmd // tile1813 (tile1810 cannon)
sprite 3192 notmd // tile1813 (tile1810 cannon)
sprite 3195 notmd // tile1816 (tile1810 cannon)
sprite 3060 angoff 640 // tile0042 devistatorammo
sprite 3060 roll 96 // tile0042 devistatorammo
sprite 3061 angoff 128 // tile0042 devistatorammo
/maphacks/bolduc/N64.mhk
27,11 → 27,11
sprite 171 angoff -512 // tile0054 shield
sprite 28 mdzoff 600000 // tile1818 cannonballs
sprite 28 roll -1 // tile1818 cannonballs
sprite 33 mdyoff -60000 // tile1812 (tile1810 (cannon))
sprite 33 roll 1 // tile1812 (tile1810 (cannon))
sprite 34 mdyoff -60000 // tile1812 (tile1810 (cannon))
sprite 34 mdzoff 100000 // tile1812 (tile1810 (cannon))
sprite 34 roll 1 // tile1812 (tile1810 (cannon))
sprite 33 mdyoff -60000 // tile1812 (tile1810 cannon)
sprite 33 roll 1 // tile1812 (tile1810 cannon)
sprite 34 mdyoff -60000 // tile1812 (tile1810 cannon)
sprite 34 mdzoff 100000 // tile1812 (tile1810 cannon)
sprite 34 roll 1 // tile1812 (tile1810 cannon)
sprite 168 angoff 192 // tile0052 sixpack
sprite 170 angoff 768 // tile0047 hbombammo
sprite 169 angoff -512 // tile0023 rpgsprite
/maphacks/dc_hrp/DUKEDC3-2014-11-14.mhk
3,7 → 3,7
// Title : Nuked Files
// Filename : DUKEDC3.MAP
// Author : Robert Travis
// mapmd4 : 447ae380a0484e2d606efce8499253a0 // 2014-11-14 (NUKEMDAVE)
// mapmd4 : 447ae380a0484e2d606efce8499253a0 // 2014-11-14 (Megaton 1.4.3)
 
 
// <-> DUKEDC3.mhk
/maphacks/dc_hrp/DUKEDCSL-2014-02-20.mhk
5,6 → 5,8
// Author : Charlie Wiederhold & Robert Travis
// mapmd4 : 0143f3529cb96044b421a8e9cc163c63 // 2014-02-20 (Megaton)
// mapmd4 : 4fde93122732621fd3494363a7784988 // 2014-03-20 (Megaton)
// mapmd4 : 06c91d79fa8dece97c600acdd81df28f // 2014-12-03 07:15 (NUKEMDAVE)
// mapmd4 : 0b1a17d585b46a0f3f770447beb18d6a // 2014-12-03 19:29 (NUKEMDAVE)
 
// <-> DUKEDCSL.mhk
 
/maphacks/dc_hrp/DUKEDCSL.mhk
6,6 → 6,8
// mapmd4 : fdd97d5d6b9c627288c74dfd9dd37835 // 1997-02-21 (SSI)
 
 
 
 
// <-> DUKEDCSL-2014-02-20.mhk
 
// Curr. HRP: r5.3.645
/maphacks/dc_hrp/dukedc_mhk.def
34,7 → 34,7
mapfile "DUKEDC1.MAP"
//author "Robert Travis"
mapmd4 ca9b73741f04f45c53aa350eeb7ea107 // 2014-11-04 (NUKEMDAVE)
mapmd4 409a4403c74b7836cb9be1de87ec861c // 2014-11-06 (Megaton)
mapmd4 409a4403c74b7836cb9be1de87ec861c // 2014-11-06 (Megaton 1.4.2)
mhkfile "maphacks/dc_hrp/DUKEDC1-2014-11-04.mhk"
}
 
56,7 → 56,7
maptitle "Memorial Service"
mapfile "DUKEDC2.MAP"
//author "Robert Travis"
mapmd4 c8dd4d07093cfb302b8b6be44d22a730 // 2014-11-04 (Megaton)
mapmd4 c8dd4d07093cfb302b8b6be44d22a730 // 2014-11-04 (Megaton 1.4.2)
mhkfile "maphacks/dc_hrp/DUKEDC2-2014-11-04.mhk"
}
 
79,7 → 79,7
mapfile "DUKEDC3.MAP"
//author "Robert Travis"
mapmd4 9f991658bc136170069cd2f8dad15c52 // 2014-11-04 (NUKEMDAVE)
mapmd4 643dbf30e7d24ec38b8b455e52fbbe51 // 2014-11-06 (Megaton)
mapmd4 643dbf30e7d24ec38b8b455e52fbbe51 // 2014-11-06 (Megaton 1.4.2)
mhkfile "maphacks/dc_hrp/DUKEDC3-2014-11-04.mhk"
}
mapinfo {
86,7 → 86,7
maptitle "Nuked Files"
mapfile "DUKEDC3.MAP"
//author "Robert Travis"
mapmd4 447ae380a0484e2d606efce8499253a0 // 2014-11-14 (NUKEMDAVE)
mapmd4 447ae380a0484e2d606efce8499253a0 // 2014-11-14 (Megaton 1.4.3)
mhkfile "maphacks/dc_hrp/DUKEDC3-2014-11-14.mhk"
}
 
109,7 → 109,8
mapfile "DUKEDC4.MAP"
//author "Robert Travis"
mapmd4 e183129fffdb06afa8f6a0901a437821 // 2014-11-04 (NUKEMDAVE)
mapmd4 5e27af1f4611a6f9a3687b76bd188e99 // 2014-11-06 (Megaton)
mapmd4 5e27af1f4611a6f9a3687b76bd188e99 // 2014-11-06 (Megaton 1.4.2)
mapmd4 b5c26fbf7c626747d1e5dafdfd3fdfbc // 2014-12-03 (NUKEMDAVE)
mhkfile "maphacks/dc_hrp/DUKEDC4-2014-11-04.mhk"
}
 
132,7 → 133,7
mapfile "DUKEDC5.MAP"
//author "Robert Travis"
mapmd4 95a4dfe1e08660123d95e19aa963346d // 2014-11-04 (NUKEMDAVE)
mapmd4 50f86cfedb06c965264f54e2f1d2cd56 // 2014-11-07 (Megaton)
mapmd4 50f86cfedb06c965264f54e2f1d2cd56 // 2014-11-07 (Megaton 1.4.2)
mhkfile "maphacks/dc_hrp/DUKEDC5-2014-11-04.mhk"
}
 
163,7 → 164,7
mapfile "DUKEDC7.MAP"
//author "Robert Travis & Shawn Swift & Charlie Wiederhold"
mapmd4 47e77edad105f7363650f462e8fa7166 // 2014-02-20 (Megaton)
mapmd4 4980480b9f7eecae4d43bccee56ae65d // 2014-11-07 (Megaton)
mapmd4 4980480b9f7eecae4d43bccee56ae65d // 2014-11-07 (Megaton 1.4.2)
mhkfile "maphacks/dc_hrp/DUKEDC7-2014-02-20.mhk"
}
 
195,7 → 196,7
//author "Robert Travis & Shawn Swift & Charlie Wiederhold"
mapmd4 6f4764ba967f9fb2bb98d8420c964b54 // 2014-02-20 (Megaton)
mapmd4 909082db2cb969aefaf03978071498f0 // 2014-03-20 (Megaton)
mapmd4 b7b49eaa1b7620c07ed83193bd00cdfa // 2014-11-07 (Megaton)
mapmd4 b7b49eaa1b7620c07ed83193bd00cdfa // 2014-11-07 (Megaton 1.4.2)
mhkfile "maphacks/dc_hrp/DUKEDC9-2014-02-20.mhk"
}
 
212,5 → 213,7
//author "Charlie Wiederhold & Robert Travis"
mapmd4 0143f3529cb96044b421a8e9cc163c63 // 2014-02-20 (Megaton)
mapmd4 4fde93122732621fd3494363a7784988 // 2014-03-20 (Megaton)
mapmd4 06c91d79fa8dece97c600acdd81df28f // 2014-12-03 07:15 (NUKEMDAVE)
mapmd4 0b1a17d585b46a0f3f770447beb18d6a // 2014-12-03 19:29 (NUKEMDAVE)
mhkfile "maphacks/dc_hrp/DUKEDCSL-2014-02-20.mhk"
}
/maphacks/forge/Duke 12_12-2011-11-26.mhk
317,10 → 317,10
sprite 4139 notmd // tile0974 oceansprite4
sprite 4101 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 3531 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 4620 angoff 512 // tile1813 (tile1810 (cannon))
sprite 4620 mdxoff 5000 // tile1813 (tile1810 (cannon))
sprite 4620 mdzoff 200000 // tile1813 (tile1810 (cannon))
sprite 4620 pitch 1 // tile1813 (tile1810 (cannon))
sprite 4620 angoff 512 // tile1813 (tile1810 cannon)
sprite 4620 mdxoff 5000 // tile1813 (tile1810 cannon)
sprite 4620 mdzoff 200000 // tile1813 (tile1810 cannon)
sprite 4620 pitch 1 // tile1813 (tile1810 cannon)
sprite 4125 angoff -512 // tile0916 fireext
sprite 4726 notmd // tile1557 (tile1550 shark)
sprite 4088 mdxoff 20000 // tile0699 (chalkboard)
/maphacks/forge/Duke 12_12-2014-02-16.mhk
317,10 → 317,10
sprite 4139 notmd // tile0974 oceansprite4
sprite 4101 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 3531 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 4620 angoff 512 // tile1813 (tile1810 (cannon))
sprite 4620 mdxoff 5000 // tile1813 (tile1810 (cannon))
sprite 4620 mdzoff 200000 // tile1813 (tile1810 (cannon))
sprite 4620 pitch 1 // tile1813 (tile1810 (cannon))
sprite 4620 angoff 512 // tile1813 (tile1810 cannon)
sprite 4620 mdxoff 5000 // tile1813 (tile1810 cannon)
sprite 4620 mdzoff 200000 // tile1813 (tile1810 cannon)
sprite 4620 pitch 1 // tile1813 (tile1810 cannon)
sprite 4125 angoff -512 // tile0916 fireext
sprite 4726 notmd // tile1557 (tile1550 shark)
sprite 4088 mdxoff 20000 // tile0699 (chalkboard)
/maphacks/nw_hrp/nwinter_mhk.def
46,9 → 46,9
mapfile "E2L1.MAP"
//author "Allen H. Blum III & Simply Silly Software"
mapmd4 60707c339d769436f653f2ffe2cfb6dd // 2014-11-06 (NUKEMDAVE)
mapmd4 a354caa552b6bd7a3bfe8f0f92e3f4ab // 2014-11-08 (Megaton)
mapmd4 a354caa552b6bd7a3bfe8f0f92e3f4ab // 2014-11-08 (Megaton 1.4.2)
mapmd4 44d0969509a537976a9ac40017f47e49 // 2014-11-12 (NUKEMDAVE)
mapmd4 dda14edb6b2c7842dbfa6701549962c0 // 2014-11-14 (NUKEMDAVE)
mapmd4 dda14edb6b2c7842dbfa6701549962c0 // 2014-11-14 (Megaton 1.4.3)
mhkfile "maphacks/nw_hrp/nwl1-2014-11-06.mhk"
}
mapinfo {
71,7 → 71,8
mapfile "E2L2.MAP"
//author "Allen H. Blum III & Simply Silly Software"
mapmd4 28d76286a6badc8a8f523dbce124709a // 2014-02-20 (Megaton)
mapmd4 5549fe7e7cbd600ff993d7396b09ade4 // 2014-11-04 (Megaton)
mapmd4 5549fe7e7cbd600ff993d7396b09ade4 // 2014-11-04 (Megaton 1.4.2)
mapmd4 90027e7ac3b711326dd3e6bf78e184b3 // 2014-11-25 (Megaton 1.4.3)
mhkfile "maphacks/nw_hrp/nwl2-2014.mhk"
}
mapinfo {
102,9 → 103,10
mapfile "E2L3.MAP"
//author "Simply Silly Software"
mapmd4 a62d2e1cff4c89d019e83e259090a8be // 2014-11-07 (NUKEMDAVE)
mapmd4 4f9b4496b243591538c68c23df3de8a1 // 2014-11-08 (Megaton)
mapmd4 4f9b4496b243591538c68c23df3de8a1 // 2014-11-08 (Megaton 1.4.2)
mapmd4 0364d4eaaad5ec7ab55396f32b6535f1 // 2014-11-16 02:01 (NUKEMDAVE)
mapmd4 f0047669181acce28e9b9f9fae864109 // 2014-11-16 18:37 (NUKEMDAVE)
mapmd4 f7186cbb314835b0dc56ac24c3791a6c // 2014-11-20 (Megaton 1.4.3)
mhkfile "maphacks/nw_hrp/nwl3-2014-11-07.mhk"
}
mapinfo {
133,7 → 135,8
maptitle "Santa's Corporate HQ"
mapfile "E2L4.MAP"
//author "Simply Silly Software"
mapmd4 00d16b21138c21cc9c388de5c94843e8 // 2014-11-04 (Megaton)
mapmd4 00d16b21138c21cc9c388de5c94843e8 // 2014-11-04 (Megaton 1.4.2)
mapmd4 39218a34e2227402a3e79caa68a1fb26 // 2014-11-26 (Megaton 1.4.3)
mhkfile "maphacks/nw_hrp/nwl4-2014-11-04.mhk"
}
mapinfo {
156,8 → 159,8
mapfile "E2L5.MAP"
//author "Simply Silly Software"
mapmd4 aa52c5932d22b87fdd126d64903c5fd6 // 2014-02-20 (Megaton)
mapmd4 d1d3b02d44fd259ae827c92aa89c725a // 2014-11-06 (Megaton)
mapmd4 b4f59987e1e5546a54aa8296e0cdb8dd // 2014-11-16 (NUKEMDAVE)
mapmd4 d1d3b02d44fd259ae827c92aa89c725a // 2014-11-06 (Megaton 1.4.2)
mapmd4 b4f59987e1e5546a54aa8296e0cdb8dd // 2014-11-16 (Megaton 1.4.3)
mhkfile "maphacks/nw_hrp/nwl5-2014.mhk"
}
mapinfo {
187,7 → 190,7
maptitle "Christmas Village"
mapfile "E2L6.MAP"
//author "Simply Silly Software"
mapmd4 f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (NUKEMDAVE)
mapmd4 f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (Megaton 1.4.3)
mhkfile "maphacks/nw_hrp/nwl6-2014-11-21.mhk"
}
mapinfo {
/maphacks/nw_hrp/nwl1-2014-11-06.mhk
4,9 → 4,9
// Filename : E2L1.MAP
// Author : Allen H. Blum III & Simply Silly Software
// mapmd4 : 60707c339d769436f653f2ffe2cfb6dd // 2014-11-06 (NUKEMDAVE)
// mapmd4 : a354caa552b6bd7a3bfe8f0f92e3f4ab // 2014-11-08 (Megaton)
// mapmd4 : a354caa552b6bd7a3bfe8f0f92e3f4ab // 2014-11-08 (Megaton 1.4.2)
// mapmd4 : 44d0969509a537976a9ac40017f47e49 // 2014-11-12 (NUKEMDAVE)
// mapmd4 : dda14edb6b2c7842dbfa6701549962c0 // 2014-11-14 (NUKEMDAVE)
// mapmd4 : dda14edb6b2c7842dbfa6701549962c0 // 2014-11-14 (Megaton 1.4.3)
 
// <-> E1L2_*.mhk
// <-> nwl1demo-1997.mhk
/maphacks/nw_hrp/nwl2-2014.mhk
4,10 → 4,10
// Filename : E2L2.MAP
// Author : Allen H. Blum III & Simply Silly Software
// mapmd4 : 28d76286a6badc8a8f523dbce124709a // 2014-02-20 (Megaton)
// mapmd4 : 5549fe7e7cbd600ff993d7396b09ade4 // 2014-11-04 (Megaton)
// mapmd4 : 5549fe7e7cbd600ff993d7396b09ade4 // 2014-11-04 (Megaton 1.4.2)
// mapmd4 : 90027e7ac3b711326dd3e6bf78e184b3 // 2014-11-25 (Megaton 1.4.3)
 
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_13d*.mhk
// <-> E1L1_atomic.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-r70.mhk
/maphacks/nw_hrp/nwl3-2014-11-07.mhk
4,10 → 4,10
// Filename : E2L3.MAP
// Author : Simply Silly Software
// mapmd4 : a62d2e1cff4c89d019e83e259090a8be // 2014-11-07 (NUKEMDAVE)
// mapmd4 : 4f9b4496b243591538c68c23df3de8a1 // 2014-11-08 (Megaton)
// mapmd4 : 4f9b4496b243591538c68c23df3de8a1 // 2014-11-08 (Megaton 1.4.2)
// mapmd4 : 0364d4eaaad5ec7ab55396f32b6535f1 // 2014-11-16 02:01 (NUKEMDAVE)
// mapmd4 : f0047669181acce28e9b9f9fae864109 // 2014-11-16 18:37 (NUKEMDAVE)
// mapmd4 : f7186cbb314835b0dc56ac24c3791a6c // 2014-11-20 (NUKEMDAVE)
// mapmd4 : f7186cbb314835b0dc56ac24c3791a6c // 2014-11-20 (Megaton 1.4.3)
 
// <-> nwl3-1997.mhk
// <-> nwl3-2014-02-20.mhk
/maphacks/nw_hrp/nwl4-1997.mhk
5,6 → 5,7
// Author : Simply Silly Software
// mapmd4 : 1ea3163102cc0c209c16e1ed2d4dc048 // 1997-12-15 (GRP)
 
 
// <-> nwl4-2014-02-20.mhk
// <-> nwl4-2014-11-04.mhk
// <-> nwl4-r24.mhk
/maphacks/nw_hrp/nwl4-2014-02-20.mhk
5,6 → 5,7
// Author : Simply Silly Software
// mapmd4 : 26c354978e28448d5b50c519a4ecedc2 // 2014-02-20 (Megaton)
 
 
// <-> nwl4-1997.mhk
// <-> nwl4-2014-11-04.mhk
// <-> nwl4-r24.mhk
/maphacks/nw_hrp/nwl4-2014-11-04.mhk
3,7 → 3,8
// Title : Santa's Corporate HQ
// Filename : E2L4.MAP
// Author : Simply Silly Software
// mapmd4 : 00d16b21138c21cc9c388de5c94843e8 // 2014-11-04 (Megaton)
// mapmd4 : 00d16b21138c21cc9c388de5c94843e8 // 2014-11-04 (Megaton 1.4.2)
// mapmd4 : 39218a34e2227402a3e79caa68a1fb26 // 2014-11-26 (Megaton 1.4.3)
 
// <-> nwl4-1997.mhk
// <-> nwl4-2014-02-20.mhk
/maphacks/nw_hrp/nwl4-r24.mhk
5,6 → 5,7
// Author : Simply Silly Software
// mapmd4 : c3b3fcdb8c089ce4b820daf1fd0c1ad7 // 2011-03-22 (NW Plus, r24)
 
 
// <-> nwl4-1997.mhk
// <-> nwl4-2014-02-20.mhk
// <-> nwl4-2014-11-04.mhk
/maphacks/nw_hrp/nwl5-2014.mhk
4,8 → 4,8
// Filename : E2L5.MAP
// Author : Simply Silly Software
// mapmd4 : aa52c5932d22b87fdd126d64903c5fd6 // 2014-02-20 (Megaton)
// mapmd4 : d1d3b02d44fd259ae827c92aa89c725a // 2014-11-06 (Megaton)
// mapmd4 : b4f59987e1e5546a54aa8296e0cdb8dd // 2014-11-16 (NUKEMDAVE)
// mapmd4 : d1d3b02d44fd259ae827c92aa89c725a // 2014-11-06 (Megaton 1.4.2)
// mapmd4 : b4f59987e1e5546a54aa8296e0cdb8dd // 2014-11-16 (Megaton 1.4.3)
 
// <-> nwl5-1997.mhk
// <-> nwl5-r24.mhk
/maphacks/nw_hrp/nwl6-2014-11-21.mhk
3,7 → 3,7
// Title : Christmas Village
// Filename : E2L6.MAP
// Author : Simply Silly Software
// mapmd4 : f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (NUKEMDAVE)
// mapmd4 : f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (Megaton 1.4.3)
 
 
// <-> nwl6-1997.mhk
/maphacks/oostrum/RED2-dnwmd-a.mhk
7,12 → 7,27
 
 
// <-> RED2.mhk
// <-> RED2rem2014.mhk
 
// Curr. HRP: r5.3.606
// Curr. HRP: r5.3.656
 
sprite 17 angoff 512 // tile0023 rpgsprite
sprite 17 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 16 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 15 angoff 1024 // tile0041 batteryammo (multiplayer)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1478 mdzoff 200000 // tile4497 mop
sprite 1478 pitch -1 // tile4497 mop
sprite 1383 mdzoff 700000 // tile4367 hatrack
20,12 → 35,14
sprite 1400 angoff -512 // tile0023 rpgsprite
sprite 3089 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 1460 angoff 1024 // tile0955 bottle2
sprite 1460 mdzoff 700000 // tile0955 bottle2
sprite 1460 roll -1 // tile0955 bottle2
sprite 1461 angoff 1024 // tile0956 bottle3
sprite 1180 angoff -512 // tile0053 firstaid
sprite 828 angoff 1024 // tile1276 (newspaper)
sprite 828 mdzoff 100000 // tile1276 (newspaper)
sprite 828 pitch 1 // tile1276 (newspaper)
sprite 1440 angoff 640 // tile0762 mike
sprite 1448 angoff 640 // tile0762 mike
sprite 1416 mdzoff 200000 // tile1006 (barstool)
sprite 1416 pitch -1 // tile1006 (barstool)
sprite 1414 mdzoff 200000 // tile1006 (barstool)
32,6 → 49,8
sprite 1414 pitch 1 // tile1006 (barstool)
sprite 1413 mdzoff 200000 // tile1006 (barstool)
sprite 1413 roll -1 // tile1006 (barstool)
 
 
sprite 3096 angoff 1024 // tile0049 shotgunammo
sprite 376 angoff -128 // tile0556 chair1
sprite 2640 angoff 896 // tile0681 (tile0680 chair3)
40,11 → 59,13
sprite 481 angoff -512 // tile0027 tripbombsprite
sprite 482 angoff -512 // tile0027 tripbombsprite
sprite 480 angoff -512 // tile0027 tripbombsprite
sprite 479 angoff 256 // tile0044 rpgammo
sprite 479 angoff -256 // tile0044 rpgammo
sprite 483 mdzoff 400000 // tile0047 hbombammo
sprite 483 roll 1 // tile0047 hbombammo
sprite 3111 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 3112 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 3113 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 1111 mdzoff 400000 // tile0028 shotgunsprite
sprite 1111 roll -1 // tile0028 shotgunsprite
sprite 1368 angoff 512 // tile0044 rpgammo
sprite 1367 angoff -512 // tile0054 shield
sprite 3108 angoff 768 // tile0041 batteryammo (multiplayer)
64,6 → 85,12
sprite 1977 notmd // tile0101 (tile0100 atomichealth)
sprite 1976 angoff -512 // tile0052 sixpack
sprite 1975 angoff 512 // tile0054 shield
 
 
 
 
 
 
sprite 1539 angoff -768 // tile0051 cola
sprite 3106 angoff -960 // tile0024 freezesprite (multiplayer)
sprite 1878 mdzoff 500000 // tile4458 gumballmachine
71,25 → 98,55
sprite 1878 roll -1 // tile4458 gumballmachine
sprite 1538 angoff -256 // tile0051 cola
sprite 1351 angoff 448 // tile0556 chair1
sprite 1960 angoff 256 // tile0027 tripbombsprite
sprite 1961 angoff 256 // tile0027 tripbombsprite
sprite 1962 angoff 256 // tile0027 tripbombsprite
sprite 1963 angoff 256 // tile0027 tripbombsprite
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1540 mdxoff 35000 // tile2200 feces
sprite 1540 pitch -1 // tile2200 feces
sprite 1511 mdxoff 35000 // tile2200 feces
sprite 1511 pitch -1 // tile2200 feces
sprite 1960 angoff 256 // tile0026 heavyhbomb
sprite 1961 angoff 256 // tile0026 heavyhbomb
sprite 1962 angoff 256 // tile0026 heavyhbomb
sprite 1963 angoff 256 // tile0026 heavyhbomb
sprite 3120 angoff 256 // tile0052 sixpack
sprite 1512 angoff -896 // tile4560 robotdog2
sprite 1959 angoff 768 // tile0049 shotgunammo
sprite 1959 angoff 768 // tile0049 shotgunammo
sprite 1958 angoff 768 // tile0049 shotgunammo
sprite 3105 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1938 mdzoff 500000 // tile0040 ammo
sprite 1937 pitch -1 // tile0040 ammo
 
sprite 1935 angoff 1024 // tile0049 shotgunammo
sprite 1936 angoff 1024 // tile0049 shotgunammo
 
sprite 1632 angoff -512 // tile0051 cola
sprite 1631 angoff -512 // tile0052 sixpack
sprite 1548 angoff 1024 // tile1294 podfem1
 
 
 
 
 
 
 
 
 
 
 
sprite 259 angoff -384 // tile1232 canwithsomething
 
 
 
sprite 1161 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1161 pitch 1 // tile0914 maskwall3 (fence)
sprite 1793 notmd // tile0914 maskwall3 (fence)
114,7 → 171,6
sprite 1166 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1166 pitch 1 // tile0914 maskwall3 (fence)
sprite 1803 notmd // tile0914 maskwall3 (fence)
sprite 259 angoff -384 // tile1232 canwithsomething
sprite 352 notmd // tile4408 (tile4407 robotmouse)
sprite 351 angoff 512 // tile4400 teddybear
sprite 12 angoff -960 // tile0021 firstgunsprite (multiplayer)
138,6 → 194,8
sprite 1767 mdzoff 900000 // tile1734 liztroopdsprite
sprite 1767 pitch 1 // tile1734 liztroopdsprite
sprite 1720 angoff 256 // tile0556 chair1
sprite 1720 mdzoff 600000 // tile0556 chair1
sprite 1720 pitch 1 // tile0556 chair1
sprite 1719 angoff -512 // tile0556 chair1
sprite 1718 angoff 512 // tile0556 chair1
sprite 1850 angoff 256 // tile0556 chair1
165,7 → 223,7
sprite 595 pitch -1 // tile0914 maskwall3 (fence)
sprite 594 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 594 pitch -1 // tile0914 maskwall3 (fence)
sprite 1015 angoff -896 // tile0026 heavyhbomb
sprite 2015 angoff -896 // tile0026 heavyhbomb
sprite 2530 angoff -256 // tile0557 chair2
sprite 981 notmd // tile0101 (tile0100 atomichealth)
sprite 980 notmd // tile0101 (tile0100 atomichealth)
177,25 → 235,47
sprite 1991 notmd // tile0110 (tile0100 atomichealth)
sprite 627 angoff 0 // tile0060 accesscard blue
sprite 1102 angoff 896 // tile0556 chair1
sprite 1102 mdzoff 500000 // tile0556 chair1
sprite 1102 roll 1 // tile0556 chair1
sprite 1103 angoff -512 // tile0557 chair2
sprite 1103 mdzoff 500000 // tile0557 chair2
sprite 1103 pitch -1 // tile0557 chair2
sprite 1104 angoff -576 // tile0556 chair1
sprite 1104 mdzoff 500000 // tile0557 chair2
sprite 1104 pitch -1 // tile0557 chair2
sprite 1105 angoff 768 // tile0559 brokenchair
sprite 1106 angoff 256 // tile0557 chair2
sprite 1107 angoff -896 // tile0556 chair1
 
 
sprite 1143 angoff 1024 // tile0762 mike
sprite 1144 angoff 512 // tile0556 chair1
 
 
sprite 929 angoff 256 // tile0060 accesscard red
sprite 929 pitch -512 // tile0060 accesscard red
sprite 391 angoff 512 // tile0026 heavyhbomb
 
 
sprite 392 angoff 512 // tile0059 heatsensor
sprite 393 angoff 512 // tile0054 shield
sprite 438 angoff -512 // tile0569 toilet
sprite 429 angoff 576 // tile0556 chair1
sprite 2515 mdzoff 15000 // tile1048 (pipes)
sprite 2515 pitch -4 // tile1048 (pipes)
sprite 2515 roll -1 // tile1048 (pipes)
sprite 431 angoff -512 // tile0556 chair1
sprite 840 angoff -128 // tile0052 sixpack
 
 
 
 
 
sprite 856 angoff 256 // tile2060 pigcopdeadsprite
sprite 859 angoff 1024 // tile1353 spacemarine
sprite 806 notmd // tile1048 (pipes)
sprite 859 mdxoff 40000 // tile1353 spacemarine
sprite 859 mdzoff 800000 // tile1353 spacemarine
sprite 859 pitch 1 // tile1353 spacemarine
sprite 807 notmd // tile1048 (pipes)
sprite 838 angoff 1024 // tile0051 cola
sprite 838 mdzoff 400000 // tile0051 cola
206,6 → 286,7
sprite 2239 mdzoff 300000 // tile0049 shotgunammo
sprite 2239 pitch -1 // tile0049 shotgunammo
sprite 837 angoff 1024 // tile0051 cola
sprite 806 notmd // tile1048 (pipes)
sprite 850 angoff 1024 // tile0060 accesscard yellow
sprite 2400 angoff 128 // tile0054 shield
sprite 2345 angoff -512 // tile0047 hbombammo
215,5 → 296,6
sprite 2346 angoff 896 // tile0041 batteryammo
sprite 787 angoff 1024 // tile0023 rpgsprite
sprite 2344 angoff 1024 // tile0052 sixpack
 
sprite 3094 angoff 1024 // tile0051 cola
sprite 2395 angoff 1024 // tile0049 shotgunammo
/maphacks/oostrum/RED2.mhk
7,12 → 7,27
// mapmd4 : 1a23d584a6d55be6bb6898ffe5619d99 // 2007-08-22 (DNWMD R)
 
// <-> RED2-dnwmd-a.mhk
// <-> RED2rem2014.mhk
 
// Curr. HRP: r5.3.606
// Curr. HRP: r5.3.656
 
sprite 3106 angoff 512 // tile0023 rpgsprite
sprite 3106 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 3107 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 3108 angoff 1024 // tile0041 batteryammo (multiplayer)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1645 mdzoff 200000 // tile4497 mop
sprite 1645 pitch -1 // tile4497 mop
sprite 1740 mdzoff 700000 // tile4367 hatrack
20,6 → 35,8
sprite 1723 angoff -512 // tile0023 rpgsprite
sprite 34 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 1663 angoff 1024 // tile0955 bottle2
sprite 1663 mdzoff 700000 // tile0955 bottle2
sprite 1663 roll -1 // tile0955 bottle2
sprite 1662 angoff 1024 // tile0956 bottle3
sprite 1943 angoff -512 // tile0053 firstaid
sprite 2295 angoff 1024 // tile1276 (newspaper)
32,6 → 49,8
sprite 1709 pitch 1 // tile1006 (barstool)
sprite 1710 mdzoff 200000 // tile1006 (barstool)
sprite 1710 roll -1 // tile1006 (barstool)
 
 
sprite 27 angoff 1024 // tile0049 shotgunammo
sprite 2747 angoff -128 // tile0556 chair1
sprite 483 angoff 896 // tile0681 (tile0680 chair3)
40,11 → 59,13
sprite 2642 angoff -512 // tile0027 tripbombsprite
sprite 2641 angoff -512 // tile0027 tripbombsprite
sprite 2643 angoff -512 // tile0027 tripbombsprite
sprite 2644 angoff 256 // tile0044 rpgammo
sprite 2644 angoff -256 // tile0044 rpgammo
sprite 2640 mdzoff 400000 // tile0047 hbombammo
sprite 2640 roll 1 // tile0047 hbombammo
sprite 12 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 11 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 10 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 2012 mdzoff 400000 // tile0028 shotgunsprite
sprite 2012 roll -1 // tile0028 shotgunsprite
sprite 1755 angoff 512 // tile0044 rpgammo
sprite 1756 angoff -512 // tile0054 shield
sprite 15 angoff 768 // tile0041 batteryammo (multiplayer)
64,6 → 85,12
sprite 1146 notmd // tile0101 (tile0100 atomichealth)
sprite 1147 angoff -512 // tile0052 sixpack
sprite 1148 angoff 512 // tile0054 shield
 
 
 
 
 
 
sprite 1584 angoff -768 // tile0051 cola
sprite 17 angoff -960 // tile0024 freezesprite (multiplayer)
sprite 1245 mdzoff 500000 // tile4458 gumballmachine
71,25 → 98,55
sprite 1245 roll -1 // tile4458 gumballmachine
sprite 1585 angoff -256 // tile0051 cola
sprite 1772 angoff 448 // tile0556 chair1
sprite 1163 angoff 256 // tile0027 tripbombsprite
sprite 1162 angoff 256 // tile0027 tripbombsprite
sprite 1161 angoff 256 // tile0027 tripbombsprite
sprite 1160 angoff 256 // tile0027 tripbombsprite
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1583 mdxoff 35000 // tile2200 feces
sprite 1583 pitch -1 // tile2200 feces
sprite 1612 mdxoff 30000 // tile2200 feces
sprite 1612 pitch -1 // tile2200 feces
sprite 1163 angoff 256 // tile0026 heavyhbomb
sprite 1162 angoff 256 // tile0026 heavyhbomb
sprite 1161 angoff 256 // tile0026 heavyhbomb
sprite 1160 angoff 256 // tile0026 heavyhbomb
sprite 3 angoff 256 // tile0052 sixpack
sprite 1611 angoff -896 // tile4560 robotdog2
sprite 1164 angoff 768 // tile0049 shotgunammo
sprite 1165 angoff 768 // tile0049 shotgunammo
sprite 18 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1186 mdzoff 500000 // tile0040 ammo
sprite 1186 pitch -1 // tile0040 ammo
 
sprite 1188 angoff 1024 // tile0049 shotgunammo
sprite 1187 angoff 1024 // tile0049 shotgunammo
 
sprite 1491 angoff -512 // tile0051 cola
sprite 1492 angoff -512 // tile0052 sixpack
sprite 1575 angoff 1024 // tile1294 podfem1
 
 
 
 
 
 
 
 
 
 
 
sprite 2864 angoff -384 // tile1232 canwithsomething
 
 
 
sprite 1962 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1962 pitch 1 // tile0914 maskwall3 (fence)
sprite 1330 notmd // tile0914 maskwall3 (fence)
114,7 → 171,6
sprite 1957 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1957 pitch 1 // tile0914 maskwall3 (fence)
sprite 1320 notmd // tile0914 maskwall3 (fence)
sprite 2864 angoff -384 // tile1232 canwithsomething
sprite 2771 notmd // tile4408 (tile4407 robotmouse)
sprite 2772 angoff 512 // tile4400 teddybear
sprite 3111 angoff -960 // tile0021 firstgunsprite (multiplayer)
138,6 → 194,8
sprite 1356 mdzoff 900000 // tile1734 liztroopdsprite
sprite 1356 pitch 1 // tile1734 liztroopdsprite
sprite 1403 angoff 256 // tile0556 chair1
sprite 1403 mdzoff 600000 // tile0556 chair1
sprite 1403 pitch 1 // tile0556 chair1
sprite 1404 angoff -512 // tile0556 chair1
sprite 1405 angoff 512 // tile0556 chair1
sprite 1273 angoff 256 // tile0556 chair1
177,26 → 235,48
sprite 1132 notmd // tile0110 (tile0100 atomichealth)
sprite 2496 angoff 0 // tile0060 accesscard blue
sprite 2021 angoff 896 // tile0556 chair1
sprite 2021 mdzoff 500000 // tile0556 chair1
sprite 2021 roll 1 // tile0556 chair1
sprite 2020 angoff -512 // tile0557 chair2
sprite 2020 mdzoff 500000 // tile0557 chair2
sprite 2020 pitch -1 // tile0557 chair2
sprite 2019 angoff -576 // tile0556 chair1
sprite 2019 mdzoff 500000 // tile0557 chair2
sprite 2019 pitch -1 // tile0557 chair2
sprite 2018 angoff 768 // tile0559 brokenchair
sprite 2017 angoff 256 // tile0557 chair2
sprite 2016 angoff -896 // tile0556 chair1
 
 
sprite 1980 angoff 1024 // tile0762 mike
sprite 1979 angoff 512 // tile0556 chair1
 
 
sprite 2194 angoff 256 // tile0060 accesscard red
sprite 2194 pitch -512 // tile0060 accesscard red
sprite 2732 angoff 512 // tile0026 heavyhbomb
 
 
sprite 2731 angoff 512 // tile0059 heatsensor
sprite 2730 angoff 512 // tile0054 shield
sprite 2685 angoff -512 // tile0569 toilet
sprite 2694 angoff 576 // tile0556 chair1
sprite 608 mdzoff 15000 // tile1048 (pipes)
sprite 608 pitch -4 // tile1048 (pipes)
sprite 608 roll -1 // tile1048 (pipes)
sprite 2692 angoff -512 // tile0556 chair1
sprite 2283 angoff -128 // tile0052 sixpack
 
 
 
 
 
sprite 2267 angoff 256 // tile2060 pigcopdeadsprite
sprite 2264 angoff 1024 // tile1353 spacemarine
sprite 2264 mdxoff 40000 // tile1353 spacemarine
sprite 2264 mdzoff 800000 // tile1353 spacemarine
sprite 2264 pitch 1 // tile1353 spacemarine
sprite 2317 notmd // tile1048 (pipes)
sprite 2316 notmd // tile1048 (pipes)
sprite 2285 angoff 1024 // tile0051 cola
sprite 2285 mdzoff 400000 // tile0051 cola
sprite 2285 pitch -1 // tile0051 cola
206,6 → 286,7
sprite 884 mdzoff 300000 // tile0049 shotgunammo
sprite 884 pitch -1 // tile0049 shotgunammo
sprite 2286 angoff 1024 // tile0051 cola
sprite 2316 notmd // tile1048 (pipes)
sprite 2273 angoff 1024 // tile0060 accesscard yellow
sprite 723 angoff 128 // tile0054 shield
sprite 778 angoff -512 // tile0047 hbombammo
215,5 → 296,6
sprite 777 angoff 896 // tile0041 batteryammo
sprite 2336 angoff 1024 // tile0023 rpgsprite
sprite 779 angoff 1024 // tile0052 sixpack
 
sprite 29 angoff 1024 // tile0051 cola
sprite 728 angoff 1024 // tile0049 shotgunammo
/maphacks/oostrum/RED2rem2014.mhk
0,0 → 1,376
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Red2: Alien Occupation
// Filename : RED2rem2014.map
// Author : Merlijn van Oostrum & Maarten van Oostrum
// mapmd4 : ad89e1c34d30e834db091ca0c1f28553 // 2014-11-22
 
 
// <-> RED2.mhk
// <-> RED2-dnwmd-a.mhk
 
// Curr. HRP: r5.3.656
 
 
 
 
sprite 533 mdxoff 200000 // tile0908 tree1
sprite 533 pitch 1 // tile0908 tree1
sprite 4061 angoff 1024 // tile0026 heavyhbomb
sprite 4062 angoff -512 // tile0026 heavyhbomb
sprite 534 mdxoff 120000 // tile0910 tree2
sprite 534 pitch 1 // tile0910 tree2
sprite 532 mdxoff 8000 // tile0910 tree2
sprite 532 pitch 1 // tile0910 tree2
sprite 531 mdxoff 30000 // tile0910 tree2
sprite 531 pitch 1 // tile0910 tree2
sprite 3017 mdxoff 150000 // tile0910 tree2
sprite 3017 pitch 1 // tile0910 tree2
sprite 530 mdxoff 25000 // tile0910 tree2
sprite 530 pitch 1 // tile0910 tree2
sprite 1402 mdzoff 200000 // tile4497 mop
sprite 1402 pitch -1 // tile4497 mop
sprite 1311 mdzoff 700000 // tile4367 hatrack
sprite 1311 roll 1 // tile4367 hatrack
sprite 1328 angoff -512 // tile0023 rpgsprite
sprite 2872 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 1384 angoff 1024 // tile0955 bottle2
sprite 1384 mdzoff 700000 // tile0955 bottle2
sprite 1384 roll -1 // tile0955 bottle2
sprite 1385 angoff 1024 // tile0956 bottle3
sprite 1148 angoff -512 // tile0053 firstaid
sprite 813 angoff 1024 // tile1276 (newspaper)
sprite 813 mdzoff 100000 // tile1276 (newspaper)
sprite 813 pitch 1 // tile1276 (newspaper)
sprite 1372 angoff 640 // tile0762 mike
sprite 1344 mdzoff 200000 // tile1006 (barstool)
sprite 1344 pitch -1 // tile1006 (barstool)
sprite 1342 mdzoff 200000 // tile1006 (barstool)
sprite 1342 pitch 1 // tile1006 (barstool)
sprite 1341 mdzoff 200000 // tile1006 (barstool)
sprite 1341 roll -1 // tile1006 (barstool)
sprite 2900 mdxoff 70000 // tile0910 tree2
sprite 2900 pitch 1 // tile0910 tree2
sprite 2877 angoff 1024 // tile0049 shotgunammo
sprite 366 angoff -128 // tile0556 chair1
sprite 2427 angoff 896 // tile0681 (tile0680 chair3)
sprite 2428 angoff -384 // tile0682 (tile0680 chair3)
sprite 850 notmd // tile1231 (1227 nukebarrel)
sprite 469 angoff -512 // tile0027 tripbombsprite
sprite 470 angoff -512 // tile0027 tripbombsprite
sprite 468 angoff -512 // tile0027 tripbombsprite
sprite 467 angoff -256 // tile0044 rpgammo
sprite 471 mdzoff 400000 // tile0047 hbombammo
sprite 471 roll 1 // tile0047 hbombammo
sprite 2887 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 2889 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 1079 mdzoff 400000 // tile0028 shotgunsprite
sprite 1079 roll -1 // tile0028 shotgunsprite
sprite 1300 angoff 512 // tile0044 rpgammo
sprite 1299 angoff -512 // tile0054 shield
sprite 3286 angoff -384 // tile0022 chaingunsprite
sprite 3624 angoff -384 // tile0041 batteryammo
sprite 3599 angoff -512 // tile0040 ammo
sprite 3598 angoff -512 // tile0040 ammo
sprite 3629 angoff 768 // tile0051 cola
sprite 3630 angoff -256 // tile0051 cola
sprite 3608 mdxoff 60000 // tile0682 (tile0680 chair3)
sprite 3608 pitch 1 // tile0682 (tile0680 chair3)
sprite 1779 angoff 960 // tile0680 chair3
sprite 1778 angoff 448 // tile0683 (tile0680 chair3)
sprite 1777 angoff 768 // tile0044 rpgammo
sprite 2501 angoff -960 // tile0680 chair3
sprite 1501 angoff -512 // tile0680 chair3
sprite 1775 notmd // tile0101 (tile0100 atomichealth)
sprite 1774 notmd // tile0101 (tile0100 atomichealth)
sprite 1773 angoff -512 // tile0052 sixpack
sprite 1772 angoff 512 // tile0054 shield
sprite 3313 notmd // tile4386 (power line)
sprite 3312 notmd // tile4386 (power line)
sprite 3314 notmd // tile4386 (power line)
//sprite 3324 notmd // tile3429 (root)
sprite 3324 angoff 384 // tile3429 (root)
//sprite 3325 notmd // tile3429 (root)
sprite 1460 angoff -768 // tile0051 cola
sprite 2886 angoff -960 // tile0024 freezesprite (multiplayer)
sprite 1680 mdzoff 500000 // tile4458 gumballmachine
sprite 1680 pitch -1 // tile4458 gumballmachine
sprite 1680 roll -1 // tile4458 gumballmachine
sprite 1459 angoff -256 // tile0051 cola
sprite 1283 angoff 448 // tile0556 chair1
sprite 3029 mdzoff 30000 // tile1048 (pipes)
sprite 3029 pitch -1 // tile1048 (pipes)
sprite 3053 mdzoff 30000 // tile1048 (pipes)
sprite 3053 pitch -1 // tile1048 (pipes)
sprite 3071 mdzoff 30000 // tile1048 (pipes)
sprite 3071 pitch -1 // tile1048 (pipes)
sprite 3074 mdzoff 30000 // tile1048 (pipes)
sprite 3074 pitch -1 // tile1048 (pipes)
sprite 3056 mdzoff 30000 // tile1048 (pipes)
sprite 3056 pitch -1 // tile1048 (pipes)
sprite 3044 mdzoff 30000 // tile1048 (pipes)
sprite 3044 pitch -1 // tile1048 (pipes)
sprite 1461 mdxoff 35000 // tile2200 feces
sprite 1461 pitch -1 // tile2200 feces
sprite 1433 mdxoff 35000 // tile2200 feces
sprite 1433 pitch -1 // tile2200 feces
sprite 1760 angoff 256 // tile0026 heavyhbomb
sprite 1761 angoff 256 // tile0026 heavyhbomb
sprite 1762 angoff 256 // tile0026 heavyhbomb
 
sprite 2896 angoff 256 // tile0052 sixpack
sprite 1434 angoff -896 // tile4560 robotdog2
 
sprite 1759 angoff 768 // tile0049 shotgunammo
sprite 2885 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1739 mdzoff 500000 // tile0040 ammo
sprite 1739 pitch -1 // tile0040 ammo
sprite 4039 angoff 1024 // tile0679 (battlelord holo)
sprite 1737 angoff 1024 // tile0049 shotgunammo
sprite 1738 angoff 1024 // tile0041 batteryammo
sprite 3677 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 1472 angoff -512 // tile0051 cola
sprite 1471 angoff -512 // tile0051 cola
sprite 1468 angoff -512 // tile1294 podfem1
sprite 3671 mdzoff 80000 // tile1048 (pipes)
sprite 3671 pitch -1 // tile1048 (pipes)
sprite 3670 mdzoff 80000 // tile1048 (pipes)
sprite 3670 pitch -1 // tile1048 (pipes)
sprite 4035 angoff 1024 // tile0679 (battlelord holo)
sprite 3667 mdzoff 40000 // tile1048 (pipes)
sprite 3667 pitch -1 // tile1048 (pipes)
sprite 3680 nomdanim // tile4517 (tile4516 pirate half)
sprite 3680 angoff -576 // tile4517 (tile4516 pirate half)
sprite 3680 mdzoff 200000 // tile4517 (tile4516 pirate half)
sprite 3680 roll -1 // tile4517 (tile4516 pirate half)
sprite 249 angoff -384 // tile1232 canwithsomething
sprite 4060 angoff -512 // tile0049 shotgunammo
sprite 4060 mdzoff 500000 // tile0049 shotgunammo
sprite 4060 pitch -1 // tile0049 shotgunammo
sprite 1129 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1129 pitch 1 // tile0914 maskwall3 (fence)
sprite 1595 notmd // tile0914 maskwall3 (fence)
sprite 1128 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1128 pitch 1 // tile0914 maskwall3 (fence)
sprite 1599 notmd // tile0914 maskwall3 (fence)
sprite 1130 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1130 pitch 1 // tile0914 maskwall3 (fence)
sprite 1600 notmd // tile0914 maskwall3 (fence)
sprite 1127 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1127 pitch 1 // tile0914 maskwall3 (fence)
sprite 1601 notmd // tile0914 maskwall3 (fence)
sprite 1131 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1131 pitch 1 // tile0914 maskwall3 (fence)
sprite 1602 notmd // tile0914 maskwall3 (fence)
sprite 1132 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1132 pitch 1 // tile0914 maskwall3 (fence)
sprite 1603 notmd // tile0914 maskwall3 (fence)
sprite 1133 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1133 pitch 1 // tile0914 maskwall3 (fence)
sprite 1604 notmd // tile0914 maskwall3 (fence)
sprite 1134 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1134 pitch 1 // tile0914 maskwall3 (fence)
sprite 1605 notmd // tile0914 maskwall3 (fence)
sprite 342 notmd // tile4408 (tile4407 robotmouse)
sprite 341 angoff 512 // tile4400 teddybear
sprite 17 angoff -960 // tile0021 firstgunsprite (multiplayer)
sprite 343 angoff -768 // tile0054 shield
sprite 18 angoff -256 // tile0021 firstgunsprite (multiplayer)
sprite 347 nomdanim // tile1396 (tile1395 fem7 dancer)
sprite 346 notmd // tile1396 (tile1395 fem7 dancer)
sprite 351 nomdanim // tile1425 (tile1405 duke)
sprite 349 notmd // tile1425 (tile1405 duke)
sprite 352 nomdanim // tile1223 (tile1222 crane)
sprite 348 notmd // tile1223 (tile1222 crane)
sprite 456 angoff -768 // tile1232 canwithsomething
sprite 972 angoff -512 // tile0051 cola
sprite 971 angoff 1024 // tile0051 cola
sprite 1484 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 1646 angoff -384 // tile4454 deskphone
sprite 1748 angoff 1024 // tile4438 coffeemug
sprite 1645 angoff -640 // tile4454 deskphone
sprite 973 angoff 512 // tile0009 respawn [cola]
sprite 1584 angoff 256 // tile1734 liztroopdsprite
sprite 1584 mdzoff 900000 // tile1734 liztroopdsprite
sprite 1584 pitch 1 // tile1734 liztroopdsprite
sprite 1537 angoff 256 // tile0556 chair1
sprite 1537 mdzoff 600000 // tile0556 chair1
sprite 1537 pitch 1 // tile0556 chair1
sprite 1536 angoff -512 // tile0556 chair1
sprite 1535 angoff 512 // tile0556 chair1
sprite 1652 angoff 256 // tile0556 chair1
sprite 2247 angoff -512 // tile4454 deskphone
sprite 2247 mdzoff 500000 // tile4454 deskphone
sprite 2247 pitch -1 // tile4454 deskphone
sprite 1021 mdzoff 500000 // tile0559 brokenchair
sprite 1021 pitch -1 // tile0559 brokenchair
sprite 1021 roll 1 // tile0559 brokenchair
sprite 588 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 588 pitch -1 // tile0914 maskwall3 (fence)
sprite 586 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 586 pitch -1 // tile0914 maskwall3 (fence)
sprite 589 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 589 pitch -1 // tile0914 maskwall3 (fence)
sprite 587 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 587 pitch -1 // tile0914 maskwall3 (fence)
sprite 909 angoff 1024 // tile0049 shotgunammo
sprite 20 angoff 1024 // tile0052 sixpack
sprite 585 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 585 pitch -1 // tile0914 maskwall3 (fence)
sprite 584 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 584 pitch -1 // tile0914 maskwall3 (fence)
sprite 583 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 583 pitch -1 // tile0914 maskwall3 (fence)
sprite 582 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 582 pitch -1 // tile0914 maskwall3 (fence)
sprite 1810 angoff -896 // tile0026 heavyhbomb
sprite 2317 angoff -256 // tile0557 chair2
sprite 963 notmd // tile0101 (tile0100 atomichealth)
sprite 962 notmd // tile0101 (tile0100 atomichealth)
sprite 1617 angoff -512 // tile0042 devistatorammo
sprite 1618 mdxoff 1000000 // tile0042 devistatorammo
sprite 1618 pitch -1 // tile0042 devistatorammo
sprite 617 angoff -512 // tile0029 devistatorsprite
sprite 614 angoff -512 // tile4454 deskphone
sprite 1788 notmd // tile0110 (tile0100 atomichealth)
sprite 615 angoff 0 // tile0060 accesscard blue
sprite 1070 angoff 896 // tile0559 brokenchair
sprite 1070 mdzoff 500000 // tile0559 brokenchair
sprite 1070 roll 1 // tile0559 brokenchair
sprite 1071 angoff -512 // tile0559 brokenchair
sprite 1071 mdzoff 500000 // tile0559 brokenchair
sprite 1071 pitch -1 // tile0559 brokenchair
sprite 1072 angoff -576 // tile0559 brokenchair
sprite 1072 mdzoff 500000 // tile0559 brokenchair
sprite 1072 pitch -1 // tile0559 brokenchair
sprite 1073 angoff 768 // tile0559 brokenchair
sprite 1074 angoff 256 // tile0557 chair2
sprite 1075 angoff -896 // tile0556 chair1
sprite 2983 nomdanim // tile1527 (tile1520 (duke torso))
sprite 2983 angoff 128 // tile1527 (tile1520 (duke torso))
sprite 1111 angoff 1024 // tile0762 mike
sprite 1112 angoff 512 // tile0556 chair1
sprite 4077 angoff 1024 // tile0049 shotgunammo
sprite 4058 angoff -512 // tile0041 batteryammo
sprite 4057 angoff 1024 // tile0060 accesscard red
 
sprite 381 angoff 512 // tile0047 hbombammo
sprite 381 mdzoff 300000 // tile0047 hbombammo
sprite 381 roll 1 // tile0047 hbombammo
sprite 382 angoff 512 // tile0059 heatsensor
sprite 383 angoff 512 // tile0054 shield
sprite 428 angoff -512 // tile0569 toilet
sprite 419 angoff 576 // tile0556 chair1
sprite 2302 mdzoff 15000 // tile1048 (pipes)
sprite 2302 pitch -4 // tile1048 (pipes)
sprite 2302 roll -1 // tile1048 (pipes)
sprite 421 angoff -512 // tile0556 chair1
sprite 825 angoff -128 // tile0052 sixpack
sprite 3098 nomdanim // tile0974 oceansprite4
sprite 3102 nomdanim // tile0974 oceansprite4
sprite 3099 nomdanim // tile0974 oceansprite4
sprite 3100 nomdanim // tile0974 oceansprite4
sprite 3101 nomdanim // tile0974 oceansprite4
sprite 839 angoff 256 // tile2060 pigcopdeadsprite
sprite 842 angoff 1024 // tile1353 spacemarine
sprite 842 mdxoff 40000 // tile1353 spacemarine
sprite 842 mdzoff 800000 // tile1353 spacemarine
sprite 842 pitch 1 // tile1353 spacemarine
sprite 792 notmd // tile1048 (pipes)
sprite 823 angoff 1024 // tile0051 cola
sprite 823 mdzoff 400000 // tile0051 cola
sprite 823 pitch -1 // tile0051 cola
sprite 823 roll 1 // tile0051 cola
sprite 2032 angoff 1024 // tile0041 batteryammo
sprite 2031 angoff 1024 // tile0049 shotgunammo
sprite 2031 mdzoff 300000 // tile0049 shotgunammo
sprite 2031 pitch -1 // tile0049 shotgunammo
sprite 822 angoff 1024 // tile0051 cola
sprite 793 notmd // tile1048 (pipes)
sprite 833 angoff 1024 // tile0060 accesscard yellow
sprite 2189 angoff 128 // tile0054 shield
sprite 2136 angoff -512 // tile0047 hbombammo
sprite 2136 mdzoff 500000 // tile0047 hbombammo
sprite 2136 pitch 1 // tile0047 hbombammo
sprite 2081 angoff 896 // tile0049 shotgunammo
sprite 2137 angoff 896 // tile0041 batteryammo
sprite 773 angoff 1024 // tile0023 rpgsprite
sprite 2135 mdxoff 20000 // tile0053 firstaid
sprite 2135 pitch 1 // tile0053 firstaid
sprite 2187 angoff 512 // tile0040 ammo
sprite 2186 angoff 1024 // tile0049 shotgunammo *
sprite 3116 nomdanim // tile0974 oceansprite4
sprite 3117 nomdanim // tile0974 oceansprite4
sprite 3110 nomdanim // tile0974 oceansprite4
sprite 3118 nomdanim // tile0974 oceansprite4
sprite 3115 nomdanim // tile0974 oceansprite4
sprite 3122 nomdanim // tile0974 oceansprite4
sprite 3111 nomdanim // tile0974 oceansprite4
sprite 3113 nomdanim // tile0974 oceansprite4
sprite 3119 nomdanim // tile0974 oceansprite4
sprite 3114 nomdanim // tile0974 oceansprite4
sprite 3121 nomdanim // tile0974 oceansprite4
sprite 3112 nomdanim // tile0974 oceansprite4
sprite 3120 nomdanim // tile0974 oceansprite4
sprite 3690 nomdanim // tile0974 oceansprite4
sprite 3694 nomdanim // tile0974 oceansprite4
sprite 3691 nomdanim // tile0974 oceansprite4
sprite 3695 nomdanim // tile0974 oceansprite4
sprite 3697 nomdanim // tile0974 oceansprite4
sprite 3696 nomdanim // tile0974 oceansprite4
sprite 3698 nomdanim // tile0974 oceansprite4
sprite 3693 nomdanim // tile0974 oceansprite4
sprite 3692 nomdanim // tile0974 oceansprite4
sprite 3343 nomdanim // tile0974 oceansprite4
sprite 3347 nomdanim // tile0974 oceansprite4
sprite 3344 nomdanim // tile0974 oceansprite4
sprite 3348 nomdanim // tile0974 oceansprite4
sprite 3350 nomdanim // tile0974 oceansprite4
sprite 3349 nomdanim // tile0974 oceansprite4
sprite 3351 nomdanim // tile0974 oceansprite4
sprite 3346 nomdanim // tile0974 oceansprite4
sprite 3345 nomdanim // tile0974 oceansprite4
sprite 3929 angoff 256 // tile1324 bloodypole
sprite 3931 angoff 1024 // tile1324 bloodypole
sprite 3932 angoff 640 // tile1354 (luke)
sprite 3933 angoff -480 // tile4427 hotmeat
sprite 3937 angoff -960 // tile4427 hotmeat
sprite 3779 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3769 angoff 1024 // tile2254 (tile2250 jibs2 (eye))
sprite 3352 nomdanim // tile1521 (tile1520 (duke torso))
sprite 3352 mdzoff 900000 // tile1521 (tile1520 (duke torso))
sprite 3352 pitch -1 // tile1521 (tile1520 (duke torso))
sprite 3903 angoff 640 // tile0042 devistatorammo
//sprite 3783 nomdanim // tile4620 (tile4610 newbeast)
sprite 3783 mdxoff -20000 // tile4620 (tile4610 newbeast)
sprite 3783 mdzoff 900000 // tile4620 (tile4610 newbeast)
sprite 3783 pitch -1 // tile4620 (tile4610 newbeast)
//sprite 3782 nomdanim // tile4630 (tile4610 newbeast)
//sprite 3784 nomdanim // tile4640 (tile4610 newbeast)
//sprite 3919 nomdanim // tile4640 (tile4610 newbeast)
sprite 3919 mdyoff 20000 // tile4640 (tile4610 newbeast)
sprite 3919 mdzoff 450000 // tile4640 (tile4610 newbeast)
sprite 3919 pitch 1 // tile4640 (tile4610 newbeast)
sprite 3919 roll 2 // tile4640 (tile4610 newbeast)
sprite 3904 angoff 512 // tile0052 sixpack
sprite 3905 angoff 1024 // tile0054 shield
sprite 3905 mdzoff 700000 // tile0054 shield
sprite 3905 pitch -1 // tile0054 shield
sprite 3901 roll 48 // tile0044 rpgammo
sprite 3363 nomdanim // tile0974 oceansprite4
sprite 3364 nomdanim // tile0974 oceansprite4
sprite 3362 nomdanim // tile0974 oceansprite4
sprite 3365 nomdanim // tile0974 oceansprite4
sprite 3366 nomdanim // tile0974 oceansprite4
sprite 2184 angoff -768 // tile0041 batteryammo
sprite 3371 nomdanim // tile0974 oceansprite4
sprite 3368 nomdanim // tile0974 oceansprite4
sprite 3367 nomdanim // tile0974 oceansprite4
sprite 3369 nomdanim // tile0974 oceansprite4
sprite 3370 nomdanim // tile0974 oceansprite4
sprite 3372 nomdanim // tile0974 oceansprite4
sprite 3373 nomdanim // tile0974 oceansprite4
sprite 3407 nomdanim // tile0974 oceansprite4
sprite 3374 nomdanim // tile0974 oceansprite4
sprite 4109 angoff 640 // tile0051 cola
sprite 4110 angoff 320 // tile0051 cola
/maphacks/oostrum/oostrum_mhk.def
49,8 → 49,6
mhkfile "maphacks/oostrum/HELLAW8Z.mhk"
}
 
// Imperium Episode maps --> dukeplus/imperium folder
 
mapinfo {
maptitle "MaaDM: Temple of Death"
mapfile "TOD.MAP"
112,6 → 110,13
mapmd4 8d6ef2b08acdd9cbad4d01049b892b25 // 2008-02-17 (DNWMD)
mhkfile "maphacks/oostrum/RED2-dnwmd-a.mhk"
}
mapinfo {
maptitle "Red2: Alien Occupation"
mapfile "RED2rem2014.map"
//author "Merlijn van Oostrum & Maarten van Oostrum"
mapmd4 ad89e1c34d30e834db091ca0c1f28553 // 2014-11-22
mhkfile "maphacks/oostrum/RED2rem2014.mhk"
}
 
mapinfo {
maptitle "Red3"
170,6 → 175,7
// "LORCH: Abducted" / LORCH_Abducted.mhk--> collab folder
// "Operation: Get Bike Back" / Ogbb*.mhk --> collab folder
// "Roch Island" / Roch Island*.mhk --> collab folder
// "Supa3" / Supa3.mhk --> collab folder
// "The AMC Pleaser" / AMC Pleaser.mhk --> collab folder
// "Duke Plus Community Build Prj." / dpcbp*.mhk --> dukeplus folder
// "Prologue" / prologue.mhk --> dukeplus/imperium folder
/maphacks/usermaps/DNFSurvival.mhk
0,0 → 1,189
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Duke Nukem For3ver: Coop Survival
// Filename : DNFSurvival.map
// Author : Dennis 'StarCraftZerg' Collins
// mapmd4 : cee9015e3dfe99e6875b258f1aee1b93 // 2014-11-23
 
// Curr. HRP: r5.3.656
 
sprite 378 angoff -256 // tile0021 firstgunsprite
sprite 378 mdzoff 500000 // tile0021 firstgunsprite
sprite 378 roll -1 // tile0021 firstgunsprite
sprite 379 angoff 768 // tile0028 shotgunsprite
sprite 379 mdzoff 1000000 // tile0028 shotgunsprite
sprite 379 roll 1 // tile0028 shotgunsprite
sprite 380 angoff -256 // tile0022 chaingunsprite
sprite 380 mdzoff 1500000 // tile0022 chaingunsprite
sprite 380 roll -1 // tile0022 chaingunsprite
sprite 384 angoff -256 // tile0029 devistatorsprite
sprite 384 mdzoff 500000 // tile0029 devistatorsprite
sprite 384 roll 1 // tile0029 devistatorsprite
sprite 385 angoff -256 // tile0024 freezesprite
sprite 385 mdzoff 500000 // tile0024 freezesprite
sprite 385 roll 1 // tile0024 freezesprite
sprite 386 angoff -128 // tile0053 firstaid
sprite 400 angoff -128 // tile0053 firstaid
sprite 401 angoff -128 // tile0053 firstaid
sprite 402 angoff -128 // tile0053 firstaid
sprite 403 angoff -128 // tile0053 firstaid
sprite 404 angoff -128 // tile0053 firstaid
sprite 405 angoff -128 // tile0053 firstaid
sprite 406 angoff -128 // tile0053 firstaid
sprite 407 angoff -128 // tile0053 firstaid
sprite 408 angoff -128 // tile0053 firstaid
sprite 391 angoff 128 // tile0052 sixpack
sprite 392 angoff 256 // tile0052 sixpack
sprite 393 angoff 128 // tile0052 sixpack
sprite 397 angoff 128 // tile0052 sixpack
sprite 398 angoff 256 // tile0052 sixpack
sprite 399 angoff 128 // tile0052 sixpack
sprite 70 angoff 512 // tile0044 rpgammo
sprite 77 angoff 512 // tile0044 rpgammo
sprite 78 angoff 512 // tile0044 rpgammo
sprite 79 angoff 512 // tile0044 rpgammo
sprite 80 angoff 512 // tile0044 rpgammo
sprite 81 angoff 512 // tile0044 rpgammo
sprite 82 angoff 512 // tile0044 rpgammo
sprite 83 angoff 512 // tile0044 rpgammo
sprite 84 angoff 512 // tile0044 rpgammo
sprite 85 angoff 512 // tile0044 rpgammo
sprite 86 angoff 512 // tile0044 rpgammo
sprite 87 angoff 512 // tile0044 rpgammo
sprite 88 angoff 512 // tile0044 rpgammo
sprite 89 angoff 512 // tile0044 rpgammo
sprite 90 angoff 512 // tile0044 rpgammo
sprite 90 angoff 512 // tile0044 rpgammo
sprite 91 angoff 512 // tile0044 rpgammo
sprite 92 angoff 512 // tile0044 rpgammo
sprite 93 angoff 512 // tile0044 rpgammo
sprite 94 angoff 512 // tile0044 rpgammo
sprite 97 angoff 512 // tile0044 rpgammo
sprite 2026 angoff 512 // tile0044 rpgammo
sprite 2027 angoff 512 // tile0044 rpgammo
sprite 2028 angoff 512 // tile0044 rpgammo
sprite 2029 angoff 512 // tile0044 rpgammo
sprite 2030 angoff 512 // tile0044 rpgammo
sprite 2031 angoff 512 // tile0044 rpgammo
sprite 2032 angoff 512 // tile0044 rpgammo
sprite 2033 angoff 512 // tile0044 rpgammo
sprite 2034 angoff 512 // tile0044 rpgammo
sprite 2035 angoff 512 // tile0044 rpgammo
sprite 71 angoff 512 // tile0042 devistatorammo
sprite 98 angoff 512 // tile0042 devistatorammo
sprite 99 angoff 512 // tile0042 devistatorammo
sprite 100 angoff 512 // tile0042 devistatorammo
sprite 101 angoff 512 // tile0042 devistatorammo
sprite 102 angoff 512 // tile0042 devistatorammo
sprite 103 angoff 512 // tile0042 devistatorammo
sprite 104 angoff 512 // tile0042 devistatorammo
sprite 105 angoff 512 // tile0042 devistatorammo
sprite 106 angoff 512 // tile0042 devistatorammo
sprite 107 angoff 512 // tile0042 devistatorammo
sprite 108 angoff 512 // tile0042 devistatorammo
sprite 109 angoff 512 // tile0042 devistatorammo
sprite 110 angoff 512 // tile0042 devistatorammo
sprite 111 angoff 512 // tile0042 devistatorammo
sprite 112 angoff 512 // tile0042 devistatorammo
sprite 113 angoff 512 // tile0042 devistatorammo
sprite 114 angoff 512 // tile0042 devistatorammo
sprite 115 angoff 512 // tile0042 devistatorammo
sprite 116 angoff 512 // tile0042 devistatorammo
sprite 2036 angoff 512 // tile0042 devistatorammo
sprite 2037 angoff 512 // tile0042 devistatorammo
sprite 2038 angoff 512 // tile0042 devistatorammo
sprite 2039 angoff 512 // tile0042 devistatorammo
sprite 2040 angoff 512 // tile0042 devistatorammo
sprite 2041 angoff 512 // tile0042 devistatorammo
sprite 2042 angoff 512 // tile0042 devistatorammo
sprite 2043 angoff 512 // tile0042 devistatorammo
sprite 2044 angoff 512 // tile0042 devistatorammo
sprite 2045 angoff 512 // tile0042 devistatorammo
sprite 117 angoff 1024 // tile0046 crystalammo
sprite 118 angoff 1024 // tile0046 crystalammo
sprite 119 angoff 1024 // tile0046 crystalammo
sprite 120 angoff 1024 // tile0046 crystalammo
sprite 121 angoff 1024 // tile0046 crystalammo
sprite 122 angoff 1024 // tile0046 crystalammo
sprite 123 angoff 1024 // tile0046 crystalammo
sprite 124 angoff 1024 // tile0046 crystalammo
sprite 125 angoff 1024 // tile0046 crystalammo
sprite 126 angoff 1024 // tile0046 crystalammo
sprite 127 angoff 1024 // tile0046 crystalammo
sprite 128 angoff 1024 // tile0046 crystalammo
sprite 129 angoff 1024 // tile0046 crystalammo
sprite 130 angoff 1024 // tile0046 crystalammo
sprite 131 angoff 1024 // tile0046 crystalammo
sprite 132 angoff 1024 // tile0046 crystalammo
sprite 133 angoff 1024 // tile0046 crystalammo
sprite 134 angoff 1024 // tile0046 crystalammo
sprite 135 angoff 1024 // tile0046 crystalammo
sprite 136 angoff 1024 // tile0046 crystalammo
sprite 2076 angoff 1024 // tile0046 crystalammo
sprite 2077 angoff 1024 // tile0046 crystalammo
sprite 2078 angoff 1024 // tile0046 crystalammo
sprite 2079 angoff 1024 // tile0046 crystalammo
sprite 2080 angoff 1024 // tile0046 crystalammo
sprite 2081 angoff 1024 // tile0046 crystalammo
sprite 2082 angoff 1024 // tile0046 crystalammo
sprite 2083 angoff 1024 // tile0046 crystalammo
sprite 2084 angoff 1024 // tile0046 crystalammo
sprite 2085 angoff 1024 // tile0046 crystalammo
sprite 157 angoff 1024 // tile0045 growammo
sprite 158 angoff 1024 // tile0045 growammo
sprite 159 angoff 1024 // tile0045 growammo
sprite 160 angoff 1024 // tile0045 growammo
sprite 161 angoff 1024 // tile0045 growammo
sprite 162 angoff 1024 // tile0045 growammo
sprite 163 angoff 1024 // tile0045 growammo
sprite 164 angoff 1024 // tile0045 growammo
sprite 165 angoff 1024 // tile0045 growammo
sprite 166 angoff 1024 // tile0045 growammo
sprite 167 angoff 1024 // tile0045 growammo
sprite 168 angoff 1024 // tile0045 growammo
sprite 169 angoff 1024 // tile0045 growammo
sprite 170 angoff 1024 // tile0045 growammo
sprite 171 angoff 1024 // tile0045 growammo
sprite 172 angoff 1024 // tile0045 growammo
sprite 173 angoff 1024 // tile0045 growammo
sprite 174 angoff 1024 // tile0045 growammo
sprite 175 angoff 1024 // tile0045 growammo
sprite 176 angoff 1024 // tile0045 growammo
sprite 2086 angoff 1024 // tile0045 growammo
sprite 2087 angoff 1024 // tile0045 growammo
sprite 2088 angoff 1024 // tile0045 growammo
sprite 2089 angoff 1024 // tile0045 growammo
sprite 2090 angoff 1024 // tile0045 growammo
sprite 2091 angoff 1024 // tile0045 growammo
sprite 2092 angoff 1024 // tile0045 growammo
sprite 2093 angoff 1024 // tile0045 growammo
sprite 2094 angoff 1024 // tile0045 growammo
sprite 2095 angoff 1024 // tile0045 growammo
sprite 8 angoff 1024 // tile0060 accesscard red
sprite 2018 notmd // tile1441 (tile1405 duke)
sprite 2019 notmd // tile1441 (tile1405 duke)
sprite 2020 notmd // tile1441 (tile1405 duke)
sprite 2021 notmd // tile1441 (tile1405 duke)
sprite 2022 notmd // tile1441 (tile1405 duke)
sprite 2023 notmd // tile1441 (tile1405 duke)
sprite 2024 notmd // tile1441 (tile1405 duke)
sprite 2025 notmd // tile1441 (tile1405 duke)
sprite 1991 notmd // tile2955 (letter P)
sprite 1992 notmd // tile2957 (letter R)
sprite 1993 notmd // tile2944 (letter E)
sprite 1994 notmd // tile2958 (letter S)
sprite 1995 notmd // tile2958 (letter S)
sprite 1996 notmd // tile2959 (letter T)
sprite 1997 notmd // tile2954 (letter O)
sprite 1998 notmd // tile2941 (letter B)
sprite 1999 notmd // tile2951 (letter L)
sprite 2000 notmd // tile2954 (letter O)
sprite 2001 notmd // tile2962 (letter W)
sprite 2002 notmd // tile2958 (letter S)
sprite 2003 notmd // tile2947 (letter H)
sprite 2004 notmd // tile2948 (letter I)
sprite 2005 notmd // tile2959 (letter T)
sprite 2006 notmd // tile2960 (letter U)
sprite 2007 notmd // tile2955 (letter P)
sprite 1990 mdxoff 9000 // tile0142 nukebutton
sprite 1990 pitch -1 // tile0142 nukebutton
/maphacks/usermaps/Delusional.mhk
0,0 → 1,106
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Delusional
// Filename : Delusional.map
// Author : sT1LL_WAnTeD
// mapmd4 : d43d5298ec34de65af1fbf30baed0d8b // 2014-11-23
// mapmd4 : e60fb12ae858a8f16d65fd7b33c2fa81 // 2014-11-25
 
// Curr. HRP: r5.3.656
 
sprite 559 angoff -256 // tile0040 ammo
sprite 586 angoff 768 // tile0052 sixpack
sprite 569 angoff -512 // tile0028 shotgunsprite
sprite 560 angoff 512 // tile0040 ammo
sprite 577 angoff -512 // tile0041 batteryammo
sprite 590 angoff 256 // tile0052 sixpack
sprite 80 angoff 1024 // tile0489 satellite
sprite 80 mdxoff 400000 // tile0489 satellite
sprite 80 pitch 1 // tile0489 satellite
sprite 79 angoff -896 // tile0487 spaceshuttle
sprite 79 mdzoff 800000 // tile0487 spaceshuttle
sprite 79 pitch 1 // tile0487 spaceshuttle
sprite 576 angoff 576 // tile0022 chaingunsprite
sprite 188 angoff -768 // tile0057 jetpack
sprite 187 angoff -768 // tile0054 shield
sprite 81 angoff 1024 // tile0055 steroids
sprite 90 angoff 512 // tile1164 bottle17
sprite 91 angoff 128 // tile1162 bottle15
sprite 564 angoff 256 // tile0028 shotgunsprite
sprite 99 angoff 512 // tile1164 bottle17
sprite 100 angoff 128 // tile1162 bottle15
sprite 589 angoff -256 // tile0052 sixpack
sprite 580 angoff 1024 // tile0027 tripbombsprite
sprite 588 angoff 1024 // tile0054 shield
sprite 588 mdzoff 700000 // tile0054 shield
sprite 588 pitch -1 // tile0054 shield
sprite 5 angoff 256 // tile0956 bottle3
sprite 3 angoff -768 // tile0956 bottle3
sprite 6 angoff -768 // tile0956 bottle3
sprite 565 angoff -256 // tile0049 shotgunammo
sprite 514 angoff 576 // tile0026 heavyhbomb
sprite 572 angoff -576 // tile0049 shotgunammo
sprite 593 angoff 1024 // tile0022 chaingunsprite
sprite 440 angoff 1024 // tile0057 jetpack
sprite 440 mdzoff 700000 // tile0057 jetpack
sprite 440 pitch -1 // tile0057 jetpack
sprite 573 angoff -384 // tile0040 ammo
sprite 592 angoff 1024 // tile0059 heatsensor
sprite 515 angoff -640 // tile0026 heavyhbomb
sprite 202 angoff -512 // tile1352 monk
sprite 202 mdxoff 18000 // tile1352 monk
sprite 202 pitch 1 // tile1352 monk
sprite 504 angoff -992 // tile1353 spacemarine
sprite 504 mdxoff 40000 // tile1353 spacemarine
sprite 504 mdzoff 300000 // tile1353 spacemarine
sprite 504 pitch 1 // tile1353 spacemarine
sprite 510 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 505 nomdanim // tile1538 (tile1536 (duke gibs leg))
sprite 505 angoff -768 // tile1538 (tile1536 (duke gibs leg))
sprite 525 angoff 128 // tile1352 monk
sprite 533 angoff 256 // tile1352 monk
sprite 534 angoff 384 // tile1352 monk
sprite 527 angoff 448 // tile1352 monk
sprite 526 angoff 512 // tile1352 monk
sprite 532 angoff 768 // tile1352 monk
sprite 531 angoff 896 // tile1352 monk
sprite 530 angoff -768 // tile1352 monk
sprite 524 angoff -512 // tile1352 monk
sprite 529 angoff -384 // tile1352 monk
sprite 535 angoff -128 // tile1352 monk
sprite 536 angoff 256 // tile0060 accesscard blue
sprite 570 angoff -512 // tile0028 shotgunsprite
sprite 570 mdzoff 900000 // tile0028 shotgunsprite
sprite 570 pitch -1 // tile0028 shotgunsprite
sprite 574 angoff -768 // tile0040 ammo
sprite 567 mdxoff 60 // tile0053 firstaid
sprite 567 mdzoff -1600 // tile0053 firstaid
sprite 567 pitch -512 // tile0053 firstaid
sprite 575 angoff -256 // tile0040 ammo
sprite 568 angoff -512 // tile0023 rpgsprite
sprite 568 mdzoff 900000 // tile0023 rpgsprite
sprite 568 pitch -1 // tile0023 rpgsprite
sprite 441 angoff -512 // tile1164 bottle17
sprite 583 angoff -768 // tile0025 shrinkersprite
sprite 594 mdzoff 8000 // tile0044 rpgammo
sprite 594 roll -32 // tile0044 rpgammo
sprite 595 mdzoff -8000 // tile0044 rpgammo
sprite 595 roll -32 // tile0044 rpgammo
sprite 587 angoff -768 // tile0052 sixpack
sprite 498 angoff 256 // tile0060 accesscard red
sprite 498 pitch -512 // tile0060 accesscard red
sprite 571 angoff 1024 // tile0049 shotgunammo
sprite 579 angoff 192 // tile0022 chaingunsprite
sprite 579 mdzoff 250000 // tile0022 chaingunsprite
sprite 579 pitch 1 // tile0022 chaingunsprite
sprite 579 roll 1 // tile0022 chaingunsprite
sprite 403 angoff 896 // tile0557 chair2
sprite 405 notmd // tile4396 topsecret
sprite 404 angoff -512 // tile4370 desklamp
sprite 470 notmd // tile4439 (pen & paper)
sprite 478 notmd // tile4439 (pen & paper)
sprite 479 notmd // tile4439 (pen & paper)
sprite 596 angoff -128 // tile0028 shotgunsprite
sprite 597 angoff 1024 // tile0052 sixpack
sprite 598 angoff 768 // tile0052 sixpack
sprite 599 angoff 512 // tile0022 chaingunsprite
/maphacks/usermaps/Hogwash.mhk
0,0 → 1,480
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Hogwash: Siege on Titan 3
// Filename : Hogwash.map
// Author : Captain (Jack) Massive
// mapmd4 : 6edd5ff5b3ae07baf8c46d8327989bd4 // 2014-11-26
 
// Curr. HRP: r5.3.656
 
sprite 2792 angoff 512 // tile0028 shotgunsprite
sprite 2789 mdzoff 500000 // tile0049 shotgunammo
sprite 2789 pitch 1 // tile0049 shotgunammo
sprite 2790 mdzoff 500000 // tile0049 shotgunammo
sprite 2790 pitch 1 // tile0049 shotgunammo
sprite 1298 angoff 768 // tile0955 bottle2
sprite 1307 mdxoff 1000 // tile0585 (display)
sprite 1307 pitch 1 // tile0585 (display)
sprite 1208 mdzoff 80000 // tile0544 (iron bar)
sprite 1208 pitch 1 // tile0544 (iron bar)
sprite 1215 mdzoff 80000 // tile0544 (iron bar)
sprite 1215 pitch 1 // tile0544 (iron bar)
sprite 1209 mdzoff 80000 // tile0544 (iron bar)
sprite 1209 pitch -1 // tile0544 (iron bar)
sprite 1216 mdzoff 80000 // tile0544 (iron bar)
sprite 1216 pitch -1 // tile0544 (iron bar)
sprite 1201 mdzoff 80000 // tile0544 (iron bar)
sprite 1201 pitch 1 // tile0544 (iron bar)
sprite 1244 mdzoff 80000 // tile0544 (iron bar)
sprite 1244 pitch 1 // tile0544 (iron bar)
sprite 1202 mdzoff 80000 // tile0544 (iron bar)
sprite 1202 pitch -1 // tile0544 (iron bar)
sprite 1239 mdzoff 80000 // tile0544 (iron bar)
sprite 1239 pitch -1 // tile0544 (iron bar)
sprite 1283 angoff -512 // tile0061 boots
sprite 1222 mdzoff 80000 // tile0544 (iron bar)
sprite 1222 pitch 1 // tile0544 (iron bar)
sprite 1230 mdzoff 80000 // tile0544 (iron bar)
sprite 1230 pitch 1 // tile0544 (iron bar)
sprite 1223 mdzoff 80000 // tile0544 (iron bar)
sprite 1223 pitch -1 // tile0544 (iron bar)
sprite 1225 mdzoff 80000 // tile0544 (iron bar)
sprite 1225 pitch -1 // tile0544 (iron bar)
sprite 1237 mdzoff 80000 // tile0544 (iron bar)
sprite 1237 pitch 1 // tile0544 (iron bar)
sprite 1250 mdzoff 80000 // tile0544 (iron bar)
sprite 1250 pitch 1 // tile0544 (iron bar)
sprite 1232 mdzoff 80000 // tile0544 (iron bar)
sprite 1232 pitch -1 // tile0544 (iron bar)
sprite 1251 mdzoff 80000 // tile0544 (iron bar)
sprite 1251 pitch -1 // tile0544 (iron bar)
sprite 1300 angoff 256 // tile1165 bottle18
sprite 1472 angoff 512 // tile1166 bottle19
sprite 1276 angoff 512 // tile0027 tripbombsprite
sprite 1275 angoff 640 // tile0026 heavyhbomb
sprite 1489 angoff 768 // tile1164 bottle17
sprite 1271 angoff -512 // tile0049 shotgunammo
sprite 1271 mdzoff 100000 // tile0049 shotgunammo
sprite 1271 pitch -2 // tile0049 shotgunammo
sprite 1271 roll 4 // tile0049 shotgunammo
sprite 1274 angoff 384 // tile0026 heavyhbomb
sprite 1281 angoff 768 // tile4419 (openbomb)
sprite 1284 notmd // tile0577 femmag2
sprite 2428 notmd // tile3350 (duke head holo)
sprite 2895 angoff -512 // tile0051 cola
sprite 1359 angoff -256 // tile0026 heavyhbomb
sprite 1352 angoff -512 // tile0027 tripbombsprite
sprite 1343 angoff -512 // tile0027 tripbombsprite
sprite 1348 angoff -512 // tile1348 holoduke
sprite 1347 angoff 256 // tile0021 firstgunsprite
sprite 1347 mdzoff 200000 // tile0021 firstgunsprite
sprite 1347 pitch 1 // tile0021 firstgunsprite
sprite 1347 roll 1 // tile0021 firstgunsprite
sprite 1468 angoff 1024 // tile1163 bottle16
sprite 1407 mdzoff 80000 // tile0544 (iron bar)
sprite 1407 pitch 1 // tile0544 (iron bar)
sprite 1426 mdzoff 80000 // tile0544 (iron bar)
sprite 1426 pitch 1 // tile0544 (iron bar)
sprite 1408 mdzoff 80000 // tile0544 (iron bar)
sprite 1408 pitch -1 // tile0544 (iron bar)
sprite 1421 mdzoff 80000 // tile0544 (iron bar)
sprite 1421 pitch -1 // tile0544 (iron bar)
sprite 1407 mdzoff 80000 // tile0544 (iron bar)
sprite 1407 pitch 1 // tile0544 (iron bar)
sprite 1426 mdzoff 80000 // tile0544 (iron bar)
sprite 1426 pitch 1 // tile0544 (iron bar)
sprite 1433 mdzoff 80000 // tile0544 (iron bar)
sprite 1433 pitch 1 // tile0544 (iron bar)
sprite 1435 mdzoff 80000 // tile0544 (iron bar)
sprite 1435 pitch 1 // tile0544 (iron bar)
sprite 1428 mdzoff 80000 // tile0544 (iron bar)
sprite 1428 pitch -1 // tile0544 (iron bar)
sprite 1436 mdzoff 80000 // tile0544 (iron bar)
sprite 1436 pitch -1 // tile0544 (iron bar)
sprite 1419 mdzoff 80000 // tile0544 (iron bar)
sprite 1419 pitch 1 // tile0544 (iron bar)
sprite 1453 mdzoff 80000 // tile0544 (iron bar)
sprite 1453 pitch 1 // tile0544 (iron bar)
sprite 1414 mdzoff 80000 // tile0544 (iron bar)
sprite 1414 pitch -1 // tile0544 (iron bar)
sprite 1454 mdzoff 80000 // tile0544 (iron bar)
sprite 1454 pitch -1 // tile0544 (iron bar)
sprite 1442 mdzoff 80000 // tile0544 (iron bar)
sprite 1442 pitch 1 // tile0544 (iron bar)
sprite 1448 mdzoff 80000 // tile0544 (iron bar)
sprite 1448 pitch 1 // tile0544 (iron bar)
sprite 1699 mdzoff 80000 // tile0544 (iron bar)
sprite 1699 pitch -1 // tile0544 (iron bar)
sprite 1704 mdzoff 80000 // tile0544 (iron bar)
sprite 1704 pitch -1 // tile0544 (iron bar)
sprite 1376 mdxoff 1000 // tile0585 (display)
sprite 1376 pitch 1 // tile0585 (display)
sprite 1405 angoff -256 // tile4400 teddybear
sprite 1405 mdzoff 100000 // tile4400 teddybear
sprite 1405 pitch -1 // tile4400 teddybear
sprite 1405 roll 3 // tile4400 teddybear
sprite 3399 angoff 512 // tile0040 ammo
sprite 963 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 963 pitch 1 // tile0574 (tile0670 (faucet))
sprite 965 angoff -640 // tile0561 (soap)
sprite 967 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 967 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2787 notmd // tile3350 (duke head holo)
sprite 1044 angoff 512 // tile4587 (pipe)
sprite 1044 mdzoff 50000 // tile4587 (pipe)
sprite 1044 pitch -1 // tile4587 (pipe)
sprite 1044 roll -1 // tile4587 (pipe)
sprite 1043 angoff 512 // tile4587 (pipe)
sprite 1043 mdzoff 50000 // tile4587 (pipe)
sprite 1043 pitch -1 // tile4587 (pipe)
sprite 1043 roll -1 // tile4587 (pipe)
sprite 3401 angoff 512 // tile0040 ammo
sprite 1027 angoff 512 // tile4587 (pipe)
sprite 1027 mdzoff 50000 // tile4587 (pipe)
sprite 1027 pitch -1 // tile4587 (pipe)
sprite 1027 roll -1 // tile4587 (pipe)
sprite 1026 angoff 512 // tile4587 (pipe)
sprite 1026 mdzoff 50000 // tile4587 (pipe)
sprite 1026 pitch -2 // tile4587 (pipe)
sprite 1026 roll -1 // tile4587 (pipe)
sprite 994 mdzoff 500000 // tile0571 (stall)
sprite 994 pitch -1 // tile0571 (stall)
sprite 3609 mdzoff 1200000 // tile0569 toilet
sprite 3609 pitch -1 // tile0569 toilet
sprite 3610 mdzoff 1200000 // tile0569 toilet
sprite 3610 pitch -1 // tile0569 toilet
sprite 3611 mdzoff 1200000 // tile0569 toilet
sprite 3611 pitch -1 // tile0569 toilet
sprite 997 mdzoff 500000 // tile0571 (stall)
sprite 997 pitch -1 // tile0571 (stall)
sprite 1078 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1078 pitch 1 // tile0574 (tile0670 (faucet))
sprite 1075 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1075 pitch 1 // tile0574 (tile0670 (faucet))
sprite 1073 angoff -896 // tile0561 (soap)
sprite 1094 angoff 1024 // tile0569 toilet
sprite 1094 mdzoff 1200000 // tile0569 toilet
sprite 1094 pitch -1 // tile0569 toilet
sprite 1097 angoff 1024 // tile0569 toilet
sprite 1097 mdzoff 1200000 // tile0569 toilet
sprite 1097 pitch -1 // tile0569 toilet
sprite 1100 angoff 1024 // tile0615 toiletbroke
sprite 1100 mdzoff 400000 // tile0615 toiletbroke
sprite 1100 pitch -1 // tile0615 toiletbroke
sprite 1143 angoff 512 // tile4587 (pipe)
sprite 1143 mdzoff 50000 // tile4587 (pipe)
sprite 1143 pitch -4 // tile4587 (pipe)
sprite 1143 roll -1 // tile4587 (pipe)
sprite 1142 angoff 512 // tile4587 (pipe)
sprite 1142 mdzoff 50000 // tile4587 (pipe)
sprite 1142 pitch -4 // tile4587 (pipe)
sprite 1142 roll -1 // tile4587 (pipe)
sprite 2424 notmd // tile3350 (duke head holo)
sprite 1160 angoff 512 // tile4587 (pipe)
sprite 1160 mdzoff 50000 // tile4587 (pipe)
sprite 1160 pitch -4 // tile4587 (pipe)
sprite 1160 roll -1 // tile4587 (pipe)
sprite 1161 angoff 512 // tile4587 (pipe)
sprite 1161 mdzoff 50000 // tile4587 (pipe)
sprite 1161 pitch -4 // tile4587 (pipe)
sprite 1161 roll -1 // tile4587 (pipe)
sprite 3917 angoff 512 // tile0060 accesscard yellow
sprite 487 angoff -512 // tile1323 fem5 polebabe
sprite 487 mdzoff 600000 // tile1323 fem5 polebabe
sprite 487 roll 1 // tile1323 fem5 polebabe
sprite 2426 notmd // tile3350 (duke head holo)
sprite 383 mdxoff 20000 // tile1013 bottle6
sprite 383 pitch 1 // tile1013 bottle6
sprite 386 mdxoff 20000 // tile1013 bottle6
sprite 386 pitch 1 // tile1013 bottle6
sprite 368 mdxoff 20000 // tile1013 bottle6
sprite 368 pitch 1 // tile1013 bottle6
sprite 3579 angoff -512 // tile0049 shotgunammo
sprite 3579 mdzoff 500000 // tile0049 shotgunammo
sprite 3579 pitch -1 // tile0049 shotgunammo
sprite 2802 angoff 320 // tile0022 chaingunsprite
sprite 2802 mdzoff 400000 // tile0022 chaingunsprite
sprite 2802 pitch 1 // tile0022 chaingunsprite
sprite 2802 roll 2 // tile0022 chaingunsprite
sprite 3854 angoff 512 // tile0026 heavyhbomb
sprite 716 mdzoff 100000 // tile1225 barbroke
sprite 716 roll 1 // tile1225 barbroke
sprite 719 mdzoff 100000 // tile1225 barbroke
sprite 719 roll 1 // tile1225 barbroke
sprite 733 mdzoff 300000 // tile4538 foodobject9
sprite 733 pitch -1 // tile4538 foodobject9
sprite 733 roll -1 // tile4538 foodobject9
sprite 732 angoff -512 // tile0561 (soap)
sprite 722 mdzoff 100000 // tile1225 barbroke
sprite 722 roll 1 // tile1225 barbroke
sprite 725 mdzoff 100000 // tile1225 barbroke
sprite 725 roll 1 // tile1225 barbroke
sprite 756 angoff 512 // tile4580 canwithsomething2
sprite 2892 angoff 512 // tile0040 ammo
sprite 2891 angoff 512 // tile0040 ammo
sprite 2888 angoff 1024 // tile0040 ammo
sprite 620 angoff 256 // tile0045 growammo
sprite 742 angoff -512 // tile0692 (knife)
sprite 868 angoff 1024 // tile4496 broom
sprite 850 angoff 896 // tile1227 nukebarrel
sprite 2894 angoff 1024 // tile0049 shotgunammo
sprite 760 notmd // tile4536 foodobject7
sprite 791 notmd // tile4536 foodobject7
sprite 792 notmd // tile4536 foodobject7
sprite 793 notmd // tile4536 foodobject7
sprite 790 mdzoff -4096 // tile0407 fansprite
sprite 790 pitch 1024 // tile0407 fansprite
sprite 789 mdzoff -4096 // tile0407 fansprite
sprite 789 pitch 1024 // tile0407 fansprite
sprite 758 mdzoff 700000 // tile0669 vacuum
sprite 758 pitch 1 // tile0669 vacuum
sprite 692 mdzoff 200000 // tile1247 seenine
sprite 692 roll 1 // tile1247 seenine
sprite 693 mdzoff 100000 // tile1247 seenine
sprite 693 roll 1 // tile1247 seenine
sprite 785 mdzoff -4096 // tile0407 fansprite
sprite 785 pitch 1024 // tile0407 fansprite
sprite 774 mdzoff -4096 // tile0407 fansprite
sprite 774 pitch 1024 // tile0407 fansprite
sprite 763 angoff 512 // tile4586 (pipe)
sprite 763 mdzoff 200000 // tile4586 (pipe)
sprite 763 pitch -1 // tile4586 (pipe)
sprite 810 angoff 256 // tile4554 skinnedchicken
sprite 814 angoff 896 // tile4554 skinnedchicken
sprite 812 angoff -384 // tile4554 skinnedchicken
sprite 737 mdzoff 200000 // tile4591 dolphin1
sprite 737 pitch -1 // tile4591 dolphin1
sprite 2799 notmd // tile3350 (duke head holo)
sprite 2896 angoff 768 // tile0051 cola
sprite 736 angoff 0 // tile0060 accesscard blue
sprite 3396 mdzoff 700000 // tile0049 shotgunammo
sprite 3396 pitch -1 // tile0049 shotgunammo
sprite 2974 angoff 512 // tile0040 ammo
sprite 322 angoff 384 // tile4582 canwithsomething4
sprite 520 pitch -64 // tile1334 fem6 padbabe
sprite 520 roll -64 // tile1334 fem6 padbabe
sprite 521 angoff 1024 // tile1079 oozfilter
sprite 552 angoff 512 // tile0047 hbombammo
sprite 469 angoff 1024 // tile0025 shrinkersprite
sprite 3364 angoff 256 // tile0021 firstgunsprite
sprite 3756 angoff 896 // tile0040 ammo
sprite 2935 angoff 384 // tile0037 freezeammo
sprite 3550 angoff -320 // tile0040 ammo
sprite 3547 angoff -256 // tile0051 cola
sprite 3549 angoff 64 // tile0040 ammo
sprite 3551 angoff 384 // tile0040 ammo
sprite 3546 angoff 704 // tile0051 cola
sprite 3545 angoff 960 // tile0046 crystalammo
sprite 3548 angoff -960 // tile0040 ammo
sprite 2897 angoff -384 // tile1294 podfem1
sprite 2969 angoff 128 // tile1353 spacemarine
sprite 2969 pitch 640 // tile1353 spacemarine
sprite 2976 angoff 512 // tile0052 sixpack
sprite 473 angoff 512 // tile4370 desklamp
sprite 473 mdzoff 100000 // tile4370 desklamp
sprite 473 pitch -1 // tile4370 desklamp
sprite 493 angoff -576 // tile4454 deskphone
sprite 2975 angoff 512 // tile0049 shotgunammo
sprite 2975 mdzoff 500000 // tile0049 shotgunammo
sprite 2975 pitch -1 // tile0049 shotgunammo
sprite 2439 notmd // tile3350 (duke head holo)
sprite 365 angoff 1024 // tile0040 ammo
sprite 363 angoff 1024 // tile0051 cola
sprite 296 angoff -512 // tile1247 seenine
sprite 296 mdzoff 400000 // tile1247 seenine
sprite 296 pitch 1 // tile1247 seenine
sprite 296 roll 1 // tile1247 seenine
sprite 300 roll 80 // tile0049 shotgunammo
sprite 3028 angoff -256 // tile0045 growammo
sprite 284 angoff 320 // tile4582 canwithsomething4
sprite 2194 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2194 pitch 1 // tile0574 (tile0670 (faucet))
sprite 3065 angoff 1024 // tile0051 cola
sprite 2177 mdzoff 200000 // tile0689 ivunit
sprite 2177 roll 1 // tile0689 ivunit
sprite 2175 mdzoff 200000 // tile0689 ivunit
sprite 2175 pitch -1 // tile0689 ivunit
sprite 3071 angoff -512 // tile0040 ammo
sprite 2179 angoff 1024 // tile0678 scale
sprite 2179 mdzoff 500000 // tile0678 scale
sprite 2179 pitch 1 // tile0678 scale
sprite 3769 angoff -640 // tile0685 cameralight
sprite 3051 angoff -256 // tile0026 heavyhbomb
sprite 3838 notmd // tile1056 (tile1055 (film reel))
sprite 3843 notmd // tile1056 (tile1055 (film reel))
sprite 3839 notmd // tile0539 (tile0538 slimepipe)
sprite 3840 notmd // tile0539 (tile0538 slimepipe)
sprite 3841 notmd // tile0539 (tile0538 slimepipe)
sprite 3842 notmd // tile0539 (tile0538 slimepipe)
sprite 3832 notmd // tile1056 (tile1055 (film reel))
sprite 3837 notmd // tile1056 (tile1055 (film reel))
sprite 3833 notmd // tile0539 (tile0538 slimepipe)
sprite 3834 notmd // tile0539 (tile0538 slimepipe)
sprite 3835 notmd // tile0539 (tile0538 slimepipe)
sprite 3836 notmd // tile0539 (tile0538 slimepipe)
sprite 3784 notmd // tile1056 (tile1055 (film reel))
sprite 3789 notmd // tile1056 (tile1055 (film reel))
sprite 3785 notmd // tile0539 (tile0538 slimepipe)
sprite 3786 notmd // tile0539 (tile0538 slimepipe)
sprite 3787 notmd // tile0539 (tile0538 slimepipe)
sprite 3788 notmd // tile0539 (tile0538 slimepipe)
sprite 3826 notmd // tile1056 (tile1055 (film reel))
sprite 3831 notmd // tile1056 (tile1055 (film reel))
sprite 3827 notmd // tile0539 (tile0538 slimepipe)
sprite 3828 notmd // tile0539 (tile0538 slimepipe)
sprite 3829 notmd // tile0539 (tile0538 slimepipe)
sprite 3830 notmd // tile0539 (tile0538 slimepipe)
sprite 3780 notmd // tile2362 (tile2360 (gunturret))
sprite 3781 notmd // tile2362 (tile2360 (gunturret))
sprite 3782 notmd // tile2362 (tile2360 (gunturret))
sprite 3783 notmd // tile2362 (tile2360 (gunturret))
sprite 3659 nomdanim // tile1232 canwithsomething
sprite 3814 notmd // tile1056 (tile1055 (film reel))
sprite 3819 notmd // tile1056 (tile1055 (film reel))
sprite 3815 notmd // tile0539 (tile0538 slimepipe)
sprite 3816 notmd // tile0539 (tile0538 slimepipe)
sprite 3817 notmd // tile0539 (tile0538 slimepipe)
sprite 3818 notmd // tile0539 (tile0538 slimepipe)
sprite 3820 notmd // tile1056 (tile1055 (film reel))
sprite 3825 notmd // tile1056 (tile1055 (film reel))
sprite 3821 notmd // tile0539 (tile0538 slimepipe)
sprite 3822 notmd // tile0539 (tile0538 slimepipe)
sprite 3823 notmd // tile0539 (tile0538 slimepipe)
sprite 3824 notmd // tile0539 (tile0538 slimepipe)
sprite 3808 notmd // tile1056 (tile1055 (film reel))
sprite 3813 notmd // tile1056 (tile1055 (film reel))
sprite 3809 notmd // tile0539 (tile0538 slimepipe)
sprite 3810 notmd // tile0539 (tile0538 slimepipe)
sprite 3811 notmd // tile0539 (tile0538 slimepipe)
sprite 3812 notmd // tile0539 (tile0538 slimepipe)
sprite 3802 notmd // tile1056 (tile1055 (film reel))
sprite 3807 notmd // tile1056 (tile1055 (film reel))
sprite 3803 notmd // tile0539 (tile0538 slimepipe)
sprite 3804 notmd // tile0539 (tile0538 slimepipe)
sprite 3805 notmd // tile0539 (tile0538 slimepipe)
sprite 3806 notmd // tile0539 (tile0538 slimepipe)
sprite 3798 notmd // tile2362 (tile2360 (gunturret))
sprite 3799 notmd // tile2362 (tile2360 (gunturret))
sprite 3800 notmd // tile2362 (tile2360 (gunturret))
sprite 3801 notmd // tile2362 (tile2360 (gunturret))
sprite 2443 notmd // tile3350 (duke head holo)
sprite 3373 angoff 512 // tile4454 deskphone
sprite 1889 angoff -512 // tile0678 scale
sprite 1889 mdzoff 400000 // tile0678 scale
sprite 1889 pitch 1 // tile0678 scale
sprite 1889 roll -2 // tile0678 scale
sprite 3768 mdzoff 10000 // tile0585 (display)
sprite 3768 pitch 1 // tile0585 (display)
sprite 2149 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 2149 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2148 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 2148 pitch 1 // tile0574 (tile0670 (faucet))
sprite 3870 angoff -512 // tile0037 freezeammo
sprite 3496 angoff 256 // tile0021 firstgunsprite
sprite 3528 angoff -256 // tile0040 ammo
sprite 3529 angoff -256 // tile0040 ammo
sprite 3503 angoff -768 // tile0052 sixpack
sprite 3503 mdzoff 900000 // tile0052 sixpack
sprite 3503 pitch -1 // tile0052 sixpack
sprite 3060 angoff 256 // tile0046 crystalammo
sprite 3060 mdzoff 500000 // tile0046 crystalammo
sprite 3060 pitch -1 // tile0046 crystalammo
sprite 3497 angoff 512 // tile0021 firstgunsprite
sprite 3530 angoff -768 // tile0040 ammo
sprite 3531 angoff -768 // tile0040 ammo
sprite 3386 angoff 1024 // tile0022 chaingunsprite
sprite 2430 notmd // tile3350 (duke head holo)
sprite 3516 mdzoff 700000 // tile1810 cannon
sprite 3516 pitch 1 // tile1810 cannon
sprite 3919 angoff -768 // tile0045 growammo
sprite 3069 angoff 512 // tile0021 firstgunsprite
sprite 1698 angoff 1024 // tile0556 chair1
sprite 1891 angoff 512 // tile0762 mike
sprite 1716 mdzoff 80000 // tile0544 (iron bar)
sprite 1716 pitch 1 // tile0544 (iron bar)
sprite 1720 mdzoff 80000 // tile0544 (iron bar)
sprite 1720 pitch -1 // tile0544 (iron bar)
sprite 1709 mdzoff 80000 // tile0544 (iron bar)
sprite 1709 pitch 1 // tile0544 (iron bar)
sprite 1713 mdzoff 80000 // tile0544 (iron bar)
sprite 1713 pitch -1 // tile0544 (iron bar)
sprite 3519 angoff -512 // tile0041 batteryammo
sprite 3519 mdzoff 400000 // tile0041 batteryammo
sprite 3519 roll -1 // tile0041 batteryammo
sprite 1723 mdzoff 80000 // tile0544 (iron bar)
sprite 1723 pitch -1 // tile0544 (iron bar)
sprite 1727 mdzoff 80000 // tile0544 (iron bar)
sprite 1727 pitch 1 // tile0544 (iron bar)
sprite 1443 mdzoff 80000 // tile0544 (iron bar)
sprite 1443 pitch -1 // tile0544 (iron bar)
sprite 1449 mdzoff 80000 // tile0544 (iron bar)
sprite 1449 pitch 1 // tile0544 (iron bar)
sprite 1763 mdzoff 100000 // tile0916 fireext
sprite 1763 pitch -1 // tile0916 fireext
sprite 3056 mdzoff 500000 // tile0026 heavyhbomb
sprite 3056 pitch -1 // tile0026 heavyhbomb
sprite 3057 mdzoff 500000 // tile0026 heavyhbomb
sprite 3057 pitch -1 // tile0026 heavyhbomb
sprite 2454 angoff 512 // tile0023 rpgsprite
sprite 1731 notmd // tile1221 cranepole
sprite 1732 notmd // tile1221 cranepole
sprite 2447 notmd // tile3350 (duke head holo)
sprite 3061 angoff 1024 // tile0041 batteryammo
sprite 3514 angoff 1024 // tile0040 ammo
sprite 3513 angoff 1024 // tile0040 ammo
sprite 3515 angoff 1024 // tile0040 ammo
sprite 3062 angoff 1024 // tile0041 batteryammo
sprite 3064 notmd // tile3350 (duke head holo)
sprite 3370 angoff -512 // tile0042 devistatorammo
sprite 3372 angoff -512 // tile0042 devistatorammo
sprite 3369 angoff 512 // tile0042 devistatorammo
sprite 3371 angoff 512 // tile0042 devistatorammo
sprite 204 angoff 512 // tile1238 explodingbarrel
sprite 13 angoff -640 // tile0616 pipe2
sprite 14 angoff -640 // tile0619 pipe1
sprite 15 angoff -512 // tile0618 pipe3
sprite 3 angoff 1024 // tile4369 (emergency light)
sprite 4 angoff 1024 // tile4369 (emergency light)
sprite 5 angoff 1024 // tile4369 (emergency light)
sprite 6 angoff 1024 // tile4369 (emergency light)
sprite 7 angoff 1024 // tile4369 (emergency light)
sprite 16 angoff -640 // tile0616 pipe2
sprite 17 angoff -640 // tile0619 pipe1
sprite 18 angoff 512 // tile0618 pipe3
sprite 0 angoff 384 // tile0616 pipe2
sprite 1 angoff 384 // tile0619 pipe1
sprite 2 angoff -512 // tile0618 pipe3
sprite 8 angoff 1024 // tile4369 (emergency light)
sprite 9 angoff 1024 // tile4369 (emergency light)
sprite 10 angoff 1024 // tile4369 (emergency light)
sprite 11 angoff 1024 // tile4369 (emergency light)
sprite 12 angoff 1024 // tile4369 (emergency light)
sprite 19 angoff 384 // tile0616 pipe2
sprite 20 angoff 384 // tile0619 pipe1
sprite 21 angoff 512 // tile0618 pipe3
sprite 459 angoff 512 // tile0026 heavyhbomb
sprite 203 angoff -256 // tile1238 explodingbarrel
sprite 216 mdzoff -8192 // tile0407 fansprite
sprite 216 pitch 1024 // tile0407 fansprite
sprite 217 mdzoff -8192 // tile0407 fansprite
sprite 217 pitch 1024 // tile0407 fansprite
sprite 90 angoff -512 // tile0026 heavyhbomb
sprite 177 angoff 512 // tile0040 ammo
sprite 205 angoff 1024 // tile1238 explodingbarrel
sprite 214 mdzoff -8192 // tile0407 fansprite
sprite 214 pitch 1024 // tile0407 fansprite
sprite 215 mdzoff -8192 // tile0407 fansprite
sprite 215 pitch 1024 // tile0407 fansprite
sprite 207 angoff 1024 // tile1238 explodingbarrel
sprite 213 mdzoff -8192 // tile0407 fansprite
sprite 213 pitch 1024 // tile0407 fansprite
sprite 212 mdzoff -8192 // tile0407 fansprite
sprite 212 pitch 1024 // tile0407 fansprite
sprite 209 angoff 1024 // tile1238 explodingbarrel
sprite 210 mdzoff -7168 // tile0407 fansprite
sprite 210 pitch 1024 // tile0407 fansprite
sprite 211 mdzoff -7680 // tile0407 fansprite
sprite 211 pitch 1024 // tile0407 fansprite
sprite 185 angoff 1024 // tile0044 rpgammo
sprite 3766 angoff -256 // tile0045 growammo
sprite 3765 angoff -256 // tile0045 growammo
/maphacks/usermaps/WHTRABIT.mhk
62,12 → 62,12
sprite 1456 angoff 512 // tile4406 (steering wheel)
sprite 1456 mdxoff 50000 // tile4406 (steering wheel)
sprite 1456 pitch -1 // tile4406 (steering wheel)
sprite 554 angoff -512 // tile1812 (tile1810 (cannon))
sprite 554 mdzoff 500000 // tile1812 (tile1810 (cannon))
sprite 554 roll -1 // tile1812 (tile1810 (cannon))
sprite 596 angoff 384 // tile1812 (tile1810 (cannon))
sprite 599 mdzoff 500000 // tile1812 (tile1810 (cannon))
sprite 599 roll -1 // tile1812 (tile1810 (cannon))
sprite 554 angoff -512 // tile1812 (tile1810 cannon)
sprite 554 mdzoff 500000 // tile1812 (tile1810 cannon)
sprite 554 roll -1 // tile1812 (tile1810 cannon)
sprite 596 angoff 384 // tile1812 (tile1810 cannon)
sprite 599 mdzoff 500000 // tile1812 (tile1810 cannon)
sprite 599 roll -1 // tile1812 (tile1810 cannon)
sprite 600 mdzoff 2300000 // tile0974 oceansprite4
sprite 600 roll -1 // tile0974 oceansprite4
//sprite 597 angoff 1024 // tile3427 (tile3426 (pirate flag))
/maphacks/usermaps_mhk.def
782,6 → 782,15
}
 
mapinfo {
maptitle "Delusional"
mapfile "Delusional.map"
//author "sT1LL_WAnTeD"
mapmd4 d43d5298ec34de65af1fbf30baed0d8b // 2014-11-23
mapmd4 e60fb12ae858a8f16d65fd7b33c2fa81 // 2014-11-25
mhkfile "maphacks/usermaps/Delusional.mhk"
}
 
mapinfo {
maptitle "Demolition Plant"
mapfile "REZ2.map"
//author "Henri 'RazorZ' K"
1053,6 → 1062,14
}
 
mapinfo {
maptitle "Duke Nukem For3ver: Coop Survival"
mapfile "DNFSurvival.map"
//author "Dennis 'StarCraftZerg' Collins"
mapmd4 cee9015e3dfe99e6875b258f1aee1b93 // 2014-11-23
mhkfile "maphacks/usermaps/DNFSurvival.mhk"
}
 
mapinfo {
maptitle "Dukemeal Restaurant"
mapfile "DUKEMEAL.MAP"
//author "Thomas 'KiD' W"
1412,6 → 1429,14
}
 
mapinfo {
maptitle "Hogwash: Siege on Titan 3"
mapfile "Hogwash.map"
//author "Captain (Jack) Massive"
mapmd4 6edd5ff5b3ae07baf8c46d8327989bd4 // 2014-11-26
mhkfile "maphacks/usermaps/Hogwash.mhk"
}
 
mapinfo {
maptitle "Hookem"
mapfile "HOOKEM.MAP"
//author "Charlie Wiederhold"
2277,8 → 2302,16
mapmd4 746c39ae3fa217e8835a7d73155782a4 // 2006-03-20
mhkfile "maphacks/usermaps/RedRock.mhk"
}
 
/*
mapinfo {
maptitle "Reavonal"
mapfile "Reavonal.map"
//author "o_0MercHant0_o"
mapmd4 e27490be887cb410276481dbc94177b1 // 2014-12-04
mhkfile "maphacks/usermaps/Reavonal.mhk"
}
*/
mapinfo {
maptitle "Red Sun"
mapfile "RedSun.map"
//author "Eckard Gehm"
3108,8 → 3141,31
mapmd4 fc4fe1da1475410cae8bef07b0b0a113 // 2014-07-08
mhkfile "maphacks/usermaps/TurokDM.mhk"
}
 
/*
mapinfo {
maptitle "Turok 2"
mapfile "Turok2.map"
//author "Duke64Nukem aka Kamikaze Nukem"
mapmd4 56ad54db0ddb349d7d3b8432e158b287 // 2014-11-28 03:35
mhkfile "maphacks/usermaps/Turok2-2014-11-28.mhk"
}
mapinfo {
maptitle "Turok 2"
mapfile "Turok2.map"
//author "Duke64Nukem aka Kamikaze Nukem"
mapmd4 6c20d06789eb6227a4249aa7ed5ff451 // 2014-11-28 11:59
mapmd4 cc713822337497a3fb8303d3462bd3f0 // 2014-11-29
mhkfile "maphacks/usermaps/Turok2-2014-11-29.mhk"
}
mapinfo {
maptitle "Turok 2 DM"
mapfile "Turok2dm.map"
//author "Duke64Nukem aka Kamikaze Nukem"
mapmd4 15cb2cb57389aa81563e4c533998c690 // 2014-11-28
mhkfile "maphacks/usermaps/Turok2dm.mhk"
}
*/
mapinfo {
maptitle "UltraCity"
mapfile "UltraCity.map"
//author "Hate to much"
/maphacks/vaca_hrp/VACA1-1997.mhk
8,6 → 8,7
 
 
 
 
// <-> VACA1-2014.mhk
// <-> vaca1-r25.mhk
 
/maphacks/vaca_hrp/VACA1-2014.mhk
7,6 → 7,7
// mapmd4 : c661258481922a527f3642ca40fd0abe // 2014-03-20 (Megaton)
// mapmd4 : cb5d90746f4d1ecf8823e5222d78f2fb // 2014-11-04 (NUKEMDAVE)
// mapmd4 : c1698ef6c83b059538c3b69e05e0e269 // 2014-11-06 (Megaton)
// mapmd4 : e5495b917eb6b6e1838b1003bfe72d2e // 2014-12-07 (NUKEMDAVE)
 
// <-> VACA1-1997.mhk
// <-> vaca1-r25.mhk
/maphacks/vaca_hrp/vaca1-r25.mhk
8,6 → 8,7
 
 
 
 
// <-> VACA1-1997.mhk
// <-> VACA1-2014.mhk
 
/maphacks/vaca_hrp/vaca_mhk.def
18,7 → 18,8
mapmd4 e5263d5bab92b06f04e3087212bde9c9 // 2014-02-20 (Megaton)
mapmd4 c661258481922a527f3642ca40fd0abe // 2014-03-20 (Megaton)
mapmd4 cb5d90746f4d1ecf8823e5222d78f2fb // 2014-11-04 (NUKEMDAVE)
mapmd4 c1698ef6c83b059538c3b69e05e0e269 // 2014-11-06 (Megaton)
mapmd4 c1698ef6c83b059538c3b69e05e0e269 // 2014-11-06 (Megaton 1.4.2)
mapmd4 e5495b917eb6b6e1838b1003bfe72d2e // 2014-12-07 (NUKEMDAVE)
mhkfile "maphacks/vaca_hrp/VACA1-2014.mhk"
}
mapinfo {
48,7 → 49,9
mapfile "VACA2.MAP"
//author "Charlie Wiederhold"
mapmd4 cbdace50403572066dff9e71a72cb83d // 2014-03-20 (Megaton)
mapmd4 ad246a618977d929977763b03933822f // 2014-11-06 (Megaton)
mapmd4 ad246a618977d929977763b03933822f // 2014-11-06 (Megaton 1.4.2)
mapmd4 0b8446be885e960d262d0e347b64a1ac // 2014-12-02 (NUKEMDAVE)
mapmd4 bdfbd9fc11526a8f168849fd9a5d34bb // 2014-12-03 (NUKEMDAVE)
//mhkfile "maphacks/vaca_hrp/VACA2-2014-03-20.mhk"
}
mapinfo {
72,7 → 75,10
//author "Robert Travis"
mapmd4 add31e844da9ac98fabed47ef2636e4f // 2014-02-20 (Megaton)
mapmd4 1ea9154b134b7b46ee02252fa6b47f41 // 2014-03-20 (Megaton)
mapmd4 326c7a6ad74f609121b295ede37539a6 // 2014-11-06 (Megaton)
mapmd4 326c7a6ad74f609121b295ede37539a6 // 2014-11-06 (Megaton 1.4.2)
mapmd4 a271ba321a069bd859d0a48eaf550430 // 2014-11-22 (NUKEMDAVE)
mapmd4 e6ede753b24dd1ece18f37d7e7b783d7 // 2014-11-25 (Megaton 1.4.3 )
mapmd4 6839c543d5b7fd6db173939816ed55bc // 2014-12-02 (NUKEMDAVE)
//mhkfile "maphacks/vaca_hrp/VACA3-2014.mhk"
}
mapinfo {
130,7 → 136,7
maptitle "Lost Lagoon"
mapfile "VACA5.MAP"
//author "Robert Travis"
mapmd4 f85efbefea19fcbdd98ffc889a8e78f6 // 2014-11-06 (Megaton)
mapmd4 f85efbefea19fcbdd98ffc889a8e78f6 // 2014-11-06 (Megaton 1.4.2)
//mhkfile "maphacks/vaca_hrp/VACA5-2014-11-06.mhk"
}
mapinfo {
138,7 → 144,8
mapfile "VACA5.MAP"
//author "Robert Travis"
mapmd4 10b325760690c18626eef24e04e14efb // 2014-11-12 (NUKEMDAVE)
mapmd4 a4d63d36d205f6da41e90986b455be09 // 2014-11-17 (NUKEMDAVE)
mapmd4 a4d63d36d205f6da41e90986b455be09 // 2014-11-17 (Megaton 1.4.3)
mapmd4 eee883e51988b3a652cdcaf1cdafd98a // 2014-12-02 (NUKEMDAVE)
//mhkfile "maphacks/vaca_hrp/VACA5-2014-11-12.mhk"
}
mapinfo {
161,7 → 168,7
mapfile "VACA6.MAP"
//author "Bliss"
mapmd4 d31c81d53ec0f718db3e9a4de56bbd2b // 2014-02-20 (Megaton)
mapmd4 c60c6e1d00b82402b10da1753b9661bc // 2014-11-06 (Megaton)
mapmd4 c60c6e1d00b82402b10da1753b9661bc // 2014-11-06 (Megaton 1.4.2)
//mhkfile "maphacks/vaca_hrp/VACA6-2014.mhk"
}
mapinfo {
184,7 → 191,8
mapfile "VACA7.MAP"
//author "Charlie Wiederhold"
mapmd4 6475fe0d95464a3d72ef6220feb8f420 // 2014-02-20 (Megaton)
mapmd4 5c0619dd6a294ce13500e77ce307ff28 // 2014-11-06 (Megaton)
mapmd4 5c0619dd6a294ce13500e77ce307ff28 // 2014-11-06 (Megaton 1.4.2)
mapmd4 7c68886c8222a32a74a63ff8858107c6 // 2014-12-02 (NUKEMDAVE)
//mhkfile "maphacks/vaca_hrp/VACA7-2014.mhk"
}
mapinfo {
207,7 → 215,7
mapfile "VACASL.MAP"
//author "?"
mapmd4 e7d9b40d2b85e8f5729865217bea54fa // 2014-02-20 (Megaton)
mapmd4 05bf6a0735acf1825a77f378c55d134a // 2014-11-06 (Megaton)
mapmd4 05bf6a0735acf1825a77f378c55d134a // 2014-11-06 (Megaton 1.4.2)
//mhkfile "maphacks/vaca_hrp/VACASL-2014.mhk"
}
mapinfo {
224,7 → 232,9
//author "Charlie Wiederhold"
mapmd4 e2da2cde63ff1751a8197c50f2c6e5c3 // 1997
// e2da2cde63ff1751a8197c50f2c6e5c3 // 2014-02-20 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACADM1-1997.mhk"
mapmd4 994d88edcfd4eac432d32bbd9a5b16bd // 2014-11-14 (Megaton 1.4.3)
mapmd4 57267bd51d480f032983d54745b5e587 // 2014-11-26 (NUKEMDAVE)
//mhkfile "maphacks/vaca_hrp/VACADM1.mhk"
}
mapinfo {
maptitle "Island Hopping"
262,7 → 272,7
//author "Charlie Wiederhold"
mapmd4 848f27003a08a2b453582671fe972438 // 1997
// 848f27003a08a2b453582671fe972438 // 2014-02-20 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACADM3-1997.mhk"
//mhkfile "maphacks/vaca_hrp/VACADM3.mhk"
}
mapinfo {
maptitle "Cruise Ship"
/maphacks/zykov/iittc/1A.BOOM.mhk
81,8 → 81,8
sprite 1566 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1566 pitch -1 // tile1235 (tile1233 money)
sprite 514 angoff 256 // tile0051 cola
sprite 614 mdzoff 2000000 // tile1811 (tile1810 (cannon))
sprite 614 pitch 1 // tile1811 (tile1810 (cannon))
sprite 614 mdzoff 2000000 // tile1811 (tile1810 cannon)
sprite 614 pitch 1 // tile1811 (tile1810 cannon)
sprite 1564 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1564 pitch -1 // tile1235 (tile1233 money)
sprite 538 angoff 512 // tile0023 rpgsprite (multiplayer)