Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 670 → Rev 671

/highres/sprites/props.def
68,7 → 68,7
model "highres/sprites/props/0489_satellite.md3" {
scale 0.5 shade 4
skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
glow { pal 0 file "highres/sprites/props/0489_satellite_g.png" }
glow { file "highres/sprites/props/0489_satellite_g.png" }
frame { name "Frame0" tile 489 }
}
 
141,7 → 141,7
model "highres/sprites/props/0551_domelight.md3" {
scale 8.0 shade 3
skin { pal 0 file "highres/sprites/props/0551_domelight.png" }
glow { pal 0 file "highres/sprites/props/0551_domelight.png" }
glow { file "highres/sprites/props/0551_domelight.png" }
anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 }
frame { name "FRAME4" tile0 0551 tile1 0554 }
}
158,8 → 158,8
scale 2 shade 2
// detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
normal { pal 0 file "highres/sprites/props/0556_chair1_n.png" }
specular { pal 0 file "highres/sprites/props/0556_chair1_s.png" }
normal { file "highres/sprites/props/0556_chair1_n.png" }
specular { file "highres/sprites/props/0556_chair1_s.png" }
frame { name "frame00" tile0 556 tile1 557 }
}
 
168,8 → 168,8
scale 2 shade 2
// detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
normal { pal 0 file "highres/sprites/props/0556_chair1_n.png" }
specular { pal 0 file "highres/sprites/props/0556_chair1_s.png" }
normal { file "highres/sprites/props/0556_chair1_n.png" }
specular { file "highres/sprites/props/0556_chair1_s.png" }
frame { name "frame00" tile 559 }
}
 
254,8 → 254,8
model "highres/sprites/props/0584_sensor.md3" {
scale 1.5 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_d.png" }
normal { pal 0 surface 0 file "highres/sprites/props/0584_sensor_n.png" }
specular { pal 0 surface 0 file "highres/sprites/props/0584_sensor_s.png" }
normal { surface 0 file "highres/sprites/props/0584_sensor_n.png" }
specular { surface 0 file "highres/sprites/props/0584_sensor_s.png" }
// anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
frame { frame "frame1" tile 584 }
}
842,8 → 842,8
scale 0.9 shade 15
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0976_ventshaft_d.png" }
normal { pal 0 file "highres/sprites/props/0976_ventshaft_n.png" }
specular { pal 0 file "highres/sprites/props/0976_ventshaft_s.png" }
normal { file "highres/sprites/props/0976_ventshaft_n.png" }
specular { file "highres/sprites/props/0976_ventshaft_s.png" }
frame { name "Frame0" tile 976 }
}
 
867,7 → 867,7
scale 5 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
glow { pal 0 file "highres/sprites/props/0979_hanglight_g.png" }
glow { file "highres/sprites/props/0979_hanglight_g.png" }
frame { name "Frame0" tile 979 }
}
 
1130,8 → 1130,8
skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 2 file "highres/sprites/props/1079_oozfilter.png" }
anim { frame0 "1" frame1 "21" fps 1 flags 0 }
frame { name "1" tile0 1079 tile1 1081 }
}
1244,7 → 1244,7
scale 0.55 shade 4
// detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
specular { pal 0 file "highres/sprites/props/1222_crane_s.png" }
specular { file "highres/sprites/props/1222_crane_s.png" }
frame { name "Frame0" tile 1221 }
}
 
1253,7 → 1253,7
scale 0.55 shade 4
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
specular { pal 0 file "highres/sprites/props/1222_crane_s.png" }
specular { file "highres/sprites/props/1222_crane_s.png" }
anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
frame { name "Grab_0" tile 1222 }
frame { name "Grab_2" tile 1223 }
1275,8 → 1275,8
// NukeBarrel (1227)
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { pal 0 file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { pal 0 file "highres/sprites/props/1227_nukebarrel_s.png" }
normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
frame { name "frame00" tile 1227 }
frame { name "frame01" tile 1228 }
frame { name "frame02" tile 1229 }
1309,8 → 1309,8
// NukeBarrel explosion frames
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { pal 0 file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { pal 0 file "highres/sprites/props/1227_nukebarrel_s.png" }
normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
frame { name "frame03" tile 1230 }
frame { name "frame04" tile 1231 }
}
2072,17 → 2072,17
model "highres/sprites/props/4570_dukeburger2013.md3" {
scale 1.5 shade 0 zadd 15
skin { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_d.png" }
normal { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_n.png" }
specular { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_s.png" }
normal { surface 4 file "highres/sprites/characters/1405_jetpack_n.png" }
specular { surface 4 file "highres/sprites/characters/1405_jetpack_s.png" }
skin { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_d.png" }
normal { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_n.png" }
specular { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_s.png" }
normal { surface 3 file "highres/sprites/characters/1405_bandolier_n.png" }
specular { surface 3 file "highres/sprites/characters/1405_bandolier_s.png" }
skin { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_d.png" }
normal { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_n.png" }
specular { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_s.png" }
normal { surface 2 file "highres/sprites/characters/1405_duke2013_n.png" }
specular { surface 2 file "highres/sprites/characters/1405_duke2013_s.png" }
skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" }
normal { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 0 file "highres/sprites/props/4570_dukeburger2013.png" }
frame { name "frame1" tile0 4570 tile1 4574 }
}
2107,8 → 2107,8
scale 0.778 shade 0
// detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4583_d.png" }
normal { pal 0 surface 0 file "highres/sprites/props/4583_n.png" }
specular { pal 0 surface 0 file "highres/sprites/props/4583_s.png" }
normal { surface 0 file "highres/sprites/props/4583_n.png" }
specular { surface 0 file "highres/sprites/props/4583_s.png" }
// detail { file "highres/detail/metal.png" detailscale 0.3 }
// skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "Frame0" tile 4583 }