Subversion Repositories duke3d_hrp

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Regard whitespace Rev 698 → Rev 699

/highres/sprites/firstperson.def
5,7 → 5,7
// Fist (1640)
model "highres/sprites/firstperson/1640_fist.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
normal { file "highres/sprites/firstperson/duke_hand_n.png" }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "frame_1" tile 1640 }
16,7 → 16,7
// Crack knuckles (2324)
model "highres/sprites/firstperson/2324_crackknuckles.md3" {
scale 1.75
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
normal { file "highres/sprites/firstperson/duke_hand_n.png" }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
40,7 → 40,7
// Devastator (2510)
model "highres/sprites/firstperson/2510_devastator.md3" {
scale 1.5
skin { pal 0 file "highres/sprites/firstperson/2510_devastator_d.png" specfactor 1 specpower 15 }
skin { pal 0 file "highres/sprites/firstperson/2510_devastator_d.png" specfactor 1 specpower 1 }
// normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
frame { name "Frame0" tile 2510 }
135,7 → 135,7
normal { surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
specular { surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
glow { surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "frame00" tile 2537 }
245,7 → 245,7
// Tripbomb hand (2563)
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" }
skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" specpower 1 specfactor 0.2 }
frame { name "trip" tile 2563 }
anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
frame { name "release1" tile0 2564 tile1 2565 }
266,8 → 266,8
// Keycard Hand (2568)
model "highres/sprites/firstperson/2568_keycardhand.md3" {
scale 1.9 shade 0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" specpower 1 specfactor 0.2 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "Frame0" tile 2568 }
366,7 → 366,7
specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 3 file "highres/sprites/firstperson/2615.png" }
glow { surface 3 file "highres/sprites/firstperson/2615.png" }
skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" }
skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
specular { surface 4 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { surface 4 file "highres/sprites/firstperson/duke_hand_n.png" }
frame { name "frame1" tile 2613 }