Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 611 → Rev 612

/highres/sprites/switches.def
47,8 → 47,10
// Slot Door (132/133)
model "highres/sprites/switches/0132_slotdoor.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/switches/0132_slotdoor.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
skin { pal 0 file "highres/sprites/switches/0132_slotdoor_d.png" }
// detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
normal { file "highres/sprites/switches/0132_slotdoor_n.png" }
specular { file "highres/sprites/switches/0132_slotdoor_s.png" }
glow { file "highres/sprites/switches/0132_slotdoor_g.png" }
frame { name "red" tile 132 }
}
55,8 → 57,10
 
model "highres/sprites/switches/0133_slotdoor.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/switches/0133_slotdoor.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
skin { pal 0 file "highres/sprites/switches/0133_slotdoor_d.png" }
// detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
normal { file "highres/sprites/switches/0132_slotdoor_n.png" }
specular { file "highres/sprites/switches/0132_slotdoor_s.png" }
glow { file "highres/sprites/switches/0133_slotdoor_g.png" }
frame { name "green" tile 133 }
}
65,13 → 69,17
// Light Switch (134/135)
model "highres/sprites/switches/0134_lightswitch.md3" {
scale 5 shade 0
skin { pal 0 file "highres/sprites/switches/0134_lightswitch_red.png" }
detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0134_lightswitch_red_g.png" }
skin { pal 0 file "highres/sprites/switches/0134_lightswitch_d.png" }
// detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0134_lightswitch_g.png" }
normal { file "highres/sprites/switches/0134_lightswitch_n.png" }
specular { file "highres/sprites/switches/0134_lightswitch_s.png" }
frame { name "red" tile 134 }
skin { pal 0 file "highres/sprites/switches/0134_lightswitch_green.png" }
detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0134_lightswitch_green_g.png" }
skin { pal 0 file "highres/sprites/switches/0135_lightswitch_d.png" }
// detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0135_lightswitch_g.png" }
normal { file "highres/sprites/switches/0134_lightswitch_n.png" }
specular { file "highres/sprites/switches/0134_lightswitch_s.png" }
frame { name "green" tile 135 }
}