Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 670 → Rev 671

/highres/sprites/characters.def
12,14 → 12,14
skin { pal 0 surface 0 file "highres/sprites/characters/0603_naked1_d.png" specfactor 0.3 specpower 2 }
// normal { pal 0 surface 0 NOfile!! "highres/sprites/characters/0603_naked1_n.png" parallaxscale 0 parallaxbias 0 }
// normal { surface 0 NOfile!! "highres/sprites/characters/0603_naked1_n.png" parallaxscale 0 parallaxbias 0 }
glow { surface 0 file "highres/sprites/characters/0603_naked1_g.png" }
skin { pal 0 surface 1 file "highres/sprites/characters/0603_slime_d.png" specpower 110 specfactor 180 }
normal { pal 0 surface 1 file "highres/sprites/characters/0603_slime_n.png" }
normal { surface 1 file "highres/sprites/characters/0603_slime_n.png" }
specular { pal 0 surface 1 file "highres/sprites/characters/0603_slime_s.png" }
specular { surface 1 file "highres/sprites/characters/0603_slime_s.png" }
skin { pal 0 surface 2 file "highres/sprites/characters/0603_pants_d.png" specfactor 0 }
/highres/sprites/effects.def
335,7 → 335,7
model "highres/sprites/effects/2595_shotspark1.md3" {
scale 90 shade 3
skin { pal 0 file "highres/sprites/effects/2595_shotspark1.png" }
glow { pal 0 file "highres/sprites/effects/2595_shotspark1.png" }
glow { file "highres/sprites/effects/2595_shotspark1.png" }
anim { frame0 "FRAME3" frame1 "FRAME20" fps 40 flag 0 }
frame { name "FRAME3" tile0 2595 tile1 2598 }
}
/highres/sprites/effects_megaton.def
340,7 → 340,7
model "highres/sprites/effects/2595_shotspark1.md3" {
scale 90 shade 3
skin { pal 0 file "highres/sprites/effects/2595_shotspark1.png" }
glow { pal 0 file "highres/sprites/effects/2595_shotspark1.png" }
glow { file "highres/sprites/effects/2595_shotspark1.png" }
anim { frame0 "FRAME3" frame1 "FRAME20" fps 40 flag 0 }
frame { name "FRAME3" tile0 2595 tile1 2598 }
}
/highres/sprites/effects_polymost.def
340,7 → 340,7
model "highres/sprites/effects/2595_shotspark1.md3" {
scale 90 shade 3
skin { pal 0 file "highres/sprites/effects/2595_shotspark1.png" }
glow { pal 0 file "highres/sprites/effects/2595_shotspark1.png" }
glow { file "highres/sprites/effects/2595_shotspark1.png" }
anim { frame0 "FRAME3" frame1 "FRAME20" fps 40 flag 0 }
frame { name "FRAME3" tile0 2595 tile1 2598 }
}
/highres/sprites/firstperson.def
6,8 → 6,8
model "highres/sprites/firstperson/1640_fist.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { file "highres/sprites/firstperson/duke_hand_n.png" }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "frame_1" tile 1640 }
hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
17,8 → 17,8
model "highres/sprites/firstperson/2324_crackknuckles.md3" {
scale 1.75
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { file "highres/sprites/firstperson/duke_hand_n.png" }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
frame { name "frame_1" tile0 2324 tile1 2327 }
hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 }
55,8 → 55,8
model "highres/sprites/firstperson/2521_mightyboot.md3" {
scale 9
skin { pal 0 file "highres/sprites/characters/1405_duke2013_d.png" }
specular { pal 0 surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
normal { pal 0 surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
specular { surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
normal { surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
frame { name "frame1" tile 2521 }
hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
hud { tile 2521 xadd -0.6 yadd 1.8 zadd 2.5 angadd 650 flipped } // Quick Kick
73,8 → 73,8
model "highres/sprites/firstperson/2522_mightyboot.md3" {
scale 9
skin { pal 0 file "highres/sprites/characters/1405_duke2013_d.png" }
specular { pal 0 surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
normal { pal 0 surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
specular { surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
normal { surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
frame { name "frame1" tile 2522 }
hud { tile 2522 xadd 0.09 yadd 2.5 zadd 2.5 angadd 550 }
hud { tile 2522 xadd -0.5 yadd 1.4 zadd 2.5 angadd 500 flipped } // Quick Kick
92,17 → 92,17
scale 2
skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
skin { pal 0 surface 3 file "highres/sprites/firstperson/duke_hand_d.png" }
specular { pal 0 surface 3 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { pal 0 surface 3 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 3 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { surface 3 file "highres/sprites/firstperson/duke_hand_n.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
normal { surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
normal { surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
skin { pal 0 surface 0 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
normal { pal 0 surface 0 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { pal 0 surface 0 file "highres/sprites/pickups/0021_pistol_s.png" }
normal { surface 0 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { surface 0 file "highres/sprites/pickups/0021_pistol_s.png" }
frame { name "frame1" tile 2524 }
anim { frame0 "frame2" frame1 "frame6" fps 60 flags 0 }
frame { name "frame2" tile0 2525 tile1 2526 }
122,8 → 122,8
model "highres/sprites/firstperson/2532_cliphand.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
normal { file "highres/sprites/firstperson/duke_hand_n.png" }
frame { name "frame_1" tile 2532 }
hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 fov 360 }
}
132,12 → 132,12
model "highres/sprites/firstperson/2536_chaingun.md3" {
scale 1.9
skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_d.png" }
normal { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
specular { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
normal { surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
specular { surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
glow { surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "frame00" tile 2537 }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
frame { name "frame00" tile0 2538 tile1 2540 }
156,16 → 156,16
model "highres/sprites/firstperson/2544_rpg.md3" {
scale 4
skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_d.png" }
normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
normal { surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
specular { surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
skin { pal 0 surface 2 file "highres/common/transp.png" }
glow { pal 0 surface 2 file "highres/common/transp.png" }
glow { surface 2 file "highres/common/transp.png" }
frame { name "frame_1" tile 2544 }
skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
glow { surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
frame { name "frame_1" tile0 2545 tile1 2546 }
hud { tile0 2544 tile1 2546 xadd 1.5 yadd 4 zadd -0.5 angadd -64 fov 250 }
}
189,20 → 189,20
model "highres/sprites/firstperson/2554_expander.md3" {
scale 15.0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
glow { surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
frame { name "Frame0" tile 2554 }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
glow { surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
frame { name "Frame0" tile 2555 }
hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
213,15 → 213,15
model "highres/sprites/firstperson/2556_shrinker.md3" {
scale 15.0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
frame { name "Frame0" tile 2556 }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
frame { name "Frame0" tile 2557 }
hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
268,8 → 268,8
scale 1.9 shade 0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "Frame0" tile 2568 }
// hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
356,19 → 356,19
model "highres/sprites/firstperson/2613_shotgun.md3" {
scale 2
skin { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
normal { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_s.png" }
normal { surface 2 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 2 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
normal { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
normal { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 3 file "highres/sprites/firstperson/2615.png" }
glow { pal 0 surface 3 file "highres/sprites/firstperson/2615.png" }
glow { surface 3 file "highres/sprites/firstperson/2615.png" }
skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" }
specular { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 4 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { surface 4 file "highres/sprites/firstperson/duke_hand_n.png" }
frame { name "frame1" tile 2613 }
frame { name "frame2" tile 2616 }
frame { name "frame3" tile 2617 }
/highres/sprites/firstperson_polymost.def
189,20 → 189,20
model "highres/sprites/firstperson/2554_expander.md3" {
scale 15.0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
glow { surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
frame { name "Frame0" tile 2554 }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
glow { surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
frame { name "Frame0" tile 2555 }
hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
213,15 → 213,15
model "highres/sprites/firstperson/2556_shrinker.md3" {
scale 15.0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
frame { name "Frame0" tile 2556 }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
frame { name "Frame0" tile 2557 }
hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
/highres/sprites/ice.def
119,9 → 119,9
 
skin { pal 0 surface 1 file "highres/sprites/ice/0603_slime_ice.png" specpower 110 specfactor 180 }
normal { pal 0 surface 1 file "highres/sprites/characters/0603_slime_n.png" }
normal { surface 1 file "highres/sprites/characters/0603_slime_n.png" }
specular { pal 0 surface 1 file "highres/sprites/characters/0603_slime_s.png" }
specular { surface 1 file "highres/sprites/characters/0603_slime_s.png" }
skin { pal 0 surface 2 file "highres/sprites/ice/0603_pants_ice.png" }
/highres/sprites/pickups.def
39,10 → 39,10
scale 3.0 shade 0
skin { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
glow { surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
normal { surface 1 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }
frame { name "none00" tile 25 }
}
60,7 → 60,7
scale 1.4 shade 0
skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
glow { pal 0 file "highres/sprites/firstperson/2566_tripbomb_g.png" }
glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
frame { name "frame00" tile 27 }
}
 
86,13 → 86,13
scale 3.0 shade 0
skin { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker.png" }
skin { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { surface 1 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
glow { surface 2 file "highres/sprites/pickups/0032_crystal.png" }
normal { surface 2 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }
skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_g.png" }
glow { surface 0 file "highres/sprites/pickups/0032_expander_g.png" }
frame { name "none00" tile 32 }
}
 
152,7 → 152,7
scale 3.0
skin { pal 0 file "highres/sprites/pickups/0032_expander.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
glow { pal 0 file "highres/sprites/pickups/0032_expander_g.png" }
glow { file "highres/sprites/pickups/0032_expander_g.png" }
frame { name "none00" tile 45 }
}
 
237,8 → 237,8
model "highres/sprites/pickups/0057_jetpack2013.md3" {
scale 6 shade 0
skin { pal 0 file "highres/sprites/characters/1405_jetpack_d.png" }
normal { pal 0 file "highres/sprites/characters/1405_jetpack_n.png" }
specular { pal 0 file "highres/sprites/characters/1405_jetpack_s.png" }
normal { file "highres/sprites/characters/1405_jetpack_n.png" }
specular { file "highres/sprites/characters/1405_jetpack_s.png" }
frame { name "frame1" tile 57 }
}
 
/highres/sprites/pickups_polymost.def
39,10 → 39,10
scale 3.0 shade 0
skin { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
glow { surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
 
frame { name "none00" tile 25 }
}
60,7 → 60,7
scale 1.4 shade 0
skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
glow { pal 0 file "highres/sprites/firstperson/2566_tripbomb_g.png" }
glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
frame { name "frame00" tile 27 }
}
 
86,13 → 86,13
scale 3.0 shade 0
skin { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker.png" }
skin { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { surface 1 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
glow { surface 2 file "highres/sprites/pickups/0032_crystal.png" }
 
skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_g.png" }
glow { surface 0 file "highres/sprites/pickups/0032_expander_g.png" }
frame { name "none00" tile 32 }
}
 
152,7 → 152,7
scale 3.0
skin { pal 0 file "highres/sprites/pickups/0032_expander.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
glow { pal 0 file "highres/sprites/pickups/0032_expander_g.png" }
glow { file "highres/sprites/pickups/0032_expander_g.png" }
frame { name "none00" tile 45 }
}
 
/highres/sprites/projectiles.def
47,7 → 47,7
model "highres/sprites/projectiles/1650_morter.md3" {
scale 2 shade 6
skin { pal 0 file "highres/sprites/projectiles/1650_blgrenade.png" }
glow { pal 0 file "highres/sprites/projectiles/1650_blgrenade_g.png" }
glow { file "highres/sprites/projectiles/1650_blgrenade_g.png" }
anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 }
frame { name "Frame0" tile0 1650 tile1 1653 }
}
/highres/sprites/projectiles_polymost.def
47,7 → 47,7
model "highres/sprites/projectiles/1650_morter.md3" {
scale 2 shade 6
skin { pal 0 file "highres/sprites/projectiles/1650_blgrenade.png" }
glow { pal 0 file "highres/sprites/projectiles/1650_blgrenade_g.png" }
glow { file "highres/sprites/projectiles/1650_blgrenade_g.png" }
anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 }
frame { name "Frame0" tile0 1650 tile1 1653 }
}
/highres/sprites/props.def
68,7 → 68,7
model "highres/sprites/props/0489_satellite.md3" {
scale 0.5 shade 4
skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
glow { pal 0 file "highres/sprites/props/0489_satellite_g.png" }
glow { file "highres/sprites/props/0489_satellite_g.png" }
frame { name "Frame0" tile 489 }
}
 
141,7 → 141,7
model "highres/sprites/props/0551_domelight.md3" {
scale 8.0 shade 3
skin { pal 0 file "highres/sprites/props/0551_domelight.png" }
glow { pal 0 file "highres/sprites/props/0551_domelight.png" }
glow { file "highres/sprites/props/0551_domelight.png" }
anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 }
frame { name "FRAME4" tile0 0551 tile1 0554 }
}
158,8 → 158,8
scale 2 shade 2
// detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
normal { pal 0 file "highres/sprites/props/0556_chair1_n.png" }
specular { pal 0 file "highres/sprites/props/0556_chair1_s.png" }
normal { file "highres/sprites/props/0556_chair1_n.png" }
specular { file "highres/sprites/props/0556_chair1_s.png" }
frame { name "frame00" tile0 556 tile1 557 }
}
 
168,8 → 168,8
scale 2 shade 2
// detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
normal { pal 0 file "highres/sprites/props/0556_chair1_n.png" }
specular { pal 0 file "highres/sprites/props/0556_chair1_s.png" }
normal { file "highres/sprites/props/0556_chair1_n.png" }
specular { file "highres/sprites/props/0556_chair1_s.png" }
frame { name "frame00" tile 559 }
}
 
254,8 → 254,8
model "highres/sprites/props/0584_sensor.md3" {
scale 1.5 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_d.png" }
normal { pal 0 surface 0 file "highres/sprites/props/0584_sensor_n.png" }
specular { pal 0 surface 0 file "highres/sprites/props/0584_sensor_s.png" }
normal { surface 0 file "highres/sprites/props/0584_sensor_n.png" }
specular { surface 0 file "highres/sprites/props/0584_sensor_s.png" }
// anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
frame { frame "frame1" tile 584 }
}
842,8 → 842,8
scale 0.9 shade 15
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0976_ventshaft_d.png" }
normal { pal 0 file "highres/sprites/props/0976_ventshaft_n.png" }
specular { pal 0 file "highres/sprites/props/0976_ventshaft_s.png" }
normal { file "highres/sprites/props/0976_ventshaft_n.png" }
specular { file "highres/sprites/props/0976_ventshaft_s.png" }
frame { name "Frame0" tile 976 }
}
 
867,7 → 867,7
scale 5 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
glow { pal 0 file "highres/sprites/props/0979_hanglight_g.png" }
glow { file "highres/sprites/props/0979_hanglight_g.png" }
frame { name "Frame0" tile 979 }
}
 
1130,8 → 1130,8
skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 2 file "highres/sprites/props/1079_oozfilter.png" }
anim { frame0 "1" frame1 "21" fps 1 flags 0 }
frame { name "1" tile0 1079 tile1 1081 }
}
1244,7 → 1244,7
scale 0.55 shade 4
// detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
specular { pal 0 file "highres/sprites/props/1222_crane_s.png" }
specular { file "highres/sprites/props/1222_crane_s.png" }
frame { name "Frame0" tile 1221 }
}
 
1253,7 → 1253,7
scale 0.55 shade 4
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
specular { pal 0 file "highres/sprites/props/1222_crane_s.png" }
specular { file "highres/sprites/props/1222_crane_s.png" }
anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
frame { name "Grab_0" tile 1222 }
frame { name "Grab_2" tile 1223 }
1275,8 → 1275,8
// NukeBarrel (1227)
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { pal 0 file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { pal 0 file "highres/sprites/props/1227_nukebarrel_s.png" }
normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
frame { name "frame00" tile 1227 }
frame { name "frame01" tile 1228 }
frame { name "frame02" tile 1229 }
1309,8 → 1309,8
// NukeBarrel explosion frames
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { pal 0 file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { pal 0 file "highres/sprites/props/1227_nukebarrel_s.png" }
normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
frame { name "frame03" tile 1230 }
frame { name "frame04" tile 1231 }
}
2072,17 → 2072,17
model "highres/sprites/props/4570_dukeburger2013.md3" {
scale 1.5 shade 0 zadd 15
skin { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_d.png" }
normal { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_n.png" }
specular { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_s.png" }
normal { surface 4 file "highres/sprites/characters/1405_jetpack_n.png" }
specular { surface 4 file "highres/sprites/characters/1405_jetpack_s.png" }
skin { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_d.png" }
normal { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_n.png" }
specular { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_s.png" }
normal { surface 3 file "highres/sprites/characters/1405_bandolier_n.png" }
specular { surface 3 file "highres/sprites/characters/1405_bandolier_s.png" }
skin { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_d.png" }
normal { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_n.png" }
specular { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_s.png" }
normal { surface 2 file "highres/sprites/characters/1405_duke2013_n.png" }
specular { surface 2 file "highres/sprites/characters/1405_duke2013_s.png" }
skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" }
normal { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 0 file "highres/sprites/props/4570_dukeburger2013.png" }
frame { name "frame1" tile0 4570 tile1 4574 }
}
2107,8 → 2107,8
scale 0.778 shade 0
// detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4583_d.png" }
normal { pal 0 surface 0 file "highres/sprites/props/4583_n.png" }
specular { pal 0 surface 0 file "highres/sprites/props/4583_s.png" }
normal { surface 0 file "highres/sprites/props/4583_n.png" }
specular { surface 0 file "highres/sprites/props/4583_s.png" }
// detail { file "highres/detail/metal.png" detailscale 0.3 }
// skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "Frame0" tile 4583 }
/highres/sprites/props_polymost.def
66,7 → 66,7
model "highres/sprites/props/0489_satellite.md3" {
scale 0.5 shade 4
skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
glow { pal 0 file "highres/sprites/props/0489_satellite_g.png" }
glow { file "highres/sprites/props/0489_satellite_g.png" }
frame { name "Frame0" tile 489 }
}
 
139,7 → 139,7
model "highres/sprites/props/0551_domelight.md3" {
scale 8.0 shade 3
skin { pal 0 file "highres/sprites/props/0551_domelight.png" }
glow { pal 0 file "highres/sprites/props/0551_domelight.png" }
glow { file "highres/sprites/props/0551_domelight.png" }
anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 }
frame { name "FRAME4" tile0 0551 tile1 0554 }
}
853,7 → 853,7
scale 5 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
glow { pal 0 file "highres/sprites/props/0979_hanglight_g.png" }
glow { file "highres/sprites/props/0979_hanglight_g.png" }
frame { name "Frame0" tile 979 }
}
 
1113,8 → 1113,8
skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 2 file "highres/sprites/props/1079_oozfilter.png" }
anim { frame0 "1" frame1 "21" fps 1 flags 0 }
frame { name "1" tile0 1079 tile1 1081 }
}
/highres/sprites/switches.def
93,7 → 93,7
model "highres/sprites/switches/0136_sdoorswitch.md3" {
scale 1.55 shade 0
skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_red_d.png" }
specular { pal 0 file "highres/sprites/switches/0136_sdoorswitch_red_s.png" }
specular { file "highres/sprites/switches/0136_sdoorswitch_red_s.png" }
// detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0136_sdoorswitch_red_g.png" }
frame { name "red" tile 136 }
284,7 → 284,7
model "highres/sprites/switches/0712_lightswitch.md3" {
scale 1.575 shade 0
skin { pal 0 file "highres/sprites/switches/0712_lightswitch_d.png" }
normal { pal 0 file "highres/sprites/switches/0712_lightswitch_n.png" }
normal { file "highres/sprites/switches/0712_lightswitch_n.png" }
// detail { file "highres/detail/metal_fine.png" xscale 0.6 yscale 0.6 }
frame { name "off" tile 712 }
frame { name "on" tile 713 }
/maphacks/gee/WG-Old2.mhk
0,0 → 1,158
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : WG-0ld2
// Filename : WG-Old2.map
// Author : William Gee
// mapmd4 : 478339ca691679f51a334fada3ab5a00 // 2005-07-26
 
// Curr. HRP: r5.3.671
 
sprite 380 angoff 1024 // tile0044 rpgammo
sprite 470 angoff 1024 // tile0055 steroids
sprite 426 angoff 1024 // tile0053 firstaid
sprite 478 angoff 1024 // tile0044 rpgammo
sprite 308 angoff -256 // tile0027 tripbombsprite
sprite 304 angoff -512 // tile0047 hbombammo
sprite 305 angoff -512 // tile0047 hbombammo
sprite 303 angoff -768 // tile0047 hbombammo
sprite 309 angoff -768 // tile0054 shield
sprite 307 angoff 1024 // tile0027 tripbombsprite
sprite 371 angoff -256 // tile0997 pipe4b
sprite 370 angoff -256 // tile0996 pipe4
sprite 362 angoff -256 // tile0056 airtank
sprite 369 angoff 1024 // tile0996 pipe4
sprite 499 angoff -512 // tile0994 pipe5
sprite 499 mdzoff 300000 // tile0994 pipe5
sprite 499 pitch 1 // tile0994 pipe5
sprite 499 roll -1 // tile0994 pipe5
sprite 374 angoff 768 // tile0995 pipe6
sprite 374 mdzoff 600000 // tile0995 pipe6
sprite 374 pitch 1 // tile0995 pipe6
sprite 368 angoff -768 // tile0997 pipe4b
sprite 4 angoff -512 // tile0040 ammo
sprite 674 angoff 1024 // tile0047 hbombammo
sprite 487 angoff 1024 // tile0060 accesscard blue
sprite 611 angoff -320 // tile1079 oozfilter
sprite 618 angoff -640 // tile1079 oozfilter
sprite 617 angoff 384 // tile1079 oozfilter
sprite 619 angoff 512 // tile1079 oozfilter
sprite 614 angoff 512 // tile1079 oozfilter
sprite 613 angoff 1024 // tile1079 oozfilter
sprite 615 angoff -512 // tile1079 oozfilter
sprite 612 angoff -896 // tile1079 oozfilter
sprite 521 angoff -512 // tile0060 accesscard red
sprite 511 angoff 1024 // tile0029 devistatorsprite
sprite 511 mdyoff -50 // tile0029 devistatorsprite
sprite 511 mdzoff -4000 // tile0029 devistatorsprite
sprite 511 roll -512 // tile0029 devistatorsprite
sprite 345 angoff -256 // tile0042 devistatorammo
sprite 347 angoff 768 // tile0049 shotgunammo
sprite 346 angoff -768 // tile0049 shotgunammo
sprite 338 angoff 1024 // tile0055 steroids
sprite 339 angoff 1024 // tile0054 shield
sprite 337 angoff 1024 // tile0053 firstaid
sprite 335 angoff 1024 // tile0041 batteryammo
sprite 335 mdzoff 700000 // tile0041 batteryammo
sprite 335 roll 1 // tile0041 batteryammo
sprite 334 angoff -512 // tile0044 rpgammo
sprite 334 mdzoff 900000 // tile0044 rpgammo
sprite 334 pitch -1 // tile0044 rpgammo
sprite 334 roll -1 // tile0044 rpgammo
sprite 333 angoff -512 // tile0049 shotgunammo
sprite 333 mdzoff 700000 // tile0049 shotgunammo
sprite 333 pitch -1 // tile0049 shotgunammo
sprite 336 angoff -512 // tile1348 holoduke
sprite 336 mdzoff 900000 // tile1348 holoduke
sprite 336 pitch 1 // tile1348 holoduke
sprite 332 mdzoff 500000 // tile0042 devistatorammo
sprite 332 pitch 1 // tile0042 devistatorammo
sprite 332 roll 1 // tile0042 devistatorammo
sprite 581 angoff -256 // tile0049 shotgunammo
sprite 340 mdzoff 300000 // tile0052 sixpack
sprite 340 pitch 1 // tile0052 sixpack
sprite 180 angoff 1024 // tile1294 podfem1
sprite 183 angoff 256 // tile1294 podfem1
sprite 579 angoff 768 // tile1734 liztroopdsprite
sprite 568 angoff 896 // tile1779 (tile1776 legjib1)
sprite 214 angoff 768 // tile2264 (tile2260 jibs4)
sprite 567 angoff -256 // tile1779 (tile1776 legjib1)
sprite 577 angoff -256 // tile2185 lizmandeadsprite
sprite 555 nomdanim // tile2206 (tile2205 lizmanarm1)
sprite 219 angoff 1024 // tile0041 batteryammo
sprite 527 angoff -512 // tile0563 waterfountain
sprite 527 mdzoff 200000 // tile0563 waterfountain
sprite 527 pitch -1 // tile0563 waterfountain
//sprite 528 angoff -512 // tile0498 (earth defense forces)
sprite 528 away2 // tile0498 (earth defense forces)
sprite 548 angoff -512 // tile1353 spacemarine
sprite 548 mdxoff 40000 // tile1353 spacemarine
sprite 548 pitch 1 // tile1353 spacemarine
sprite 590 angoff 768 // tile2254 (tile2250 jibs2 (eye))
sprite 588 angoff -768 // tile2254 (tile2250 jibs2 (eye))
sprite 220 angoff -896 // tile0022 chaingunsprite
sprite 220 mdzoff 700000 // tile0022 chaingunsprite
sprite 220 pitch -1 // tile0022 chaingunsprite
sprite 557 nomdanim // tile2204 (tile2201 lizmanhead1)
sprite 578 angoff -960 // tile1855 octadeadsprite
sprite 213 angoff 384 // tile2254 (tile2250 jibs2 (eye))
sprite 212 angoff -384 // tile2254 (tile2250 jibs2 (eye))
sprite 292 angoff 1024 // tile0041 batteryammo
sprite 292 mdzoff 300000 // tile0041 batteryammo
sprite 292 roll 1 // tile0041 batteryammo
sprite 293 angoff -512 // tile0042 devistatorammo
sprite 293 mdzoff 900000 // tile0042 devistatorammo
sprite 293 roll -1 // tile0042 devistatorammo
sprite 294 angoff 1024 // tile0041 batteryammo
sprite 294 mdzoff 300000 // tile0041 batteryammo
sprite 294 roll 1 // tile0041 batteryammo
sprite 295 angoff 1024 // tile0041 batteryammo
sprite 295 mdzoff 300000 // tile0041 batteryammo
sprite 295 roll 1 // tile0041 batteryammo
sprite 296 angoff -512 // tile0042 devistatorammo
sprite 296 mdzoff 500000 // tile0042 devistatorammo
sprite 296 roll 1 // tile0042 devistatorammo
sprite 297 angoff -512 // tile0049 shotgunammo
sprite 298 angoff 1024 // tile0044 rpgammo
sprite 299 angoff 1024 // tile0049 shotgunammo
sprite 300 angoff 1024 // tile0044 rpgammo
sprite 301 angoff 1024 // tile0049 shotgunammo
sprite 540 mdzoff 870000 // tile0130 accessswitch red
sprite 540 roll 1 // tile0130 accessswitch red
sprite 236 angoff 320 // tile0603 naked1 hangbabe
sprite 236 mdzoff 1300000 // tile0603 naked1 hangbabe
sprite 236 roll -1 // tile0603 naked1 hangbabe
sprite 235 angoff 448 // tile0603 naked1 hangbabe
sprite 235 mdzoff 900000 // tile0603 naked1 hangbabe
sprite 235 roll -1 // tile0603 naked1 hangbabe
sprite 234 angoff 576 // tile0603 naked1 hangbabe
sprite 234 mdzoff 900000 // tile0603 naked1 hangbabe
sprite 234 roll -1 // tile0603 naked1 hangbabe
sprite 233 angoff 704 // tile0603 naked1 hangbabe
sprite 233 mdzoff 500000 // tile0603 naked1 hangbabe
sprite 233 roll -1 // tile0603 naked1 hangbabe
sprite 200 angoff 256 // tile0046 crystalammo
sprite 209 angoff -512 // tile0603 naked1 hangbabe
sprite 208 angoff -512 // tile0603 naked1 hangbabe
sprite 176 angoff 1024 // tile0047 hbombammo
sprite 165 angoff -512 // tile0025 shrinkersprite
sprite 667 angoff -960 // tile0046 crystalammo
sprite 666 angoff 960 // tile0046 crystalammo
sprite 621 angoff -512 // tile0042 devistatorammo
sprite 622 angoff 1024 // tile0042 devistatorammo
sprite 663 angoff 512 // tile1323 fem5 polebabe
sprite 635 angoff 512 // tile1079 oozfilter
sprite 630 angoff 1024 // tile1079 oozfilter
sprite 5 angoff -512 // tile0044 rpgammo
sprite 662 angoff -768 // tile1323 fem5 polebabe
sprite 158 angoff 1024 // tile0037 freezeammo
sprite 161 angoff 1024 // tile0037 freezeammo
sprite 162 angoff -512 // tile0024 freezesprite
sprite 162 mdzoff 900000 // tile0024 freezesprite
sprite 162 roll 1 // tile0024 freezesprite
sprite 156 angoff 512 // tile0053 firstaid
sprite 156 mdzoff 1500000 // tile0053 firstaid
sprite 156 pitch -1 // tile0053 firstaid
sprite 13 angoff -512 // tile0060 accesscard yellow
sprite 13 mdzoff 100000 // tile0060 accesscard yellow
sprite 13 pitch 1 // tile0060 accesscard yellow
sprite 66 angoff 128 // tile0487 spaceshuttle
/maphacks/gee/WG-old1.mhk
0,0 → 1,355
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : WG-0ld1
// Filename : WG-old1.map
// Author : William Gee
// mapmd4 : c3729097e381264e822fce9e707f0c54 // 2005-07-24
 
// Curr. HRP: r5.3.671
 
sprite 1982 angoff 1024 // tile0022 chaingunsprite
sprite 659 angoff -128 // tile0559 brokenchair
sprite 659 mdzoff 500000 // tile0559 brokenchair
sprite 659 roll 1 // tile0559 brokenchair
sprite 73 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 74 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 75 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 76 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 77 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 89 angoff -640 // tile0054 shield
sprite 88 angoff 960 // tile0054 shield
sprite 746 away1 // tile2295 (handprint left)
sprite 748 angoff -256 // tile2254 (tile2250 jibs2 (eye))
sprite 748 mdzoff 100000 // tile2254 (tile2250 jibs2 (eye))
sprite 748 pitch -2 // tile2254 (tile2250 jibs2 (eye))
sprite 748 roll -1 // tile2254 (tile2250 jibs2 (eye))
sprite 749 away1 // tile2298 bloodsplat2
sprite 799 mdzoff 500000 // tile0916 fireext
sprite 799 pitch 1 // tile0916 fireext
sprite 18 angoff 1024 // tile0040 ammo
sprite 17 angoff 1024 // tile0040 ammo
sprite 16 angoff 1024 // tile0040 ammo
sprite 83 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 84 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 86 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 85 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 87 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 78 angoff 512 // tile0052 sixpack (multiplayer)
sprite 79 angoff 512 // tile0052 sixpack (multiplayer)
sprite 80 angoff 512 // tile0052 sixpack (multiplayer)
sprite 81 angoff 512 // tile0052 sixpack (multiplayer)
sprite 82 angoff 512 // tile0052 sixpack (multiplayer)
sprite 116 mdzoff 665000 // tile0044 rpgammo (multiplayer)
sprite 116 roll 1 // tile0044 rpgammo (multiplayer)
sprite 117 mdzoff 665000 // tile0044 rpgammo (multiplayer)
sprite 117 roll -1 // tile0044 rpgammo (multiplayer)
sprite 119 mdzoff 665000 // tile0044 rpgammo (multiplayer)
sprite 119 roll 1 // tile0044 rpgammo (multiplayer)
sprite 120 mdzoff 665000 // tile0044 rpgammo (multiplayer)
sprite 120 roll -1 // tile0044 rpgammo (multiplayer)
sprite 634 roll 88 // tile0051 cola
sprite 798 mdzoff 250000 // tile0049 shotgunammo
sprite 798 roll -1 // tile0049 shotgunammo
sprite 796 angoff 1024 // tile0028 shotgunsprite
sprite 796 mdzoff 700000 // tile0028 shotgunsprite
sprite 796 pitch 1 // tile0028 shotgunsprite
sprite 797 mdzoff 250000 // tile0049 shotgunammo
sprite 797 roll 1 // tile0049 shotgunammo
sprite 1725 angoff 512 // tile0055 steroids
sprite 1726 angoff -768 // tile0994 pipe5
sprite 1722 angoff -512 // tile0052 sixpack
sprite 99 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 100 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 101 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 102 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 103 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 94 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 93 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 92 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 91 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 90 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 645 angoff 512 // tile0053 firstaid
sprite 645 mdzoff 100000 // tile0053 firstaid
sprite 645 pitch -1 // tile0053 firstaid
sprite 645 roll 1 // tile0053 firstaid
sprite 1621 angoff 256 // tile0049 shotgunammo
sprite 1622 angoff -256 // tile0049 shotgunammo
sprite 1622 mdzoff 1200000 // tile0049 shotgunammo
sprite 1622 pitch -1 // tile0049 shotgunammo
sprite 1625 angoff -384 // tile1238 explodingbarrel
sprite 1624 mdzoff 300000 // tile1238 explodingbarrel
sprite 1624 pitch -1 // tile1238 explodingbarrel
sprite 1624 roll -1 // tile1238 explodingbarrel
sprite 1628 angoff 256 // tile1238 explodingbarrel
sprite 1628 mdzoff 550000 // tile1238 explodingbarrel
sprite 1628 pitch -1 // tile1238 explodingbarrel
sprite 1623 angoff 512 // tile1238 explodingbarrel
sprite 1623 mdzoff 250000 // tile1238 explodingbarrel
sprite 1623 pitch -1 // tile1238 explodingbarrel
sprite 1623 roll 1 // tile1238 explodingbarrel
sprite 1627 angoff 640 // tile1238 explodingbarrel
sprite 1627 mdzoff 950000 // tile1238 explodingbarrel
sprite 1627 pitch -1 // tile1238 explodingbarrel
sprite 1627 roll 1 // tile1238 explodingbarrel
sprite 428 angoff 448 // tile0022 chaingunsprite
sprite 428 mdzoff 300000 // tile0022 chaingunsprite
sprite 428 pitch 2 // tile0022 chaingunsprite
sprite 428 roll 1 // tile0022 chaingunsprite
sprite 1620 angoff 256 // tile0041 batteryammo
sprite 1620 mdzoff 500000 // tile0041 batteryammo
sprite 1620 roll 1 // tile0041 batteryammo
sprite 159 angoff 1024 // tile0569 toilet
sprite 1738 angoff 1024 // tile0569 toilet
sprite 1739 angoff 1024 // tile0569 toilet
sprite 1895 mdzoff 300000 // tile0027 tripbombsprite
sprite 1895 roll 1 // tile0027 tripbombsprite
sprite 1896 mdzoff 1200000 // tile0027 tripbombsprite
sprite 1896 roll 1 // tile0027 tripbombsprite
sprite 1897 mdzoff 1200000 // tile0027 tripbombsprite
sprite 1897 roll -1 // tile0027 tripbombsprite
sprite 1898 mdzoff 300000 // tile0027 tripbombsprite
sprite 1898 roll -1 // tile0027 tripbombsprite
sprite 1891 angoff 1024 // tile0027 tripbombsprite
sprite 1891 mdzoff 300000 // tile0027 tripbombsprite
sprite 1891 roll 1 // tile0027 tripbombsprite
sprite 1892 angoff 1024 // tile0027 tripbombsprite
sprite 1892 mdzoff 900000 // tile0027 tripbombsprite
sprite 1892 roll 1 // tile0027 tripbombsprite
sprite 1894 angoff 1024 // tile0027 tripbombsprite
sprite 1894 mdzoff 1200000 // tile0027 tripbombsprite
sprite 1894 roll -1 // tile0027 tripbombsprite
sprite 1893 angoff 1024 // tile0027 tripbombsprite
sprite 1893 mdzoff 300000 // tile0027 tripbombsprite
sprite 1893 roll -1 // tile0027 tripbombsprite
sprite 8 angoff 1024 // tile0051 cola
sprite 6 roll 48 // tile0049 shotgunammo
sprite 7 angoff 512 // tile0040 ammo
sprite 237 angoff -512 // tile0047 hbombammo
sprite 237 mdzoff 200000 // tile0047 hbombammo
sprite 237 pitch 1 // tile0047 hbombammo
sprite 121 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 1887 angoff 512 // tile0060 accesscard yellow
sprite 1886 angoff -128 // tile0051 cola
sprite 1885 angoff -896 // tile0051 cola
sprite 1945 angoff 512 // tile0052 sixpack
sprite 1944 mdxoff 20000 // tile1354 luke
sprite 1944 pitch 1 // tile1354 luke
sprite 1946 angoff 512 // tile0052 sixpack
sprite 1883 angoff 896 // tile0051 cola
sprite 1884 angoff 128 // tile0051 cola
sprite 240 mdzoff -700 // tile0053 firstaid
sprite 240 pitch -512 // tile0053 firstaid
sprite 72 angoff -768 // tile0029 devistatorsprite (multiplayer)
sprite 11 angoff 512 // tile0040 ammo
sprite 11 mdzoff 600000 // tile0040 ammo
sprite 11 pitch 1 // tile0040 ammo
sprite 12 angoff -512 // tile0040 ammo
sprite 257 angoff 1024 // tile0026 heavyhbomb
sprite 256 angoff 1024 // tile0026 heavyhbomb
sprite 14 angoff -768 // tile0049 shotgunammo
sprite 625 angoff 512 // tile0603 naked1 hangbabe
sprite 858 angoff -768 // tile0603 naked1 hangbabe
sprite 848 angoff 1024 // tile1079 oozfilter
sprite 1947 angoff 320 // tile0052 sixpack
sprite 1948 angoff 256 // tile0051 cola
sprite 849 angoff -512 // tile1079 oozfilter
sprite 1769 angoff 1024 // tile0052 sixpack
sprite 97 angoff 768 // tile0057 jetpack (multiplayer)
sprite 97 mdzoff -400 // tile0057 jetpack (multiplayer)
sprite 97 pitch -512 // tile0057 jetpack (multiplayer)
sprite 96 angoff -768 // tile0057 jetpack (multiplayer)
sprite 96 mdzoff -400 // tile0057 jetpack (multiplayer)
sprite 96 pitch -512 // tile0057 jetpack (multiplayer)
sprite 19 mdzoff -700 // tile0053 firstaid (multiplayer)
sprite 19 pitch -512 // tile0053 firstaid (multiplayer)
sprite 489 angoff -512 // tile1247 seenine
sprite 489 mdzoff 1200000 // tile1247 seenine
sprite 489 roll -1 // tile1247 seenine
sprite 95 angoff -896 // tile0025 shrinkersprite (multiplayer)
sprite 1763 angoff 1024 // tile1294 podfem1
sprite 1763 mdyoff 100000 // tile1294 podfem1
sprite 1763 mdzoff -900000 // tile1294 podfem1
sprite 1763 roll -1 // tile1294 podfem1
sprite 1762 angoff 1024 // tile1294 podfem1
sprite 1762 mdyoff 100000 // tile1294 podfem1
sprite 1762 mdzoff -900000 // tile1294 podfem1
sprite 1762 roll -1 // tile1294 podfem1
sprite 1984 mdzoff 500000 // tile0037 freezeammo
sprite 1984 pitch -1 // tile0037 freezeammo
sprite 1983 angoff -288 // tile0024 freezesprite
sprite 1983 mdzoff 500000 // tile0024 freezesprite
sprite 1983 roll 1 // tile0024 freezesprite
sprite 1985 angoff -512 // tile0037 freezeammo
sprite 1985 mdzoff 500000 // tile0037 freezeammo
sprite 1985 pitch -1 // tile0037 freezeammo
sprite 1677 mdxoff 90000 // tile1353 spacemarine
sprite 1677 mdzoff 900000 // tile1353 spacemarine
sprite 1677 pitch 1 // tile1353 spacemarine
sprite 364 mdzoff 500000 // tile0100 atomichealth
sprite 364 pitch -1 // tile0100 atomichealth
sprite 365 mdzoff 500000 // tile0100 atomichealth
sprite 365 pitch -1 // tile0100 atomichealth
sprite 1752 angoff 256 // tile0042 devistatorammo
sprite 1757 angoff 256 // tile0049 shotgunammo
sprite 1756 angoff -256 // tile0049 shotgunammo
sprite 1759 angoff 512 // tile0041 batteryammo
sprite 1759 mdzoff 500000 // tile0041 batteryammo
sprite 1759 pitch -1 // tile0041 batteryammo
sprite 1753 angoff -384 // tile0042 devistatorammo
sprite 1753 mdzoff 1200000 // tile0042 devistatorammo
sprite 1753 pitch -1 // tile0042 devistatorammo
sprite 1753 roll 1 // tile0042 devistatorammo
sprite 4 angoff -128 // tile0023 rpgsprite
sprite 1760 angoff -768 // tile0052 sixpack
sprite 1755 angoff 768 // tile0042 devistatorammo
sprite 1754 angoff 768 // tile0042 devistatorammo
sprite 54 angoff -512 // tile0052 sixpack (multiplayer)
sprite 58 angoff 768 // tile0057 jetpack (multiplayer)
sprite 58 mdzoff -400 // tile0057 jetpack (multiplayer)
sprite 58 pitch -512 // tile0057 jetpack (multiplayer)
sprite 61 angoff 256 // tile0022 chaingunsprite (multiplayer)
sprite 1949 angoff 512 // tile0051 cola
sprite 65 angoff 768 // tile0024 freezesprite (multiplayer)
sprite 65 mdzoff 500000 // tile0024 freezesprite (multiplayer)
sprite 65 roll 1 // tile0024 freezesprite (multiplayer)
sprite 1950 angoff 1024 // tile0051 cola
sprite 52 angoff 1024 // tile0061 boots (multiplayer)
sprite 57 mdzoff -400 // tile0057 jetpack (multiplayer)
sprite 57 pitch -512 // tile0057 jetpack (multiplayer)
sprite 64 angoff -768 // tile0025 shrinkersprite (multiplayer)
sprite 64 mdzoff 500000 // tile0025 shrinkersprite (multiplayer)
sprite 64 roll 1 // tile0025 shrinkersprite (multiplayer)
sprite 1773 angoff -512 // tile0052 sixpack
sprite 270 angoff 1024 // tile0603 naked1 hangbabe
sprite 271 angoff 512 // tile0603 naked1 hangbabe
sprite 59 angoff -512 // tile0057 jetpack (multiplayer)
sprite 59 mdzoff -400 // tile0057 jetpack (multiplayer)
sprite 59 pitch -512 // tile0057 jetpack (multiplayer)
sprite 51 angoff -512 // tile0061 boots (multiplayer)
sprite 269 angoff -512 // tile0603 naked1 hangbabe
sprite 268 angoff 1024 // tile0603 naked1 hangbabe
sprite 1772 angoff -512 // tile0052 sixpack
sprite 63 angoff -512 // tile0029 devistatorsprite (multiplayer)
sprite 63 mdzoff 500000 // tile0029 devistatorsprite (multiplayer)
sprite 63 roll 1 // tile0029 devistatorsprite (multiplayer)
sprite 213 angoff 1024 // tile0057 jetpack
sprite 440 angoff 1024 // tile0060 accesscard blue
sprite 440 mdzoff 500000 // tile0060 accesscard blue
sprite 440 roll 1 // tile0060 accesscard blue
sprite 1814 angoff -512 // tile0046 crystalammo
sprite 45 angoff -768 // tile0057 jetpack (multiplayer)
sprite 44 angoff 1024 // tile0053 firstaid (multiplayer)
sprite 44 mdzoff 500000 // tile0053 firstaid (multiplayer)
sprite 44 pitch -1 // tile0053 firstaid (multiplayer)
sprite 44 roll 1 // tile0053 firstaid (multiplayer)
sprite 1813 angoff 1024 // tile0025 shrinkersprite
sprite 1813 mdzoff 50000 // tile0025 shrinkersprite
sprite 1813 pitch 3 // tile0025 shrinkersprite
sprite 1813 roll 2 // tile0025 shrinkersprite
sprite 137 angoff 1024 // tile0046 crystalammo
sprite 1478 angoff 1024 // tile1323 fem5 polebabe
sprite 1479 angoff -768 // tile1334 fem6 padbabe
sprite 1477 angoff 768 // tile1323 fem5 polebabe
sprite 1480 angoff 1024 // tile1336 fem8 (impaled babe)
sprite 135 angoff -768 // tile0046 crystalammo
sprite 3 angoff 1024 // tile0037 freezeammo
sprite 1683 mdyoff -100 // tile0024 freezesprite
sprite 1683 mdzoff -2500 // tile0024 freezesprite
sprite 1683 roll -512 // tile0024 freezesprite
sprite 1936 angoff 768 // tile0052 sixpack
sprite 1936 mdzoff 900000 // tile0052 sixpack
sprite 1936 roll 1 // tile0052 sixpack
sprite 1927 nomdanim // tile2202 (tile2201 lizmanhead1)
sprite 1927 angoff 128 // tile2202 (tile2201 lizmanhead1)
sprite 1923 angoff 32 // tile1777 (tile1776 legjib1)
sprite 1928 nomdanim // tile2202 (tile2201 lizmanhead1)
sprite 1928 angoff -896 // tile2202 (tile2201 lizmanhead1)
sprite 1924 angoff 896 // tile1773 (tile1772 armjib1)
sprite 1922 angoff -928 // tile1769 (tile1768 headjib1)
sprite 194 angoff 1024 // tile0060 accesscard red
sprite 1958 angoff 512 // tile0049 shotgunammo
sprite 1958 mdzoff 500000 // tile0049 shotgunammo
sprite 1958 pitch -2 // tile0049 shotgunammo
sprite 1958 roll 1 // tile0049 shotgunammo
sprite 10 angoff -512 // tile0040 ammo
sprite 1959 angoff -768 // tile0052 sixpack
sprite 66 angoff 512 // tile0024 freezesprite (multiplayer)
sprite 1941 angoff 1024 // tile1357 (terminator arm)
sprite 1941 mdzoff 400000 // tile1357 (terminator arm)
sprite 1941 pitch 1 // tile1357 (terminator arm)
sprite 1941 roll 1 // tile1357 (terminator arm)
sprite 9 angoff 512 // tile0040 ammo
sprite 133 angoff 1024 // tile0046 crystalammo
sprite 133 mdzoff 700000 // tile0046 crystalammo
sprite 133 pitch -1 // tile0046 crystalammo
sprite 128 angoff 768 // tile0037 freezeammo
sprite 131 angoff -768 // tile0037 freezeammo
sprite 131 mdzoff 500000 // tile0037 freezeammo
sprite 131 pitch -1 // tile0037 freezeammo
sprite 1962 away1 // tile2866 (bluefont M)
sprite 130 angoff -256 // tile0037 freezeammo
sprite 129 angoff 256 // tile0037 freezeammo
sprite 15 angoff -512 // tile0041 batteryammo
sprite 15 mdzoff 450000 // tile0041 batteryammo
sprite 15 roll 1 // tile0041 batteryammo
sprite 426 mdzoff 200000 // tile0047 hbombammo
sprite 426 roll -1 // tile0047 hbombammo
sprite 427 angoff 1024 // tile0047 hbombammo
sprite 427 mdzoff 200000 // tile0047 hbombammo
sprite 427 roll 1 // tile0047 hbombammo
sprite 859 angoff 1024 // tile0052 sixpack
sprite 20 angoff 768 // tile0056 airtank
sprite 5 angoff -768 // tile0023 rpgsprite
sprite 616 angoff 512 // tile0029 devistatorsprite
sprite 1630 angoff 512 // tile0042 devistatorammo
sprite 1631 angoff 1024 // tile0049 shotgunammo
sprite 1631 mdzoff 700000 // tile0049 shotgunammo
sprite 1631 pitch -1 // tile0049 shotgunammo
sprite 1631 roll -1 // tile0049 shotgunammo
sprite 388 away1 // tile2867 (bluefont N)
sprite 1840 angoff 256 // tile0052 sixpack
sprite 1842 angoff 1024 // tile0026 heavyhbomb
sprite 1841 angoff -768 // tile0052 sixpack
sprite 1852 angoff 1024 // tile0053 firstaid
sprite 1852 mdzoff 900000 // tile0053 firstaid
sprite 1852 pitch -1 // tile0053 firstaid
sprite 1811 angoff 1024 // tile0023 rpgsprite
sprite 1812 angoff 1024 // tile0053 firstaid
sprite 124 pitch 64 // tile0044 rpgammo
sprite 0 angoff -384 // tile0026 heavyhbomb
sprite 2 angoff 192 // tile0026 heavyhbomb
sprite 22 mdzoff 400000 // tile0044 rpgammo (multiplayer)
sprite 22 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 22 roll -2 // tile0044 rpgammo (multiplayer)
sprite 23 mdzoff 400000 // tile0044 rpgammo (multiplayer)
sprite 23 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 23 roll -1 // tile0044 rpgammo (multiplayer)
sprite 24 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 24 mdzoff 800000 // tile0044 rpgammo (multiplayer)
sprite 24 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 25 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 25 mdzoff 400000 // tile0044 rpgammo (multiplayer)
sprite 25 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 25 roll 1 // tile0044 rpgammo (multiplayer)
sprite 26 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 26 mdzoff 400000 // tile0044 rpgammo (multiplayer)
sprite 26 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 26 roll 2 // tile0044 rpgammo (multiplayer)
sprite 41 angoff -768 // tile0046 crystalammo (multiplayer)
sprite 40 angoff -768 // tile0046 crystalammo (multiplayer)
sprite 39 angoff -768 // tile0046 crystalammo (multiplayer)
sprite 38 angoff -768 // tile0046 crystalammo (multiplayer)
sprite 37 angoff -768 // tile0046 crystalammo (multiplayer)
sprite 21 angoff -512 // tile0057 jetpack (multiplayer)
sprite 36 angoff -256 // tile0037 freezeammo (multiplayer)
sprite 35 angoff -256 // tile0037 freezeammo (multiplayer)
sprite 34 angoff -256 // tile0037 freezeammo (multiplayer)
sprite 33 angoff -256 // tile0037 freezeammo (multiplayer)
sprite 32 angoff -256 // tile0037 freezeammo (multiplayer)
sprite 31 angoff -256 // tile0042 devistatorammo (multiplayer)
sprite 30 angoff -256 // tile0042 devistatorammo (multiplayer)
sprite 29 angoff -512 // tile0042 devistatorammo (multiplayer)
sprite 29 mdzoff 400000 // tile0042 devistatorammo (multiplayer)
sprite 29 pitch 1 // tile0042 devistatorammo (multiplayer)
sprite 28 angoff -768 // tile0042 devistatorammo (multiplayer)
sprite 27 angoff -768 // tile0042 devistatorammo (multiplayer)
/maphacks/gee/WGDOOM1.mhk
0,0 → 1,102
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : WGDoom1
// Filename : WGDOOM1.MAP
// Author : William Gee
// mapmd4 : e2518afbe90d709a51588f5a4951ac6c // 2002-07-11
 
// Curr. HRP: r5.3.671
 
sprite 244 angoff 512 // tile1227 nukebarrel
sprite 245 angoff 384 // tile1227 nukebarrel
sprite 248 angoff 768 // tile1227 nukebarrel
sprite 247 angoff 1024 // tile1227 nukebarrel
sprite 246 angoff -896 // tile1227 nukebarrel
sprite 154 angoff 512 // tile1238 explodingbarrel
sprite 201 angoff 1024 // tile1353 spacemarine
sprite 201 mdxoff 70000 // tile1353 spacemarine
sprite 201 pitch 1 // tile1353 spacemarine
sprite 152 angoff -512 // tile1238 explodingbarrel
sprite 157 angoff 256 // tile0051 cola
sprite 161 angoff -128 // tile0051 cola
sprite 71 angoff -896 // tile0055 steroids
sprite 164 angoff 512 // tile0027 tripbombsprite
sprite 165 angoff 512 // tile0051 cola
sprite 160 angoff 512 // tile0051 cola
sprite 159 angoff 512 // tile0051 cola
sprite 129 angoff -512 // tile0028 shotgunsprite
sprite 166 angoff 512 // tile0051 cola
sprite 163 angoff 512 // tile0027 tripbombsprite
sprite 162 angoff -896 // tile0051 cola
sprite 68 angoff -128 // tile1227 nukebarrel
sprite 156 angoff 640 // tile0051 cola
sprite 69 angoff -256 // tile1238 explodingbarrel
sprite 70 angoff -384 // tile1238 explodingbarrel
sprite 17 angoff 832 // tile0026 heavyhbomb
sprite 155 angoff 1024 // tile0026 heavyhbomb
sprite 85 angoff -256 // tile1734 liztroopdsprite
sprite 82 angoff 1024 // tile1734 liztroopdsprite
sprite 104 angoff -768 // tile0051 cola
sprite 103 angoff 512 // tile0051 cola
sprite 150 angoff -896 // tile0051 cola
sprite 167 angoff 768 // tile0049 shotgunammo
sprite 38 angoff 512 // tile1227 nukebarrel
sprite 10 mdzoff 1200000 // tile1227 nukebarrel
sprite 10 pitch 1 // tile1227 nukebarrel
sprite 9 mdzoff 1200000 // tile1227 nukebarrel
sprite 9 pitch 1 // tile1227 nukebarrel
//sprite 7 away2 // tile1016 (drain)
sprite 6 away1 // tile1016 (drain)
sprite 149 angoff 512 // tile0049 shotgunammo
sprite 149 mdzoff 700000 // tile0049 shotgunammo
sprite 149 pitch -1 // tile0049 shotgunammo
sprite 118 angoff -896 // tile0040 ammo
sprite 130 angoff -576 // tile0040 ammo
sprite 132 mdzoff 1200000 // tile0053 firstaid
sprite 132 pitch -1 // tile0053 firstaid
sprite 131 angoff 256 // tile0049 shotgunammo
sprite 122 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 123 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 23 angoff -768 // tile1228 nukebarreldented
sprite 25 angoff 1024 // tile1229 nukebarrelleaked
sprite 24 angoff 768 // tile1229 nukebarrelleaked
sprite 24 mdzoff 500000 // tile1229 nukebarrelleaked
sprite 24 pitch -1 // tile1229 nukebarrelleaked
sprite 22 mdxoff 1000000 // tile1230 (1227 nukebarrel)
sprite 22 pitch -1 // tile1230 (1227 nukebarrel)
sprite 115 angoff -512 // tile0049 shotgunammo
sprite 115 mdzoff 700000 // tile0049 shotgunammo
sprite 115 pitch -1 // tile0049 shotgunammo
sprite 115 roll -1 // tile0049 shotgunammo
sprite 114 angoff -512 // tile0049 shotgunammo
sprite 114 mdzoff 700000 // tile0049 shotgunammo
sprite 114 pitch -1 // tile0049 shotgunammo
sprite 113 angoff -512 // tile0049 shotgunammo
sprite 113 mdzoff 700000 // tile0049 shotgunammo
sprite 113 pitch -1 // tile0049 shotgunammo
sprite 125 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 124 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 117 angoff 640 // tile0040 ammo
sprite 44 angoff 1024 // tile1227 nukebarrel
sprite 45 angoff 1024 // tile1227 nukebarrel
sprite 45 mdzoff 600000 // tile1227 nukebarrel
sprite 45 pitch -1 // tile1227 nukebarrel
sprite 41 angoff 512 // tile1227 nukebarrel
sprite 40 angoff 512 // tile1227 nukebarrel
sprite 39 angoff 512 // tile1227 nukebarrel
sprite 43 angoff 1024 // tile1227 nukebarrel
sprite 42 angoff -640 // tile1227 nukebarrel
sprite 100 angoff -512 // tile0053 firstaid
sprite 102 angoff -512 // tile0049 shotgunammo
sprite 220 angoff 384 // tile0054 shield
sprite 147 angoff -512 // tile1238 explodingbarrel
sprite 145 angoff 1024 // tile1238 explodingbarrel
sprite 142 angoff -512 // tile0051 cola
sprite 139 angoff 1024 // tile0051 cola
sprite 144 angoff 1024 // tile0051 cola
sprite 141 angoff -512 // tile0051 cola
sprite 135 angoff 1024 // tile0051 cola
sprite 133 angoff -512 // tile0052 sixpack
sprite 116 angoff 1024 // tile0040 ammo
sprite 138 angoff 256 // tile0051 cola
sprite 137 angoff 768 // tile0051 cola
/maphacks/gee/gee_mhk.def
38,7 → 38,7
mapmd4 adb6817aac49abd91f96fdb78f26d5fe // 2005-05-31
mhkfile "maphacks/gee/WGCity.mhk"
}
/*
 
mapinfo {
maptitle "WGDoom1"
mapfile "WGDOOM1.MAP"
62,8 → 62,8
mapmd4 478339ca691679f51a334fada3ab5a00 // 2005-07-26
mhkfile "maphacks/gee/WG-Old2.mhk"
}
*/
 
 
// "1-Hour Build Time CBP" / SCBP.mhk --> cbp folder
// "1-Hour Build Time CBP 2" / SCBP2.mhk --> cbp folder
// "2-Hour CBP" / 2hcbp01.mhk --> cbp folder
/maphacks/maripuu/Dark_place.mhk
0,0 → 1,126
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Dark Place
// Filename : Dark place.map
// Author : Taivo Maripuu
// mapmd4 : 682c3fa3c02488335905fbfa8a2bd073 // 2003-02-25
 
// Curr. HRP: r5.3.671
 
sprite 545 angoff 768 // tile1045 donuts
sprite 949 mdzoff 200000 // tile1014 bottle8
sprite 949 pitch -1 // tile1014 bottle8
sprite 949 roll -1 // tile1014 bottle8
sprite 945 angoff 384 // tile0955 bottle2
sprite 515 nomdanim // tile0974 oceansprite4
sprite 564 angoff 512 // tile0768 sushiplate1 (head)
sprite 564 mdxoff 2000 // tile0768 sushiplate1 (head)
sprite 564 pitch -1 // tile0768 sushiplate1 (head)
sprite 0 angoff -512 // tile0049 shotgunammo
sprite 1030 angoff 1024 // tile0028 shotgunsprite
sprite 1032 angoff 512 // tile0040 ammo
sprite 1031 angoff 768 // tile0052 sixpack
sprite 503 angoff 1024 // tile1352 monk
sprite 584 mdzoff 400000 // tile0615 toiletbroke
sprite 584 pitch -3 // tile0615 toiletbroke
sprite 584 roll 1 // tile0615 toiletbroke
sprite 583 angoff 256 // tile4446 (ball and chain)
sprite 573 angoff -256 // tile1323 fem5 polebabe
sprite 574 nomdanim // tile0974 oceansprite4
sprite 576 angoff 1024 // tile1294 podfem1
sprite 581 angoff -768 // tile0615 toiletbroke
sprite 581 mdzoff 300000 // tile0615 toiletbroke
sprite 581 pitch -4 // tile0615 toiletbroke
sprite 581 roll -1 // tile0615 toiletbroke
sprite 27 angoff -512 // tile0049 shotgunammo
sprite 27 mdzoff 500000 // tile0049 shotgunammo
sprite 27 roll -1 // tile0049 shotgunammo
sprite 9 angoff 1024 // tile0040 ammo
sprite 10 angoff 1024 // tile0040 ammo
sprite 26 angoff -512 // tile0051 cola
sprite 540 nomdanim // tile1855 octadeadsprite
sprite 540 angoff 768 // tile1855 octadeadsprite
sprite 540 mdxoff 50000 // tile1855 octadeadsprite
sprite 540 pitch -1 // tile1855 octadeadsprite
sprite 559 mdzoff 10000 // tile0693 (knife)
sprite 559 pitch 1 // tile0693 (knife)
sprite 1033 angoff -384 // tile0025 shrinkersprite
sprite 1033 mdzoff 200000 // tile0025 shrinkersprite
sprite 1033 pitch 1 // tile0025 shrinkersprite
sprite 1034 angoff 640 // tile0046 crystalammo
sprite 1035 angoff 640 // tile0061 boots
sprite 941 nomdanim // tile0974 oceansprite4
sprite 941 mdzoff -3700 // tile0974 oceansprite4
sprite 941 pitch 1024 // tile0974 oceansprite4
sprite 1036 angoff 512 // tile0054 shield
sprite 593 mdzoff 500000 // tile0615 toiletbroke
sprite 593 pitch -1 // tile0615 toiletbroke
sprite 524 notmd // tile1031 glasspieces
sprite 523 notmd // tile1031 glasspieces
sprite 522 notmd // tile1031 glasspieces
sprite 126 angoff 0 // tile0060 accesscard yellow
sprite 1037 angoff -960 // tile0022 chaingunsprite
sprite 1038 angoff -512 // tile0052 sixpack
sprite 1063 angoff 896 // tile0041 batteryammo
sprite 1047 angoff -128 // tile0044 rpgammo
sprite 635 mdxoff 100000 // tile0910 tree2
sprite 635 pitch -1 // tile0910 tree2
sprite 15 angoff -768 // tile0055 steroids
sprite 1045 angoff 512 // tile0052 sixpack
sprite 12 angoff -768 // tile0029 devistatorsprite
sprite 390 angoff -384 // tile4592 dolphin2
sprite 388 angoff 256 // tile4592 dolphin2
sprite 655 angoff -896 // tile0768 sushiplate1 (head)
sprite 655 mdxoff 2000 // tile0768 sushiplate1 (head)
sprite 655 pitch -1 // tile0768 sushiplate1 (head)
sprite 978 angoff -768 // tile0060 accesscard red
sprite 978 pitch -512 // tile0060 accesscard red
sprite 1053 angoff 512 // tile0040 ammo
sprite 25 angoff 512 // tile0041 batteryammo
sprite 24 angoff -128 // tile0055 steroids
sprite 6 angoff 576 // tile0049 shotgunammo
sprite 6 mdzoff 20000 // tile0049 shotgunammo
sprite 6 pitch -32 // tile0049 shotgunammo
//sprite 6 roll -32 // tile0049 shotgunammo
sprite 23 angoff -64 // tile0052 sixpack
sprite 607 angoff -196 // tile2808 (tile2760 boss3 (overlord dead))
sprite 607 mdzoff 2000000 // tile2808 (tile2760 boss3 (overlord dead))
sprite 607 pitch 1 // tile2808 (tile2760 boss3 (overlord dead))
sprite 3 angoff -512 // tile0040 ammo
sprite 22 angoff -768 // tile0049 shotgunammo
sprite 1055 angoff -320 // tile0052 sixpack
sprite 21 angoff -288 // tile0037 freezeammo
sprite 19 angoff 354 // tile0053 firstaid
sprite 4 angoff 832 // tile0037 freezeammo
sprite 4 mdzoff 800000 // tile0037 freezeammo
sprite 4 pitch -1 // tile0037 freezeammo
sprite 4 roll 1 // tile0037 freezeammo
sprite 956 mdzoff -6000 // tile0910 tree2
sprite 956 pitch 1024 // tile0910 tree2
sprite 16 angoff -256 // tile0040 ammo
sprite 955 mdzoff -7000 // tile0910 tree2
sprite 955 pitch 1024 // tile0910 tree2
sprite 380 mdzoff -9000 // tile4591 dolphin1
sprite 380 pitch 1024 // tile4591 dolphin1
sprite 1039 angoff -464 // tile0024 freezesprite
sprite 1043 angoff -896 // tile0026 heavyhbomb
sprite 1044 angoff -512 // tile0047 hbombammo
sprite 957 mdzoff -6000 // tile0910 tree2
sprite 957 pitch 1024 // tile0910 tree2
sprite 365 angoff 576 // tile2684 (tile2630 boss1 (dead))
sprite 365 mdzoff 100000 // tile2684 (tile2630 boss1 (dead))
sprite 365 pitch -20 // tile2684 (tile2630 boss1 (dead))
sprite 364 angoff -224 // tile2685 (tile2630 boss1 (dead))
sprite 364 mdzoff 1300000 // tile2684 (tile2630 boss1 (dead))
sprite 364 pitch -1 // tile2684 (tile2630 boss1 (dead))
sprite 371 angoff 7 // tile0914 maskwall2 (fence)
sprite 372 angoff 7 // tile0914 maskwall2 (fence)
sprite 1041 angoff -704 // tile0023 rpgsprite
sprite 1041 pitch 160 // tile0023 rpgsprite
sprite 1042 angoff 256 // tile0051 cola
sprite 1065 angoff 576 // tile0037 freezeammo
sprite 1064 angoff 768 // tile0051 cola
sprite 2 angoff 704 // tile0044 rpgammo
sprite 97 angoff 544 // tile0060 accesscard blue
sprite 97 mdzoff 500000 // tile0060 accesscard blue
sprite 97 pitch 1 // tile0060 accesscard blue
/maphacks/maripuu/Dark_place2.mhk
0,0 → 1,264
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Dark Place2
// Filename : Dark place2.map
// Author : Taivo Maripuu
// mapmd4 : 87df56e74677bbb967b225589f1bfc49 // 2003-03-27
// Filename : DARKPLC2.MAP
// mapmd4 : 53d959241e13cde171b0d7d7cb1634e0 // 2014-10-24 (Addon Pack)
 
// Curr. HRP: r5.3.671
 
sprite 641 angoff 512 // tile1855 octadeadsprite
sprite 641 roll -80 // tile1855 octadeadsprite
//sprite 638 away1 // tile0933 (pxnxd graffiti)
sprite 639 away1 // tile2305 wallblood5
sprite 640 angoff -896 // tile1347 fetusjib
sprite 819 away1 // tile2307 wallblood7
sprite 674 nomdanim // tile0974 oceansprite4
sprite 83 angoff -384 // tile3429 (root)
sprite 662 angoff 384 // tile1854 (tile1855 octadeadsprite)
sprite 663 notmd // tile0974 oceansprite4
sprite 665 notmd // tile0974 oceansprite4
sprite 664 notmd // tile0974 oceansprite4
sprite 80 angoff 544 // tile0049 shotgunammo
sprite 18 angoff -992 // tile0054 shield
sprite 823 angoff 512 // tile0040 ammo
sprite 822 angoff 576 // tile0040 ammo
sprite 805 notmd // tile3429 (root)
sprite 168 away1 // tile2306 wallblood6
sprite 661 away1 // tile2298 bloodsplat2
sprite 78 nomdanim // tile0974 oceansprite4
sprite 19 angoff 1024 // tile0022 chaingunsprite
sprite 72 notmd // tile0974 oceansprite4
sprite 918 angoff -736 // tile0052 sixpack
sprite 69 notmd // tile3429 (root)
sprite 803 nomdanim // tile0974 oceansprite4
sprite 132 nomdanim // tile0974 oceansprite4
sprite 313 notmd // tile0974 oceansprite4
sprite 804 notmd // tile3429 (root)
sprite 75 notmd // tile3429 (root)
sprite 828 nomdanim // tile0974 oceansprite4
sprite 77 nomdanim // tile0974 oceansprite4
sprite 834 away1 // tile2303 wallblood3
sprite 187 nomdanim // tile0974 oceansprite4
sprite 318 notmd // tile4429 (tile0913 maskwall2 (fence))
sprite 315 notmd // tile3429 (root)
sprite 678 nomdanim // tile0974 oceansprite4
sprite 317 angoff -512 // tile0023 rpgsprite
sprite 683 angoff -896 // tile1734 liztroopdsprite
sprite 683 mdzoff 300000 // tile1734 liztroopdsprite
sprite 683 roll -1 // tile1734 liztroopdsprite
sprite 17 angoff -192 // tile0049 shotgunammo
sprite 17 mdzoff 700000 // tile0049 shotgunammo
sprite 17 pitch -1 // tile0049 shotgunammo
sprite 758 notmd // tile3429 (root)
sprite 759 notmd // tile3429 (root)
sprite 655 angoff 128 // tile2185 lizmandeadsprite
sprite 657 notmd // tile0974 oceansprite4
sprite 10 mdzoff 700000 // tile0041 batteryammo
sprite 10 roll 1 // tile0041 batteryammo
sprite 899 mdzoff 700000 // tile0041 batteryammo
sprite 899 roll 1 // tile0041 batteryammo
sprite 898 angoff 800 // tile0052 sixpack
sprite 155 notmd // tile0974 oceansprite4
sprite 810 nomdanim // tile0974 oceansprite4
sprite 157 nomdanim // tile0974 oceansprite4
sprite 152 nomdanim // tile0974 oceansprite4
sprite 544 angoff 640 // tile1352 monk
sprite 545 angoff 128 // tile1352 monk
sprite 547 mdxoff 15000 // tile0694 pot1
sprite 547 pitch 1 // tile0694 pot1
sprite 903 angoff 256 // tile0051 cola
sprite 159 nomdanim // tile0974 oceansprite4
sprite 45 angoff -512 // tile1294 podfem1
sprite 904 angoff -64 // tile0053 firstaid
sprite 13 angoff 1024 // tile0040 ammo
sprite 462 nomdanim // tile0974 oceansprite4
//sprite 323 nomdanim // tile0974 oceansprite4
sprite 762 angoff 64 // tile1232 canwithsomething
sprite 528 angoff 512 // tile1855 octadeadsprite
sprite 475 angoff 1024 // tile0768 sushiplate1 (head)
sprite 475 mdxoff 2000 // tile0768 sushiplate1 (head)
sprite 475 pitch -1 // tile0768 sushiplate1 (head)
sprite 525 angoff -768 // tile0768 sushiplate1 (head)
sprite 525 mdxoff 2000 // tile0768 sushiplate1 (head)
sprite 525 pitch -1 // tile0768 sushiplate1 (head)
sprite 531 angoff 768 // tile4592 dolphin2
sprite 477 angoff 128 // tile4592 dolphin2
sprite 530 angoff -768 // tile4554 skinnedchicken
sprite 12 angoff 256 // tile0051 cola
sprite 478 angoff 512 // tile0916 fireext
sprite 479 angoff 512 // tile0916 fireext
sprite 11 angoff -256 // tile0040 ammo
sprite 522 notmd // tile1845 octatop
sprite 485 notmd // tile2647 (tile2630 boss1 (battlelord))
sprite 480 notmd // tile1220 (orb)
sprite 483 notmd // tile2771 (tile2760 boss3 (overlord))
sprite 482 notmd // tile0909 (treetrunk)
sprite 484 notmd // tile0974 oceansprite4
sprite 481 notmd // tile0975 oceansprite5
sprite 149 angoff -256 // tile0060 accesscard blue
sprite 906 angoff 512 // tile0041 batteryammo
sprite 906 pitch 48 // tile0041 batteryammo
sprite 765 nomdanim // tile0974 oceansprite4
sprite 756 notmd // tile3429 (root)
sprite 176 nomdanim // tile0974 oceansprite4
sprite 807 notmd // tile3429 (root)
sprite 846 nomdanim // tile0974 oceansprite4
sprite 173 nomdanim // tile0974 oceansprite4
sprite 171 nomdanim // tile0974 oceansprite4
sprite 163 nomdanim // tile0974 oceansprite4
sprite 185 nomdanim // tile0974 oceansprite4
sprite 66 angoff -512 // tile3429 (root)
sprite 749 nomdanim // tile0974 oceansprite4
sprite 750 notmd // tile3429 (root)
sprite 751 notmd // tile3429 (root)
sprite 497 nomdanim // tile0974 oceansprite4
sprite 499 nomdanim // tile0974 oceansprite4
sprite 495 nomdanim // tile0974 oceansprite4
sprite 751 angoff 1024 // tile3429 (root)
sprite 687 notmd // tile0974 oceansprite4
sprite 506 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 506 angoff -512 // tile2645 (tile2630 boss1 (battlelord))
sprite 901 angoff 896 // tile0052 sixpack
sprite 16 angoff 512 // tile0041 batteryammo
sprite 16 mdzoff 300000 // tile0041 batteryammo
sprite 16 roll 1 // tile0041 batteryammo
sprite 150 notmd // tile3429 (root)
sprite 337 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 337 angoff 256 // tile2645 (tile2630 boss1 (battlelord))
sprite 15 angoff 1024 // tile0042 devistatorammo
sprite 651 notmd // tile4386 (power line)
sprite 652 notmd // tile4386 (power line)
sprite 653 notmd // tile4386 (power line)
sprite 335 notmd // tile4386 (power line)
sprite 333 notmd // tile4386 (power line)
sprite 14 angoff 1024 // tile0049 shotgunammo
sprite 851 angoff 512 // tile3429 (root)
sprite 41 angoff 768 // tile0052 sixpack
sprite 919 angoff 1024 // tile0042 devistatorammo
sprite 134 nomdanim // tile0974 oceansprite4
sprite 9 angoff -256 // tile0052 sixpack
sprite 308 nomdanim // tile0974 oceansprite4
sprite 307 nomdanim // tile0974 oceansprite4
sprite 34 nomdanim // tile0974 oceansprite4
sprite 8 angoff 640 // tile0025 shrinkersprite
sprite 8 mdzoff 500000 // tile0025 shrinkersprite
sprite 8 roll -1 // tile0025 shrinkersprite
sprite 737 angoff 640 // tile0057 jetpack
sprite 197 angoff -512 // tile1347 fetusjib
sprite 734 nomdanim // tile0974 oceansprite4
sprite 910 angoff -960 // tile0046 crystalammo
sprite 7 angoff -896 // tile0028 shotgunsprite
sprite 303 nomdanim // tile0974 oceansprite4
sprite 870 nomdanim // tile0974 oceansprite4
sprite 872 nomdanim // tile0974 oceansprite4
sprite 874 nomdanim // tile0974 oceansprite4
sprite 876 nomdanim // tile0974 oceansprite4
sprite 5 angoff 960 // tile0040 ammo
sprite 6 angoff 640 // tile0040 ammo
sprite 869 nomdanim // tile0974 oceansprite4
sprite 878 nomdanim // tile0974 oceansprite4
sprite 299 nomdanim // tile0974 oceansprite4
sprite 301 nomdanim // tile0974 oceansprite4
sprite 880 nomdanim // tile0974 oceansprite4
sprite 882 notmd // tile0974 oceansprite4
//sprite 883 nomdanim // tile0974 oceansprite4
sprite 297 notmd // tile0974 oceansprite4
//sprite 295 nomdanim // tile0974 oceansprite4
sprite 289 angoff 128 // tile1078 (streetlight broken)
sprite 290 notmd // tile4386 (power line)
sprite 291 notmd // tile4386 (power line)
sprite 287 notmd // tile4386 (power line)
sprite 288 notmd // tile4386 (power line)
sprite 890 nomdanim // tile0974 oceansprite4
sprite 283 notmd // tile4386 (power line)
sprite 284 notmd // tile4386 (power line)
sprite 878 nomdanim // tile0974 oceansprite4
sprite 273 notmd // tile4386 (power line)
sprite 690 notmd // tile4386 (power line)
sprite 689 angoff 1024 // tile1078 (streetlight broken)
sprite 256 angoff 640 // tile1232 canwithsomething
sprite 257 angoff -640 // tile1232 canwithsomething
sprite 258 angoff 256 // tile1232 canwithsomething
sprite 622 angoff 256 // tile1347 fetusjib
sprite 624 angoff 512 // tile0779 sushiplate4 (eye)
sprite 912 angoff 512 // tile0044 rpgammo
sprite 243 nomdanim // tile0974 oceansprite4
sprite 917 angoff -768 // tile0052 sixpack
sprite 270 angoff 768 // tile1078 (streetlight broken)
sprite 271 notmd // tile4386 (power line)
sprite 272 notmd // tile4386 (power line)
sprite 266 angoff 1024 // tile1078 (streetlight broken)
sprite 268 notmd // tile4386 (power line)
sprite 269 notmd // tile4386 (power line)
sprite 245 notmd // tile0974 oceansprite4
sprite 249 angoff -384 // tile1232 canwithsomething
sprite 362 nomdanim // tile0974 oceansprite4
sprite 362 angoff 1024 // tile0974 oceansprite4
sprite 362 mdzoff -13000 // tile0974 oceansprite4
sprite 362 pitch 1024 // tile0974 oceansprite4
sprite 24 nomdanim // tile0974 oceansprite4
sprite 366 angoff 256 // tile0693 (knife)
sprite 366 mdxoff 1000 // tile0693 (knife)
sprite 366 pitch 1 // tile0693 (knife)
sprite 147 nomdanim // tile0974 oceansprite4
sprite 913 angoff 1024 // tile0052 sixpack
sprite 688 nomdanim // tile0974 oceansprite4
sprite 87 angoff -640 // tile1294 podfem1
sprite 145 angoff 800 // tile0060 accesscard yellow
sprite 145 mdzoff -1 // tile0060 accesscard yellow
sprite 145 pitch -512 // tile0060 accesscard yellow
sprite 698 angoff -512 // tile1232 canwithsomething
sprite 697 angoff 768 // tile1232 canwithsomething
sprite 396 angoff -960 // tile2185 lizmandeadsprite
sprite 403 angoff -768 // tile0768 sushiplate1 (head)
sprite 403 mdxoff 2000 // tile0768 sushiplate1 (head)
sprite 403 pitch -1 // tile0768 sushiplate1 (head)
sprite 397 angoff -768 // tile0769 sushiplate2 (hand)
sprite 402 angoff 1024 // tile1347 fetusjib
sprite 388 angoff -512 // tile4555 featheredchicken
sprite 385 angoff 256 // tile4554 skinnedchicken
sprite 384 angoff -256 // tile4555 featheredchicken
sprite 383 angoff 512 // tile4592 dolphin2
sprite 383 mdzoff 700000 // tile4592 dolphin2
sprite 383 pitch -1 // tile4592 dolphin2
sprite 914 angoff 1024 // tile0023 rpgsprite
sprite 391 notmd // tile1845 octatop
sprite 118 angoff -256 // tile1734 liztroopdsprite
sprite 406 notmd // tile2197 (tile2190 (lizman firing))
sprite 408 notmd // tile1220 (orb)
sprite 407 notmd // tile2747 (tile2710 boss2 (cycloid))
sprite 409 notmd // tile0974 oceansprite4
sprite 410 notmd // tile0909 (treetrunk)
sprite 411 notmd // tile0974 oceansprite4
sprite 3 angoff -256 // tile0044 rpgammo
sprite 3 mdxoff 17000 // tile0044 rpgammo
sprite 3 mdzoff 200000 // tile0044 rpgammo
sprite 3 pitch 1 // tile0044 rpgammo
sprite 221 angoff 384 // tile1734 liztroopdsprite
sprite 136 nomdanim // tile0974 oceansprite4
sprite 137 nomdanim // tile0974 oceansprite4
sprite 138 angoff -64 // tile2185 lizmandeadsprite
sprite 138 mdzoff 450000 // tile2185 lizmandeadsprite
sprite 138 pitch 1 // tile2185 lizmandeadsprite
sprite 915 angoff 576 // tile0024 freezesprite
sprite 709 angoff 512 // tile1232 canwithsomething
sprite 2 angoff -256 // tile0042 devistatorammo
sprite 353 angoff 512 // tile4496 broom
sprite 353 mdzoff 200000 // tile4496 broom
sprite 353 pitch -1 // tile4496 broom
sprite 636 angoff -384 // tile1352 monk
sprite 360 angoff 1024 // tile0060 accesscard red
sprite 422 nomdanim // tile0974 oceansprite4
sprite 421 notmd // tile0974 oceansprite4
sprite 419 nomdanim // tile0974 oceansprite4
sprite 588 nomdanim // tile0974 oceansprite4
sprite 589 notmd // tile0974 oceansprite4
sprite 587 nomdanim // tile0974 oceansprite4
sprite 585 nomdanim // tile0974 oceansprite4
sprite 586 notmd // tile0974 oceansprite4
sprite 1 angoff 512 // tile0026 heavyhbomb
sprite 916 angoff 320 // tile0026 heavyhbomb
sprite 608 angoff -640 // tile1347 fetusjib
/maphacks/maripuu/maripuu_mhk.def
3,6 → 3,42
//
 
mapinfo {
maptitle "Dark Place"
mapfile "Dark place.map"
//author "Taivo Maripuu"
mapmd4 682c3fa3c02488335905fbfa8a2bd073 // 2003-02-25
mhkfile "maphacks/maripuu/Dark_place.mhk"
}
 
mapinfo {
maptitle "Dark Place2"
mapfile "Dark place2.map"
//author "Taivo Maripuu"
mapmd4 87df56e74677bbb967b225589f1bfc49 // 2003-03-27
mapfile "DARKPLC2.MAP"
mapmd4 53d959241e13cde171b0d7d7cb1634e0 // 2014-10-24 (Addon Pack)
mhkfile "maphacks/maripuu/Dark_place2.mhk"
}
/*
mapinfo {
maptitle "Dark Place3"
mapfile "Dark place3.map"
//author "Taivo Maripuu"
mapmd4 f954c0691397db8bc962975c2229e952 // 2003-05-22
mapfile "DARKPLC3.MAP"
mapmd4 dbe1d09cad42928c95c2de23e78113ba // 2014-10-24 (Addon Pack)
mhkfile "maphacks/maripuu/Dark_place3.mhk"
}
 
mapinfo {
maptitle "Dark Place4"
mapfile "Dark place4.map"
//author "Taivo Maripuu"
mapmd4 0c02b78e2c501ae04b74f5cf9836065b // 2003-09-15
mhkfile "maphacks/maripuu/Dark_place4.mhk"
}
*/
mapinfo {
maptitle "Dark Place5"
mapfile "Dark place5.map"
//author "Taivo Maripuu"
/maphacks/merchant/Lizardeos.mhk
8,7 → 8,7
// Curr. HRP: r5.3.646
 
sprite 669 angoff 512 // tile0053 firstaid
sprite 8 angoff -512 // tile2685 (tile2630 boss1 (battlelord))
sprite 8 angoff -512 // tile2685 (tile2630 boss1 (dead))
sprite 11 angoff -256 // tile2060 pigcopdeadsprite
sprite 5 angoff 256 // tile2060 pigcopdeadsprite
sprite 5 mdzoff 1200000 // tile2060 pigcopdeadsprite
/maphacks/usermaps/LEM2.mhk
28,8 → 28,8
sprite 448 mdxoff 100000 // tile2809 (tile2760 boss3 (overlord dead))
sprite 448 pitch 1 // tile2809 (tile2760 boss3 (overlord dead))
sprite 448 roll 1024 // tile2809 (tile2760 boss3 (overlord dead))
sprite 447 pitch -32 // tile2685 (tile2630 boss1 (battlelord))
sprite 447 roll 32 // tile2685 (tile2630 boss1 (battlelord))
sprite 447 pitch -32 // tile2685 (tile2630 boss1 (dead))
sprite 447 roll 32 // tile2685 (tile2630 boss1 (dead))
sprite 651 angoff 1024 // tile2181 (tile2185 lizmandeadsprite)
sprite 651 mdxoff -150 // tile2182 (tile2185 lizmandeadsprite)
sprite 651 mdzoff -3000 // tile2182 (tile2185 lizmandeadsprite)
/maphacks/usermaps/SCHOOL.mhk
56,7 → 56,7
sprite 2124 notmd // tile2758 (tile2710 boss2 (cycloid))
sprite 2130 notmd // tile2185 lizmandeadsprite
sprite 2127 notmd // tile1957 (tile1920 commander) (dead)
sprite 2123 notmd // tile2685 (tile2630 boss1 (battlelord))
sprite 2123 notmd // tile2685 (tile2630 boss1 (dead))
sprite 2126 notmd // tile1734 liztroopdsprite
sprite 2122 notmd // tile2809 (tile2760 boss3 (overlord dead))
sprite 2129 notmd // tile1496 (tile1491 (duke crouching))
/maphacks/usermaps/Supa2.mhk
24,10 → 24,10
sprite 8 pitch 1 // tile4524 (steed's gear)
sprite 1 angoff 1024 // tile0029 devistatorsprite
sprite 0 angoff -512 // tile0042 devistatorammo
sprite 266 angoff 448 // tile2685 (tile2630 boss1 (battlelord))
sprite 266 mdzoff 1300000 // tile2685 (tile2630 boss1 (battlelord))
sprite 266 roll 1 // tile2685 (tile2630 boss1 (battlelord))
sprite 265 angoff -768 // tile2685 (tile2630 boss1 (battlelord))
sprite 265 mdzoff 1000000 // tile2685 (tile2630 boss1 (battlelord))
sprite 265 pitch -1 // tile2685 (tile2630 boss1 (battlelord))
sprite 265 roll -1 // tile2685 (tile2630 boss1 (battlelord))
sprite 266 angoff 448 // tile2685 (tile2630 boss1 (dead))
sprite 266 mdzoff 1300000 // tile2685 (tile2630 boss1 (dead))
sprite 266 roll 1 // tile2685 (tile2630 boss1 (dead))
sprite 265 angoff -768 // tile2685 (tile2630 boss1 (dead))
sprite 265 mdzoff 1000000 // tile2685 (tile2630 boss1 (dead))
sprite 265 pitch -1 // tile2685 (tile2630 boss1 (dead))
sprite 265 roll -1 // tile2685 (tile2630 boss1 (dead))