Subversion Repositories duke3d_hrp

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Regard whitespace Rev 656 → Rev 657

/E2L10.mhk
1,103 → 1,83
// Maphacks for Duke3D HRP
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Spin Cycle
// Filename : E2L10.MAP
// Author : Richard Bailey Gray (The Levelord)
// mapmd4 : d71f66208b7593232a2c016c3ac72c0b // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
// PROPS
sprite 207 angoff 64 // tile0047 hbombammo
sprite 179 angoff -512 // tile0053 firstaid
sprite 178 angoff 1024 // tile0041 batteryammo
sprite 178 mdzoff 700000 // tile0041 batteryammo
sprite 178 pitch 1 // tile0041 batteryammo
sprite 178 roll 1 // tile0041 batteryammo
sprite 180 angoff 1024 // tile0041 batteryammo
sprite 180 mdzoff 350000 // tile0041 batteryammo
sprite 180 pitch -1 // tile0041 batteryammo
sprite 180 roll 2 // tile0041 batteryammo
sprite 141 angoff 800 // tile1348 holoduke (multiplayer)
sprite 206 angoff 448 // tile0028 shotgunsprite
sprite 230 angoff 576 // tile0049 shotgunammo
sprite 156 angoff 512 // tile0044 rpgammo
sprite 157 angoff 512 // tile0044 rpgammo
sprite 155 angoff 512 // tile0044 rpgammo
sprite 161 angoff -512 // tile0041 batteryammo
sprite 163 angoff -512 // tile0041 batteryammo
sprite 142 angoff -128 // tile0057 jetpack (multiplayer)
sprite 229 angoff 128 // tile0489 satellite
sprite 208 angoff -64 // tile0021 firstgunsprite
sprite 227 angoff 128 // tile0052 sixpack
sprite 112 angoff 1024 // tile0042 devistatorammo
sprite 111 angoff 1024 // tile0042 devistatorammo
sprite 113 angoff 1024 // tile0042 devistatorammo
sprite 61 angoff 512 // tile0053 firstaid
sprite 62 mdzoff 700000 // tile0041 batteryammo
sprite 62 pitch 1 // tile0041 batteryammo
sprite 62 roll 1 // tile0041 batteryammo
sprite 60 mdzoff 350000 // tile0041 batteryammo
sprite 60 pitch -1 // tile0041 batteryammo
sprite 60 roll 2 // tile0041 batteryammo
sprite 145 angoff -768 // tile0046 crystalammo (multiplayer)
sprite 143 angoff 256 // tile0059 heatsensor (multiplayer)
sprite 209 angoff 448 // tile0049 shotgunammo
sprite 228 angoff -640 // tile0052 sixpack
sprite 210 angoff 576 // tile0028 shotgunsprite
sprite 146 angoff -320 // tile0037 freezeammo (multiplayer)
sprite 188 angoff -512 // tile0044 rpgammo
sprite 187 angoff -512 // tile0044 rpgammo
sprite 189 angoff -512 // tile0044 rpgammo
sprite 200 angoff 512 // tile0041 batteryammo
sprite 198 angoff 512 // tile0041 batteryammo
sprite 144 angoff 832 // tile0057 jetpack (multiplayer)
sprite 211 angoff 960 // tile0025 shrinkersprite
sprite 38 angoff -768 // tile0023 rpgsprite
sprite 219 angoff -512 // tile0046 crystalammo
sprite 218 angoff -640 // tile0046 crystalammo
sprite 215 angoff -768 // tile0046 crystalammo
sprite 37 angoff 768 // tile0024 freezesprite
sprite 217 angoff 768 // tile0037 freezeammo
sprite 214 angoff 640 // tile0037 freezeammo
sprite 216 angoff 512 // tile0037 freezeammo
sprite 225 angoff 768 // tile0059 heatsensor
sprite 36 angoff 256 // tile0025 shrinkersprite
sprite 221 angoff 512 // tile0049 shotgunammo
sprite 213 angoff 384 // tile0049 shotgunammo
sprite 220 angoff 256 // tile0049 shotgunammo
sprite 39 angoff -256 // tile0022 chaingunsprite
sprite 222 angoff -512 // tile0040 ammo
sprite 212 angoff -512 // tile0040 ammo
sprite 223 angoff -512 // tile0040 ammo
sprite 257 angoff -768 // tile1348 holoduke
sprite 258 angoff 256 // tile0029 devistatorsprite
sprite 258 pitch 176 // tile0029 devistatorsprite
 
// Satellite
sprite 229 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Health +30
sprite 227 angoff 128
sprite 228 angoff 384
 
// HoloDuke
sprite 141 angoff -512 // Dukematch only
sprite 257 angoff -768
 
// Jetpack
sprite 142 angoff -128 // Dukematch only
sprite 144 angoff 768 // Dukematch only
 
// MedKit
sprite 61 angoff 512
sprite 179 angoff -512
 
// Nightvision
sprite 225 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff -128
sprite 212 angoff -512
sprite 222 angoff -512
sprite 223 angoff -512
 
// Shotgun & ammo
sprite 206 angoff 384
sprite 209 angoff 384
sprite 210 angoff -384
sprite 213 angoff 256
sprite 220 angoff 768
sprite 221 angoff 512
sprite 230 angoff 640
 
// Chaingun & ammo
sprite 39 angoff -256
sprite 60 angoff 512
sprite 62 angoff -512
sprite 161 angoff 1024
sprite 178 angoff 512
sprite 180 angoff -512
sprite 198 angoff 1024
 
// RPG & ammo
sprite 38 angoff -768
sprite 155 angoff 512
sprite 156 angoff 512
sprite 157 angoff 512
sprite 187 angoff -512
sprite 188 angoff -512
sprite 189 angoff -512
 
// Pipebombs
sprite 207 angoff 128
 
// Shrinker & ammo
sprite 36 angoff 256
sprite 145 angoff -768 // Dukematch only
sprite 211 angoff 896
sprite 215 angoff -384
sprite 218 angoff 512
sprite 219 angoff 512
 
// Devastator & ammo
sprite 111 angoff 1024
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 258 angoff 256
 
// Freezethrower & ammo
sprite 37 angoff 768
sprite 146 angoff 768 // Dukematch only
sprite 214 angoff 512
sprite 216 angoff -256
sprite 217 angoff 256
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 63 28800 21248 -16384 6000 255 100 100 0 0 1536 -1 0 0 0 -1
light 14 20352 -12800 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 66 2048 -13312 -37888 8000 255 235 225 0 0 1536 -1 0 0 0 -1
/E2L11.mhk
1,77 → 1,76
// Maphacks for Duke3D HRP
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Lunatic Fringe
// Filename : E2L11.MAP
// Author : Richard Bailey Gray (The Levelord)
// mapmd4 : d19081afa18bf00c9f151e51104358ee // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
// CHARACTERS
sprite 93 angoff 1024 // tile0023 rpgsprite
sprite 100 angoff 512 // tile0052 sixpack
sprite 11 angoff 640 // tile0044 rpgammo
sprite 63 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 12 angoff -640 // tile0044 rpgammo
sprite 101 angoff -512 // tile0052 sixpack
sprite 95 angoff -256 // tile1323 fem5 polebabe
sprite 95 mdzoff 400000 // tile1323 fem5 polebabe
sprite 95 roll 1 // tile1323 fem5 polebabe
sprite 94 angoff -800 // tile1323 fem5 polebabe
sprite 94 mdzoff 400000 // tile1323 fem5 polebabe
sprite 94 roll 1 // tile1323 fem5 polebabe
sprite 106 angoff 640 // tile0044 rpgammo
sprite 112 angoff -800 // tile0053 firstaid
sprite 112 mdzoff 1000000 // tile0053 firstaid
sprite 112 pitch -1 // tile0053 firstaid
sprite 105 angoff -640 // tile0041 batteryammo
sprite 125 angoff -800 // tile0028 shotgunsprite
sprite 25 angoff 96 // tile0046 crystalammo
sprite 92 angoff 1024 // tile1348 holoduke
sprite 92 mdzoff 90000 // tile1348 holoduke
sprite 92 pitch -1 // tile1348 holoduke
sprite 96 angoff 1024 // tile0054 shield
sprite 52 angoff -256 // tile1323 fem5 polebabe
sprite 52 mdzoff 500000 // tile1323 fem5 polebabe
sprite 52 roll 1 // tile1323 fem5 polebabe
sprite 56 angoff 128 // tile0042 devistatorammo
sprite 60 angoff -128 // tile0042 devistatorammo
sprite 50 angoff -800 // tile1323 fem5 polebabe
sprite 50 mdzoff 500000 // tile1323 fem5 polebabe
sprite 50 roll 1 // tile1323 fem5 polebabe
sprite 126 angoff 640 // tile0044 rpgammo
sprite 126 mdzoff 500000 // tile0044 rpgammo
sprite 126 pitch -1 // tile0044 rpgammo
sprite 126 roll -1 // tile0044 rpgammo
sprite 103 angoff -768 // tile0041 batteryammo
sprite 103 mdzoff 1100000 // tile0041 batteryammo
sprite 103 roll 1 // tile0041 batteryammo
sprite 24 angoff 1024 // tile0046 crystalammo
sprite 110 angoff 864 // tile0040 ammo
sprite 113 angoff 576 // tile0025 shrinkersprite (multiplayer)
sprite 113 mdzoff 500000 // tile0025 shrinkersprite (multiplayer)
sprite 113 roll 1 // tile0025 shrinkersprite (multiplayer)
sprite 104 angoff 768 // tile0047 hbombammo
sprite 104 mdzoff 1000000 // tile0047 hbombammo
sprite 104 pitch -1 // tile0047 hbombammo
sprite 111 angoff -640 // tile0027 tripbombsprite
sprite 115 angoff 1024 // tile0022 chaingunsprite
sprite 108 angoff 896 // tile0049 shotgunammo
sprite 109 angoff -768 // tile0055 steroids
sprite 114 angoff -512 // tile0051 cola
sprite 127 angoff 512 // tile0047 hbombammo
sprite 107 angoff -832 // tile0049 shotgunammo
sprite 124 angoff 256 // tile0024 freezesprite
sprite 124 mdzoff 2500000 // tile0024 freezesprite
sprite 124 pitch -1 // tile0024 freezesprite
sprite 29 angoff -512 // tile0040 ammo
sprite 123 angoff 576 // tile0028 shotgunsprite
 
// Slime babes
sprite 50 angoff -768
sprite 94 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 96 angoff 1024
 
// Health +10
sprite 114 angoff 256
 
// HoloDuke
sprite 92 angoff 1024
 
// Medkit
sprite 112 angoff 256
 
// Steroids
sprite 109 angoff 384
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 110 angoff 768
 
// Shotgun & ammo
sprite 107 angoff -640
sprite 123 angoff 384
sprite 125 angoff 192
 
// Chaingun & ammo
sprite 103 angoff -256
sprite 105 angoff -640
 
// RPG & ammo
sprite 106 angoff 960
sprite 126 angoff 960
 
// Pipebombs
sprite 104 angoff 768
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 25 angoff -896
sprite 113 angoff -896 // Dukematch only
 
// Devastator & ammo
sprite 56 angoff 128
sprite 60 angoff -128
 
// Laser Tripbomb
sprite 111 angoff -768
 
// Freezethrower & ammo
sprite 124 angoff -256
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 161 7815 45030 -37888 1000 0 255 0 0 0 1194 -1 0 0 0 -1
light 163 5632 45312 -43008 2500 50 255 50 0 0 1536 -1 0 0 0 -1
light 165 3496 45019 -37888 1000 0 255 0 0 0 1884 -1 0 0 0 -1
/E3L10.mhk
1,147 → 1,122
// Maphacks for Duke3D HRP
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Tier Drops
// Filename : E3L10.MAP
// Author : Richard Bailey Gray (The Levelord)
// mapmd4 : b2c03269d419574cf1ccd7e0ce08eea5 // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
// CHARACTERS
sprite 111 angoff -512 // tile0052 sixpack
sprite 113 angoff -512 // tile0052 sixpack
sprite 112 angoff -512 // tile0052 sixpack
sprite 16 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0042 devistatorammo
sprite 28 angoff -512 // tile0042 devistatorammo
sprite 3 angoff 256 // tile0028 shotgunsprite
sprite 3 mdzoff 600000 // tile0028 shotgunsprite
sprite 3 roll 1 // tile0028 shotgunsprite
sprite 27 angoff 1024 // tile0040 ammo
sprite 9 angoff 1024 // tile0040 ammo
sprite 26 angoff 1024 // tile0040 ammo
sprite 10 angoff 1024 // tile0040 ammo
sprite 283 angoff 1024 // tile0055 steroids
sprite 8 angoff 512 // tile0040 ammo
sprite 13 angoff 1024 // tile0027 tripbombsprite
sprite 15 angoff 1024 // tile0027 tripbombsprite
sprite 14 angoff 1024 // tile0027 tripbombsprite
sprite 14 mdzoff 500000 // tile0027 tripbombsprite
sprite 14 pitch -1 // tile0027 tripbombsprite
sprite 32 angoff 1024 // tile0037 freezeammo
sprite 33 angoff 1024 // tile0037 freezeammo
sprite 2 angoff 768 // tile0021 firstgunsprite
sprite 2 mdzoff 600000 // tile0021 firstgunsprite
sprite 2 roll -1 // tile0021 firstgunsprite
sprite 30 angoff 512 // tile0047 hbombammo
sprite 30 mdzoff 500000 // tile0047 hbombammo
sprite 30 pitch -1 // tile0047 hbombammo
sprite 30 roll 1 // tile0047 hbombammo
sprite 31 mdzoff 500000 // tile0047 hbombammo
sprite 31 pitch 1 // tile0047 hbombammo
sprite 31 angoff 512 // tile0047 hbombammo
sprite 290 angoff 512 // tile1348 holoduke
sprite 280 angoff 1024 // tile0040 ammo
sprite 294 angoff 1024 // tile0051 cola
sprite 21 angoff 512 // tile0057 jetpack
sprite 34 angoff 512 // tile0049 shotgunammo
sprite 12 angoff 512 // tile0049 shotgunammo
sprite 35 angoff 512 // tile0049 shotgunammo
sprite 1 angoff 256 // tile0021 firstgunsprite
sprite 36 mdzoff 500000 // tile0044 rpgammo
sprite 36 pitch -1 // tile0044 rpgammo
sprite 37 mdzoff 900000 // tile0044 rpgammo
sprite 37 roll -1 // tile0044 rpgammo
sprite 281 angoff -512 // tile0040 ammo
sprite 295 angoff 512 // tile0051 cola
sprite 0 angoff 768 // tile0028 shotgunsprite
sprite 0 mdzoff 600000 // tile0028 shotgunsprite
sprite 0 roll 1 // tile0028 shotgunsprite
sprite 22 angoff -512 // tile0041 batteryammo
sprite 23 angoff -512 // tile0041 batteryammo
sprite 17 angoff -512 // tile0059 heatsensor
sprite 11 angoff 1024 // tile0051 cola
sprite 275 angoff -768 // tile0041 batteryammo
sprite 274 angoff 64 // tile0037 freezeammo
sprite 276 angoff 512 // tile0025 shrinkersprite
sprite 7 angoff -256 // tile0037 freezeammo
sprite 212 angoff 1024 // tile0049 shotgunammo
sprite 212 mdzoff 500000 // tile0049 shotgunammo
sprite 212 pitch -1 // tile0049 shotgunammo
sprite 211 angoff 512 // tile0049 shotgunammo
sprite 211 mdzoff 500000 // tile0049 shotgunammo
sprite 211 pitch -1 // tile0049 shotgunammo
sprite 199 angoff -192 // tile2269 (tile2265 jibs5)
sprite 200 angoff -384 // tile2269 (tile2265 jibs5)
sprite 210 angoff -768 // tile0054 shield
sprite 195 angoff 1024 // tile0792 sushiplate5 (hand)
sprite 192 angoff -320 // tile0768 sushiplate1 (head)
sprite 192 mdxoff -7000 // tile0768 sushiplate1 (head)
sprite 192 pitch 1 // tile0768 sushiplate1 (head)
sprite 198 notmd // tile2301 wallblood1
sprite 191 angoff -256 // tile0603 naked1 hangbabe
sprite 189 angoff -640 // tile1323 fem5 polebabe
sprite 189 mdxoff 9000 // tile1323 fem5 polebabe
sprite 189 pitch -1 // tile1323 fem5 polebabe
//sprite 190 angoff 1024 // tile1334 fem6 padbabe
sprite 190 mdyoff -10000 // tile1334 fem6 padbabe
sprite 190 mdzoff 600000 // tile1334 fem6 padbabe
sprite 190 roll 1 // tile1334 fem6 padbabe
sprite 209 mdzoff 600000 // tile0023 rpgsprite
sprite 209 roll -1 // tile0023 rpgsprite
sprite 214 angoff -512 // tile0049 shotgunammo
sprite 4 angoff 512 // tile0042 devistatorammo
sprite 4 mdzoff 900000 // tile0042 devistatorammo
sprite 4 pitch -1 // tile0042 devistatorammo
sprite 213 angoff 512 // tile0049 shotgunammo
sprite 256 angoff 1024 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0052 sixpack
sprite 255 angoff -512 // tile0049 shotgunammo
sprite 255 roll -80 // tile0049 shotgunammo
sprite 251 angoff -448 // tile0022 chaingunsprite
sprite 254 angoff 1024 // tile0046 crystalammo
sprite 307 angoff -256 // tile0041 batteryammo
sprite 308 angoff 1024 // tile0052 sixpack
sprite 304 angoff 128 // tile0041 batteryammo
sprite 309 angoff 768 // tile0052 sixpack
sprite 310 angoff -128 // tile0052 sixpack
sprite 311 angoff 512 // tile0052 sixpack
sprite 305 angoff 512 // tile0041 batteryammo
sprite 291 angoff -768 // tile0044 rpgammo
sprite 312 angoff 1024 // tile0052 sixpack
sprite 306 angoff 256 // tile0041 batteryammo
sprite 282 angoff 1024 // tile0029 devistatorsprite
sprite 38 angoff 1024 // tile0024 freezesprite
 
// Jibs5
sprite 199 angoff -196
 
// Slime babes
sprite 189 angoff -384
sprite 190 angoff -640
sprite 191 angoff 384
 
 
 
// PROPS
 
// Sushiplates
sprite 192 angoff -384
sprite 195 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 16 angoff -512
sprite 210 angoff -768
 
// Health +10
sprite 11 angoff 512
sprite 293 angoff 512
sprite 294 angoff 512
 
// Health +30
sprite 111 angoff -512
sprite 112 angoff -512
sprite 113 angoff -512
sprite 252 angoff -384
sprite 253 angoff -512
sprite 308 angoff 768
sprite 310 angoff -768
sprite 311 angoff -512
sprite 312 angoff 256
 
// HoloDuke
sprite 290 angoff 512
 
// Jetpack
sprite 21 angoff 512
 
// Nightvision
sprite 17 angoff -768
 
// Steroids
sprite 283 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff -768
sprite 2 angoff -256
sprite 9 angoff 256
sprite 10 angoff 256
sprite 26 angoff 256
sprite 27 angoff 256
sprite 281 angoff 1024
 
// Shotgun & ammo
sprite 0 angoff -256
sprite 3 angoff 256
sprite 12 angoff 256
sprite 34 angoff 256
sprite 35 angoff 256
sprite 211 angoff 512
sprite 212 angoff 1024
sprite 213 angoff 512
sprite 256 angoff -512
 
// Chaingun & ammo
sprite 22 angoff -256
sprite 23 angoff -256
sprite 251 angoff -512
sprite 275 angoff -512
sprite 305 angoff -256
sprite 307 angoff 512
 
// RPG & ammo
sprite 36 angoff 256
sprite 37 angoff 256
sprite 291 angoff -768
 
// Pipebombs
sprite 30 angoff 768
sprite 31 angoff 768
 
// Shrinker & ammo
sprite 24 angoff -256
sprite 25 angoff -256
sprite 276 angoff 512
 
// Devastator & ammo
sprite 4 angoff 512
sprite 28 angoff -768
sprite 29 angoff -768
sprite 282 angoff 1024
 
// Laser Tripbomb
sprite 13 angoff 1024
sprite 14 angoff 1024
sprite 15 angoff 1024
 
// Freezethrower & ammo
sprite 7 angoff 768
sprite 32 angoff 768
sprite 33 angoff 768
sprite 38 angoff 1024
sprite 274 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 189 mdxoff -9000 // slime babe
sprite 189 pitch 1
sprite 190 mdxoff -10000 // slime babe
sprite 190 pitch 1
sprite 209 mdzoff -600000 // RPG
sprite 209 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 198 notmd
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 -1024 5376 -2048 9000 255 235 225 290 217 1536 100 0 0 0 -1
light 77 5888 12288 -4096 9000 255 235 225 290 217 0 100 0 0 0 -1
light 95 -8192 12288 -1024 9000 255 235 225 290 217 1024 100 0 0 0 -1
/highres/sprites/effects/1250.png
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/highres/sprites/effects/1251.png
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/highres/sprites/effects/1252.png
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/highres/sprites/effects/1253.png
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/highres/sprites/effects/1254.png
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/highres/sprites/effects/1255.png
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/highres/sprites/effects/1256.png
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/highres/sprites/effects/1257.png
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/highres/sprites/effects/1258.png
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/highres/sprites/effects/1259.png
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/highres/sprites/props/1222_crane_d.png
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/highres/sprites_megaton.def
3,6 → 3,7
include highres/sprites/decals_polymost.def
include highres/sprites/effects_megaton.def
include highres/sprites/firstperson_polymost.def
//include duke3dforever/sprites/firstperson.def
include highres/sprites/jibs_polymost.def
include highres/sprites/monsters_polymost.def
include highres/sprites/pickups_polymost.def
/highres/textures/0348_d.png
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/highres/textures/0348_n.png
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/highres/textures/0734_s.png
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/highres/textures/0802_d.png
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/highres/textures/0802_n.png
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/highres/textures/0876_d.png
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/highres/textures/0876_n.png
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/highres/textures/3386_n.png
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/highres/textures/3394_d.png
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/highres/textures/3394_n.png
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/highres/textures/3395_d.png
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/highres/textures/3395_n.png
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/highres/textures/3396_d.png
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/highres/textures/3396_n.png
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/highres/textures/4202_d.png
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/highres/textures/4202_n.png
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/installer/hrp_extract.sh
56,6 → 56,10
{
VER_FILE="$1"
TARGET_FILE="$2"
if [ ! "${SET_VERSION}" = "YES" ] ; then
cp -pv "${VER_FILE}" "${TARGET_FILE}"
else
 
V_DATE=`date +%F`
if [ "${VERSION}" = "" ] ; then
if [ -f VERSION ] ; then
95,7 → 99,8
exit 1
;;
esac
}
fi
} # copy_set_version()
 
tar_copy_dir()
{
104,13 → 109,9
 
copy_known_files()
{
if [ "${SET_VERSION}" = "YES" ] ; then
if [ -f hrp_readme.txt ] ; then
copy_set_version hrp_readme.txt "${EXTRACTDIR}/hrp_readme.txt"
else
if [ -f hrp_readme.txt ] ; then
cp -pv hrp_readme.txt "${EXTRACTDIR}"
fi
fi
 
if [ "${HRPTYPE}" = "polymost" ] || [ "${HRPTYPE}" = "polymost_override" ] ||\
[ "${HRPTYPE}" = "megaton" ] || [ "${HRPTYPE}" = "megaton_override" ] ||\
119,30 → 120,21
fi
 
if [ "${HRPTYPE}" = "polymost" ] ; then
if [ "${SET_VERSION}" = "YES" ] ; then
cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}"
copy_set_version duke3d_hrp_polymost.def "${EXTRACTDIR}/duke3d_hrp.def"
else
cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}/duke3d_hrp.def"
cp -pvr installer/polymost_override/dukedc "${EXTRACTDIR}"
fi
cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}/duke3d_hrp_polymost.def"
cp -rpv installer/polymost_override/dukedc "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "megaton" ] ; then
if [ "${SET_VERSION}" = "YES" ] ; then
cp -pv duke3d_hrp_megaton.def "${EXTRACTDIR}"
copy_set_version duke3d_hrp_megaton.def "${EXTRACTDIR}/duke3d_hrp.def"
else
cp -pv duke3d_hrp_megaton.def "${EXTRACTDIR}/duke3d_hrp.def"
fi
cp -pv duke3d_hrp_megaton.def "${EXTRACTDIR}/duke3d_hrp_megaton.def"
cp -pv highres/screen/menu/2492_ver_megaton.png \
"${EXTRACTDIR}/highres/screen/menu/2492_ver_polymost.png"
cp -rpv installer/megaton_override/dukedc* "${EXTRACTDIR}"
cp -rpv installer/megaton_override/highres "${EXTRACTDIR}"
cp -pvr installer/megaton_override/dukedc* "${EXTRACTDIR}"
cp -pvr installer/megaton_override/highres "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "polymost_override" ] ; then
if [ "${SET_VERSION}" = "YES" ] ; then
copy_set_version \
installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
149,17 → 141,10
copy_set_version \
installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp_polymost.def"
else
cp -pv installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
cp -pv installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp_polymost.def"
cp -pvr installer/polymost_override/dukedc "${EXTRACTDIR}"
fi
cp -rpv installer/polymost_override/dukedc "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "megaton_override" ] ; then
if [ "${SET_VERSION}" = "YES" ] ; then
copy_set_version \
installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
166,34 → 151,26
copy_set_version \
installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp_megaton.def"
else
cp -pv installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
cp -pv installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp_megaton.def"
fi
cp -pv installer/megaton_override/*.bat "${EXTRACTDIR}"
cp -rpv installer/megaton_override/dukedc* "${EXTRACTDIR}"
cp -rpv installer/megaton_override/highres "${EXTRACTDIR}"
cp -pvr installer/megaton_override/dukedc* "${EXTRACTDIR}"
cp -pvr installer/megaton_override/highres "${EXTRACTDIR}"
# Let Megaton Override work on top of Polymost HRP:
cp -pv highres/sprites_megaton.def "${EXTRACTDIR}/highres"
cp -pv highres/sprites/effects_megaton.def "${EXTRACTDIR}/highres/sprites"
fi
 
if [ "${HRPTYPE}" = "polymost" ] || [ "${HRPTYPE}" = "megaton" ] ; then
cp -pv duke3d.def "${EXTRACTDIR}"
#cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}"
#cp -pv highres/screen/menu/2492_polymost.png "${EXTRACTDIR}/highres/screen/menu"
cp -pv highres/screen/menu/2492_polymost.png \\
"${EXTRACTDIR}/highres/screen/menu"
fi
 
if [ "${HRPTYPE}" = "full" ] ; then
if [ "${SET_VERSION}" = "YES" ] ; then
copy_set_version duke3d_hrp_polymost.def \
"${EXTRACTDIR}/duke3d_hrp_polymost.def"
copy_set_version duke3d_hrp_megaton.def \
"${EXTRACTDIR}/duke3d_hrp_megaton.def"
else
cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}"
cp -pv duke3d_hrp_megaton.def "${EXTRACTDIR}"
fi
fi
 
if [ "${HRPTYPE}" = "full" ] ; then
cp -pv highres/screen/menu/2492_ver_polymost.png \
216,11 → 193,7
 
if [ "${HRPTYPE}" = "polymer" ] || [ "${HRPTYPE}" = "full" ] ; then
cp -pv duke3d.def "${EXTRACTDIR}"
if [ "${SET_VERSION}" = "YES" ] ; then
copy_set_version duke3d_hrp.def "${EXTRACTDIR}/duke3d_hrp.def"
else
cp -pv duke3d_hrp.def "${EXTRACTDIR}"
fi
echo "\`*.mhk' -> \`${EXTRACTDIR}/*.mhk'"
cp -p *.mhk "${EXTRACTDIR}"
#cp -pv highres/screen/menu/2492.png "${EXTRACTDIR}/highres/screen/menu"
285,7 → 258,6
rm -f "${EXTRACTDIR}"/*_13d_*.mhk
# bashism:
for i in "${EXTRACTDIR}"/*.mhk ; do mv "$i" "${i/_polymost.mhk}".mhk ; done
for i in "${EXTRACTDIR}"/*_atomic.mhk ; do mv "$i" "${i/_atomic}" ; done
# Some people prefer unusual setups ...
if [ "${HRPTYPE}" = "polymost" ]||[ "${HRPTYPE}" = "polymost_override" ];then
zip -rq9 ${EXTRACTDIR}/polymost_hrp_polymer_maphacks.zip *.mhk
566,7 → 538,7
 
if [ "${HRPTYPE}" = "polymost" ] || [ "${HRPTYPE}" = "polymost_override" ] ||\
[ "${HRPTYPE}" = "megaton" ] || [ "${HRPTYPE}" = "megaton_override" ] ; then
echo "### Creating Polymost maphacks ... ###"
echo "### Copying Polymost maphacks ... ###"
copy_polymost_mhk
 
echo "### DukePlus<>Polymost HRP compatibility patch ... ###"
/installer/megaton_override/dukedc/8bit.def
1,5 → 1,6
// Duke It Out In D.C. 8-bit Tile Additions
 
/*
// green digitalfont
tilefromtexture 2472 { file "dukedc/8bit/2472.png" xoffset -4 yoffset 3 }
tilefromtexture 2473 { file "dukedc/8bit/2473.png" xoffset -2 yoffset 3 }
12,7 → 13,6
tilefromtexture 2480 { file "dukedc/8bit/2480.png" xoffset -4 yoffset 3 }
tilefromtexture 2481 { file "dukedc/8bit/2481.png" xoffset -4 yoffset 4 }
 
/*
// v1.5 redfont --> greenfont
tilefromtexture 2929 { file "dukedc/8bit/2929.png" }
tilefromtexture 2930 { file "dukedc/8bit/2930.png" yoffset 5 }
/installer/megaton_override/dukedc_hrp.def
1,6 → 1,6
// Duke It Out In D.C. HRP additions
 
//echo "Duke It Out In D.C. Highres Pack (version 1.61)"
//echo "Duke It Out In D.C. Highres Pack (version 1.62)"
 
include dukedc/8bit.def
//include dukedc/music.def
/maphacks/3drealms/E3L11_atomic.mhk
File deleted
/maphacks/3drealms/E1L1_atomic.mhk
File deleted
/maphacks/3drealms/E1L2_atomic.mhk
File deleted
/maphacks/3drealms/E1L8_atomic.mhk
File deleted
/maphacks/3drealms/3drealms_mhk.def
60,7 → 60,7
mapfile "E1L1.map"
//author "Allen H. Blum III"
mapmd4 a1ce0037911b2625781a2623588c8b90 // 1996-12-11 (Atomic GRP)
mhkfile "maphacks/3drealms/E1L1_atomic.mhk"
mhkfile "maphacks/3drealms/E1L1.mhk"
}
mapinfo {
maptitle "Red Light District"
67,7 → 67,7
mapfile "E1L2.map"
//author "Allen H. Blum III"
mapmd4 594b59d713c4b2f3a2ad8131c0ba2066 // 1996-12-11 (Atomic GRP)
mhkfile "maphacks/3drealms/E1L2_atomic.mhk"
mhkfile "maphacks/3drealms/E1L2.mhk"
}
mapinfo {
maptitle "Death Row"
109,7 → 109,7
mapfile "E1L8.map"
//author "Allen H. Blum III"
mapmd4 5b26628905ce60f93d9f0be7ebd72ee1 // 1996-12-11 (Atomic GRP)
mhkfile "maphacks/3drealms/E1L8_atomic.mhk"
mhkfile "maphacks/3drealms/E1L8.mhk"
}
 
mapinfo {
265,7 → 265,7
mapfile "E3L11.map"
//author "Allen H. Blum III"
mapmd4 7b0ef73951088703c29b9e3d9145f1c6 // 1996-12-11 (Atomic GRP)
mhkfile "maphacks/3drealms/E3L11_atomic.mhk"
mhkfile "maphacks/3drealms/E3L11.mhk"
}
 
mapinfo {
/maphacks/3drealms/E1L1.mhk
0,0 → 1,258
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Hollywood Holocaust
// Filename : E1L1.MAP
// Author : Allen H. Blum III
// mapmd4 : a1ce0037911b2625781a2623588c8b90 // 1996-12-11 (Atomic GRP)
 
 
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
// <-> nwl2-r70.mhk
 
// Curr. HRP: r5.3.573
 
//
sprite 79 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 81 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 73 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 73 pitch -1 // tile0913 maskwall2 (fence)
sprite 73 roll 1 // tile0913 maskwall2 (fence)
sprite 138 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 138 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 72 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 roll -5 // tile0913 maskwall2 (fence)
sprite 139 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 139 pitch -1 // tile0913 maskwall2 (fence)
sprite 140 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 140 pitch -1 // tile0913 maskwall2 (fence)
sprite 141 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 141 pitch -1 // tile0913 maskwall2 (fence)
sprite 136 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 136 pitch -1 // tile0913 maskwall2 (fence)
sprite 135 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 135 pitch -1 // tile0913 maskwall2 (fence)
sprite 134 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 134 pitch -1 // tile0913 maskwall2 (fence)
sprite 133 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 133 pitch -1 // tile0913 maskwall2 (fence)
sprite 119 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 119 pitch -1 // tile0913 maskwall2 (fence)
sprite 119 roll -1 // tile0913 maskwall2 (fence)
sprite 118 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 118 pitch -1 // tile0913 maskwall2 (fence)
sprite 117 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 117 pitch -1 // tile0913 maskwall2 (fence)
sprite 115 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 115 pitch -1 // tile0913 maskwall2 (fence)
sprite 574 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 574 pitch -1 // tile0913 maskwall2 (fence)
sprite 128 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 128 pitch -1 // tile0913 maskwall2 (fence)
sprite 128 roll -1 // tile0913 maskwall2 (fence)
sprite 123 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 123 pitch -1 // tile0913 maskwall2 (fence)
sprite 122 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 122 pitch -1 // tile0913 maskwall2 (fence)
sprite 121 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 121 pitch -1 // tile0913 maskwall2 (fence)
sprite 120 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 120 pitch -1 // tile0913 maskwall2 (fence)
sprite 124 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 124 pitch -1 // tile0913 maskwall2 (fence)
sprite 125 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 125 pitch -1 // tile0913 maskwall2 (fence)
sprite 126 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 126 pitch -1 // tile0913 maskwall2 (fence)
sprite 127 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 127 pitch -1 // tile0913 maskwall2 (fence)
sprite 575 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 575 pitch -1 // tile0913 maskwall2 (fence)
sprite 575 roll -1 // tile0913 maskwall2 (fence)
sprite 129 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 129 pitch -1 // tile0913 maskwall2 (fence)
sprite 130 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 130 pitch -1 // tile0913 maskwall2 (fence)
sprite 132 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 132 pitch -1 // tile0913 maskwall2 (fence)
sprite 131 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 131 pitch -1 // tile0913 maskwall2 (fence)
sprite 137 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 137 pitch -1 // tile0913 maskwall2 (fence)
sprite 137 roll -1 // tile0913 maskwall2 (fence)
// mhk diff sync 1
sprite 560 angoff 512 // tile1247 seenine
sprite 552 notmd // tile0342 pannel1
sprite 47 notmd // tile0341 bpannel1
sprite 85 angoff 1024 // tile0052 sixpack
sprite 617 angoff -512 // tile0040 ammo
sprite 348 angoff 512 // tile0925 neon1 (cinema)
sprite 399 angoff -512 // tile0925 neon1 (cinema)
sprite 78 angoff 128 // tile0052 sixpack
 
 
sprite 82 angoff -640 // tile0023 rpgsprite
sprite 588 away1 // tile0502 viewscreen
sprite 168 away1 // tile0932 (graffiti)
sprite 165 notmd // tile0568 femmag1
sprite 180 angoff -768 // tile0044 rpgammo
sprite 166 notmd // tile0568 femmag1
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
 
 
 
sprite 178 away1 // tile0931 (graffiti)
sprite 27 angoff 768 // tile0047 hbombammo
sprite 44 angoff 256 // tile0028 shotgunsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 215 angoff -512 // tile0981 hydrent
sprite 257 angoff 1024 // tile0052 sixpack
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
// mhk diff sync 2
sprite 421 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 634 angoff 256 // tile0049 shotgunammo
sprite 633 angoff 512 // tile0057 jetpack
sprite 636 angoff 768 // tile0049 shotgunammo
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 25 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 25 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 531 angoff -768 // tile0052 sixpack
// mhk diff sync 3
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 112 angoff -640 // tile0049 shotgunammo
sprite 112 mdzoff 300000 // tile0049 shotgunammo
sprite 112 roll 1 // tile0049 shotgunammo
sprite 447 angoff -512 // tile0057 jetpack
sprite 113 angoff -384 // tile0049 shotgunammo
sprite 113 mdzoff 200000 // tile0049 shotgunammo
sprite 113 roll -1 // tile0049 shotgunammo
sprite 532 angoff -256 // tile0054 shield
sprite 43 angoff -768 // tile0052 sixpack
sprite 383 mdzoff 550000 // tile1062 rubbercan
sprite 383 roll -1 // tile1062 rubbercan
sprite 173 angoff -640 // tile0052 sixpack
sprite 171 angoff -768 // tile0052 sixpack
sprite 595 angoff -256 // tile0055 steroids
sprite 431 angoff 512 // tile0023 rpgsprite
sprite 451 angoff 860 // tile0060 accesscard red
sprite 596 angoff 768 // tile0049 shotgunammo
sprite 22 angoff -256 // tile1294 podfem1
 
 
 
sprite 411 angoff 768 // tile1348 holoduke
sprite 376 angoff 1024 // tile0053 firstaid
sprite 156 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 156 pitch -1 // tile0574 (tile0670 (faucet))
sprite 368 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 368 pitch -1 // tile0574 (tile0670 (faucet))
sprite 213 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 213 pitch -1 // tile0574 (tile0670 (faucet))
sprite 367 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 367 pitch -1 // tile0574 (tile0670 (faucet))
sprite 75 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 75 pitch -1 // tile0574 (tile0670 (faucet))
sprite 74 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 74 pitch -1 // tile0574 (tile0670 (faucet))
sprite 199 angoff 256 // tile0049 shotgunammo
sprite 42 angoff 896 // tile0052 sixpack
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 542 angoff -640 // tile1161 bottle14
sprite 384 angoff 256 // tile1062 rubbercan
sprite 384 mdzoff -600000 // tile1062 rubbercan
sprite 384 pitch 1 // tile1062 rubbercan
sprite 543 notmd // tile0132 slotdoor
sprite 541 angoff 1024 // tile0051 cola
sprite 540 angoff 1024 // tile0051 cola
 
 
 
sprite 162 angoff -640 // tile1062 rubbercan
sprite 619 angoff 512 // tile0040 ammo
sprite 621 angoff 768 // tile0052 sixpack
//sprite 548 angoff -768 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll 1 // tile0021 firstgunsprite
sprite 385 angoff -320 // tile1062 rubbercan
sprite 41 angoff -512 // tile0051 cola
sprite 632 angoff -256 // tile0047 hbombammo
sprite 632 mdzoff 1500000 // tile0047 hbombammo
sprite 632 pitch 1 // tile0047 hbombammo
sprite 40 mdzoff 500000 // tile0059 heatsensor
sprite 40 pitch 1 // tile0059 heatsensor
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
sprite 298 notmd // tile0164 dipswitch2
sprite 297 angoff 1024 // tile1348 holoduke
sprite 297 mdzoff 300000 // tile1348 holoduke
sprite 297 pitch -1 // tile1348 holoduke
sprite 172 angoff 1024 // tile0052 sixpack
 
sprite 577 angoff -256 // tile0052 sixpack
sprite 535 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 549 angoff -768 // tile0052 sixpack
sprite 499 angoff -512 // tile1247 seenine
 
 
// LIGHTS
 
// by Devastator
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0
light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0
light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
light 133 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0
light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0
light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 142 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 149 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0
light 151 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0
light 158 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0
light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0
light 165 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0
light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0
light 180 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0
light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0
light 185 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 192 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0
light 204 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0
light 211 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0
light 220 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0
light 242 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0
light 255 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0
light 260 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 290 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0
light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0
light 297 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0
light 297 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0
light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
light 302 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
light 307 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0
light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
/maphacks/3drealms/E1L2.mhk
0,0 → 1,388
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Red Light District
// Filename : E1L2.MAP
// Author : Allen H. Blum III
// mapmd4 : 594b59d713c4b2f3a2ad8131c0ba2066 // 1996-12-11 (Atomic GRP)
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
//
//sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 797 angoff -512 // tile0981 hydrent
sprite 461 notmd // tile0568 femmag1
//sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 208 angoff 256 // tile1348 holoduke
sprite 208 mdzoff 600000 // tile1348 holoduke
sprite 208 pitch 1 // tile1348 holoduke
//sprite ??? angoff -512 // tile0049 shotgunammo
sprite 463 notmd // tile0577 femmag2
sprite 462 notmd // tile0568 femmag1
sprite 189 angoff -512 // tile0054 shield
sprite 188 angoff -512 // tile0047 hbombammo
sprite 402 nomdanim // tile1232 canwithsomething
sprite 402 angoff -192 // tile1232 canwithsomething
sprite 0 angoff -128 // tile0052 sixpack
sprite 407 nomdanim // tile1232 canwithsomething
sprite 407 angoff -384 // tile1232 canwithsomething
sprite 192 angoff 0 // tile0023 rpgsprite
sprite 191 notmd // tile0132 slotdoor
sprite 186 angoff -512 // tile0059 heatsensor
sprite 186 mdzoff 500000 // tile0059 heatsensor
sprite 186 pitch 1 // tile0059 heatsensor
sprite 162 angoff -128 // tile0052 sixpack
sprite 400 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 400 pitch 1 // tile0574 (tile0670 (faucet))
sprite 331 angoff -256 // tile0049 shotgunammo
sprite 333 nomdanim // tile1232 canwithsomething
sprite 333 angoff -640 // tile1232 canwithsomething
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 640 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff -512 // tile0956 bottle3
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 754 angoff -512 // tile0041 batteryammo
sprite 159 angoff -64 // tile0041 batteryammo
 
 
//sprite 180 angoff -256 // tile0052 sixpack
 
 
 
sprite 156 angoff 256 // tile0052 sixpack
sprite 824 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 367 angoff 256 // tile0054 shield
sprite 44 angoff 256 // tile0052 sixpack
 
 
 
 
 
 
 
 
sprite 755 angoff 512 // tile0040 ammo
 
sprite 163 angoff -640 // tile0044 rpgammo
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 540 notmd // tile0690 (manhole, half open)
sprite 823 angoff 192 // tile0053 firstaid
 
sprite 158 angoff 512 // tile0052 sixpack
sprite 390 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 390 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 390 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 390 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 391 angoff 512 // tile0028 shotgunsprite
sprite 818 angoff -256 // tile0049 shotgunammo
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
sprite 160 nomdanim // tile1232 canwithsomething
sprite 160 angoff -128 // tile1232 canwithsomething
sprite 478 angoff -512 // tile0569 toilet
sprite 825 angoff 1024 // tile0044 rpgammo
sprite 825 mdzoff 500000 // tile0044 rpgammo
sprite 825 roll 1 // tile0044 rpgammo
sprite 52 mdzoff 400000 // tile0059 heatsensor
sprite 52 pitch 1 // tile0059 heatsensor
sprite 265 angoff 256 // tile0047 hbombammo
sprite 265 pitch -192 // tile0047 hbombammo
sprite 1 angoff -832 // tile1294 podfem1
sprite 287 notmd // tile0903 pocket (billard)
sprite 288 notmd // tile0903 pocket (billard)
sprite 289 notmd // tile0903 pocket (billard)
sprite 290 notmd // tile0903 pocket (billard)
sprite 291 notmd // tile0903 pocket (billard)
sprite 292 notmd // tile0903 pocket (billard)
sprite 228 nomdanim // tile1232 canwithsomething
sprite 228 angoff 640 // tile1232 canwithsomething
sprite 544 angoff -640 // tile1321 fem3 hooker
sprite 693 angoff 512 // tile0041 batteryammo
sprite 155 angoff -256 // tile0052 sixpack
sprite 498 angoff 256 // tile0021 firstgunsprite
sprite 498 mdzoff 200000 // tile0021 firstgunsprite
sprite 498 pitch 1 // tile0021 firstgunsprite
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 177 notmd // tile2301 wallblood1
sprite 465 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 466 angoff -512 // tile1162 bottle15
sprite 466 mdzoff 200000 // tile1162 bottle15
sprite 466 pitch -1 // tile1162 bottle15
sprite 467 angoff -512 // tile1161 bottle14
sprite 467 mdzoff 200000 // tile1161 bottle14
sprite 467 pitch 1 // tile1161 bottle14
//sprite 468 mdzoff 500000 // tile1163 bottle16
//sprite 468 roll -1 // tile1163 bottle16
//sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -512 // tile1165 bottle18
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 471 angoff 256 // tile1166 bottle19
sprite 474 angoff 256 // tile1165 bottle18
sprite 232 angoff 128 // tile0955 bottle2
sprite 751 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 249 angoff 1024 // tile0060 accesscard red
 
sprite 120 angoff 896 // tile0055 steroids (multiplayer)
sprite 694 angoff -768 // tile0049 shotgunammo
sprite 154 angoff 256 // tile0052 sixpack
sprite 309 angoff 512 // tile1312 fem1 stripper
sprite 174 angoff 1024 // tile0022 chaingunsprite
sprite 173 angoff 1024 // tile0041 batteryammo
sprite 482 mdzoff 500000 // tile1006 (barstool)
sprite 482 roll -1 // tile1006 (barstool)
sprite 63 angoff 1024 // tile0047 hbombammo
sprite 63 mdzoff 500000 // tile0047 hbombammo
sprite 63 pitch -1 // tile0047 hbombammo
 
sprite 153 angoff 256 // tile0052 sixpack
sprite 757 angoff 512 // tile0040 ammo
sprite 278 angoff -512 // tile0053 firstaid
 
 
 
sprite 426 notmd // tile0577 femmag2
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 39 -3182 8993 -4480 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 58 -4789 910 -640 1700 185 21 1 0 0 1536 -1 0 0 0 -1
light 64 -1653 1096 256 2300 205 121 121 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 94 -24704 30264 -87168 1600 255 255 240 0 0 1536 -1 0 0 0 -1
light 99 -4442 34049 -23040 2600 157 125 88 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1300 255 255 255 0 0 1536 -1 0 0 0 -1
light 103 -5545 36653 -19584 1500 187 158 160 0 0 1536 -1 0 0 0 -1
light 105 -10724 30785 -48128 2000 181 181 161 0 0 1536 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 211 41 61 0 0 1536 -1 0 0 0 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 1536 -1 0 0 0 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 116 -22230 36607 -73984 3000 81 71 1 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1536 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1
light 163 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 185 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 186 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 191 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 239 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 239 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 239 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
*/
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 65 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 61 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 187 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 18 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 58 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 71 -18944 36864 -72960 8000 81 71 71 256 192 1024 50 0 0 0 -1
light 99 -5120 33792 -23040 3400 157 125 88 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 105 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 211 41 61 0 0 1024 -1 0 0 4 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 71 -18880 36864 -76032 1200 100 100 100 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 239 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 239 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
*/
 
// by Micky C (outdoor lighting, 2nd attempt)
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 18 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 39 -2560 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -3712 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1792 12928 -13888 4000 91 81 51 294 220 1536 -20 0 0 0 -1
light 42 -1792 13440 -4736 2000 91 81 51 0 0 1536 -1 0 0 0 -1
light 42 -4864 13312 -4736 2500 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -4736 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 58 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 61 -3648 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 65 -1344 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 71 -18816 36864 -72960 8500 162 142 142 256 192 1024 50 0 0 0 -1
light 71 -18880 36864 -76032 1200 255 255 255 0 0 1536 -1 0 0 0 -1
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 99 -5120 33792 -23040 3400 255 200 200 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 105 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 255 0 255 0 0 1024 -1 0 0 4 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 179 -8903 35410 -20992 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 187 -22931 30719 -72704 600 100 100 100 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 191 -26494 26880 -73088 7000 255 255 255 188 141 0 100 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 235 -6912 11264 -20480 2000 161 151 131 0 0 384 -1 0 0 0 -1
light 239 -6144 18176 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 239 3328 19200 -327232 32550 200 250 220 260 195 1792 -9999 0 0 0 -1
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4096 18432 -345664 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 6656 30720 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 239 7680 33536 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/E1L8.mhk
0,0 → 1,52
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : User Map
// Filename : E1L8.MAP
// Author : Allen H. Blum III
// mapmd4 : 5b26628905ce60f93d9f0be7ebd72ee1 // 1996-12-11 (Atomic GRP)
 
// <-> E1L8_13d.mhk
 
// Curr. HRP: r5.3.644
 
sprite 15 angoff 640 // tile0054 shield
sprite 14 angoff 896 // tile0055 steroids
sprite 13 angoff -896 // tile0057 jetpack
sprite 12 angoff -640 // tile0059 heatsensor
sprite 19 angoff -384 // tile1348 holoduke
sprite 18 angoff -128 // tile0052 sixpack
sprite 17 angoff 128 // tile0053 firstaid
sprite 16 angoff 384 // tile0100 atomichealth
sprite 21 angoff 512 // tile0026 heavyhbomb
sprite 11 angoff -512 // tile0047 hbombammo
sprite 22 angoff 768 // tile0025 shrinkersprite
sprite 1 angoff -768 // tile0045 growammo
sprite 0 angoff 256 // tile0045 growammo
sprite 9 angoff -256 // tile0046 crystalammo
sprite 23 angoff 1024 // tile0029 devistatorsprite
sprite 8 angoff 0 // tile0042 devistatorammo
sprite 28 angoff -768 // tile0027 tripbombsprite
sprite 7 angoff 256 // tile0027 tripbombsprite
sprite 26 angoff -512 // tile0021 firstgunsprite
sprite 6 angoff 512 // tile0040 ammo
sprite 27 angoff 768 // tile0028 shotgunsprite
sprite 5 angoff 768 // tile0049 shotgunammo
sprite 25 angoff 0 // tile0022 chaingunsprite
sprite 4 angoff 512 // tile0041 batteryammo
sprite 24 angoff 256 // tile0023 rpgsprite
sprite 10 angoff -768 // tile0044 rpgammo
sprite 20 angoff 512 // tile0024 freezesprite
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 0 40832 30720 -21248 5000 200 200 255 256 192 896 -80 0 0 0 -1
light 0 37760 27776 -21248 5000 200 200 255 256 192 640 -80 0 0 0 -1
light 0 40832 36736 -21248 5000 200 200 255 256 192 1152 -80 0 0 0 -1
light 0 31744 27776 -21248 5000 200 200 255 256 192 384 -80 0 0 0 -1
light 0 28800 30848 -21248 5000 200 200 255 256 192 128 -80 0 0 0 -1
light 7 34816 33792 -25600 4000 100 100 255 0 0 1536 -1 0 0 0 -1
light 0 28928 36992 -21248 5000 200 200 255 256 192 1920 -80 0 0 0 -1
light 0 34816 38144 0 2000 200 200 255 0 0 1536 -80 0 0 0 -1
/maphacks/3drealms/E2L10.mhk
1,105 → 1,83
// Maphacks for Duke3D HRP
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Spin Cycle
// Filename : E2L10.MAP
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: d71f66208b7593232a2c016c3ac72c0b
// Reviewed by NightFright (February 2012)
// mapmd4 : d71f66208b7593232a2c016c3ac72c0b // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
sprite 207 angoff 64 // tile0047 hbombammo
sprite 179 angoff -512 // tile0053 firstaid
sprite 178 angoff 1024 // tile0041 batteryammo
sprite 178 mdzoff 700000 // tile0041 batteryammo
sprite 178 pitch 1 // tile0041 batteryammo
sprite 178 roll 1 // tile0041 batteryammo
sprite 180 angoff 1024 // tile0041 batteryammo
sprite 180 mdzoff 350000 // tile0041 batteryammo
sprite 180 pitch -1 // tile0041 batteryammo
sprite 180 roll 2 // tile0041 batteryammo
sprite 141 angoff 800 // tile1348 holoduke (multiplayer)
sprite 206 angoff 448 // tile0028 shotgunsprite
sprite 230 angoff 576 // tile0049 shotgunammo
sprite 156 angoff 512 // tile0044 rpgammo
sprite 157 angoff 512 // tile0044 rpgammo
sprite 155 angoff 512 // tile0044 rpgammo
sprite 161 angoff -512 // tile0041 batteryammo
sprite 163 angoff -512 // tile0041 batteryammo
sprite 142 angoff -128 // tile0057 jetpack (multiplayer)
sprite 229 angoff 128 // tile0489 satellite
sprite 208 angoff -64 // tile0021 firstgunsprite
sprite 227 angoff 128 // tile0052 sixpack
sprite 112 angoff 1024 // tile0042 devistatorammo
sprite 111 angoff 1024 // tile0042 devistatorammo
sprite 113 angoff 1024 // tile0042 devistatorammo
sprite 61 angoff 512 // tile0053 firstaid
sprite 62 mdzoff 700000 // tile0041 batteryammo
sprite 62 pitch 1 // tile0041 batteryammo
sprite 62 roll 1 // tile0041 batteryammo
sprite 60 mdzoff 350000 // tile0041 batteryammo
sprite 60 pitch -1 // tile0041 batteryammo
sprite 60 roll 2 // tile0041 batteryammo
sprite 145 angoff -768 // tile0046 crystalammo (multiplayer)
sprite 143 angoff 256 // tile0059 heatsensor (multiplayer)
sprite 209 angoff 448 // tile0049 shotgunammo
sprite 228 angoff -640 // tile0052 sixpack
sprite 210 angoff 576 // tile0028 shotgunsprite
sprite 146 angoff -320 // tile0037 freezeammo (multiplayer)
sprite 188 angoff -512 // tile0044 rpgammo
sprite 187 angoff -512 // tile0044 rpgammo
sprite 189 angoff -512 // tile0044 rpgammo
sprite 200 angoff 512 // tile0041 batteryammo
sprite 198 angoff 512 // tile0041 batteryammo
sprite 144 angoff 832 // tile0057 jetpack (multiplayer)
sprite 211 angoff 960 // tile0025 shrinkersprite
sprite 38 angoff -768 // tile0023 rpgsprite
sprite 219 angoff -512 // tile0046 crystalammo
sprite 218 angoff -640 // tile0046 crystalammo
sprite 215 angoff -768 // tile0046 crystalammo
sprite 37 angoff 768 // tile0024 freezesprite
sprite 217 angoff 768 // tile0037 freezeammo
sprite 214 angoff 640 // tile0037 freezeammo
sprite 216 angoff 512 // tile0037 freezeammo
sprite 225 angoff 768 // tile0059 heatsensor
sprite 36 angoff 256 // tile0025 shrinkersprite
sprite 221 angoff 512 // tile0049 shotgunammo
sprite 213 angoff 384 // tile0049 shotgunammo
sprite 220 angoff 256 // tile0049 shotgunammo
sprite 39 angoff -256 // tile0022 chaingunsprite
sprite 222 angoff -512 // tile0040 ammo
sprite 212 angoff -512 // tile0040 ammo
sprite 223 angoff -512 // tile0040 ammo
sprite 257 angoff -768 // tile1348 holoduke
sprite 258 angoff 256 // tile0029 devistatorsprite
sprite 258 pitch 176 // tile0029 devistatorsprite
 
// PROPS
 
// Satellite
sprite 229 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Health +30
sprite 227 angoff 128
sprite 228 angoff 384
 
// HoloDuke
sprite 141 angoff -512 // Dukematch only
sprite 257 angoff -768
 
// Jetpack
sprite 142 angoff -128 // Dukematch only
sprite 144 angoff 768 // Dukematch only
 
// MedKit
sprite 61 angoff 512
sprite 179 angoff -512
 
// Nightvision
sprite 225 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff -128
sprite 212 angoff -512
sprite 222 angoff -512
sprite 223 angoff -512
 
// Shotgun & ammo
sprite 206 angoff 384
sprite 209 angoff 384
sprite 210 angoff -384
sprite 213 angoff 256
sprite 220 angoff 768
sprite 221 angoff 512
sprite 230 angoff 640
 
// Chaingun & ammo
sprite 39 angoff -256
sprite 60 angoff 512
sprite 62 angoff -512
sprite 161 angoff 1024
sprite 178 angoff 512
sprite 180 angoff -512
sprite 198 angoff 1024
 
// RPG & ammo
sprite 38 angoff -768
sprite 155 angoff 512
sprite 156 angoff 512
sprite 157 angoff 512
sprite 187 angoff -512
sprite 188 angoff -512
sprite 189 angoff -512
 
// Pipebombs
sprite 207 angoff 128
 
// Shrinker & ammo
sprite 36 angoff 256
sprite 145 angoff -768 // Dukematch only
sprite 211 angoff 896
sprite 215 angoff -384
sprite 218 angoff 512
sprite 219 angoff 512
 
// Devastator & ammo
sprite 111 angoff 1024
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 258 angoff 256
 
// Freezethrower & ammo
sprite 37 angoff 768
sprite 146 angoff 768 // Dukematch only
sprite 214 angoff 512
sprite 216 angoff -256
sprite 217 angoff 256
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 63 28800 21248 -16384 6000 255 100 100 0 0 1536 -1 0 0 0 -1
light 14 20352 -12800 -7168 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 66 2048 -13312 -37888 8000 255 235 225 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/E2L11.mhk
1,79 → 1,76
// Maphacks for Duke3D HRP
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Lunatic Fringe
// Filename : E2L11.MAP
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: d19081afa18bf00c9f151e51104358ee
// Reviewed by NightFright (February 2012)
// mapmd4 : d19081afa18bf00c9f151e51104358ee // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
sprite 93 angoff 1024 // tile0023 rpgsprite
sprite 100 angoff 512 // tile0052 sixpack
sprite 11 angoff 640 // tile0044 rpgammo
sprite 63 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 12 angoff -640 // tile0044 rpgammo
sprite 101 angoff -512 // tile0052 sixpack
sprite 95 angoff -256 // tile1323 fem5 polebabe
sprite 95 mdzoff 400000 // tile1323 fem5 polebabe
sprite 95 roll 1 // tile1323 fem5 polebabe
sprite 94 angoff -800 // tile1323 fem5 polebabe
sprite 94 mdzoff 400000 // tile1323 fem5 polebabe
sprite 94 roll 1 // tile1323 fem5 polebabe
sprite 106 angoff 640 // tile0044 rpgammo
sprite 112 angoff -800 // tile0053 firstaid
sprite 112 mdzoff 1000000 // tile0053 firstaid
sprite 112 pitch -1 // tile0053 firstaid
sprite 105 angoff -640 // tile0041 batteryammo
sprite 125 angoff -800 // tile0028 shotgunsprite
sprite 25 angoff 96 // tile0046 crystalammo
sprite 92 angoff 1024 // tile1348 holoduke
sprite 92 mdzoff 90000 // tile1348 holoduke
sprite 92 pitch -1 // tile1348 holoduke
sprite 96 angoff 1024 // tile0054 shield
sprite 52 angoff -256 // tile1323 fem5 polebabe
sprite 52 mdzoff 500000 // tile1323 fem5 polebabe
sprite 52 roll 1 // tile1323 fem5 polebabe
sprite 56 angoff 128 // tile0042 devistatorammo
sprite 60 angoff -128 // tile0042 devistatorammo
sprite 50 angoff -800 // tile1323 fem5 polebabe
sprite 50 mdzoff 500000 // tile1323 fem5 polebabe
sprite 50 roll 1 // tile1323 fem5 polebabe
sprite 126 angoff 640 // tile0044 rpgammo
sprite 126 mdzoff 500000 // tile0044 rpgammo
sprite 126 pitch -1 // tile0044 rpgammo
sprite 126 roll -1 // tile0044 rpgammo
sprite 103 angoff -768 // tile0041 batteryammo
sprite 103 mdzoff 1100000 // tile0041 batteryammo
sprite 103 roll 1 // tile0041 batteryammo
sprite 24 angoff 1024 // tile0046 crystalammo
sprite 110 angoff 864 // tile0040 ammo
sprite 113 angoff 576 // tile0025 shrinkersprite (multiplayer)
sprite 113 mdzoff 500000 // tile0025 shrinkersprite (multiplayer)
sprite 113 roll 1 // tile0025 shrinkersprite (multiplayer)
sprite 104 angoff 768 // tile0047 hbombammo
sprite 104 mdzoff 1000000 // tile0047 hbombammo
sprite 104 pitch -1 // tile0047 hbombammo
sprite 111 angoff -640 // tile0027 tripbombsprite
sprite 115 angoff 1024 // tile0022 chaingunsprite
sprite 108 angoff 896 // tile0049 shotgunammo
sprite 109 angoff -768 // tile0055 steroids
sprite 114 angoff -512 // tile0051 cola
sprite 127 angoff 512 // tile0047 hbombammo
sprite 107 angoff -832 // tile0049 shotgunammo
sprite 124 angoff 256 // tile0024 freezesprite
sprite 124 mdzoff 2500000 // tile0024 freezesprite
sprite 124 pitch -1 // tile0024 freezesprite
sprite 29 angoff -512 // tile0040 ammo
sprite 123 angoff 576 // tile0028 shotgunsprite
 
// CHARACTERS
 
// Slime babes
sprite 50 angoff -768
sprite 94 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 96 angoff 1024
 
// Health +10
sprite 114 angoff 256
 
// HoloDuke
sprite 92 angoff 1024
 
// Medkit
sprite 112 angoff 256
 
// Steroids
sprite 109 angoff 384
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 110 angoff 768
 
// Shotgun & ammo
sprite 107 angoff -640
sprite 123 angoff 384
sprite 125 angoff 192
 
// Chaingun & ammo
sprite 103 angoff -256
sprite 105 angoff -640
 
// RPG & ammo
sprite 106 angoff 960
sprite 126 angoff 960
 
// Pipebombs
sprite 104 angoff 768
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 25 angoff -896
sprite 113 angoff -896 // Dukematch only
 
// Devastator & ammo
sprite 56 angoff 128
sprite 60 angoff -128
 
// Laser Tripbomb
sprite 111 angoff -768
 
// Freezethrower & ammo
sprite 124 angoff -256
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 161 7815 45030 -37888 1000 0 255 0 0 0 1194 -1 0 0 0 -1
light 163 5632 45312 -43008 2500 50 255 50 0 0 1536 -1 0 0 0 -1
light 165 3496 45019 -37888 1000 0 255 0 0 0 1884 -1 0 0 0 -1
/maphacks/3drealms/E3L10.mhk
1,149 → 1,122
// Maphacks for Duke3D HRP
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Tier Drops
// Filename : E3L10.MAP
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: b2c03269d419574cf1ccd7e0ce08eea5
// Reviewed by NightFright (February 2012)
// mapmd4 : b2c03269d419574cf1ccd7e0ce08eea5 // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
sprite 111 angoff -512 // tile0052 sixpack
sprite 113 angoff -512 // tile0052 sixpack
sprite 112 angoff -512 // tile0052 sixpack
sprite 16 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0042 devistatorammo
sprite 28 angoff -512 // tile0042 devistatorammo
sprite 3 angoff 256 // tile0028 shotgunsprite
sprite 3 mdzoff 600000 // tile0028 shotgunsprite
sprite 3 roll 1 // tile0028 shotgunsprite
sprite 27 angoff 1024 // tile0040 ammo
sprite 9 angoff 1024 // tile0040 ammo
sprite 26 angoff 1024 // tile0040 ammo
sprite 10 angoff 1024 // tile0040 ammo
sprite 283 angoff 1024 // tile0055 steroids
sprite 8 angoff 512 // tile0040 ammo
sprite 13 angoff 1024 // tile0027 tripbombsprite
sprite 15 angoff 1024 // tile0027 tripbombsprite
sprite 14 angoff 1024 // tile0027 tripbombsprite
sprite 14 mdzoff 500000 // tile0027 tripbombsprite
sprite 14 pitch -1 // tile0027 tripbombsprite
sprite 32 angoff 1024 // tile0037 freezeammo
sprite 33 angoff 1024 // tile0037 freezeammo
sprite 2 angoff 768 // tile0021 firstgunsprite
sprite 2 mdzoff 600000 // tile0021 firstgunsprite
sprite 2 roll -1 // tile0021 firstgunsprite
sprite 30 angoff 512 // tile0047 hbombammo
sprite 30 mdzoff 500000 // tile0047 hbombammo
sprite 30 pitch -1 // tile0047 hbombammo
sprite 30 roll 1 // tile0047 hbombammo
sprite 31 mdzoff 500000 // tile0047 hbombammo
sprite 31 pitch 1 // tile0047 hbombammo
sprite 31 angoff 512 // tile0047 hbombammo
sprite 290 angoff 512 // tile1348 holoduke
sprite 280 angoff 1024 // tile0040 ammo
sprite 294 angoff 1024 // tile0051 cola
sprite 21 angoff 512 // tile0057 jetpack
sprite 34 angoff 512 // tile0049 shotgunammo
sprite 12 angoff 512 // tile0049 shotgunammo
sprite 35 angoff 512 // tile0049 shotgunammo
sprite 1 angoff 256 // tile0021 firstgunsprite
sprite 36 mdzoff 500000 // tile0044 rpgammo
sprite 36 pitch -1 // tile0044 rpgammo
sprite 37 mdzoff 900000 // tile0044 rpgammo
sprite 37 roll -1 // tile0044 rpgammo
sprite 281 angoff -512 // tile0040 ammo
sprite 295 angoff 512 // tile0051 cola
sprite 0 angoff 768 // tile0028 shotgunsprite
sprite 0 mdzoff 600000 // tile0028 shotgunsprite
sprite 0 roll 1 // tile0028 shotgunsprite
sprite 22 angoff -512 // tile0041 batteryammo
sprite 23 angoff -512 // tile0041 batteryammo
sprite 17 angoff -512 // tile0059 heatsensor
sprite 11 angoff 1024 // tile0051 cola
sprite 275 angoff -768 // tile0041 batteryammo
sprite 274 angoff 64 // tile0037 freezeammo
sprite 276 angoff 512 // tile0025 shrinkersprite
sprite 7 angoff -256 // tile0037 freezeammo
sprite 212 angoff 1024 // tile0049 shotgunammo
sprite 212 mdzoff 500000 // tile0049 shotgunammo
sprite 212 pitch -1 // tile0049 shotgunammo
sprite 211 angoff 512 // tile0049 shotgunammo
sprite 211 mdzoff 500000 // tile0049 shotgunammo
sprite 211 pitch -1 // tile0049 shotgunammo
sprite 199 angoff -192 // tile2269 (tile2265 jibs5)
sprite 200 angoff -384 // tile2269 (tile2265 jibs5)
sprite 210 angoff -768 // tile0054 shield
sprite 195 angoff 1024 // tile0792 sushiplate5 (hand)
sprite 192 angoff -320 // tile0768 sushiplate1 (head)
sprite 192 mdxoff -7000 // tile0768 sushiplate1 (head)
sprite 192 pitch 1 // tile0768 sushiplate1 (head)
sprite 198 notmd // tile2301 wallblood1
sprite 191 angoff -256 // tile0603 naked1 hangbabe
sprite 189 angoff -640 // tile1323 fem5 polebabe
sprite 189 mdxoff 9000 // tile1323 fem5 polebabe
sprite 189 pitch -1 // tile1323 fem5 polebabe
//sprite 190 angoff 1024 // tile1334 fem6 padbabe
sprite 190 mdyoff -10000 // tile1334 fem6 padbabe
sprite 190 mdzoff 600000 // tile1334 fem6 padbabe
sprite 190 roll 1 // tile1334 fem6 padbabe
sprite 209 mdzoff 600000 // tile0023 rpgsprite
sprite 209 roll -1 // tile0023 rpgsprite
sprite 214 angoff -512 // tile0049 shotgunammo
sprite 4 angoff 512 // tile0042 devistatorammo
sprite 4 mdzoff 900000 // tile0042 devistatorammo
sprite 4 pitch -1 // tile0042 devistatorammo
sprite 213 angoff 512 // tile0049 shotgunammo
sprite 256 angoff 1024 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0052 sixpack
sprite 255 angoff -512 // tile0049 shotgunammo
sprite 255 roll -80 // tile0049 shotgunammo
sprite 251 angoff -448 // tile0022 chaingunsprite
sprite 254 angoff 1024 // tile0046 crystalammo
sprite 307 angoff -256 // tile0041 batteryammo
sprite 308 angoff 1024 // tile0052 sixpack
sprite 304 angoff 128 // tile0041 batteryammo
sprite 309 angoff 768 // tile0052 sixpack
sprite 310 angoff -128 // tile0052 sixpack
sprite 311 angoff 512 // tile0052 sixpack
sprite 305 angoff 512 // tile0041 batteryammo
sprite 291 angoff -768 // tile0044 rpgammo
sprite 312 angoff 1024 // tile0052 sixpack
sprite 306 angoff 256 // tile0041 batteryammo
sprite 282 angoff 1024 // tile0029 devistatorsprite
sprite 38 angoff 1024 // tile0024 freezesprite
 
// CHARACTERS
 
// Jibs5
sprite 199 angoff -196
 
// Slime babes
sprite 189 angoff -384
sprite 190 angoff -640
sprite 191 angoff 384
 
 
 
// PROPS
 
// Sushiplates
sprite 192 angoff -384
sprite 195 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 16 angoff -512
sprite 210 angoff -768
 
// Health +10
sprite 11 angoff 512
sprite 293 angoff 512
sprite 294 angoff 512
 
// Health +30
sprite 111 angoff -512
sprite 112 angoff -512
sprite 113 angoff -512
sprite 252 angoff -384
sprite 253 angoff -512
sprite 308 angoff 768
sprite 310 angoff -768
sprite 311 angoff -512
sprite 312 angoff 256
 
// HoloDuke
sprite 290 angoff 512
 
// Jetpack
sprite 21 angoff 512
 
// Nightvision
sprite 17 angoff -768
 
// Steroids
sprite 283 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff -768
sprite 2 angoff -256
sprite 9 angoff 256
sprite 10 angoff 256
sprite 26 angoff 256
sprite 27 angoff 256
sprite 281 angoff 1024
 
// Shotgun & ammo
sprite 0 angoff -256
sprite 3 angoff 256
sprite 12 angoff 256
sprite 34 angoff 256
sprite 35 angoff 256
sprite 211 angoff 512
sprite 212 angoff 1024
sprite 213 angoff 512
sprite 256 angoff -512
 
// Chaingun & ammo
sprite 22 angoff -256
sprite 23 angoff -256
sprite 251 angoff -512
sprite 275 angoff -512
sprite 305 angoff -256
sprite 307 angoff 512
 
// RPG & ammo
sprite 36 angoff 256
sprite 37 angoff 256
sprite 291 angoff -768
 
// Pipebombs
sprite 30 angoff 768
sprite 31 angoff 768
 
// Shrinker & ammo
sprite 24 angoff -256
sprite 25 angoff -256
sprite 276 angoff 512
 
// Devastator & ammo
sprite 4 angoff 512
sprite 28 angoff -768
sprite 29 angoff -768
sprite 282 angoff 1024
 
// Laser Tripbomb
sprite 13 angoff 1024
sprite 14 angoff 1024
sprite 15 angoff 1024
 
// Freezethrower & ammo
sprite 7 angoff 768
sprite 32 angoff 768
sprite 33 angoff 768
sprite 38 angoff 1024
sprite 274 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 189 mdxoff -9000 // slime babe
sprite 189 pitch 1
sprite 190 mdxoff -10000 // slime babe
sprite 190 pitch 1
sprite 209 mdzoff -600000 // RPG
sprite 209 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 198 notmd
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 -1024 5376 -2048 9000 255 235 225 290 217 1536 100 0 0 0 -1
light 77 5888 12288 -4096 9000 255 235 225 290 217 0 100 0 0 0 -1
light 95 -8192 12288 -1024 9000 255 235 225 290 217 1024 100 0 0 0 -1
/maphacks/3drealms/E3L11.mhk
0,0 → 1,145
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Freeway
// Filename : E3L11.MAP
// Author : Allen H. Blum III
// mapmd4 : 7b0ef73951088703c29b9e3d9145f1c6 // 1996-12-11 (Atomic GRP)
 
// <-> E3L11_13d.mhk
 
// Curr. HRP: r5.3.644
 
// 0->511
sprite 33 angoff -768 // tile0028 shotgunsprite
sprite 362 angoff -256 // tile0044 rpgammo
sprite 399 angoff 256 // tile0057 jetpack (multiplayer)
sprite 64 mdzoff 500000 // tile0049 shotgunammo
sprite 64 pitch 1 // tile0049 shotgunammo
sprite 361 angoff -512 // tile0023 rpgsprite
sprite 365 angoff -384 // tile0052 sixpack
sprite 31 angoff -512 // tile0040 ammo
sprite 32 angoff -512 // tile0040 ammo
sprite 364 angoff 384 // tile0054 shield
sprite 62 angoff 512 // tile0027 tripbombsprite
sprite 61 angoff 512 // tile0027 tripbombsprite
sprite 366 angoff 512 // tile0029 devistatorsprite
sprite 210 angoff -896 // tile1232 canwithsomething
sprite 370 angoff -512 // tile0051 cola
sprite 371 angoff -512 // tile0051 cola
sprite 368 angoff -768 // tile0042 devistatorammo
sprite 73 angoff 1024 // tile0055 steroids
sprite 305 angoff 384 // tile1232 canwithsomething
sprite 306 angoff 896 // tile1232 canwithsomething
sprite 307 angoff 640 // tile1232 canwithsomething
sprite 390 angoff 512 // tile0024 freezesprite
sprite 390 mdzoff 200000 // tile0024 freezesprite
sprite 390 roll 1 // tile0024 freezesprite
sprite 89 angoff 512 // tile0569 toilet
sprite 373 angoff -768 // tile0049 shotgunammo
sprite 374 angoff -256 // tile0044 rpgammo
sprite 4 angoff -768 // tile0037 freezeammo
sprite 375 angoff -768 // tile0052 sixpack
sprite 398 angoff 1024 // tile0049 shotgunammo
sprite 26 angoff 256 // tile0042 devistatorammo
sprite 380 angoff -896 // tile0049 shotgunammo
sprite 380 roll -128 // tile0049 shotgunammo
sprite 70 angoff 128 // tile0049 shotgunammo
sprite 70 roll -256 // tile0049 shotgunammo
sprite 71 angoff -128 // tile0052 sixpack
sprite 211 angoff -512 // tile0057 jetpack
sprite 384 angoff 512 // tile0047 hbombammo
sprite 385 angoff 512 // tile0051 cola
sprite 393 angoff -768 // tile0049 shotgunammo
sprite 382 angoff -512 // tile0042 devistatorammo
sprite 383 angoff -512 // tile0042 devistatorammo
sprite 384 angoff 192 // tile0022 chaingunsprite
sprite 5 angoff 768 // tile0037 freezeammo
sprite 5 mdzoff -660000 // tile0037 freezeammo
sprite 5 roll 1 // tile0037 freezeammo
sprite 463 angoff 256 // tile0060 accesscard blue
sprite 379 angoff 512 // tile0054 shield
sprite 379 mdzoff 900000 // tile0054 shield
sprite 379 pitch -1 // tile0054 shield
sprite 378 angoff -512 // tile0053 firstaid
sprite 378 mdzoff 900000 // tile0053 firstaid
sprite 378 pitch -1 // tile0053 firstaid
sprite 25 angoff 512 // tile0049 shotgunammo
sprite 388 angoff 768 // tile0025 shrinkersprite
sprite 21 angoff 512 // tile0059 heatsensor
sprite 391 angoff -768 // tile0044 rpgammo
sprite 391 mdzoff 500000 // tile0044 rpgammo
sprite 391 pitch -1 // tile0044 rpgammo
sprite 391 roll 1 // tile0044 rpgammo
sprite 392 angoff 1024 // tile0044 rpgammo
sprite 392 mdzoff 500000 // tile0044 rpgammo
sprite 392 pitch -1 // tile0044 rpgammo
sprite 81 angoff 1024 // tile0047 hbombammo
sprite 81 mdzoff 300000 // tile0047 hbombammo
sprite 81 pitch 1 // tile0047 hbombammo
sprite 386 angoff 1024 // tile0023 rpgsprite
//sprite 267 notmd2 // tile1356 (terminator) // ?
//sprite 268 mdxoff 15 // tile1357 (terminator arm) // PolymostHRP
//sprite 268 mdzoff -500 // tile1357 (terminator arm) // PolymostHRP
//sprite 268 pitch -512 // tile1357 (terminator arm) // PolymostHRP
sprite 22 angoff -768 // tile0052 sixpack
sprite 387 angoff 1024 // tile0024 freezesprite
sprite 511 angoff 1024 // tile0052 sixpack
sprite 465 angoff 1024 // tile0060 accesscard red
sprite 72 angoff -768 // tile0055 steroids
sprite 396 angoff -768 // tile0051 cola
sprite 397 angoff -512 // tile0051 cola
sprite 24 angoff -256 // tile0047 hbombammo
sprite 134 angoff 768 // tile1238 explodingbarrel
sprite 395 angoff 768 // tile0052 sixpack
sprite 19 angoff 768 // tile0052 sixpack
sprite 132 mdzoff 100000 // tile0916 fireext
sprite 132 pitch -1 // tile0916 fireext
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 185 -46656 22976 -9216 800 50 50 255 0 0 1536 60 0 0 0 -1
light 247 -45184 21760 -31744 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 75 -35840 3336 -154716 -30536 255 235 225 256 192 512 60 0 0 0 -1
light 244 -42240 24832 -9216 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 137 -4224 25472 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1
light 64 -32512 21952 41984 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 41 -51584 25024 47104 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 58 3200 21760 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1
light 49 13312 21760 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1
light 87 -41216 16192 -68608 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -16384 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -34816 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 0 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 91 -41024 10688 -70656 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 107 -40960 8832 -75776 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 234 -46336 1664 -81920 2000 255 235 255 0 0 1536 60 0 0 0 -1
light 72 13440 6592 -47332 9000 255 235 225 256 192 512 -9999 0 0 0 -1
light 108 -45760 2816 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 108 -46912 2816 -69632 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 44 -46080 21824 45056 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 185 -47296 22976 -8704 800 50 50 255 0 0 1536 60 0 0 0 -1
light 225 -43776 28160 1024 1500 0 0 255 0 0 1536 60 0 0 0 -1
light 75 -35840 6656 -168960 10000 255 235 225 0 0 1536 -50 0 0 0 -1
light 234 -46336 1088 -89856 9500 255 235 255 356 267 512 60 0 0 0 -1
light 16 -44104 17088 -168960 20000 255 235 225 256 192 1024 -45 0 0 0 -1
light 2 -46336 17408 -151552 11000 255 235 225 0 0 1536 -50 0 0 0 -1
light 123 -27576 17064 -168960 20000 255 235 225 256 192 0 -45 0 0 0 -1
light 122 -22896 19152 -151552 11000 255 235 225 0 0 1536 -50 0 0 0 -1
light 117 -30208 12800 -76800 4500 225 235 255 0 0 1536 -1 0 0 0 -1
light 98 -45632 6464 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 99 -47040 6528 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 229 -45824 10944 -79360 1500 255 235 225 0 0 1536 60 0 0 0 -1
light 89 -41216 13504 -68608 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -53248 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -72704 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 161 -46976 27648 -2048 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 225 -44096 28032 0 1000 255 0 0 0 0 1536 60 0 0 0 -1
light 204 -44288 22912 -22528 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 75 -31552 5440 -94754 4000 255 235 225 0 0 1536 -50 0 0 0 -1
light 75 -39936 5888 -53144 4000 255 235 225 0 0 1536 -50 0 0 0 -1
light 179 -46976 25152 -6144 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 63 -38912 21888 43008 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 27 -35840 13824 20480 6000 20 20 20 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk
File deleted
/maphacks/3drealms_polymost/E1L2_atomic_polymost.mhk
File deleted
/maphacks/3drealms_polymost/E1L8_atomic_polymost.mhk
File deleted
/maphacks/3drealms_polymost/E3L11_atomic_polymost.mhk
File deleted
/maphacks/3drealms_polymost/3drealms_polymost_mhk.def
60,7 → 60,7
mapfile "E1L1.map"
//author "Allen H. Blum III"
mapmd4 a1ce0037911b2625781a2623588c8b90 // 1996-12-11 (Atomic GRP)
mhkfile "maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk"
mhkfile "maphacks/3drealms_polymost/E1L1_polymost.mhk"
}
mapinfo {
maptitle "Red Light District"
67,7 → 67,7
mapfile "E1L2.map"
//author "Allen H. Blum III"
mapmd4 594b59d713c4b2f3a2ad8131c0ba2066 // 1996-12-11 (Atomic GRP)
mhkfile "maphacks/3drealms_polymost/E1L2_atomic_polymost.mhk"
mhkfile "maphacks/3drealms_polymost/E1L2_polymost.mhk"
}
mapinfo {
maptitle "Death Row"
109,7 → 109,7
mapfile "E1L8.map"
//author "Allen H. Blum III"
mapmd4 5b26628905ce60f93d9f0be7ebd72ee1 // 1996-12-11 (Atomic GRP)
mhkfile "maphacks/3drealms_polymost/E1L8_atomic_polymost.mhk"
mhkfile "maphacks/3drealms_polymost/E1L8_polymost.mhk"
}
 
mapinfo {
265,7 → 265,7
mapfile "E3L11.map"
//author "Allen H. Blum III"
mapmd4 7b0ef73951088703c29b9e3d9145f1c6 // 1996-12-11 (Atomic GRP)
mhkfile "maphacks/3drealms_polymost/E3L11_atomic_polymost.mhk"
mhkfile "maphacks/3drealms_polymost/E3L11_polymost.mhk"
}
 
mapinfo {
/maphacks/3drealms_polymost/E1L1_polymost.mhk
0,0 → 1,205
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Hollywood Holocaust
// Filename : E1L1.MAP
// Author : Allen H. Blum III
// mapmd4 : a1ce0037911b2625781a2623588c8b90 // 1996-12-11 (Atomic GRP)
 
 
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
// <-> nwl2-r70.mhk
 
// Curr. HRP: r5.3.573
 
//
sprite 79 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 81 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 73 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 73 pitch -1 // tile0913 maskwall2 (fence)
sprite 73 roll 1 // tile0913 maskwall2 (fence)
sprite 138 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 138 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 72 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 roll -5 // tile0913 maskwall2 (fence)
sprite 139 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 139 pitch -1 // tile0913 maskwall2 (fence)
sprite 140 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 140 pitch -1 // tile0913 maskwall2 (fence)
sprite 141 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 141 pitch -1 // tile0913 maskwall2 (fence)
sprite 136 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 136 pitch -1 // tile0913 maskwall2 (fence)
sprite 135 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 135 pitch -1 // tile0913 maskwall2 (fence)
sprite 134 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 134 pitch -1 // tile0913 maskwall2 (fence)
sprite 133 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 133 pitch -1 // tile0913 maskwall2 (fence)
sprite 119 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 119 pitch -1 // tile0913 maskwall2 (fence)
sprite 119 roll -1 // tile0913 maskwall2 (fence)
sprite 118 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 118 pitch -1 // tile0913 maskwall2 (fence)
sprite 117 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 117 pitch -1 // tile0913 maskwall2 (fence)
sprite 115 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 115 pitch -1 // tile0913 maskwall2 (fence)
sprite 574 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 574 pitch -1 // tile0913 maskwall2 (fence)
sprite 128 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 128 pitch -1 // tile0913 maskwall2 (fence)
sprite 128 roll -1 // tile0913 maskwall2 (fence)
sprite 123 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 123 pitch -1 // tile0913 maskwall2 (fence)
sprite 122 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 122 pitch -1 // tile0913 maskwall2 (fence)
sprite 121 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 121 pitch -1 // tile0913 maskwall2 (fence)
sprite 120 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 120 pitch -1 // tile0913 maskwall2 (fence)
sprite 124 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 124 pitch -1 // tile0913 maskwall2 (fence)
sprite 125 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 125 pitch -1 // tile0913 maskwall2 (fence)
sprite 126 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 126 pitch -1 // tile0913 maskwall2 (fence)
sprite 127 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 127 pitch -1 // tile0913 maskwall2 (fence)
sprite 575 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 575 pitch -1 // tile0913 maskwall2 (fence)
sprite 575 roll -1 // tile0913 maskwall2 (fence)
sprite 129 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 129 pitch -1 // tile0913 maskwall2 (fence)
sprite 130 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 130 pitch -1 // tile0913 maskwall2 (fence)
sprite 132 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 132 pitch -1 // tile0913 maskwall2 (fence)
sprite 131 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 131 pitch -1 // tile0913 maskwall2 (fence)
sprite 137 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 137 pitch -1 // tile0913 maskwall2 (fence)
sprite 137 roll -1 // tile0913 maskwall2 (fence)
// mhk diff sync 1
sprite 560 angoff 512 // tile1247 seenine
sprite 552 notmd // tile0342 pannel1
sprite 47 notmd // tile0341 bpannel1
sprite 85 angoff 1024 // tile0052 sixpack
sprite 617 angoff -512 // tile0040 ammo
sprite 348 angoff 512 // tile0925 neon1 (cinema)
sprite 399 angoff -512 // tile0925 neon1 (cinema)
sprite 78 angoff 128 // tile0052 sixpack
 
 
sprite 82 angoff -640 // tile0023 rpgsprite
sprite 588 away1 // tile0502 viewscreen
sprite 168 away1 // tile0932 (graffiti)
sprite 165 notmd // tile0568 femmag1
sprite 180 angoff -768 // tile0044 rpgammo
sprite 166 notmd // tile0568 femmag1
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
 
 
 
sprite 178 away1 // tile0931 (graffiti)
sprite 27 angoff 768 // tile0047 hbombammo
sprite 44 angoff 256 // tile0028 shotgunsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 215 angoff -512 // tile0981 hydrent
sprite 257 angoff 1024 // tile0052 sixpack
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
// mhk diff sync 2
sprite 421 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 634 angoff 256 // tile0049 shotgunammo
sprite 633 angoff 512 // tile0057 jetpack
sprite 636 angoff 768 // tile0049 shotgunammo
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 25 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 25 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 531 angoff -768 // tile0052 sixpack
// mhk diff sync 3
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 112 angoff -640 // tile0049 shotgunammo
sprite 112 mdzoff 300000 // tile0049 shotgunammo
sprite 112 roll 1 // tile0049 shotgunammo
sprite 447 angoff -512 // tile0057 jetpack
sprite 113 angoff -384 // tile0049 shotgunammo
sprite 113 mdzoff 200000 // tile0049 shotgunammo
sprite 113 roll -1 // tile0049 shotgunammo
sprite 532 angoff -256 // tile0054 shield
sprite 43 angoff -768 // tile0052 sixpack
sprite 383 mdzoff 550000 // tile1062 rubbercan
sprite 383 roll -1 // tile1062 rubbercan
sprite 173 angoff -640 // tile0052 sixpack
sprite 171 angoff -768 // tile0052 sixpack
sprite 595 angoff -256 // tile0055 steroids
sprite 431 angoff 512 // tile0023 rpgsprite
sprite 451 angoff 860 // tile0060 accesscard red
sprite 596 angoff 768 // tile0049 shotgunammo
sprite 22 angoff -256 // tile1294 podfem1
 
 
 
sprite 411 angoff 768 // tile1348 holoduke
sprite 376 angoff 1024 // tile0053 firstaid
sprite 156 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 156 pitch -1 // tile0574 (tile0670 (faucet))
sprite 368 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 368 pitch -1 // tile0574 (tile0670 (faucet))
sprite 213 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 213 pitch -1 // tile0574 (tile0670 (faucet))
sprite 367 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 367 pitch -1 // tile0574 (tile0670 (faucet))
sprite 75 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 75 pitch -1 // tile0574 (tile0670 (faucet))
sprite 74 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 74 pitch -1 // tile0574 (tile0670 (faucet))
sprite 199 angoff 256 // tile0049 shotgunammo
sprite 42 angoff 896 // tile0052 sixpack
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 542 angoff -640 // tile1161 bottle14
sprite 384 angoff 256 // tile1062 rubbercan
sprite 384 mdzoff -600000 // tile1062 rubbercan
sprite 384 pitch 1 // tile1062 rubbercan
sprite 543 notmd // tile0132 slotdoor
sprite 541 angoff 1024 // tile0051 cola
sprite 540 angoff 1024 // tile0051 cola
 
 
 
sprite 162 angoff -640 // tile1062 rubbercan
sprite 619 angoff 512 // tile0040 ammo
sprite 621 angoff 768 // tile0052 sixpack
//sprite 548 angoff -768 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll 1 // tile0021 firstgunsprite
sprite 385 angoff -320 // tile1062 rubbercan
sprite 41 angoff -512 // tile0051 cola
sprite 632 angoff -256 // tile0047 hbombammo
sprite 632 mdzoff 1500000 // tile0047 hbombammo
sprite 632 pitch 1 // tile0047 hbombammo
sprite 40 mdzoff 500000 // tile0059 heatsensor
sprite 40 pitch 1 // tile0059 heatsensor
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
sprite 298 notmd // tile0164 dipswitch2
sprite 297 angoff 1024 // tile1348 holoduke
sprite 297 mdzoff 300000 // tile1348 holoduke
sprite 297 pitch -1 // tile1348 holoduke
sprite 172 angoff 1024 // tile0052 sixpack
 
sprite 577 angoff -256 // tile0052 sixpack
sprite 535 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 549 angoff -768 // tile0052 sixpack
sprite 499 angoff -512 // tile1247 seenine
 
 
// LIGHTS
/maphacks/3drealms_polymost/E1L2_polymost.mhk
0,0 → 1,156
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Red Light District
// Filename : E1L2.MAP
// Author : Allen H. Blum III
// mapmd4 : 594b59d713c4b2f3a2ad8131c0ba2066 // 1996-12-11 (Atomic GRP)
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
//
//sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 797 angoff -512 // tile0981 hydrent
sprite 461 notmd // tile0568 femmag1
//sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 208 angoff 256 // tile1348 holoduke
sprite 208 mdzoff 600000 // tile1348 holoduke
sprite 208 pitch 1 // tile1348 holoduke
//sprite ??? angoff -512 // tile0049 shotgunammo
sprite 463 notmd // tile0577 femmag2
sprite 462 notmd // tile0568 femmag1
sprite 189 angoff -512 // tile0054 shield
sprite 188 angoff -512 // tile0047 hbombammo
sprite 402 nomdanim // tile1232 canwithsomething
sprite 402 angoff -192 // tile1232 canwithsomething
sprite 0 angoff -128 // tile0052 sixpack
sprite 407 nomdanim // tile1232 canwithsomething
sprite 407 angoff -384 // tile1232 canwithsomething
sprite 192 angoff 0 // tile0023 rpgsprite
sprite 191 notmd // tile0132 slotdoor
sprite 186 angoff -512 // tile0059 heatsensor
sprite 186 mdzoff 500000 // tile0059 heatsensor
sprite 186 pitch 1 // tile0059 heatsensor
sprite 162 angoff -128 // tile0052 sixpack
sprite 400 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 400 pitch 1 // tile0574 (tile0670 (faucet))
sprite 331 angoff -256 // tile0049 shotgunammo
sprite 333 nomdanim // tile1232 canwithsomething
sprite 333 angoff -640 // tile1232 canwithsomething
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 640 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff -512 // tile0956 bottle3
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 754 angoff -512 // tile0041 batteryammo
sprite 159 angoff -64 // tile0041 batteryammo
 
 
//sprite 180 angoff -256 // tile0052 sixpack
 
 
 
sprite 156 angoff 256 // tile0052 sixpack
sprite 824 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 367 angoff 256 // tile0054 shield
sprite 44 angoff 256 // tile0052 sixpack
 
 
 
 
 
 
 
 
sprite 755 angoff 512 // tile0040 ammo
 
sprite 163 angoff -640 // tile0044 rpgammo
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 540 notmd // tile0690 (manhole, half open)
sprite 823 angoff 192 // tile0053 firstaid
 
sprite 158 angoff 512 // tile0052 sixpack
sprite 390 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 390 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 390 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 390 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 391 angoff 512 // tile0028 shotgunsprite
sprite 818 angoff -256 // tile0049 shotgunammo
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
sprite 160 nomdanim // tile1232 canwithsomething
sprite 160 angoff -128 // tile1232 canwithsomething
sprite 478 angoff -512 // tile0569 toilet
sprite 825 angoff 1024 // tile0044 rpgammo
sprite 825 mdzoff 500000 // tile0044 rpgammo
sprite 825 roll 1 // tile0044 rpgammo
sprite 52 mdzoff 400000 // tile0059 heatsensor
sprite 52 pitch 1 // tile0059 heatsensor
sprite 265 angoff 256 // tile0047 hbombammo
sprite 265 pitch -192 // tile0047 hbombammo
sprite 1 angoff -832 // tile1294 podfem1
sprite 287 notmd // tile0903 pocket (billard)
sprite 288 notmd // tile0903 pocket (billard)
sprite 289 notmd // tile0903 pocket (billard)
sprite 290 notmd // tile0903 pocket (billard)
sprite 291 notmd // tile0903 pocket (billard)
sprite 292 notmd // tile0903 pocket (billard)
sprite 228 nomdanim // tile1232 canwithsomething
sprite 228 angoff 640 // tile1232 canwithsomething
sprite 544 angoff -640 // tile1321 fem3 hooker
sprite 693 angoff 512 // tile0041 batteryammo
sprite 155 angoff -256 // tile0052 sixpack
sprite 498 angoff 256 // tile0021 firstgunsprite
sprite 498 mdzoff 200000 // tile0021 firstgunsprite
sprite 498 pitch 1 // tile0021 firstgunsprite
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 177 notmd // tile2301 wallblood1
sprite 465 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 466 angoff -512 // tile1162 bottle15
sprite 466 mdzoff 200000 // tile1162 bottle15
sprite 466 pitch -1 // tile1162 bottle15
sprite 467 angoff -512 // tile1161 bottle14
sprite 467 mdzoff 200000 // tile1161 bottle14
sprite 467 pitch 1 // tile1161 bottle14
//sprite 468 mdzoff 500000 // tile1163 bottle16
//sprite 468 roll -1 // tile1163 bottle16
//sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -512 // tile1165 bottle18
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 471 angoff 256 // tile1166 bottle19
sprite 474 angoff 256 // tile1165 bottle18
sprite 232 angoff 128 // tile0955 bottle2
sprite 751 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 249 angoff 1024 // tile0060 accesscard red
 
sprite 120 angoff 896 // tile0055 steroids (multiplayer)
sprite 694 angoff -768 // tile0049 shotgunammo
sprite 154 angoff 256 // tile0052 sixpack
sprite 309 angoff 512 // tile1312 fem1 stripper
sprite 174 angoff 1024 // tile0022 chaingunsprite
sprite 173 angoff 1024 // tile0041 batteryammo
sprite 482 mdzoff 500000 // tile1006 (barstool)
sprite 482 roll -1 // tile1006 (barstool)
sprite 63 angoff 1024 // tile0047 hbombammo
sprite 63 mdzoff 500000 // tile0047 hbombammo
sprite 63 pitch -1 // tile0047 hbombammo
 
sprite 153 angoff 256 // tile0052 sixpack
sprite 757 angoff 512 // tile0040 ammo
sprite 278 angoff -512 // tile0053 firstaid
 
 
 
sprite 426 notmd // tile0577 femmag2
 
 
// LIGHTS
/maphacks/3drealms_polymost/E1L8_polymost.mhk
0,0 → 1,41
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : User Map
// Filename : E1L8.MAP
// Author : Allen H. Blum III
// mapmd4 : 5b26628905ce60f93d9f0be7ebd72ee1 // 1996-12-11 (Atomic GRP)
 
// <-> E1L8_13d.mhk
 
// Curr. HRP: r5.3.644
 
sprite 15 angoff 640 // tile0054 shield
sprite 14 angoff 896 // tile0055 steroids
sprite 13 angoff -896 // tile0057 jetpack
sprite 12 angoff -640 // tile0059 heatsensor
sprite 19 angoff -384 // tile1348 holoduke
sprite 18 angoff -128 // tile0052 sixpack
sprite 17 angoff 128 // tile0053 firstaid
sprite 16 angoff 384 // tile0100 atomichealth
sprite 21 angoff 512 // tile0026 heavyhbomb
sprite 11 angoff -512 // tile0047 hbombammo
sprite 22 angoff 768 // tile0025 shrinkersprite
sprite 1 angoff -768 // tile0045 growammo
sprite 0 angoff 256 // tile0045 growammo
sprite 9 angoff -256 // tile0046 crystalammo
sprite 23 angoff 1024 // tile0029 devistatorsprite
sprite 8 angoff 0 // tile0042 devistatorammo
sprite 28 angoff -768 // tile0027 tripbombsprite
sprite 7 angoff 256 // tile0027 tripbombsprite
sprite 26 angoff -512 // tile0021 firstgunsprite
sprite 6 angoff 512 // tile0040 ammo
sprite 27 angoff 768 // tile0028 shotgunsprite
sprite 5 angoff 768 // tile0049 shotgunammo
sprite 25 angoff 0 // tile0022 chaingunsprite
sprite 4 angoff 512 // tile0041 batteryammo
sprite 24 angoff 256 // tile0023 rpgsprite
sprite 10 angoff -768 // tile0044 rpgammo
sprite 20 angoff 512 // tile0024 freezesprite
 
 
// LIGHTS
/maphacks/3drealms_polymost/E2L10_polymost.mhk
1,100 → 1,77
// Maphacks for Duke3D HRP
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Spin Cycle
// Filename : E2L10.MAP
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: d71f66208b7593232a2c016c3ac72c0b
// Reviewed by NightFright (February 2012)
// mapmd4 : d71f66208b7593232a2c016c3ac72c0b // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
sprite 207 angoff 64 // tile0047 hbombammo
sprite 179 angoff -512 // tile0053 firstaid
sprite 178 angoff 1024 // tile0041 batteryammo
sprite 178 mdzoff 700000 // tile0041 batteryammo
sprite 178 pitch 1 // tile0041 batteryammo
sprite 178 roll 1 // tile0041 batteryammo
sprite 180 angoff 1024 // tile0041 batteryammo
sprite 180 mdzoff 350000 // tile0041 batteryammo
sprite 180 pitch -1 // tile0041 batteryammo
sprite 180 roll 2 // tile0041 batteryammo
sprite 141 angoff 800 // tile1348 holoduke (multiplayer)
sprite 206 angoff 448 // tile0028 shotgunsprite
sprite 230 angoff 576 // tile0049 shotgunammo
sprite 156 angoff 512 // tile0044 rpgammo
sprite 157 angoff 512 // tile0044 rpgammo
sprite 155 angoff 512 // tile0044 rpgammo
sprite 161 angoff -512 // tile0041 batteryammo
sprite 163 angoff -512 // tile0041 batteryammo
sprite 142 angoff -128 // tile0057 jetpack (multiplayer)
sprite 229 angoff 128 // tile0489 satellite
sprite 208 angoff -64 // tile0021 firstgunsprite
sprite 227 angoff 128 // tile0052 sixpack
sprite 112 angoff 1024 // tile0042 devistatorammo
sprite 111 angoff 1024 // tile0042 devistatorammo
sprite 113 angoff 1024 // tile0042 devistatorammo
sprite 61 angoff 512 // tile0053 firstaid
sprite 62 mdzoff 700000 // tile0041 batteryammo
sprite 62 pitch 1 // tile0041 batteryammo
sprite 62 roll 1 // tile0041 batteryammo
sprite 60 mdzoff 350000 // tile0041 batteryammo
sprite 60 pitch -1 // tile0041 batteryammo
sprite 60 roll 2 // tile0041 batteryammo
sprite 145 angoff -768 // tile0046 crystalammo (multiplayer)
sprite 143 angoff 256 // tile0059 heatsensor (multiplayer)
sprite 209 angoff 448 // tile0049 shotgunammo
sprite 228 angoff -640 // tile0052 sixpack
sprite 210 angoff 576 // tile0028 shotgunsprite
sprite 146 angoff -320 // tile0037 freezeammo (multiplayer)
sprite 188 angoff -512 // tile0044 rpgammo
sprite 187 angoff -512 // tile0044 rpgammo
sprite 189 angoff -512 // tile0044 rpgammo
sprite 200 angoff 512 // tile0041 batteryammo
sprite 198 angoff 512 // tile0041 batteryammo
sprite 144 angoff 832 // tile0057 jetpack (multiplayer)
sprite 211 angoff 960 // tile0025 shrinkersprite
sprite 38 angoff -768 // tile0023 rpgsprite
sprite 219 angoff -512 // tile0046 crystalammo
sprite 218 angoff -640 // tile0046 crystalammo
sprite 215 angoff -768 // tile0046 crystalammo
sprite 37 angoff 768 // tile0024 freezesprite
sprite 217 angoff 768 // tile0037 freezeammo
sprite 214 angoff 640 // tile0037 freezeammo
sprite 216 angoff 512 // tile0037 freezeammo
sprite 225 angoff 768 // tile0059 heatsensor
sprite 36 angoff 256 // tile0025 shrinkersprite
sprite 221 angoff 512 // tile0049 shotgunammo
sprite 213 angoff 384 // tile0049 shotgunammo
sprite 220 angoff 256 // tile0049 shotgunammo
sprite 39 angoff -256 // tile0022 chaingunsprite
sprite 222 angoff -512 // tile0040 ammo
sprite 212 angoff -512 // tile0040 ammo
sprite 223 angoff -512 // tile0040 ammo
sprite 257 angoff -768 // tile1348 holoduke
sprite 258 angoff 256 // tile0029 devistatorsprite
sprite 258 pitch 176 // tile0029 devistatorsprite
 
// PROPS
 
// Satellite
sprite 229 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Health +30
sprite 227 angoff 128
sprite 228 angoff 384
 
// HoloDuke
sprite 141 angoff -512 // Dukematch only
sprite 257 angoff -768
 
// Jetpack
sprite 142 angoff -128 // Dukematch only
sprite 144 angoff 768 // Dukematch only
 
// MedKit
sprite 61 angoff 512
sprite 179 angoff -512
 
// Nightvision
sprite 225 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff -128
sprite 212 angoff -512
sprite 222 angoff -512
sprite 223 angoff -512
 
// Shotgun & ammo
sprite 206 angoff 384
sprite 209 angoff 384
sprite 210 angoff -384
sprite 213 angoff 256
sprite 220 angoff 768
sprite 221 angoff 512
sprite 230 angoff 640
 
// Chaingun & ammo
sprite 39 angoff -256
sprite 60 angoff 512
sprite 62 angoff -512
sprite 161 angoff 1024
sprite 178 angoff 512
sprite 180 angoff -512
sprite 198 angoff 1024
 
// RPG & ammo
sprite 38 angoff -768
sprite 155 angoff 512
sprite 156 angoff 512
sprite 157 angoff 512
sprite 187 angoff -512
sprite 188 angoff -512
sprite 189 angoff -512
 
// Pipebombs
sprite 207 angoff 128
 
// Shrinker & ammo
sprite 36 angoff 256
sprite 145 angoff -768 // Dukematch only
sprite 211 angoff 896
sprite 215 angoff -384
sprite 218 angoff 512
sprite 219 angoff 512
 
// Devastator & ammo
sprite 111 angoff 1024
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 258 angoff 256
 
// Freezethrower & ammo
sprite 37 angoff 768
sprite 146 angoff 768 // Dukematch only
sprite 214 angoff 512
sprite 216 angoff -256
sprite 217 angoff 256
 
 
 
// LIGHTS
/maphacks/3drealms_polymost/E2L11_polymost.mhk
1,74 → 1,70
// Maphacks for Duke3D HRP
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Lunatic Fringe
// Filename : E2L11.MAP
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: d19081afa18bf00c9f151e51104358ee
// Reviewed by NightFright (February 2012)
// mapmd4 : d19081afa18bf00c9f151e51104358ee // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
sprite 93 angoff 1024 // tile0023 rpgsprite
sprite 100 angoff 512 // tile0052 sixpack
sprite 11 angoff 640 // tile0044 rpgammo
sprite 63 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 12 angoff -640 // tile0044 rpgammo
sprite 101 angoff -512 // tile0052 sixpack
sprite 95 angoff -256 // tile1323 fem5 polebabe
sprite 95 mdzoff 400000 // tile1323 fem5 polebabe
sprite 95 roll 1 // tile1323 fem5 polebabe
sprite 94 angoff -800 // tile1323 fem5 polebabe
sprite 94 mdzoff 400000 // tile1323 fem5 polebabe
sprite 94 roll 1 // tile1323 fem5 polebabe
sprite 106 angoff 640 // tile0044 rpgammo
sprite 112 angoff -800 // tile0053 firstaid
sprite 112 mdzoff 1000000 // tile0053 firstaid
sprite 112 pitch -1 // tile0053 firstaid
sprite 105 angoff -640 // tile0041 batteryammo
sprite 125 angoff -800 // tile0028 shotgunsprite
sprite 25 angoff 96 // tile0046 crystalammo
sprite 92 angoff 1024 // tile1348 holoduke
sprite 92 mdzoff 90000 // tile1348 holoduke
sprite 92 pitch -1 // tile1348 holoduke
sprite 96 angoff 1024 // tile0054 shield
sprite 52 angoff -256 // tile1323 fem5 polebabe
sprite 52 mdzoff 500000 // tile1323 fem5 polebabe
sprite 52 roll 1 // tile1323 fem5 polebabe
sprite 56 angoff 128 // tile0042 devistatorammo
sprite 60 angoff -128 // tile0042 devistatorammo
sprite 50 angoff -800 // tile1323 fem5 polebabe
sprite 50 mdzoff 500000 // tile1323 fem5 polebabe
sprite 50 roll 1 // tile1323 fem5 polebabe
sprite 126 angoff 640 // tile0044 rpgammo
sprite 126 mdzoff 500000 // tile0044 rpgammo
sprite 126 pitch -1 // tile0044 rpgammo
sprite 126 roll -1 // tile0044 rpgammo
sprite 103 angoff -768 // tile0041 batteryammo
sprite 103 mdzoff 1100000 // tile0041 batteryammo
sprite 103 roll 1 // tile0041 batteryammo
sprite 24 angoff 1024 // tile0046 crystalammo
sprite 110 angoff 864 // tile0040 ammo
sprite 113 angoff 576 // tile0025 shrinkersprite (multiplayer)
sprite 113 mdzoff 500000 // tile0025 shrinkersprite (multiplayer)
sprite 113 roll 1 // tile0025 shrinkersprite (multiplayer)
sprite 104 angoff 768 // tile0047 hbombammo
sprite 104 mdzoff 1000000 // tile0047 hbombammo
sprite 104 pitch -1 // tile0047 hbombammo
sprite 111 angoff -640 // tile0027 tripbombsprite
sprite 115 angoff 1024 // tile0022 chaingunsprite
sprite 108 angoff 896 // tile0049 shotgunammo
sprite 109 angoff -768 // tile0055 steroids
sprite 114 angoff -512 // tile0051 cola
sprite 127 angoff 512 // tile0047 hbombammo
sprite 107 angoff -832 // tile0049 shotgunammo
sprite 124 angoff 256 // tile0024 freezesprite
sprite 124 mdzoff 2500000 // tile0024 freezesprite
sprite 124 pitch -1 // tile0024 freezesprite
sprite 29 angoff -512 // tile0040 ammo
sprite 123 angoff 576 // tile0028 shotgunsprite
 
// CHARACTERS
 
// Slime babes
sprite 50 angoff -768
sprite 94 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 96 angoff 1024
 
// Health +10
sprite 114 angoff 256
 
// HoloDuke
sprite 92 angoff 1024
 
// Medkit
sprite 112 angoff 256
 
// Steroids
sprite 109 angoff 384
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 110 angoff 768
 
// Shotgun & ammo
sprite 107 angoff -640
sprite 123 angoff 384
sprite 125 angoff 192
 
// Chaingun & ammo
sprite 103 angoff -256
sprite 105 angoff -640
 
// RPG & ammo
sprite 106 angoff 960
sprite 126 angoff 960
 
// Pipebombs
sprite 104 angoff 768
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 25 angoff -896
sprite 113 angoff -896 // Dukematch only
 
// Devastator & ammo
sprite 56 angoff 128
sprite 60 angoff -128
 
// Laser Tripbomb
sprite 111 angoff -768
 
// Freezethrower & ammo
sprite 124 angoff -256
 
 
 
// LIGHTS
/maphacks/3drealms_polymost/E3L10_polymost.mhk
1,144 → 1,116
// Maphacks for Duke3D HRP
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Tier Drops
// Filename : E3L10.MAP
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: b2c03269d419574cf1ccd7e0ce08eea5
// Reviewed by NightFright (February 2012)
// mapmd4 : b2c03269d419574cf1ccd7e0ce08eea5 // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.657
 
sprite 111 angoff -512 // tile0052 sixpack
sprite 113 angoff -512 // tile0052 sixpack
sprite 112 angoff -512 // tile0052 sixpack
sprite 16 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0042 devistatorammo
sprite 28 angoff -512 // tile0042 devistatorammo
sprite 3 angoff 256 // tile0028 shotgunsprite
sprite 3 mdzoff 600000 // tile0028 shotgunsprite
sprite 3 roll 1 // tile0028 shotgunsprite
sprite 27 angoff 1024 // tile0040 ammo
sprite 9 angoff 1024 // tile0040 ammo
sprite 26 angoff 1024 // tile0040 ammo
sprite 10 angoff 1024 // tile0040 ammo
sprite 283 angoff 1024 // tile0055 steroids
sprite 8 angoff 512 // tile0040 ammo
sprite 13 angoff 1024 // tile0027 tripbombsprite
sprite 15 angoff 1024 // tile0027 tripbombsprite
sprite 14 angoff 1024 // tile0027 tripbombsprite
sprite 14 mdzoff 500000 // tile0027 tripbombsprite
sprite 14 pitch -1 // tile0027 tripbombsprite
sprite 32 angoff 1024 // tile0037 freezeammo
sprite 33 angoff 1024 // tile0037 freezeammo
sprite 2 angoff 768 // tile0021 firstgunsprite
sprite 2 mdzoff 600000 // tile0021 firstgunsprite
sprite 2 roll -1 // tile0021 firstgunsprite
sprite 30 angoff 512 // tile0047 hbombammo
sprite 30 mdzoff 500000 // tile0047 hbombammo
sprite 30 pitch -1 // tile0047 hbombammo
sprite 30 roll 1 // tile0047 hbombammo
sprite 31 mdzoff 500000 // tile0047 hbombammo
sprite 31 pitch 1 // tile0047 hbombammo
sprite 31 angoff 512 // tile0047 hbombammo
sprite 290 angoff 512 // tile1348 holoduke
sprite 280 angoff 1024 // tile0040 ammo
sprite 294 angoff 1024 // tile0051 cola
sprite 21 angoff 512 // tile0057 jetpack
sprite 34 angoff 512 // tile0049 shotgunammo
sprite 12 angoff 512 // tile0049 shotgunammo
sprite 35 angoff 512 // tile0049 shotgunammo
sprite 1 angoff 256 // tile0021 firstgunsprite
sprite 36 mdzoff 500000 // tile0044 rpgammo
sprite 36 pitch -1 // tile0044 rpgammo
sprite 37 mdzoff 900000 // tile0044 rpgammo
sprite 37 roll -1 // tile0044 rpgammo
sprite 281 angoff -512 // tile0040 ammo
sprite 295 angoff 512 // tile0051 cola
sprite 0 angoff 768 // tile0028 shotgunsprite
sprite 0 mdzoff 600000 // tile0028 shotgunsprite
sprite 0 roll 1 // tile0028 shotgunsprite
sprite 22 angoff -512 // tile0041 batteryammo
sprite 23 angoff -512 // tile0041 batteryammo
sprite 17 angoff -512 // tile0059 heatsensor
sprite 11 angoff 1024 // tile0051 cola
sprite 275 angoff -768 // tile0041 batteryammo
sprite 274 angoff 64 // tile0037 freezeammo
sprite 276 angoff 512 // tile0025 shrinkersprite
sprite 7 angoff -256 // tile0037 freezeammo
sprite 212 angoff 1024 // tile0049 shotgunammo
sprite 212 mdzoff 500000 // tile0049 shotgunammo
sprite 212 pitch -1 // tile0049 shotgunammo
sprite 211 angoff 512 // tile0049 shotgunammo
sprite 211 mdzoff 500000 // tile0049 shotgunammo
sprite 211 pitch -1 // tile0049 shotgunammo
sprite 199 angoff -192 // tile2269 (tile2265 jibs5)
sprite 200 angoff -384 // tile2269 (tile2265 jibs5)
sprite 210 angoff -768 // tile0054 shield
sprite 195 angoff 1024 // tile0792 sushiplate5 (hand)
sprite 192 angoff -320 // tile0768 sushiplate1 (head)
sprite 192 mdxoff -7000 // tile0768 sushiplate1 (head)
sprite 192 pitch 1 // tile0768 sushiplate1 (head)
sprite 198 notmd // tile2301 wallblood1
sprite 191 angoff -256 // tile0603 naked1 hangbabe
sprite 189 angoff -640 // tile1323 fem5 polebabe
sprite 189 mdxoff 9000 // tile1323 fem5 polebabe
sprite 189 pitch -1 // tile1323 fem5 polebabe
//sprite 190 angoff 1024 // tile1334 fem6 padbabe
sprite 190 mdyoff -10000 // tile1334 fem6 padbabe
sprite 190 mdzoff 600000 // tile1334 fem6 padbabe
sprite 190 roll 1 // tile1334 fem6 padbabe
sprite 209 mdzoff 600000 // tile0023 rpgsprite
sprite 209 roll -1 // tile0023 rpgsprite
sprite 214 angoff -512 // tile0049 shotgunammo
sprite 4 angoff 512 // tile0042 devistatorammo
sprite 4 mdzoff 900000 // tile0042 devistatorammo
sprite 4 pitch -1 // tile0042 devistatorammo
sprite 213 angoff 512 // tile0049 shotgunammo
sprite 256 angoff 1024 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0052 sixpack
sprite 255 angoff -512 // tile0049 shotgunammo
sprite 255 roll -80 // tile0049 shotgunammo
sprite 251 angoff -448 // tile0022 chaingunsprite
sprite 254 angoff 1024 // tile0046 crystalammo
sprite 307 angoff -256 // tile0041 batteryammo
sprite 308 angoff 1024 // tile0052 sixpack
sprite 304 angoff 128 // tile0041 batteryammo
sprite 309 angoff 768 // tile0052 sixpack
sprite 310 angoff -128 // tile0052 sixpack
sprite 311 angoff 512 // tile0052 sixpack
sprite 305 angoff 512 // tile0041 batteryammo
sprite 291 angoff -768 // tile0044 rpgammo
sprite 312 angoff 1024 // tile0052 sixpack
sprite 306 angoff 256 // tile0041 batteryammo
sprite 282 angoff 1024 // tile0029 devistatorsprite
sprite 38 angoff 1024 // tile0024 freezesprite
 
// CHARACTERS
 
// Jibs5
sprite 199 angoff -196
 
// Slime babes
sprite 189 angoff -384
sprite 190 angoff -640
sprite 191 angoff 384
 
 
 
// PROPS
 
// Sushiplates
sprite 192 angoff -384
sprite 195 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 16 angoff -512
sprite 210 angoff -768
 
// Health +10
sprite 11 angoff 512
sprite 293 angoff 512
sprite 294 angoff 512
 
// Health +30
sprite 111 angoff -512
sprite 112 angoff -512
sprite 113 angoff -512
sprite 252 angoff -384
sprite 253 angoff -512
sprite 308 angoff 768
sprite 310 angoff -768
sprite 311 angoff -512
sprite 312 angoff 256
 
// HoloDuke
sprite 290 angoff 512
 
// Jetpack
sprite 21 angoff 512
 
// Nightvision
sprite 17 angoff -768
 
// Steroids
sprite 283 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff -768
sprite 2 angoff -256
sprite 9 angoff 256
sprite 10 angoff 256
sprite 26 angoff 256
sprite 27 angoff 256
sprite 281 angoff 1024
 
// Shotgun & ammo
sprite 0 angoff -256
sprite 3 angoff 256
sprite 12 angoff 256
sprite 34 angoff 256
sprite 35 angoff 256
sprite 211 angoff 512
sprite 212 angoff 1024
sprite 213 angoff 512
sprite 256 angoff -512
 
// Chaingun & ammo
sprite 22 angoff -256
sprite 23 angoff -256
sprite 251 angoff -512
sprite 275 angoff -512
sprite 305 angoff -256
sprite 307 angoff 512
 
// RPG & ammo
sprite 36 angoff 256
sprite 37 angoff 256
sprite 291 angoff -768
 
// Pipebombs
sprite 30 angoff 768
sprite 31 angoff 768
 
// Shrinker & ammo
sprite 24 angoff -256
sprite 25 angoff -256
sprite 276 angoff 512
 
// Devastator & ammo
sprite 4 angoff 512
sprite 28 angoff -768
sprite 29 angoff -768
sprite 282 angoff 1024
 
// Laser Tripbomb
sprite 13 angoff 1024
sprite 14 angoff 1024
sprite 15 angoff 1024
 
// Freezethrower & ammo
sprite 7 angoff 768
sprite 32 angoff 768
sprite 33 angoff 768
sprite 38 angoff 1024
sprite 274 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 189 mdxoff -9000 // slime babe
sprite 189 pitch 1
sprite 190 mdxoff -10000 // slime babe
sprite 190 pitch 1
sprite 209 mdzoff -600000 // RPG
sprite 209 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 198 notmd
 
 
 
// LIGHTS
/maphacks/3drealms_polymost/E3L11_polymost.mhk
0,0 → 1,99
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Freeway
// Filename : E3L11.MAP
// Author : Allen H. Blum III
// mapmd4 : 7b0ef73951088703c29b9e3d9145f1c6 // 1996-12-11 (Atomic GRP)
 
// <-> E3L11_13d.mhk
 
// Curr. HRP: r5.3.644
 
// 0->511
sprite 33 angoff -768 // tile0028 shotgunsprite
sprite 362 angoff -256 // tile0044 rpgammo
sprite 399 angoff 256 // tile0057 jetpack (multiplayer)
sprite 64 mdzoff 500000 // tile0049 shotgunammo
sprite 64 pitch 1 // tile0049 shotgunammo
sprite 361 angoff -512 // tile0023 rpgsprite
sprite 365 angoff -384 // tile0052 sixpack
sprite 31 angoff -512 // tile0040 ammo
sprite 32 angoff -512 // tile0040 ammo
sprite 364 angoff 384 // tile0054 shield
sprite 62 angoff 512 // tile0027 tripbombsprite
sprite 61 angoff 512 // tile0027 tripbombsprite
sprite 366 angoff 512 // tile0029 devistatorsprite
sprite 210 angoff -896 // tile1232 canwithsomething
sprite 370 angoff -512 // tile0051 cola
sprite 371 angoff -512 // tile0051 cola
sprite 368 angoff -768 // tile0042 devistatorammo
sprite 73 angoff 1024 // tile0055 steroids
sprite 305 angoff 384 // tile1232 canwithsomething
sprite 306 angoff 896 // tile1232 canwithsomething
sprite 307 angoff 640 // tile1232 canwithsomething
sprite 390 angoff 512 // tile0024 freezesprite
sprite 390 mdzoff 200000 // tile0024 freezesprite
sprite 390 roll 1 // tile0024 freezesprite
sprite 89 angoff 512 // tile0569 toilet
sprite 373 angoff -768 // tile0049 shotgunammo
sprite 374 angoff -256 // tile0044 rpgammo
sprite 4 angoff -768 // tile0037 freezeammo
sprite 375 angoff -768 // tile0052 sixpack
sprite 398 angoff 1024 // tile0049 shotgunammo
sprite 26 angoff 256 // tile0042 devistatorammo
sprite 380 angoff -896 // tile0049 shotgunammo
sprite 380 roll -128 // tile0049 shotgunammo
sprite 70 angoff 128 // tile0049 shotgunammo
sprite 70 roll -256 // tile0049 shotgunammo
sprite 71 angoff -128 // tile0052 sixpack
sprite 211 angoff -512 // tile0057 jetpack
sprite 384 angoff 512 // tile0047 hbombammo
sprite 385 angoff 512 // tile0051 cola
sprite 393 angoff -768 // tile0049 shotgunammo
sprite 382 angoff -512 // tile0042 devistatorammo
sprite 383 angoff -512 // tile0042 devistatorammo
sprite 384 angoff 192 // tile0022 chaingunsprite
sprite 5 angoff 768 // tile0037 freezeammo
sprite 5 mdzoff -660000 // tile0037 freezeammo
sprite 5 roll 1 // tile0037 freezeammo
sprite 463 angoff 256 // tile0060 accesscard blue
sprite 379 angoff 512 // tile0054 shield
sprite 379 mdzoff 900000 // tile0054 shield
sprite 379 pitch -1 // tile0054 shield
sprite 378 angoff -512 // tile0053 firstaid
sprite 378 mdzoff 900000 // tile0053 firstaid
sprite 378 pitch -1 // tile0053 firstaid
sprite 25 angoff 512 // tile0049 shotgunammo
sprite 388 angoff 768 // tile0025 shrinkersprite
sprite 21 angoff 512 // tile0059 heatsensor
sprite 391 angoff -768 // tile0044 rpgammo
sprite 391 mdzoff 500000 // tile0044 rpgammo
sprite 391 pitch -1 // tile0044 rpgammo
sprite 391 roll 1 // tile0044 rpgammo
sprite 392 angoff 1024 // tile0044 rpgammo
sprite 392 mdzoff 500000 // tile0044 rpgammo
sprite 392 pitch -1 // tile0044 rpgammo
sprite 81 angoff 1024 // tile0047 hbombammo
sprite 81 mdzoff 300000 // tile0047 hbombammo
sprite 81 pitch 1 // tile0047 hbombammo
sprite 386 angoff 1024 // tile0023 rpgsprite
//sprite 267 notmd2 // tile1356 (terminator) // ?
sprite 268 mdxoff 15 // tile1357 (terminator arm) // PolymostHRP
sprite 268 mdzoff -500 // tile1357 (terminator arm) // PolymostHRP
sprite 268 pitch -512 // tile1357 (terminator arm) // PolymostHRP
sprite 22 angoff -768 // tile0052 sixpack
sprite 387 angoff 1024 // tile0024 freezesprite
sprite 511 angoff 1024 // tile0052 sixpack
sprite 465 angoff 1024 // tile0060 accesscard red
sprite 72 angoff -768 // tile0055 steroids
sprite 396 angoff -768 // tile0051 cola
sprite 397 angoff -512 // tile0051 cola
sprite 24 angoff -256 // tile0047 hbombammo
sprite 134 angoff 768 // tile1238 explodingbarrel
sprite 395 angoff 768 // tile0052 sixpack
sprite 19 angoff 768 // tile0052 sixpack
sprite 132 mdzoff 100000 // tile0916 fireext
sprite 132 pitch -1 // tile0916 fireext
 
 
// LIGHTS
/maphacks/roch/Roch.mhk
172,14 → 172,14
sprite 968 mdzoff 100000 // tile1565 (tile1550 shark)
sprite 968 pitch -3 // tile1565 (tile1550 shark)
sprite 968 roll 1 // tile1565 (tile1550 shark)
sprite 966 nomdanim // tile2375 (slimer)
sprite 966 mdxoff 1000000 // tile2375 (slimer)
sprite 966 pitch -1 // tile2375 (slimer)
sprite 965 nomdanim // tile2375 (slimer)
sprite 965 pitch -512 // tile2375 (slimer)
sprite 967 nomdanim // tile2375 (slimer)
sprite 967 mdxoff 1000000 // tile2375 (slimer)
sprite 967 pitch -1 // tile2375 (slimer)
sprite 966 nomdanim // tile2375 (tile2370 (slimer))
sprite 966 mdxoff 1000000 // tile2375 (tile2370 (slimer))
sprite 966 pitch -1 // tile2375 (tile2370 (slimer))
sprite 965 nomdanim // tile2375 (tile2370 (slimer))
sprite 965 pitch -512 // tile2375 (tile2370 (slimer))
sprite 967 nomdanim // tile2375 (tile2370 (slimer))
sprite 967 mdxoff 1000000 // tile2375 (tile2370 (slimer))
sprite 967 pitch -1 // tile2375 (tile2370 (slimer))
sprite 985 nomdanim // tile2371 (slimer)
sprite 985 mdxoff 20000 // tile2371 (slimer)
sprite 985 pitch 1 // tile2371 (slimer)
/maphacks/usermaps/SCHOOL.mhk
268,7 → 268,7
sprite 957 pitch 512 // tile0768 sushiplate1 (head)
//sprite 955 notmd // tile1143 (tile1142 alienswitch)
sprite 974 notmd // tile1585 (tile1550 shark)
sprite 972 notmd // tile2375 (slimer)
sprite 972 notmd // tile2375 (tile2370 (slimer))
sprite 971 nomdanim // tile1333 (tile1312 fem1 stripper)
sprite 971 angoff -512 // tile1333 (tile1312 fem1 stripper)
sprite 984 nomdanim // tile0676 (tile0675 egg)